COW v8.14 on localhost - it is 14:21 on Sun
papa (you) wakes up in the library
the librarian yawns and notes that fact
papa (you) starts to read the book of basics
papa (you) starts to read the book of basics
papa (you) starts to read the book of basics
papa (you) starts to read the book of basics
papa (you) starts to read the book of basics
You read a book of basics by wolis at edit
Welcome to COW.

In cow you can do and create all sorts of fun things.

If you are really keen you can learn how to code your creations.
find the lessons

If your bored, you can chat with other online at the same time, or leave them a message via the cow post office

There are several basic commands, as compared with the more advanced commands like moving around, and construction.

readall the book of basics

command called burp

Written by wolis at some unknown time in the past edit
burp {object}
Drop an object you are carrying. Use inv to see what you are carrying

command called checkmail

Written by wolis at 09:19 on Sat 04 Mar 2006 edit
checkmail

Checks for undeliverd mail for you

This is 6 years, 4 months, 11 days, 5 hours and 2 minutes old

command called close

Written by wolis at some unknown time in the past edit
close {object}
Close an open object like a door. You can close any object. If it was an open linked object then you will no longer be able to see through it. See link to make doorways or portals

command called consume

Written by wolis at 23:10 on Mon 30 Oct 2006 edit
consume {object}

Use this to consume an unlocked object, like a cupcake.

A locked object has been locked and can not be altered by anyone but the person who locked it.

You gain any pennies from it in the process.

Its sort of like eating, but the object is consumed and does not live in your stomach.

find the command called eat
find the command called drink
find the command called burp

This is 5 years, 8 months, 14 days, 15 hours and 11 minutes old

command called drop

Written by wolis at some unknown time in the past edit
drop {object}
drop {object} on {object}


Drop an object you are carrying.

drop the handkerchief

Use inv to see what you are carrying.

You can also drop objects which are in your location.. even if you are not holding them.. which is strange but useful.

drop the paper on the fire if there is a fire near by and some paper handy.

If your carying the paper get the paper you can drop it driectly on the fire form your inventory.. the the same drop command.

If your carrying a player or some other object.. you can drop them too:
carry fopp. exit. drop fopp

Dropping an object on something puts it on the object as if you had put the paper on the fire

read the command called put
read the command called get
read the command called push



Scripting notes:

Drop sends out the key word 'drops' so you can do this:

if target of frop then iwasdopped;
if second of drop then somethingdroppedonme;
if reacing to drop then checktarget;

command called eat

Written by wolis at some unknown time in the past edit
eat {object}
eat from {object}


If you simply eat something, it it similar to get and it is placed in our inventory.
create an apple
eat the apple
You can only eat something that is not locked or you created.

If you eat from something, you take a bit of it, leaving it where it is.
eat from the birthday cake

You can eat from something you are carrying in your inventory. quite handy as you dont have to drop it to eat from it then get it again.

Hopefully the thing you are eating from will react to being eaten in some way.



scripting notes:
A simple eat is the same as get so a 'get' trigger word is sent out
Eat from sends outan 'eat' trigger word so you can script a cake thusly:

if target of eat then takeabite;
##takeabite:
print ''[$actor] looks grumply at [$init_obj]'';

command called examine

Written by wolis at some unknown time in the past edit
examine {object}
Describes just one object in full detail including any extra descriptive information like owner, worth date created etc..

eg: examine the chair this is the same as clicking on the chair.

You can only examine objects you can see unlike the read command.
read the command called read

You can not read objects that have been locked with a key object.
read the command called lock


Scriting notes:
Examining an object sends out 'examines' as the keyword.
examining yourself sends out 'examine' as the keyword.

command called gaze

Written by wolis at 10:04 on Sat 04 Mar 2006 edit
gaze

Same as look

This is 6 years, 4 months, 11 days, 4 hours and 17 minutes old

command called get

Written by wolis at some unknown time in the past edit
get {object}
Gets an object you can see and puts it in your inventory. Use inv to see what you are carrying

get the cupcake

read the command called drop
read the command called eat
read the command called burp
read the command called wield


Scripting notes:
When you get something a 'get' trigger word is sent out in your location and an 'appears' is sent to location the object ends up (inside you).

command called give

Written by wolis at some unknown time in the past edit
give {object} to {object}
Give an object you are carrying to an object in your current location.
eg: give the apple to the teacher

or

give {quantity} pennies to {object}
Give some or all of your pennies to an object in your current location.
eg: give 1000 pennies to the police officer

Use get to carry something and use inv to see what you are carrying.



Scripting notes
Sample for money transfers:


if second of givesmoney then thank;

##thank:
if $amount < 100 then small else big;

##small:
print ''[$actor] smiles and thanks [$init_obj].'';

##big:
print ''[$actor] dances about the room, whoops and hollars, then grabs [$init_obj]'s hand and shakes it excitedly, 'Thank you so very much!''';

command called harvest

Written by wolis at 14:55 on Sat 17 Jun 2006 edit
harvest

pick up anything which is not locked and is not a doorway.

harvest

This is 6 years, 28 days and 26 minutes old

command called help

Written by wolis at some unknown time in the past edit
help
Displays some basic introductory help. You will find books around the place you can read. Use commands for a list of all the commands)))

command called ignore

Written by wolis at 23:58 on Sun 10 Jul 2005 edit
ignore

Use this comand to edit your own personal ignore list.

Any word in this will will be activly hidden from your view so if you ignore 'mouse elephant' then any object or message containing ietherof those words will be hidden from you view but visible to others.

This is 7 years, 4 days, 14 hours and 23 minutes old

command called inv

Written by wolis at some unknown time in the past edit
inv
Shows you what you are carrying. Use get and drop to get and drop things. If a player is inside you, they can not hear what you say unless you shout

command called inventory

Written by wolis at 22:07 on Thu 22 Dec 2005 edit
Shows you what you are carrying.

There is apparently no limit as to what you can carry.

Eating something is the same as getting something and it ends up inside you.

If you were to create a couple of linked objects and get one, you will have one end of a doorway inside you can can freely travel within yourself. Quite handy if you need to re-arrange what you are carrying.

This is 6 years, 6 months, 22 days, 16 hours and 14 minutes old

command called list

Written by wolis at some unknown time in the past edit
list
list new|modified|players
list {player name}

List on its own will list all of the visible objects in your current location. Its like look but in a list format.

List with a key word wil show the last 50 objects that match the type your interested in:
list new lists newly created objects
list modified lists recently touched, edited or moved objects
list players lists all players in modified order

List followed by a players name lists all objects (again in modified order) owned by that player. eg list jemilly

Note: By modified I mean the listest for of interaction so the mear act of examining an object updates an objects modified date and time. Seeing a players nameand a doorway close by usually means that player has just moved through that doorway.

As always, any hidden object hide the cupcake are not shown.

command called listtasks

Written by wolis at 11:20 on Sun 06 May 2007 edit
listtasks
listtasks {object}


You can see what tasks an object has yet to perform.
listtasks fopp

If you dont indicate which object to check, you will see your own pending tasks.
listtasks or listtasks me

A task is a something an object needs to perform for some reward. Tasks are generally simple objects that are carried around by players or other animated objects.

Tasks are things like 'drop something in a specific location' or 'use something with another thing' etc..




This command does not send out any trigger words.


This is 5 years, 2 months, 9 days, 3 hours and 1 minute old

command called logoff

Written by wolis at 22:18 on Wed 23 Feb 2005 edit
logoff
logoff {final action}

Logoff will disconnect you from cow and everyone everywhere will know about it.

If you want specify what is shown when you logoff, just include the text as if you were using the do command. read the command called do

eg:
logoff or
logoff fades away into nothingness

read the command called quit


Scripting notes
This generates a trigger word of 'sleeps' which is echoed through cow. The librarian is a sample object which reacts to this and records the fact in the read the logonlist.

This is 7 years, 4 months, 21 days, 16 hours and 3 minutes old

command called logout

Written by wolis at 24:09 on Wed 23 Feb 2005 edit
This is a rather special command.


This is 7 years, 4 months, 21 days, 14 hours and 12 minutes old

command called look

Written by wolis at some unknown time in the past edit
look
Get a full description of your current location

command called lookin

Written by wolis at some unknown time in the past edit
lookin
Lists the contents of a book or other such location;

command called mail

Written by wolis at 14:07 on Sun 30 Jan 2005 edit
This is a rather special command.


This is 7 years, 5 months, 15 days and 14 minutes old

command called map

Written by wolis at 17:47 on Thu 09 Dec 2004 edit
map
Get a map/spacial view of everything in your current location.

Like look and list but objects have an X,Y ands Z position.

You can nudge objects small distances or shove them long distances.

This is 7 years, 8 months, 5 days, 20 hours and 34 minutes old

command called myemail

Written by wolis at 14:31 on Sun 10 Sep 2006 edit
myemail

Use this to update your email address so you can be kept informed of changes in cow.

myemail

This is 5 years, 10 months, 5 days and 50 minutes old

command called mypassword

Written by wolis at 09:52 on Mon 11 Sep 2006 edit
mypassword

Allows you to alter your password.

NOTE!! anything you have locked with your old password will be locked and you can unlock it!

So please unlock anything you have locked before changing your password, then re-lock it

WARNING!! making it blank, removes your password, your not locked and you cant log on again.. dont do that.

This is 5 years, 10 months, 4 days, 4 hours and 29 minutes old

command called news

Written by wolis at 18:14 on Sun 30 Apr 2006 edit
news

Use this to read the contents of the news room.

it saves you typing readall news room

This is 6 years, 2 months, 14 days, 20 hours and 7 minutes old

command called open

Written by wolis at some unknown time in the past edit
open{object}
Open a closed object like a door. You can open any object. If it was a closed linked object then you will be able to see through it. See link to make doorways or portals

command called post

Written by wolis at 17:55 on Fri 04 Feb 2005 edit
post {object}

Sends the object to the postman so it can be delivered to the named player.

The postman will only deliver objects describe for a specific user.
eg
create a can of worms for wolis
write in it
post it

or
post the flowers

This is 7 years, 5 months, 10 days, 20 hours and 26 minutes old

command called quit

Written by wolis at 24:14 on Wed 23 Feb 2005 edit
This is a rather special command.


This is 7 years, 4 months, 21 days, 14 hours and 7 minutes old

command called radar

Written by wolis at 19:29 on Sat 15 Jan 2005 edit
Shows what locations are near you in a sort of graphic way.


Its not fully functional and gets confused with some times of locations and exits.

It attempts go go three locations away down each doorway and draw them with lines linking them together. It needs a lot more work to avoid over-posting, and the lines are rather crude.

This is 7 years, 6 months, 18 hours and 52 minutes old

command called read

Written by wolis at some unknown time in the past edit
read
read {object}
read {object} for[wards] | back[wards] | rev[ersed] | alpha[betical]

You can read all of the contents of an object as if it were a book.

You can read an object no matter where it is.. this saves you having to teleport to a specific book of commands or instructions before reading it.

read book of trade to see its contents in the default order (forwards) which is date order: oldest to newest.

The assumption is that you will be reading a book and sualy we start ith chapter one.

Use the keyword backwards (or its variants) to see the contents in date order: newsest to oldest. Like reading news with newser info first.

Use the keyword alpha to see the contents in alphabetical order: doorways first then A-Z, just like look.

read the command called readall which is similar yet different.
read the command called lock to stop people reading something.
read the command called examine to read what is written in an object not all of is contents.
read the command called edit to write in something
read the command called contribute to add chapters to a book



Scripting notes:
Sends out the trigger word 'examines' if the object is in the same location as the actor reading it.

command called readall

Written by wolis at 16:45 on Thu 28 Oct 2004 edit
readall
readall {object}
readall {object} for[wards] | back[wards] | rev[ersed] | alpha[betical]

You can read all of the contents of an object as if it were a book.

You can read an object no matter where it is.. this saves you having to teleport to a specific book of commands or instructions before reading it.

readall book of trade to see its contents in the default order (backwards) which is date order: newest to oldest.

The assumption is that you mostly want to know the latest changes or additions. like the Daily COW news

Use the keyword forwards (or its variants) to see the contents in date order: oldest to newsest. Like reading a book chapter by chapter.

Use the keyword alpha to see the contents in alphabetical order: doorways first then A-Z, just like look.

read the command called read which is similar yet different.
read the command called lock to stop people reading something.
read the command called examine to read what is written in an object not all of is contents.
read the command called edit to write in something
read the command called contribute to add chapters to a book



Scripting notes:
Sends out the trigger word 'examines' if the object is in the same location as the actor reading it.

.

command called remap

Written by wolis at 17:47 on Thu 09 Dec 2004 edit
remap
Re-shuffles objects in the map view.

Objects facing or leading in a direction (north etc..) direction will still be in that general direction.

Objects put on/in/under.. other objects will retain this relationship.

This is 7 years, 8 months, 5 days, 20 hours and 34 minutes old

command called send

Written by wolis at 14:55 on Fri 04 Feb 2005 edit
send {object}

Sends the object to the postman so it can be delivered to the named player.

The postman will only deliver objects describe for a specific user.
eg
create a can of worms for wolis
write in it
send it


or
send the flowers

This is 7 years, 5 months, 11 days and 26 minutes old

command called statsold

Written by wolis at 11:52 on Sat 26 Aug 2006 edit
stats {object}

Allows you to see the current levels of an objects stats, like health and wisdom.

stats me

This is 5 years, 10 months, 19 days, 2 hours and 29 minutes old

command called take

Written by wolis at 12:43 on Sun 02 Oct 2005 edit
take {object}

Take an object you can see and put it in your pocket.

take the moon beams

You can only take objects which you created or are not locked (show in bold)

Yes, you can happily take doorways and locations too.



Scripting notes
This sends out the trigger word 'get' in the room where the object was taken and 'arrives' inside the taking object.

This is 6 years, 9 months, 13 days, 1 hour and 38 minutes old

command called who

Written by wolis at 21:43 on Tue 23 May 2006 edit
who

Shows a list of currently logged on players

who

This is 6 years, 1 month, 21 days, 16 hours and 38 minutes old

command called whois

Written by wolis at 22:13 on Tue 23 May 2006 edit
whois

shows a list of who is currently logged on

This is 6 years, 1 month, 21 days, 16 hours and 8 minutes old

command called worldmap

Written by wolis at 02:16 on Sat 15 Jan 2005 edit
worldmap
Displays a map of the major locations in cow.

Use the locationadd command to add new locations to the world map.

This is 7 years, 6 months, 12 hours and 5 minutes old
Cmd:Say: !

currently logged in
nudge the book of basics up, down, left, right, paint it, edit it, push it read read read read read read read about readall