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.BK "Shapes Reference Manual"
.CH "Introduction" "1"
.H 1 "Introduction"
.P
This manual is a reference to the external operators,
attributes, and macros of the Shapes graphics library.
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.P
It is a companion to the \f2Shapes Programmer's Manual\fP
and contains the description and the syntax of
operators and their arguments.
While each object and group of macros is briefly introduced,
this manual is not a definitive study of Shapes.
You should use the \f2Shapes Programmer's Manual\fP
for explanations of the concepts and details on 
creating applications.
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.P
This manual is designed to be used with X11/NeWS server.
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.H 2 "Audience"
.P
It is assumed that you are an application
programmer with experience in C programming and
the UNIX operating system.
You should also be familiar with object-oriented
programming.
.H 2 "Conventions"
.P
In this manual, each operator, macro,
and attribute is defined on an separate page.
When syntax is listed,
the arguments are defined individually.
When possible, tables of options appear on the
same page as the argument or attribute.
.H 2 "Related References"
.P
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.LI
\f2Shapes Internal Architecture
.LI
\f2Shapes Porting Guide
.br \}
.\"  ENDIF SHAPES------------------------------------------------
.\" BEGIN Paint------------------------------------------------
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.LI
\f2Alouette Shapes Programmer's Guide
.LI
\f2Alouette Shapes Quick Reference
BP
\f2Alouette Accelerator Guide
.LI
\f2Alouette Installation Guide
.br \}
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.LE
