
The client/server source/docs can be obtained via anon 
	ftp from 'scam.berkeley.edu' in tmp/GB.

Updates are running at 6 hour intervals - 12, 6 am/pm PST.


'Real game' starting up probably next weekend or the first week of June. 
	This will have advanced ship customizing capabilities. Since most 
	of the problems in GB have been ironed out, it might be refreshing 
	to play without bugs ruining the course of the game.

Interstellar travel will be replaced with hyper-space jumps in the new
	game (no more need to navigate in deep space). Jumps will
	be restricted to 'short' distances (between nearest stars)
	and will cost fuel.

>>>> WELL GUYS <<< I accidentally nuked the data base :(
	Guess that puts an end to our game (since there is no backup).
	Log in to read this message periodically this week
	for details on the new game starting up this weekend.
	Send e-mail to 'vancleef@pooh.caltech.edu'.
	I am really sorry about this - oh well...


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