Script started on Tue Jan 17 09:59:51 2012 bash-3.2$ bash-3.2$ telnet telnet> open (to) darkmists.org 2222 Trying 24.217.21.230... Connected to darkmists.org. Escape character is '^]'. _/ , . , -' ) ( \-------.,') (\_________________________ , ,-/ | /\_) ) \/ ,' _.----------------------,\ ,', /, | / >--. ,) / /\\ / , //|,' /' '\--'\\) /,'##\\ ` ` , / , //#|| ,' (.--^( `') //#####\\ \ ( , //##||,___,-' (___\\ '^^^' //#######\\ , \ //###||--.__ ( \`^--) _____.-'/#########\\ ` >'/####||, ( \|_(\-' ,'###########\\ \, /,'#####|| \ \ / #############\\ (/#######|| \ ) ,'( ####`#####`####\\ , `#######||\ \ ) ,' /_ )################\\ \ ######|| `. `. ,' /( `.\##\#,#\#\,#######\\ , `#####|| (_`. ` .' .' ) `)'############,###\\ ####|| (_ `-v------- ^--v' , ) #################'\\, ####|| ( , _,- / -./ )' `) `###'| ), ,' ' )' ROM Version 2.4 beta ' ; / ,' ,' /,' / / ' / , - --- . Original DikuMUD by \| / ( ,' ' `. Hans Staerfeldt, Katja (' ,' `. " / ,' \ Nyboe, Tom Madsen, ,' \ ,/,' '`) (_ ) Michael Seifert, and / \ , /' , / / Sebastian Hammer . ) , , ' / Based on MERC 2.1 code ) , / by Hatchet, Furey, and . ' `| ,' / Kahn ' | / ,' |\ | < ______,---' ROM 2.4 copyright (c) ` \ ',' ( 1993-1996 Russ Taylor \ ' /(____ ,`-._,-. `. / `._, )---) Welcome to Dark Mists `-------'\ `/ \ (darkmists.org port 2222) Implementor: Xyza, The One True Spell, Goddess of Magic and Wisdom (xyza@darkmists.org) Welcome to the Dark Mists, a medieval fantasy role-playing and PK MUD! Please choose a good name for role-playing. Do not string two names together (SunStarer), use names with multiple capitalization (McNeil), use famous names (Bilbo, Megaman), or string together common words (Dragonslayer, Goddess, Killyouall). DM is anti-multicharring; please do not play with more than one session. By what name do you wish to be known? Traz Password: XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XX XX XX Hear Ye, Hear Ye! Citizens of Thera pay heed. These are the standing XX XX notices of the land as of 5 September 2010: XX XX XX XX o HELP MULTICHAR has been updated! Read! XX XX XX XX o If you are new to Dark Mists, please use the following commands to XX XX get accustomed to the way the game is run: XX XX XX XX help newbie XX XX help rules XX XX help multichar XX XX XX XX o Visit the Official Dark Mists WebPage at http://www.darkmists.org XX XX XX XX o Use the 'forum' command to register for the Offical Dark Mists Forum XX XX at http://www.darkmists.org/forum XX XX XX XX o Updated maps of major cities are now located on the forum as well. XX XX XX XX o PLEASE NOTE: We do not tolerate racism or discrimination here. XX XX XX [Hit Return to continue] XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Welcome to Dark Mists. Please do not feed the mobiles. Training Room A mat is set out on the floor, and the walls look matted for safety. Hanging from the ceiling above is a chain and a wrought iron circle containing lit torches which brighten the room. There is a door to the west. [Exits: none] A young troll eyes you with a wicked gleam as he swings his mace. A young troll feints a swing at your head and taunts you. A young troll laughs evilly at you as he swings his mace. You have no unread notes. <100%hp 100%mn 100%mv> sc You are Traz the Snatcher. Level 8, 15 years old (6 hours). You are young. You joined Dark Mists 4 days, 19 hours, 22 minutes, and 38 seconds ago. Race: changeling Sex: male Class: thief You have 100% hit, 100% mana, 100% movement. You have 3 practices, 0 training sessions, and 0 fate points. You are carrying 18/39 items with weight 126/259 pounds. Str: 15(??) Int: 17(??) Wis: 21(??) Dex: 20(??) Con: 12(??) You have scored 19061 exp, and have 9 gold and 5530 silver coins. You need 3403 exp to level. Wimpy set to 0% hit points. Hometown is Glyndane. You are thirsty. You are standing. You are hopelessly vulnerable to piercing. You are hopelessly vulnerable to bashing. You are hopelessly vulnerable to slashing. You are hopelessly vulnerable to magic. You are neutral, and impulsively inclined. You are currently NOT participating in PK. You have requested no immortal role-play interaction. You are not affected by anything. <100%hp 100%mn 100%mv> drink 2.bladder It is already empty. <100%hp 100%mn 100%mv> drink 3.blad You are thirsty. <100%hp 100%mn 100%mv> der You drink ale from a bladder. <100%hp 100%mn 100%mv> drink 3.bladdr er You drink ale from a bladder. Your thirst is quenched. <100%hp 100%mn 100%mv> help rin   drink Your research into that topic reveals the following: DRINK, EAT, FILL, POUR Syntax: drink eat fill pour out pour pour When you are thirsty, drink something. When you are hungry, eat something. Lack of food or water for a long period of time can eventually result in slow starvation and dehydration. You will be warned before you begin to take damage from this, and it takes a quite a while to occur. Keep food and water on you when travelling. Fill, fills a drink container with whatever you are using as your source. Fountains and springs are the most readily available sources for replenishing [Hit Return to continue] your drink container. The 'create water' spell will also fill your drink container. Pour transfers a liquid to a container, or empties one. You can also pour from an object into something a character is holding. <100%hp 100%mn 100%mv> l Training Room A mat is set out on the floor, and the walls look matted for safety. Hanging from the ceiling above is a chain and a wrought iron circle containing lit torches which brighten the room. There is a door to the west. [Exits: none] A young troll eyes you with a wicked gleam as he swings his mace. A young troll feints a swing at your head and taunts you. A young troll laughs evilly at you as he swings his mace. <100%hp 100%mn 100%mv> z You attempt to hide. <100%hp 100%mn 100%mv> x You attempt to move silently. You begin sneaking. <100%hp 100%mn 100%mv> back troll You trample around loudly again. You claim young troll warrior student. Your backstab wounds young troll warrior student. Young troll warrior student has some nasty cuts. (61%) <100%hp 100%mn 100%mv> Your pierce grazes young troll warrior student. Young troll warrior student's slice misses you. Young troll warrior student's slice misses you. Young troll warrior student's trip misses you. Young troll warrior student is bleeding profusely. (52%) <100%hp 100%mn 100%mv> dirt Your pierce grazes young troll warrior student. Young troll warrior student's slice misses you. Young troll warrior student's slice misses you. Young troll warrior student is bleeding profusely. (40%) <100%hp 100%mn 100%mv> Your kicked dirt misses young troll warrior student. Young troll warrior student is bleeding profusely. (40%) <100%hp 100%mn 100%mv> Your pierce grazes young troll warrior student. Young troll warrior student's slice misses you. Young troll warrior student's slice scratches you. Young troll warrior student is spurting blood. (25%) <96%hp 100%mn 100%mv> dirt Your pierce grazes young troll warrior student. Young troll warrior student's slice misses you. Young troll warrior student's slice misses you. Young troll warrior student tries to disarm you, but fails. Young troll warrior student is in pretty bad shape. (14%) <96%hp 100%mn 100%mv> Your kicked dirt scratches young troll warrior student. Young troll warrior student is blinded by the dirt in his eyes! Young troll warrior student is in pretty bad shape. (9%) <96%hp 100%mn 100%mv> Your pierce misses young troll warrior student. Young troll warrior student's slice misses you. Young troll warrior student is in pretty bad shape. (9%) <96%hp 100%mn 100%mv> trip Your pierce grazes young troll warrior student. Young troll warrior student is DEAD!! You receive 42 experience points. You hear young troll warrior student's death cry. <96%hp 100%mn 100%mv> But you are not fighting anyone! <96%hp 100%mn 100%mv> l Training Room A mat is set out on the floor, and the walls look matted for safety. Hanging from the ceiling above is a chain and a wrought iron circle containing lit torches which brighten the room. There is a door to the west. [Exits: none] The corpse of young troll warrior student is lying here. A young troll feints a swing at your head and taunts you. A young troll laughs evilly at you as he swings his mace. <96%hp 100%mn 100%mv> take aa ll corpse You get 78 silver coins from the corpse of young troll warrior student. <96%hp 100%mn 100%mv> open w Ok. <100%hp 100%mn 100%mv> w Hallway Deep purple and red carpet extends from wall to wall. On the east and west walls are doors. The hallway extends northward. To the south is a stairwell. [Exits: north east south] <100%hp 100%mn 99%mv> s Stairwell The stair spirals upward and downward. To the north is a hallway with purple and red carpeting. [Exits: north up down] <100%hp 100%mn 98%mv> s Alas, you cannot go that way. <100%hp 100%mn 98%mv> u Stairwell The stair spirals upward and downward. To the north is a hallway with yellow tile. [Exits: north up down] <100%hp 100%mn 97%mv> n Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north. To the south the it ends in a stairwell. [Exits: north south] <100%hp 100%mn 97%mv> c open e Ok. <100%hp 100%mn 97%mv> e Training room You have to be careful as you walk in here. The floor is slippery with... blood! Fresh red blood covers most of the floor. Candles in sconces in every corner light up the room so you can see the extent of the gore. The east wall has a 'message' scrawled in blood. To the west you see a door. [Exits: west] A young warrior student taps his longsword and invites you to spar with him. Smiling invitingly, a young warrior student invites you to a duel. A young warrior student taps his longsword and invites you to spar with him. <100%hp 100%mn 96%mv> con student The perfect match! Young warrior student smiles happily at you. <100%hp 100%mn 96%mv> clowse w Huh? <100%hp 100%mn 96%mv> bac   close w Ok. <100%hp 100%mn 96%mv> z You attempt to hide. <100%hp 100%mn 96%mv> x You attempt to move silently. <100%hp 100%mn 96%mv> back t student You step out of the shadows. You claim young warrior student. Your backstab MUTILATES young warrior student! Young warrior student is DEAD!! You receive 117 experience points. Young warrior student's heart is torn from his chest. <100%hp 100%mn 96%mv> You are sober. The heart of young warrior student decomposes. <100%hp 100%mn 100%mv> You are sober. <100%hp 100%mn 100%mv> You are sober. <100%hp 100%mn 100%mv> You are sober. The corpse of young warrior student decays into dust. <100%hp 100%mn 100%mv> A small lantern flickers. You are sober. <100%hp 100%mn 100%mv> A small lantern flickers. <100%hp 100%mn 100%mv> A small lantern flickers. <100%hp 100%mn 100%mv> l Training room You have to be careful as you walk in here. The floor is slippery with... blood! Fresh red blood covers most of the floor. Candles in sconces in every corner light up the room so you can see the extent of the gore. The east wall has a 'message' scrawled in blood. To the west you see a door. [Exits: none] Swinging his longsword, a young warrior student practices his techniques. Smiling invitingly, a young warrior student invites you to a duel. A young warrior student taps his longsword and invites you to spar with him. <100%hp 100%mn 100%mv> z You attempt to hide. <100%hp 100%mn 100%mv> x You attempt to move silently. You begin sneaking. <100%hp 100%mn 100%mv> back student You step out of the shadows. You trample around loudly again. You claim young warrior student. Your backstab devastates young warrior student. Young warrior student is DEAD!! You receive 104 experience points. Young warrior student spills his guts all over the floor. <100%hp 100%mn 100%mv> back studen           z You attempt to hide. <100%hp 100%mn 100%mv> x You attempt to move silently. <100%hp 100%mn 100%mv> back student You step out of the shadows. You claim young warrior student. Your backstab DISEMBOWELS young warrior student! Young warrior student is DEAD!! You receive 113 experience points. You hear young warrior student's death cry. <100%hp 100%mn 100%mv> A small lantern flickers. <100%hp 100%mn 100%mv> eqip lan      uip lantern You are using: a small lantern a leather vest a pair of leather leggings a pewter practice dagger <100%hp 100%mn 100%mv> rme  emove lantern You stop using a small lantern. <100%hp 100%mn 100%mv> l Training room You have to be careful as you walk in here. The floor is slippery with... blood! Fresh red blood covers most of the floor. Candles in sconces in every corner light up the room so you can see the extent of the gore. The east wall has a 'message' scrawled in blood. To the west you see a door. [Exits: none] ( 2) The corpse of young warrior student lies here face down, a fatal wound gaping in its back A steaming pile of young warrior student's entrails is lying here. A young warrior student taps his longsword and invites you to spar with him. <100%hp 100%mn 100%mv> a take all corpse You get 90 silver coins from the corpse of young warrior student. <100%hp 100%mn 100%mv> sac corpse The gods give you 21 silver coins for your sacrifice. <100%hp 100%mn 100%mv> ta  1 You get 126 silver coins from the corpse of young warrior student. <100%hp 100%mn 100%mv> 2 The gods give you 21 silver coins for your sacrifice. <100%hp 100%mn 100%mv> l Training room You have to be careful as you walk in here. The floor is slippery with... blood! Fresh red blood covers most of the floor. Candles in sconces in every corner light up the room so you can see the extent of the gore. The east wall has a 'message' scrawled in blood. To the west you see a door. [Exits: none] A steaming pile of young warrior student's entrails is lying here. A young warrior student taps his longsword and invites you to spar with him. <100%hp 100%mn 100%mv> back stud         z You attempt to hide. <100%hp 100%mn 100%mv> x You attempt to move silently. You begin sneaking. <100%hp 100%mn 100%mv> back student You step out of the shadows. You trample around loudly again. You claim young warrior student. Your backstab maims young warrior student. Young warrior student is DEAD!! You receive 107 experience points. You hear young warrior student's death cry. <100%hp 100%mn 100%mv> l Training room You have to be careful as you walk in here. The floor is slippery with... blood! Fresh red blood covers most of the floor. Candles in sconces in every corner light up the room so you can see the extent of the gore. The east wall has a 'message' scrawled in blood. To the west you see a door. [Exits: none] The corpse of young warrior student lies here face down, a fatal wound gaping in its back A steaming pile of young warrior student's entrails is lying here. <100%hp 100%mn 100%mv> 1 You get 24 silver coins and 1 gold coins from the corpse of young warrior student. <100%hp 100%mn 100%mv> 2 The gods give you 21 silver coins for your sacrifice. <100%hp 100%mn 100%mv> l Training room You have to be careful as you walk in here. The floor is slippery with... blood! Fresh red blood covers most of the floor. Candles in sconces in every corner light up the room so you can see the extent of the gore. The east wall has a 'message' scrawled in blood. To the west you see a door. [Exits: none] A steaming pile of young warrior student's entrails is lying here. <100%hp 100%mn 100%mv> open e I see no door e here. <100%hp 100%mn 100%mv> open w Ok. <100%hp 100%mn 100%mv> w Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north. To the south the it ends in a stairwell. [Exits: north east south] <100%hp 100%mn 99%mv> s Stairwell The stair spirals upward and downward. To the north is a hallway with yellow tile. [Exits: north up down] <100%hp 100%mn 98%mv> u Stairwell The stair spirals downward. To the north is a hallway with plush red carpet. [Exits: north down] <100%hp 100%mn 97%mv> n Hallway Plush red carpeting extends from wall to wall. To east and west are doors. The hallway extends north. There is a stairwell to the south. [Exits: north south] <100%hp 100%mn 97%mv> open e Ok. <100%hp 100%mn 97%mv> e Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. A charred door is visible to the west. A couple candles in burnt copper sconces on each wall shed light in the room. [Exits: west] Smiling invitingly, a tenth year hand-to-hand student invites you to spar. Grinning evilly, a draconian student of war considers you as an opponent. Grinning evilly, a draconian student of war considers you as an opponent. A draconian student of war practices his techniques. A young student of magic attempts to cast a magic missile at you! <100%hp 100%mn 96%mv> con draconian Draconian warrior student looks just a little tough. Draconian warrior student grins evilly at you. <100%hp 100%mn 96%mv> w Hallway Plush red carpeting extends from wall to wall. To east and west are doors. The hallway extends north. There is a stairwell to the south. [Exits: north east south] <100%hp 100%mn 95%mv> s Stairwell The stair spirals downward. To the north is a hallway with plush red carpet. [Exits: north down] <100%hp 100%mn 95%mv> d Stairwell The stair spirals upward and downward. To the north is a hallway with yellow tile. [Exits: north up down] <100%hp 100%mn 94%mv> n Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north. To the south the it ends in a stairwell. [Exits: north east south] <100%hp 100%mn 93%mv> open w Ok. <100%hp 100%mn 100%mv> w It is pitch black ... <100%hp 100%mn 99%mv> hold lantern You light a small lantern and hold it. <100%hp 100%mn 99%mv> l Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. A charred door is visible to the east. Candles in wrought-iron sconces give little light. [Exits: east] A dark-elf warrior student is here practicing his techniques. A dark-elf warrior student practices sword techniques with a pair of scimitars. An elf with black skin, white hair, and lavender eyes practices his skills. A young student of magic attempts to cast a magic missile at you! <100%hp 100%mn 99%mv> con student The perfect match! A dark-elf warrior student grins evilly at you. <100%hp 100%mn 99%mv> ba  z xYou attempt to hide. <100%hp 100%mn 99%mv> You attempt to move silently. You begin sneaking. <100%hp 100%mn 99%mv> back student You step out of the shadows. You trample around loudly again. You claim a dark-elf warrior student. Your backstab maims a dark-elf warrior student. A dark-elf warrior student is DEAD!! You receive 120 experience points. You hear a dark-elf warrior student's death cry. <100%hp 100%mn 99%mv> back student You claim a dark-elf warrior student. Your backstab maims a dark-elf warrior student. A dark-elf warrior student is DEAD!! You receive 96 experience points. A dark-elf warrior student's heart is torn from his chest. <100%hp 100%mn 99%mv> back student You claim a dark-elf warrior student. Your backstab MUTILATES a dark-elf warrior student! A dark-elf warrior student is DEAD!! You receive 117 experience points. You hear a dark-elf warrior student's death cry. <100%hp 100%mn 99%mv> back student A small lantern flickers. <100%hp 100%mn 100%mv> You claim a young mage student. Your backstab hits a young mage student. A young mage student is spurting blood. (23%) <100%hp 100%mn 100%mv> Your pierce scratches a young mage student. A young mage student is DEAD!! You receive 19 experience points. You hear a young mage student's death cry. <100%hp 100%mn 100%mv> l Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. A charred door is visible to the east. Candles in wrought-iron sconces give little light. [Exits: east] The corpse of a young mage student is lying here. ( 3) The corpse of a dark-elf warrior student lies here face down, a fatal wound gaping in its back The torn-out heart of a dark-elf warrior student is lying here. <100%hp 100%mn 100%mv> 1 You get 30 silver coins and 1 gold coins from the corpse of a young mage student. <100%hp 100%mn 100%mv> 2 The gods give you 9 silver coins for your sacrifice. <100%hp 100%mn 100%mv> 1 You get 97 silver coins from the corpse of a dark-elf warrior student. <100%hp 100%mn 100%mv> 2 The gods give you 21 silver coins for your sacrifice. <100%hp 100%mn 100%mv> 1 You get 2 silver coins and 1 gold coins from the corpse of a dark-elf warrior student. <100%hp 100%mn 100%mv> 2 The gods give you 21 silver coins for your sacrifice. <100%hp 100%mn 100%mv> l Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. A charred door is visible to the east. Candles in wrought-iron sconces give little light. [Exits: east] The torn-out heart of a dark-elf warrior student is lying here. The corpse of a dark-elf warrior student lies here face down, a fatal wound gaping in its back <100%hp 100%mn 100%mv> 1 You get 122 silver coins from the corpse of a dark-elf warrior student. <100%hp 100%mn 100%mv> 2 The gods give you 21 silver coins for your sacrifice. <100%hp 100%mn 100%mv> z You attempt to hide. <100%hp 100%mn 100%mv> x You attempt to move silently. You begin sneaking. <100%hp 100%mn 100%mv> A small lantern flickers and goes out. <100%hp 100%mn 100%mv> l It is pitch black ... <100%hp 100%mn 100%mv> w Alas, you cannot go that way. <100%hp 100%mn 100%mv> e Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north. To the south the it ends in a stairwell. [Exits: north south west] <100%hp 100%mn 99%mv> s recall You step out of the shadows. Temple of Balance Donation Room A donation pit in the southeast corner is the focus of many in this room. Above the pit, on the rock wall to the south, is a sign. [Exits: north west] A pit for sacrifices is here. A huge cityguard walks along the streets, watching for trouble. <100%hp 100%mn 49%mv> w Entrance to the Seminary With entrances facing both the pit room and the road, this room is well-aired. The floor is of light wood, scuffed badly but kept clean by young students of the cloth. The Seminary itself is to the north. A plain bench against the south wall invites the weary traveller to rest a little. [Exits: north east west] <100%hp 100%mn 47%mv> w Bridge Street You are standing on Bridge Street, a dirty cobblestone road which runs north-south through the city. From the south come noises from Market Square. To the west you see a plain building with a sign over the open entrance. To the east is a building with more decorative stone work, above its open entrance a silver plaque. [Exits: north east south west] <100%hp 100%mn 46%mv> s Bridge Street You are standing on Bridge Street, a cobblestone road which runs north-south through the city. Just south is noisy Market Square. To the east is a building with the sign: Pet Shop ----->. To the west is a building bearing a sign: <--- Ye Olde Bakery. [Exits: north south] <100%hp 100%mn 45%mv> s Market Square You are standing in Market Square, a dirty intersection in the cobblestone roadway equidistant from four of the main shops in town. Main Street extends eastward and westward, while Bridge Street stretches on towards the north and south. A stone stair off to the side leads upward. Along the side of the stone stair is a bronze plaque. A tree off to the side bears a news scroll. The weathered parchment is crudely nailed to the trunk of the tree with metallic nails. A second scroll, much newer than the first, is carefully attached to a low limb so as not to harm the tree. [Exits: north east south west up] The road sweeper keeps the roads clean. A cityguard beats a simple cadence with his front right hoof as you pass by. <100%hp 100%mn 43%mv> e Main Street You are standing on Main Street, a cobblestone road crossing through the city. It extends to the east. To the west is the Market Square. North is a pet shop, and south is a two-story building, the general store below and the Hammer & Anvil above. You can see the wooden sign with the hammer and anvil devices, and a mug of beer between them, jutting out from the second storey next to a grime-covered window. [Exits: north east south west] <100%hp 100%mn 42%mv> s Ye Olde General Store You are inside the general store. All sorts of items are stacked on shelves behind the counter, safely out of your reach. A small sign hangs on the wall. A well-polished stair in the southwest corner leads upward. [Exits: north up] The shopkeeper sits behind the counter waiting patiently for you to purchase something. <100%hp 100%mn 40%mv> list [Lv Price Qty] Item [ 0 105 -- ] a small lantern [ 0 33 -- ] a bladder [ 0 12 -- ] a bag [ 0 42 -- ] a box [ 0 1260 -- ] a canoe <100%hp 100%mn 40%mv> buy lantern You buy a small lantern for 105 silver. <100%hp 100%mn 40%mv> buy lantern You buy a small lantern for 105 silver. <100%hp 100%mn 40%mv> wo You have 12 gold, 6024 silver, and 19896 experience (2568 exp to level). <100%hp 100%mn 40%mv> n Main Street You are standing on Main Street, a cobblestone road crossing through the city. It extends to the east. To the west is the Market Square. North is a pet shop, and south is a two-story building, the general store below and the Hammer & Anvil above. You can see the wooden sign with the hammer and anvil devices, and a mug of beer between them, jutting out from the second storey next to a grime-covered window. [Exits: north east south west] <100%hp 100%mn 39%mv> w Market Square You are standing in Market Square, a dirty intersection in the cobblestone roadway equidistant from four of the main shops in town. Main Street extends eastward and westward, while Bridge Street stretches on towards the north and south. A stone stair off to the side leads upward. Along the side of the stone stair is a bronze plaque. A tree off to the side bears a news scroll. The weathered parchment is crudely nailed to the trunk of the tree with metallic nails. A second scroll, much newer than the first, is carefully attached to a low limb so as not to harm the tree. [Exits: north east south west up] The road sweeper keeps the roads clean. A cityguard beats a simple cadence with his front right hoof as you pass by. <100%hp 100%mn 38%mv> n Bridge Street You are standing on Bridge Street, a cobblestone road which runs north-south through the city. Just south is noisy Market Square. To the east is a building with the sign: Pet Shop ----->. To the west is a building bearing a sign: <--- Ye Olde Bakery. [Exits: north south] <100%hp 100%mn 36%mv> n Bridge Street You are standing on Bridge Street, a dirty cobblestone road which runs north-south through the city. From the south come noises from Market Square. To the west you see a plain building with a sign over the open entrance. To the east is a building with more decorative stone work, above its open entrance a silver plaque. [Exits: north east south west] <100%hp 100%mn 35%mv> n Bridge Street You are standing on Bridge Street, a grime-covered cobblestone road which runs north-south through the city. From the south come noises from Market Square. To the east and west are walls to buildings whose entrances do not face this street. [Exits: north south] A young clerical student devoutly practices supplications. <100%hp 100%mn 33%mv> n Winter Square You are standing at the intersection of Bridge Street and Winter Road. The street intersection is busy here, but the real noise comes from farther to the south at Market Square. The cobblestones beneath your feet are dirty, with hard-packed dirt and grime between the stones. In the back of your mind you realize that this dirt was probably there since before the fall of Arcana. [Exits: north east south west] <100%hp 100%mn 32%mv> e Winter Road You are on Winter Road, a narrow byway of dirty cobblestones running east and west. To the north you see a stately building with an open door and nice carpeting on the floor. There is a sign above the open doorway. To the south is another building, but its entrance does not open to this road. [Exits: north east west] <100%hp 100%mn 41%mv> n First Bank of Thera, Glyndane Branch From the moment you entered this building you knew you were in the presence of rich. The carpet is woven of the finest crimson, gold, and silver threads, with golden tassles lining the edges near the walls. The walls themselves are of dark marble, with brass (or is it gold?) sconces bearing carved candles glowing low but steadily. A triangular window near the ceiling of both the east and west walls lets in light. A finely chiseled marble bench and table in the northeast corner, and a matching one in the northwest corner, hold scrolls and bound vellum. Against the eastern wall is a huge vault, in which it is said that 50% of all the gold in Thera sits. [Exits: south] Your financial advisor is here, waiting to help you invest your gold. <100%hp 100%mn 40%mv> wo You have 12 gold, 6024 silver, and 19896 experience (2568 exp to level). <100%hp 100%mn 40%mv> deposit 12 gold You deposit 12 gold. Your new balance is 17 gold, 0 silver. <100%hp 100%mn 40%mv> depost it 1000 siler  ver You deposit 1000 silver. Your new balance is 17 gold, 1000 silver. <100%hp 100%mn 40%mv> wo You have 0 gold, 5024 silver, and 19896 experience (2568 exp to level). <100%hp 100%mn 40%mv> deposit 3000 silver You deposit 3000 silver. Your new balance is 17 gold, 4000 silver. <100%hp 100%mn 40%mv> wo You have 0 gold, 2024 silver, and 19896 experience (2568 exp to level). <100%hp 100%mn 40%mv> s Winter Road You are on Winter Road, a narrow byway of dirty cobblestones running east and west. To the north you see a stately building with an open door and nice carpeting on the floor. There is a sign above the open doorway. To the south is another building, but its entrance does not open to this road. [Exits: north east west] <100%hp 100%mn 38%mv> w Winter Square You are standing at the intersection of Bridge Street and Winter Road. The street intersection is busy here, but the real noise comes from farther to the south at Market Square. The cobblestones beneath your feet are dirty, with hard-packed dirt and grime between the stones. In the back of your mind you realize that this dirt was probably there since before the fall of Arcana. [Exits: north east south west] <100%hp 100%mn 37%mv> s Bridge Street You are standing on Bridge Street, a grime-covered cobblestone road which runs north-south through the city. From the south come noises from Market Square. To the east and west are walls to buildings whose entrances do not face this street. [Exits: north south] A young clerical student devoutly practices supplications. <100%hp 100%mn 35%mv> s Bridge Street You are standing on Bridge Street, a dirty cobblestone road which runs north-south through the city. From the south come noises from Market Square. To the west you see a plain building with a sign over the open entrance. To the east is a building with more decorative stone work, above its open entrance a silver plaque. [Exits: north east south west] <100%hp 100%mn 34%mv> s Bridge Street You are standing on Bridge Street, a cobblestone road which runs north-south through the city. Just south is noisy Market Square. To the east is a building with the sign: Pet Shop ----->. To the west is a building bearing a sign: <--- Ye Olde Bakery. [Exits: north south] <100%hp 100%mn 33%mv> s Market Square You are standing in Market Square, a dirty intersection in the cobblestone roadway equidistant from four of the main shops in town. Main Street extends eastward and westward, while Bridge Street stretches on towards the north and south. A stone stair off to the side leads upward. Along the side of the stone stair is a bronze plaque. A tree off to the side bears a news scroll. The weathered parchment is crudely nailed to the trunk of the tree with metallic nails. A second scroll, much newer than the first, is carefully attached to a low limb so as not to harm the tree. [Exits: north east south west up] The road sweeper keeps the roads clean. A cityguard beats a simple cadence with his front right hoof as you pass by. <100%hp 100%mn 42%mv> w Main Street You are standing on Main Street, a cobblestone road crossing through the city. It extends to the west. To the east is the Market Square. North is a bakery, and south is the butcher's. [Exits: north east south west] <100%hp 100%mn 40%mv> w Main Street You are standing on Main Street, a dirt-encrusted cobblestone road crossing through the city. It extends to the west and east. You can hear the bustle of business to the east. North is the wizard's wands and staves shop, south is the Alchemist's. [Exits: north east south west] A citizen of Glyndane is here, walking slowly and studying the road. <100%hp 100%mn 39%mv> w Main Street You are standing on Main Street, a cobblestone road crossing through the city. Its grimy surface extends to the east and west. You can hear the bustle of business to the east. North and south are the walls of buildings whose entrances do not open to this street. [Exits: east west] <100%hp 100%mn 38%mv> w Autumn Square You are standing at the intersection of Main Street and Autumn Road. Autumn Road extends north and south. To the northwest where once stood the Palace of Legion, now stands the abandoned Imperial Senate building. The intersection is busy here, but the real noise comes from farther to the east at Market Square. The cobblestones beneath your feet are encrusted with dirt, some of it probably dating back to before the fall of Arcana. [Exits: north east south west] A cityguard stands vigil watching for wrongdoing in the city. <100%hp 100%mn 36%mv> s Autumn Road You are on Autumn Road, a narrow, dirt-encrusted cobblestone byway running north and south. From the east you hear a myriad of sounds: rushing winds, water, crackling fire, the grating of rock. A sign hangs above the arched doorway. To the west is a building with the word 'GYMNASIUM' carved above the doorway. [Exits: north east south west] An engraved plaque is here affixed to the entrance of the Gymnasium. A man reeking of liquor lifts a bottle-shaped plain brown sack to his mouth. <100%hp 100%mn 35%mv> w Entrance to the Gymnasium The stained hardwood floors shine in the light of the candles held in sconces on the east and west walls. The door to the tower is south. To the north is an open doorway leading to a road. Likewise, a doorway to the east opens to a road. To the west, through another open doorway, is a shimmering light. A glowing marble stairway leads upward. There is also a small set of steps that lead downward towards a portal of some sort. Near the door to the south, a receptionist sits behind a desk in the corner. There is a sign on the wall. Next to the sign is a shiny golden plaque. [Exits: north east west up down] A cartographer stands here, scribbling intently on a map. A neatly dressed young woman smiles at you from behind her desk. The cartographer looks up from his map and nods in greeting. The cartographer tells you, 'Welcome, Traz.' The cartographer tells you, 'I'm studying to be a mapmaker, so I know this area pretty well.' The cartographer tells you, 'This gymnasium is connected to almost every major city in Thera.' The cartographer tells you, 'If you need directions to Glyndane, Elvenhame, the gymnasium, Ethshar or Tyr-Zinet...' The cartographer tells you, '...or maybe even Arkham, New Ofcol, Aesil am Boovair in DDA, or even Sheqeston...' The cartographer tells you, '..just say so, and I can probably help you out!' A receptionist smiles happily. <100%hp 100%mn 33%mv> back woman You trample around loudly again. You claim a receptionist. Your backstab DISMEMBERS a receptionist! A receptionist is DEAD!! You receive 9 experience points. A receptionist's head is shattered, and her brains splash all over you. You get a small key from the corpse of a receptionist. You get a small key from the corpse of a receptionist. <100%hp 100%mn 33%mv> 1 You get 59 silver coins from the corpse of a receptionist. <100%hp 100%mn 33%mv> unlock s *Click* <100%hp 100%mn 33%mv> open s Ok. <100%hp 100%mn 33%mv> s Hallway Emerald green carpet extends from wall to wall. On the east and west walls are doors. To the north is a door leading to the entrance, to the south the hallway extends. [Exits: north south] <100%hp 100%mn 33%mv> close n Ok. <100%hp 100%mn 33%mv> lock n *Click* <100%hp 100%mn 33%mv> s Hallway Emerald green carpet extends from wall to wall. On the east and west walls are doors. To the north and south the hallway extends. [Exits: north south] <100%hp 100%mn 32%mv> s Hallway Emerald green carpet extends from wall to wall. On the east and west walls are doors. To the north and south the hallway extends to a stairwell. [Exits: north south] <100%hp 100%mn 31%mv> s Stairwell The stair spirals upward. To the north is a hallway with green carpeting. [Exits: north up] <100%hp 100%mn 30%mv> s Alas, you cannot go that way. <100%hp 100%mn 30%mv> u Stairwell The stair spirals upward and downward. To the north is a hallway with purple and red carpeting. [Exits: north up down] <100%hp 100%mn 30%mv> u Stairwell The stair spirals upward and downward. To the north is a hallway with yellow tile. [Exits: north up down] <100%hp 100%mn 29%mv> n Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north. To the south the it ends in a stairwell. [Exits: north south] <100%hp 100%mn 28%mv> open e Ok. <100%hp 100%mn 28%mv> e Training room You have to be careful as you walk in here. The floor is slippery with... blood! Fresh red blood covers most of the floor. Candles in sconces in every corner light up the room so you can see the extent of the gore. The east wall has a 'message' scrawled in blood. To the west you see a door. [Exits: west] A young warrior student smiles at you and invites you to duel. A young warrior student smiles at you and invites you to duel. Smiling invitingly, a young warrior student invites you to a duel. <100%hp 100%mn 28%mv> back studnet They are not here. <100%hp 100%mn 43%mv> con student The perfect match! Young warrior student smiles happily at you. <100%hp 100%mn 43%mv> close w Ok. <100%hp 100%mn 43%mv> back student You claim young warrior student. Your backstab thrashes young warrior student. Young warrior student is DEAD!! You receive 117 experience points. Young warrior student's severed head plops on the ground. <100%hp 100%mn 43%mv> back student You claim young warrior student. Your backstab wounds young warrior student. Young warrior student is DEAD!! You receive 98 experience points. You hear young warrior student's death cry. <100%hp 100%mn 43%mv> back student You claim young warrior student. Your backstab injures young warrior student. Young warrior student is DEAD!! You receive 111 experience points. Young warrior student's head is shattered, and his brains splash all over you. <100%hp 100%mn 43%mv> l Training room You have to be careful as you walk in here. The floor is slippery with... blood! Fresh red blood covers most of the floor. Candles in sconces in every corner light up the room so you can see the extent of the gore. The east wall has a 'message' scrawled in blood. To the west you see a door. [Exits: none] ( 3) The corpse of young warrior student lies here face down, a fatal wound gaping in its back The splattered brains of young warrior student are lying here. The severed head of young warrior student is lying here. <100%hp 100%mn 43%mv> back st       1 You are hungry. <100%hp 100%mn 59%mv> You get 122 silver coins from the corpse of young warrior student. <100%hp 100%mn 59%mv> 2 The gods give you 21 silver coins for your sacrifice. <100%hp 100%mn 59%mv> 1 You get 124 silver coins from the corpse of young warrior student. <100%hp 100%mn 59%mv> 2 The gods give you 21 silver coins for your sacrifice. <100%hp 100%mn 59%mv> 1 You get 44 silver coins and 1 gold coins from the corpse of young warrior student. <100%hp 100%mn 59%mv> 2 The gods give you 21 silver coins for your sacrifice. <100%hp 100%mn 59%mv> l Training room You have to be careful as you walk in here. The floor is slippery with... blood! Fresh red blood covers most of the floor. Candles in sconces in every corner light up the room so you can see the extent of the gore. The east wall has a 'message' scrawled in blood. To the west you see a door. [Exits: none] The splattered brains of young warrior student are lying here. The severed head of young warrior student is lying here. <100%hp 100%mn 59%mv> open w Ok. <100%hp 100%mn 59%mv> w Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north. To the south the it ends in a stairwell. [Exits: north east south] <100%hp 100%mn 58%mv> hold lantern You light a small lantern and hold it. <100%hp 100%mn 58%mv> open w Ok. <100%hp 100%mn 58%mv> w Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. A charred door is visible to the east. Candles in wrought-iron sconces give little light. [Exits: east] An elf with black skin, white hair, and lavender eyes practices his skills. An elf with black skin, white hair, and lavender eyes practices his skills. A dark-elf warrior student practices sword techniques with a pair of scimitars. A frail young girl attempts to cast a magic missile in your direction. <100%hp 100%mn 57%mv> close e Ok. <100%hp 100%mn 57%mv> back elf You claim a dark-elf warrior student. Your backstab DISEMBOWELS a dark-elf warrior student! A dark-elf warrior student is DEAD!! You receive 115 experience points. A dark-elf warrior student spills his guts all over the floor. <100%hp 100%mn 57%mv> back elf You claim a dark-elf warrior student. Your backstab maims a dark-elf warrior student. A dark-elf warrior student is DEAD!! You receive 117 experience points. A dark-elf warrior student spills his guts all over the floor. <100%hp 100%mn 57%mv> back elf You claim a dark-elf warrior student. Your backstab wounds a dark-elf warrior student. A dark-elf warrior student is DEAD!! You receive 104 experience points. You hear a dark-elf warrior student's death cry. <100%hp 100%mn 57%mv> l You are hungry. <100%hp 100%mn 73%mv> Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. A charred door is visible to the east. Candles in wrought-iron sconces give little light. [Exits: none] ( 3) The corpse of a dark-elf warrior student lies here face down, a fatal wound gaping in its back ( 2) A steaming pile of a dark-elf warrior student's entrails is lying here. A frail young girl attempts to cast a magic missile in your direction. <100%hp 100%mn 73%mv> 1 You get 106 silver coins from the corpse of a dark-elf warrior student. <100%hp 100%mn 73%mv> 2 The gods give you 21 silver coins for your sacrifice. <100%hp 100%mn 73%mv> 1 You get 73 silver coins from the corpse of a dark-elf warrior student. <100%hp 100%mn 73%mv> 2 The gods give you 21 silver coins for your sacrifice. <100%hp 100%mn 73%mv> 1 You get 109 silver coins from the corpse of a dark-elf warrior student. <100%hp 100%mn 73%mv> 2 The gods give you 21 silver coins for your sacrifice. <100%hp 100%mn 73%mv> l Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. A charred door is visible to the east. Candles in wrought-iron sconces give little light. [Exits: none] ( 2) A steaming pile of a dark-elf warrior student's entrails is lying here. A frail young girl attempts to cast a magic missile in your direction. <100%hp 100%mn 73%mv> get bread bag You get a warm loaf of bread from a bag. <100%hp 100%mn 73%mv> eat bread You eat a warm loaf of bread. You are no longer hungry. <100%hp 100%mn 73%mv> l Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. A charred door is visible to the east. Candles in wrought-iron sconces give little light. [Exits: none] ( 2) A steaming pile of a dark-elf warrior student's entrails is lying here. A frail young girl attempts to cast a magic missile in your direction. <100%hp 100%mn 73%mv> drink 3.bladder You drink ale from a bladder. Your thirst is quenched. <100%hp 100%mn 73%mv> l Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. A charred door is visible to the east. Candles in wrought-iron sconces give little light. [Exits: none] ( 2) A steaming pile of a dark-elf warrior student's entrails is lying here. A frail young girl attempts to cast a magic missile in your direction. <100%hp 100%mn 73%mv> open e Ok. <100%hp 100%mn 73%mv> e Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north. To the south the it ends in a stairwell. [Exits: north east south west] <100%hp 100%mn 72%mv> n Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north and south. [Exits: north south] <100%hp 100%mn 71%mv> open e Ok. <100%hp 100%mn 71%mv> e Training Room This room is dark, there are no candles burning, no torch lit to shed light on the room. With your own light source you barely make out the chains and shackles attached to the walls, some of them still attached to fleshless skeletons. The air smells of death and rot. On the west wall is a door. [Exits: west] A young duergar is here, practicing his longsword techniques. A young duergar grins evilly at you and brandishes his longsword. A young duergar is here, practicing his longsword techniques. <100%hp 100%mn 71%mv> con duergar Young duergar warrior student looks like an easy kill. Young duergar warrior student grins evilly at you. <100%hp 100%mn 71%mv> back You are sober. <100%hp 100%mn 86%mv> duergar You claim young duergar warrior student. Your backstab misses young duergar warrior student. Young duergar warrior student is in perfect condition. (100%) <100%hp 100%mn 86%mv> Your pierce misses young duergar warrior student. You duck and dodge young duergar warrior student's cleave. Young duergar warrior student's cleave nicks you. Young duergar warrior student is in perfect condition. (100%) <98%hp 100%mn 86%mv> Your pierce misses young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Young duergar warrior student tries to disarm you, but fails. Young duergar warrior student is in perfect condition. (100%) <98%hp 100%mn 86%mv> Your pierce grazes young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student has a few scratches. (89%) <98%hp 100%mn 86%mv> Your pierce misses young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Young duergar warrior student has a few scratches. (89%) <98%hp 100%mn 86%mv> Your pierce misses young duergar warrior student. Young duergar warrior student's cleave scratches you. Young duergar warrior student's cleave misses you. Young duergar warrior student has a few scratches. (89%) <95%hp 100%mn 86%mv> Your pierce hits young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave grazes you. Young duergar warrior student has some small wounds. (77%) <91%hp 100%mn 86%mv> dirt Your kicked dirt misses young duergar warrior student. Young duergar warrior student has some small wounds. (77%) <91%hp 100%mn 86%mv> Your pierce hits young duergar warrior student. Young duergar warrior student's cleave nicks you. Young duergar warrior student's cleave nicks you. Young duergar warrior student has some nasty cuts. (66%) <88%hp 100%mn 86%mv> dirt Your pierce scratches young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave grazes you. Young duergar warrior student's cleave misses you. Young duergar warrior student tries to disarm you, but fails. Young duergar warrior student has some nasty cuts. (61%) <84%hp 100%mn 86%mv> Your kicked dirt misses young duergar warrior student. Young duergar warrior student has some nasty cuts. (61%) <84%hp 100%mn 86%mv> Your pierce hits young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student is bleeding profusely. (46%) <84%hp 100%mn 86%mv> dirt Your pierce grazes young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Young duergar warrior student is spurting blood. (38%) <84%hp 100%mn 86%mv> Your kicked dirt nicks young duergar warrior student. Young duergar warrior student is blinded by the dirt in his eyes! Young duergar warrior student is spurting blood. (36%) <84%hp 100%mn 86%mv> Your pierce injures young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Young duergar warrior student is in pretty bad shape. (18%) <84%hp 100%mn 86%mv> trip Your pierce hits young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Young duergar warrior student is in pretty bad shape. (3%) <84%hp 100%mn 86%mv> You kick out young duergar warrior student's left leg and trip him! Your trip nicks young duergar warrior student. Young duergar warrior student is in pretty bad shape. (1%) <84%hp 100%mn 86%mv> Your pierce misses young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. You are sober. Young duergar warrior student is in pretty bad shape. (2%) <88%hp 100%mn 100%mv> Your pierce hits young duergar warrior student. Young duergar warrior student is DEAD!! You receive 76 experience points. You hear young duergar warrior student's death cry. <88%hp 100%mn 100%mv> l Training Room This room is dark, there are no candles burning, no torch lit to shed light on the room. With your own light source you barely make out the chains and shackles attached to the walls, some of them still attached to fleshless skeletons. The air smells of death and rot. On the west wall is a door. [Exits: none] The corpse of young duergar warrior student is lying here. A young duergar grins evilly at you and brandishes his longsword. A young duergar is here, practicing his longsword techniques. <88%hp 100%mn 100%mv> 1 You get 4 silver coins and 1 gold coins from the corpse of young duergar warrior student. <88%hp 100%mn 100%mv> 2 The gods give you 18 silver coins for your sacrifice. <88%hp 100%mn 100%mv> back duergar You claim young duergar warrior student. Your backstab injures young duergar warrior student. Young duergar warrior student has some small wounds. (79%) <88%hp 100%mn 100%mv> Your pierce misses young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Young duergar warrior student has some small wounds. (79%) <88%hp 100%mn 100%mv> dirt Your pierce hits young duergar warrior student. Young duergar warrior student's cleave nicks you. You scramble backward and dodge young duergar warrior student's cleave. Young duergar warrior student has some nasty cuts. (67%) <87%hp 100%mn 100%mv> Your kicked dirt misses young duergar warrior student. Young duergar warrior student has some nasty cuts. (67%) <87%hp 100%mn 100%mv> Your pierce hits young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Young duergar warrior student is bleeding profusely. (54%) <87%hp 100%mn 100%mv> dirt Your pierce hits young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Young duergar warrior student is bleeding profusely. (41%) <87%hp 100%mn 100%mv> Your kicked dirt scratches young duergar warrior student. Young duergar warrior student is blinded by the dirt in his eyes! Young duergar warrior student is spurting blood. (36%) <87%hp 100%mn 100%mv> Your pierce grazes young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Young duergar warrior student is spurting blood. (29%) <87%hp 100%mn 100%mv> trip Your pierce grazes young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Young duergar warrior student is spurting blood. (22%) <87%hp 100%mn 100%mv> Your trip misses young duergar warrior student. Young duergar warrior student is spurting blood. (22%) <87%hp 100%mn 100%mv> Your pierce grazes young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Young duergar warrior student is in pretty bad shape. (15%) <87%hp 100%mn 100%mv> trip You kick out young duergar warrior student's left leg and trip him! Your trip scratches young duergar warrior student. Young duergar warrior student is in pretty bad shape. (11%) <87%hp 100%mn 100%mv> Your pierce grazes young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Young duergar warrior student is in pretty bad shape. (1%) <87%hp 100%mn 100%mv> Your pierce grazes young duergar warrior student. Young duergar warrior student is DEAD!! You receive 78 experience points. Young duergar warrior student spills his guts all over the floor. <87%hp 100%mn 100%mv> wo You have 2 gold, 2809 silver, and 20721 experience (1743 exp to level). <87%hp 100%mn 100%mv> 1 You get 72 silver coins from the corpse of young duergar warrior student. <87%hp 100%mn 100%mv> 2 The gods give you 18 silver coins for your sacrifice. You are sober. <93%hp 100%mn 100%mv> wo You have 2 gold, 2899 silver, and 20721 experience (1743 exp to level). <93%hp 100%mn 100%mv> You are sober. <100%hp 100%mn 100%mv> drink 3.bladder You drink ale from a bladder. Your thirst is quenched. <100%hp 100%mn 100%mv> drink 3.bladder You drink ale from a bladder. Your thirst is quenched. You feel drunk. <100%hp 100%mn 100%mv> l Training Room This room is dark, there are no candles burning, no torch lit to shed light on the room. With your own light source you barely make out the chains and shackles attached to the walls, some of them still attached to fleshless skeletons. The air smells of death and rot. On the west wall is a door. [Exits: none] A steaming pile of young duergar warrior student's entrails is lying here. A young duergar is here, practicing his longsword techniques. <100%hp 100%mn 100%mv> back duergar You claim young duergar warrior student. Your backstab MUTILATES young duergar warrior student! Young duergar warrior student is bleeding profusely. (46%) <100%hp 100%mn 100%mv> Your pierce grazes young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave scratches you. Young duergar warrior student is bleeding profusely. (40%) <97%hp 100%mn 100%mv> Your pierce misses young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Young duergar warrior student is bleeding profusely. (40%) <97%hp 100%mn 100%mv> Your pierce hits young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Young duergar warrior student is spurting blood. (26%) <97%hp 100%mn 100%mv> Your pierce scratches young duergar warrior student. Young duergar warrior student's cleave scratches you. Young duergar warrior student's cleave misses you. Young duergar warrior student is spurting blood. (22%) <94%hp 100%mn 100%mv> Your pierce grazes young duergar warrior student. You hop backward and dodge young duergar warrior student's cleave. Young duergar warrior student's cleave misses you. Young duergar warrior student is in pretty bad shape. (12%) <94%hp 100%mn 100%mv> dirt Your kicked dirt misses young duergar warrior student. Your pierce grazes young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave nicks you. Young duergar warrior student is in pretty bad shape. (3%) <93%hp 100%mn 100%mv> Your pierce hits young duergar warrior student. Young duergar warrior student is DEAD!! You receive 95 experience points. Young duergar warrior student spills his guts all over the floor. <93%hp 100%mn 100%mv> wo You have 2 gold, 2899 silver, and 20816 experience (1648 exp to level). <93%hp 100%mn 100%mv> 1 You get 147 silver coins from the corpse of young duergar warrior student. <93%hp 100%mn 100%mv> 2 The gods give you 18 silver coins for your sacrifice. <93%hp 100%mn 100%mv> l Training Room This room is dark, there are no candles burning, no torch lit to shed light on the room. With your own light source you barely make out the chains and shackles attached to the walls, some of them still attached to fleshless skeletons. The air smells of death and rot. On the west wall is a door. [Exits: none] ( 2) A steaming pile of young duergar warrior student's entrails is lying here. <93%hp 100%mn 100%mv> open e I see no door e here. <99%hp 100%mn 100%mv> open w Ok. <99%hp 100%mn 100%mv> w Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north and south. [Exits: north east south] <99%hp 100%mn 99%mv> open w Ok. <99%hp 100%mn 99%mv> w Training Room There are more bloodstains than scuffmarks on the floor in this training room. The walls have been battered and dented. A lone torch hangs from a sturdy chain connected to the ceiling. There is a door to the east. [Exits: east] A young dwarf from the warrior guild is here practicing his skills. A young dwarf from the warrior guild is here practicing his skills. A young dwarf practices his axe technique here. A young student of magic loses her concentration as she attempts to cast a magic missile at you. <99%hp 100%mn 98%mv> back      con dwarf Young dwarf warrior student looks like an easy kill. Young dwarf warrior student smiles happily at you. <99%hp 100%mn 98%mv> close e Ok. <99%hp 100%mn 98%mv> back dwarf You claim young dwarf warrior student. Your backstab maims young dwarf warrior student. Young dwarf warrior student is bleeding profusely. (50%) <99%hp 100%mn 98%mv> Your pierce hits young dwarf warrior student. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student is spurting blood. (34%) <99%hp 100%mn 98%mv> dirt Your pierce grazes young dwarf warrior student. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave scratches you. Young dwarf warrior student is spurting blood. (24%) <95%hp 100%mn 98%mv> Your kicked dirt misses young dwarf warrior student. Young dwarf warrior student is spurting blood. (24%) <95%hp 100%mn 98%mv> Your pierce grazes young dwarf warrior student. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave nicks you. Young dwarf warrior student is in pretty bad shape. (18%) <94%hp 100%mn 98%mv> Your pierce grazes young dwarf warrior student. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave nicks you. Young dwarf warrior student is in pretty bad shape. (12%) <93%hp 100%mn 98%mv> Your pierce hits young dwarf warrior student. Young dwarf warrior student is DEAD!! You receive 86 experience points. Young dwarf warrior student's head is shattered, and his brains splash all over you. <93%hp 100%mn 98%mv> 1 You get 88 silver coins from the corpse of young dwarf warrior student. <93%hp 100%mn 98%mv> 2 The gods give you 18 silver coins for your sacrifice. <93%hp 100%mn 98%mv> l Training Room There are more bloodstains than scuffmarks on the floor in this training room. The walls have been battered and dented. A lone torch hangs from a sturdy chain connected to the ceiling. There is a door to the east. [Exits: none] The splattered brains of young dwarf warrior student are lying here. A young dwarf from the warrior guild is here practicing his skills. A young dwarf practices his axe technique here. A young student of magic loses her concentration as she attempts to cast a magic missile at you. <93%hp 100%mn 98%mv> back dwarf You claim young dwarf warrior student. Your backstab wounds young dwarf warrior student. Young dwarf warrior student has some small wounds. (72%) <100%hp 100%mn 100%mv> di Your pierce hits young dwarf warrior student. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student has some nasty cuts. (58%) <100%hp 100%mn 100%mv> rr t Your pierce misses young dwarf warrior student. Young dwarf warrior student's cleave grazes you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student has some nasty cuts. (58%) <95%hp 100%mn 100%mv> Your kicked dirt misses young dwarf warrior student. Young dwarf warrior student has some nasty cuts. (58%) <95%hp 100%mn 100%mv> Your pierce grazes young dwarf warrior student. You hop backward and dodge young dwarf warrior student's cleave. Young dwarf warrior student's cleave misses you. Young dwarf warrior student is bleeding profusely. (52%) <95%hp 100%mn 100%mv> Your pierce misses young dwarf warrior student. You scramble backward and dodge young dwarf warrior student's cleave. Young dwarf warrior student's cleave misses you. Young dwarf warrior student is bleeding profusely. (52%) <95%hp 100%mn 100%mv> Your pierce hits young dwarf warrior student. Young dwarf warrior student's cleave scratches you. You hop backward and dodge young dwarf warrior student's cleave. Young dwarf warrior student is bleeding profusely. (40%) <93%hp 100%mn 100%mv> dirt Your kicked dirt misses young dwarf warrior student. Young dwarf warrior student is bleeding profusely. (40%) <93%hp 100%mn 100%mv> Your pierce misses young dwarf warrior student. Young dwarf warrior student's cleave scratches you. Young dwarf warrior student's cleave scratches you. Young dwarf warrior student is bleeding profusely. (40%) <87%hp 100%mn 100%mv> Your pierce grazes young dwarf warrior student. You lean to the right and dodge young dwarf warrior student's cleave. You hop backward and dodge young dwarf warrior student's cleave. Young dwarf warrior student tries to disarm you, but fails. Young dwarf warrior student is spurting blood. (31%) <87%hp 100%mn 100%mv> Your pierce hits young dwarf warrior student. Young dwarf warrior student's cleave nicks you. Young dwarf warrior student is spurting blood. (20%) <85%hp 100%mn 100%mv> Your pierce grazes young dwarf warrior student. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student is in pretty bad shape. (13%) <85%hp 100%mn 100%mv> Your pierce misses young dwarf warrior student. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student is in pretty bad shape. (13%) <85%hp 100%mn 100%mv> dirt Your kicked dirt scratches young dwarf warrior student. Young dwarf warrior student is blinded by the dirt in his eyes! Young dwarf warrior student is in pretty bad shape. (10%) <85%hp 100%mn 100%mv> Your pierce misses young dwarf warrior student. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student is in pretty bad shape. (10%) <85%hp 100%mn 100%mv> trip Your pierce misses young dwarf warrior student. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student is in pretty bad shape. (10%) <85%hp 100%mn 100%mv> You kick out young dwarf warrior student's left leg and trip him! Your trip grazes young dwarf warrior student. Young dwarf warrior student is in pretty bad shape. (2%) <85%hp 100%mn 100%mv> Your pierce hits young dwarf warrior student. Young dwarf warrior student is DEAD!! You receive 84 experience points. You hear young dwarf warrior student's death cry. <89%hp 100%mn 100%mv> 1 You get 107 silver coins from the corpse of young dwarf warrior student. <89%hp 100%mn 100%mv> 2 The gods give you 18 silver coins for your sacrifice. <89%hp 100%mn 100%mv> l Training Room There are more bloodstains than scuffmarks on the floor in this training room. The walls have been battered and dented. A lone torch hangs from a sturdy chain connected to the ceiling. There is a door to the east. [Exits: none] The splattered brains of young dwarf warrior student are lying here. A young dwarf practices his axe technique here. A young student of magic loses her concentration as she attempts to cast a magic missile at you. <89%hp 100%mn 100%mv> back dw       z You attempt to hide. <89%hp 100%mn 100%mv> x You attempt to move silently. You begin sneaking. <89%hp 100%mn 100%mv> back dwarf You trample around loudly again. You claim young dwarf warrior student. Your backstab wounds young dwarf warrior student. Young dwarf warrior student has some small wounds. (74%) <89%hp 100%mn 100%mv> Your pierce misses young dwarf warrior student. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student has some small wounds. (74%) <89%hp 100%mn 100%mv> dirt Your pierce hits young dwarf warrior student. You lean back and dodge young dwarf warrior student's cleave. Young dwarf warrior student's cleave nicks you. Young dwarf warrior student has some nasty cuts. (61%) <87%hp 100%mn 100%mv> Your kicked dirt misses young dwarf warrior student. Young dwarf warrior student has some nasty cuts. (61%) <87%hp 100%mn 100%mv> d Your pierce grazes young dwarf warrior student. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student is bleeding profusely. (54%) <87%hp 100%mn 100%mv> irt Your pierce grazes young dwarf warrior student. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave nicks you. Young dwarf warrior student is bleeding profusely. (44%) <87%hp 100%mn 100%mv> Your kicked dirt scratches young dwarf warrior student. Young dwarf warrior student is blinded by the dirt in his eyes! Young dwarf warrior student is spurting blood. (38%) <87%hp 100%mn 100%mv> Your pierce misses young dwarf warrior student. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student is spurting blood. (38%) <87%hp 100%mn 100%mv> Your pierce grazes young dwarf warrior student. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student is spurting blood. (28%) <87%hp 100%mn 100%mv> dirt He has already been blinded from the dirt in his eyes. Young dwarf warrior student is spurting blood. (28%) <87%hp 100%mn 100%mv> Your pierce misses young dwarf warrior student. Young dwarf warrior student's cleave grazes you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student is spurting blood. (28%) <82%hp 100%mn 100%mv> trip You hook young dwarf warrior student's right ankle with your foot and trip him! Your trip nicks young dwarf warrior student. Young dwarf warrior student is spurting blood. (25%) <82%hp 100%mn 100%mv> Your pierce scratches young dwarf warrior student. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student is spurting blood. (22%) <87%hp 100%mn 100%mv> Your pierce misses young dwarf warrior student. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student is spurting blood. (22%) <87%hp 100%mn 100%mv> Your pierce grazes young dwarf warrior student. Young dwarf warrior student's cleave misses you. You lean back and dodge young dwarf warrior student's cleave. Young dwarf warrior student's cleave misses you. Young dwarf warrior student is in pretty bad shape. (12%) <87%hp 100%mn 100%mv> Your pierce scratches young dwarf warrior student. Young dwarf warrior student's cleave scratches you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student is in pretty bad shape. (6%) <84%hp 100%mn 100%mv> Your pierce hits young dwarf warrior student. Young dwarf warrior student is DEAD!! You receive 90 experience points. Young dwarf warrior student spills his guts all over the floor. <84%hp 100%mn 100%mv> l Training Room There are more bloodstains than scuffmarks on the floor in this training room. The walls have been battered and dented. A lone torch hangs from a sturdy chain connected to the ceiling. There is a door to the east. [Exits: none] The corpse of young dwarf warrior student is lying here. A steaming pile of young dwarf warrior student's entrails is lying here. The splattered brains of young dwarf warrior student are lying here. A young dwarf from the warrior guild is here practicing his skills. A young dwarf from the warrior guild is here practicing his skills. A young student of magic loses her concentration as she attempts to cast a magic missile at you. <84%hp 100%mn 100%mv> 1 You get 2 silver coins and 1 gold coins from the corpse of young dwarf warrior student. <84%hp 100%mn 100%mv> 2 The gods give you 18 silver coins for your sacrifice. <84%hp 100%mn 100%mv> wo You have 3 gold, 3315 silver, and 21076 experience (1388 exp to level). <84%hp 100%mn 100%mv> bac   z You attempt to hide. <84%hp 100%mn 100%mv> x You attempt to move silently. You begin sneaking. <84%hp 100%mn 100%mv> back dwarf You step out of the shadows. You trample around loudly again. You claim young dwarf warrior student. Your backstab MUTILATES young dwarf warrior student! Young dwarf warrior student is spurting blood. (24%) <90%hp 100%mn 100%mv> You lean to the left and dodge young dwarf warrior student's cleave. You hop backward and dodge young dwarf warrior student's cleave. Your pierce hits young dwarf warrior student. Young dwarf warrior student is in pretty bad shape. (8%) <90%hp 100%mn 100%mv> You hop backward and dodge young dwarf warrior student's cleave. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave grazes you. Your pierce hits young dwarf warrior student. Young dwarf warrior student is DEAD!! You receive 88 experience points. You hear young dwarf warrior student's death cry. <86%hp 100%mn 100%mv> 1 You get 44 silver coins and 1 gold coins from the corpse of young dwarf warrior student. <86%hp 100%mn 100%mv> 2 The gods give you 18 silver coins for your sacrifice. <86%hp 100%mn 100%mv> wo You have 4 gold, 3377 silver, and 21164 experience (1300 exp to level). <86%hp 100%mn 100%mv> l Training Room There are more bloodstains than scuffmarks on the floor in this training room. The walls have been battered and dented. A lone torch hangs from a sturdy chain connected to the ceiling. There is a door to the east. [Exits: none] A steaming pile of young dwarf warrior student's entrails is lying here. The splattered brains of young dwarf warrior student are lying here. A young dwarf from the warrior guild is here practicing his skills. A young student of magic loses her concentration as she attempts to cast a magic missile at you. <86%hp 100%mn 100%mv> back dwarf You claim young dwarf warrior student. Your backstab misses young dwarf warrior student. Young dwarf warrior student is in perfect condition. (100%) <86%hp 100%mn 100%mv> Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Your pierce scratches young dwarf warrior student. Young dwarf warrior student has a few scratches. (95%) <86%hp 100%mn 100%mv> dirt Young dwarf warrior student's cleave nicks you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student tries to disarm you, but fails. Your pierce misses young dwarf warrior student. Young dwarf warrior student has a few scratches. (95%) <85%hp 100%mn 100%mv> Your kicked dirt misses young dwarf warrior student. Young dwarf warrior student has a few scratches. (95%) <85%hp 100%mn 100%mv> Young dwarf warrior student's cleave misses you. Your pierce hits young dwarf warrior student. Young dwarf warrior student has some small wounds. (83%) <85%hp 100%mn 100%mv> dirt Young dwarf warrior student's cleave scratches you. Young dwarf warrior student's cleave misses you. Your pierce grazes young dwarf warrior student. Young dwarf warrior student has some small wounds. (73%) <82%hp 100%mn 100%mv> Your kicked dirt misses young dwarf warrior student. Young dwarf warrior student has some small wounds. (73%) <82%hp 100%mn 100%mv> Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Your pierce misses young dwarf warrior student. Young dwarf warrior student has some small wounds. (73%) <82%hp 100%mn 100%mv> dirt The brains of young dwarf warrior student decomposes. Young dwarf warrior student has some small wounds. (75%) <87%hp 100%mn 100%mv> You drop, roll backward, and dodge young dwarf warrior student's cleave. Young dwarf warrior student's cleave misses you. Your pierce scratches young dwarf warrior student. Young dwarf warrior student has some small wounds. (71%) <87%hp 100%mn 100%mv> Your kicked dirt grazes young dwarf warrior student. Young dwarf warrior student is blinded by the dirt in his eyes! Young dwarf warrior student has some nasty cuts. (65%) <87%hp 100%mn 100%mv> Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Your pierce grazes young dwarf warrior student. Young dwarf warrior student has some nasty cuts. (57%) <87%hp 100%mn 100%mv> trip You scramble backward and dodge young dwarf warrior student's cleave. Young dwarf warrior student's cleave misses you. Your pierce grazes young dwarf warrior student. Young dwarf warrior student is bleeding profusely. (50%) <87%hp 100%mn 100%mv> Your trip misses young dwarf warrior student. Young dwarf warrior student is bleeding profusely. (50%) <87%hp 100%mn 100%mv> Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Your pierce grazes young dwarf warrior student. Young dwarf warrior student is bleeding profusely. (42%) <87%hp 100%mn 100%mv> trip You kick out young dwarf warrior student's left leg and trip him! Your trip nicks young dwarf warrior student. Young dwarf warrior student's cleave scratches you. Young dwarf warrior student's cleave misses you. Your pierce misses young dwarf warrior student. Young dwarf warrior student is bleeding profusely. (40%) <84%hp 100%mn 100%mv> Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Your pierce grazes young dwarf warrior student. Young dwarf warrior student is spurting blood. (31%) <84%hp 100%mn 100%mv> Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Your pierce misses young dwarf warrior student. Young dwarf warrior student is spurting blood. (31%) <84%hp 100%mn 100%mv> Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Your pierce misses young dwarf warrior student. Young dwarf warrior student is spurting blood. (31%) <84%hp 100%mn 100%mv> trip You quickly stick your leg behind young dwarf warrior student's right leg and trip him! Your trip nicks young dwarf warrior student. Young dwarf warrior student is spurting blood. (28%) <84%hp 100%mn 100%mv> Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Your pierce misses young dwarf warrior student. Young dwarf warrior student is spurting blood. (28%) <84%hp 100%mn 100%mv> Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Your pierce grazes young dwarf warrior student. Young dwarf warrior student is spurting blood. (21%) <84%hp 100%mn 100%mv> Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Your pierce grazes young dwarf warrior student. Young dwarf warrior student is in pretty bad shape. (11%) <84%hp 100%mn 100%mv> Young dwarf warrior student's cleave nicks you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student tries to disarm you, but fails. Your pierce misses young dwarf warrior student. Young dwarf warrior student is in pretty bad shape. (11%) <83%hp 100%mn 100%mv> Young dwarf warrior student's cleave misses you. Your pierce misses young dwarf warrior student. Young dwarf warrior student is in pretty bad shape. (11%) <83%hp 100%mn 100%mv> Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Your pierce grazes young dwarf warrior student. You are sober. Young dwarf warrior student is in pretty bad shape. (6%) <87%hp 100%mn 100%mv> Young dwarf warrior student's cleave misses you. You drop, roll backward, and dodge young dwarf warrior student's cleave. Your pierce misses young dwarf warrior student. Young dwarf warrior student is in pretty bad shape. (6%) <87%hp 100%mn 100%mv> Young dwarf warrior student's cleave misses you. Young dwarf warrior student's cleave misses you. Your pierce grazes young dwarf warrior student. Young dwarf warrior student is DEAD!! You receive 82 experience points. You hear young dwarf warrior student's death cry. <87%hp 100%mn 100%mv> 1 You get 66 silver coins from the corpse of young dwarf warrior student. <87%hp 100%mn 100%mv> 2 The gods give you 18 silver coins for your sacrifice. <87%hp 100%mn 100%mv> l Training Room There are more bloodstains than scuffmarks on the floor in this training room. The walls have been battered and dented. A lone torch hangs from a sturdy chain connected to the ceiling. There is a door to the east. [Exits: none] A steaming pile of young dwarf warrior student's entrails is lying here. A young student of magic loses her concentration as she attempts to cast a magic missile at you. <87%hp 100%mn 100%mv> open e Ok. <87%hp 100%mn 100%mv> e Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north and south. [Exits: north south west] <87%hp 100%mn 99%mv> open e Ok. <87%hp 100%mn 99%mv> e Training Room This room is dark, there are no candles burning, no torch lit to shed light on the room. With your own light source you barely make out the chains and shackles attached to the walls, some of them still attached to fleshless skeletons. The air smells of death and rot. On the west wall is a door. [Exits: west] A young duergar is here, practicing his longsword techniques. A young duergar is here, practicing his longsword techniques. Grinning evilly, a young duergar swings his longsword at you. <87%hp 100%mn 98%mv> con duergar Young duergar warrior student looks like an easy kill. Young duergar warrior student grins evilly at you. <87%hp 100%mn 98%mv> back duergar You claim young duergar warrior student. Your backstab misses young duergar warrior student. Young duergar warrior student is in perfect condition. (100%) <87%hp 100%mn 98%mv> z Young duergar warrior student's cleave misses you. You scramble backward and dodge young duergar warrior student's cleave. Your pierce hits young duergar warrior student. Young duergar warrior student has a few scratches. (85%) <87%hp 100%mn 98%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce scratches young duergar warrior student. Young duergar warrior student has some small wounds. (80%) <87%hp 100%mn 98%mv> You attempt to hide. Young duergar warrior student has some small wounds. (80%) <87%hp 100%mn 98%mv> Young duergar warrior student's cleave misses you. You drop, roll backward, and dodge young duergar warrior student's cleave. You step out of the shadows. Your pierce hits young duergar warrior student. Young duergar warrior student has some nasty cuts. (65%) <87%hp 100%mn 98%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce hits young duergar warrior student. Young duergar warrior student is bleeding profusely. (48%) <87%hp 100%mn 98%mv> Young duergar warrior student's cleave grazes you. Young duergar warrior student's cleave misses you. Your pierce hits young duergar warrior student. Young duergar warrior student is spurting blood. (34%) <83%hp 100%mn 98%mv> You are sober. Young duergar warrior student is spurting blood. (36%) <87%hp 100%mn 100%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce misses young duergar warrior student. Young duergar warrior student is spurting blood. (36%) <87%hp 100%mn 100%mv> dirt Your kicked dirt scratches young duergar warrior student. Young duergar warrior student is blinded by the dirt in his eyes! Young duergar warrior student is spurting blood. (30%) <87%hp 100%mn 100%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce nicks young duergar warrior student. Young duergar warrior student is spurting blood. (28%) <87%hp 100%mn 100%mv> Young duergar warrior student leaves west. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce misses young duergar warrior student. Young duergar warrior student is spurting blood. (28%) <87%hp 100%mn 100%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce hits young duergar warrior student. Young duergar warrior student is in pretty bad shape. (14%) <87%hp 100%mn 100%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce misses young duergar warrior student. Young duergar warrior student is in pretty bad shape. (14%) <87%hp 100%mn 100%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce grazes young duergar warrior student. Young duergar warrior student is in pretty bad shape. (6%) <87%hp 100%mn 100%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce misses young duergar warrior student. Young duergar warrior student is in pretty bad shape. (6%) <87%hp 100%mn 100%mv> Young duergar warrior student's cleave nicks you. Young duergar warrior student's cleave misses you. Your pierce hits young duergar warrior student. Young duergar warrior student is DEAD!! You receive 79 experience points. You hear young duergar warrior student's death cry. <87%hp 100%mn 100%mv> You are sober. <93%hp 100%mn 100%mv> drink 3.bladder You drink ale from a bladder. You are sober. Your thirst is quenched. <93%hp 100%mn 100%mv> drink 3.bladder It is already empty. <93%hp 100%mn 100%mv> drink 3 4.bladder You drink ale from a bladder. Your thirst is quenched. <93%hp 100%mn 100%mv> drink 4.bladder You drink ale from a bladder. Your thirst is quenched. You feel drunk. <93%hp 100%mn 100%mv> l Training Room This room is dark, there are no candles burning, no torch lit to shed light on the room. With your own light source you barely make out the chains and shackles attached to the walls, some of them still attached to fleshless skeletons. The air smells of death and rot. On the west wall is a door. [Exits: west] The corpse of young duergar warrior student is lying here. Grinning evilly, a young duergar swings his longsword at you. <93%hp 100%mn 100%mv> 1 You get 65 silver coins from the corpse of young duergar warrior student. <93%hp 100%mn 100%mv> 2 The gods give you 18 silver coins for your sacrifice. <93%hp 100%mn 100%mv> op  w Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north and south. [Exits: north east south west] A young duergar is here, practicing his longsword techniques. <93%hp 100%mn 99%mv> n Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. To the south the hallway extends. [Exits: south] <93%hp 100%mn 98%mv> open e Ok. <99%hp 100%mn 100%mv> e The door is closed. <99%hp 100%mn 100%mv> open e Ok. <99%hp 100%mn 100%mv> e Training Room There are broken blood-stained blades on the scuffed, bloody hardwood floor, and three daggers are buried to the hilt in one of the walls. A chain hangs a short distance from the ceiling, its lowest link twisted and open. The walls have brass sconces for candles, but only half of the sconces are filled with the burning tapers. Shadows move with you, haunting your every move. To the west you see a door. [Exits: west] A draconian warrior student laughs at you as he feints an attack. A draconian student swings his blood-stained sword at you. A draconian warrior student laughs at you as he feints an attack. <99%hp 100%mn 99%mv> close w Ok. <99%hp 100%mn 99%mv> con student Young draconian warrior student looks like an easy kill. Young draconian warrior student grins evilly at you. <99%hp 100%mn 99%mv> back    z You attempt to hide. <99%hp 100%mn 99%mv> x You attempt to move silently. You begin sneaking. <99%hp 100%mn 99%mv> back student You step out of the shadows. You trample around loudly again. You claim young draconian warrior student. Your backstab DISEMBOWELS young draconian warrior student! Young draconian warrior student is in pretty bad shape. (12%) <99%hp 100%mn 99%mv> Your pierce misses young draconian warrior student. Young draconian warrior student's slash misses you. Young draconian warrior student's slash misses you. Young draconian warrior student is in pretty bad shape. (12%) <99%hp 100%mn 99%mv> Your pierce grazes young draconian warrior student. Young draconian warrior student's slash misses you. Young draconian warrior student's slash scratches you. Young draconian warrior student's slash misses you. Young draconian warrior student is in pretty bad shape. (4%) <96%hp 100%mn 99%mv> Your pierce hits young draconian warrior student. Young draconian warrior student is DEAD!! You receive 51 experience points. Young draconian warrior student spills his guts all over the floor. <96%hp 100%mn 99%mv> 1 You get 76 silver coins from the corpse of young draconian warrior student. <96%hp 100%mn 99%mv> 2 The gods give you 15 silver coins for your sacrifice. <96%hp 100%mn 99%mv> wo You have 4 gold, 3635 silver, and 21376 experience (1088 exp to level). <100%hp 100%mn 100%mv> back student You claim young draconian warrior student. Your backstab maims young draconian warrior student. Young draconian warrior student is bleeding profusely. (42%) <100%hp 100%mn 100%mv> Your pierce hits young draconian warrior student. Young draconian warrior student's slash scratches you. Young draconian warrior student's slash nicks you. Young draconian warrior student is spurting blood. (30%) <96%hp 100%mn 100%mv> dirt Your pierce hits young draconian warrior student. Young draconian warrior student's slash nicks you. Young draconian warrior student's slash scratches you. Young draconian warrior student tries to disarm you, but fails. Young draconian warrior student is in pretty bad shape. (17%) <93%hp 100%mn 100%mv> Your kicked dirt misses young draconian warrior student. Young draconian warrior student is in pretty bad shape. (17%) <93%hp 100%mn 100%mv> Your pierce grazes young draconian warrior student. Young draconian warrior student's slash nicks you. Young draconian warrior student is in pretty bad shape. (5%) <91%hp 100%mn 100%mv> Your pierce scratches young draconian warrior student. Young draconian warrior student's slash misses you. Young draconian warrior student's slash nicks you. Young draconian warrior student is in pretty bad shape. (1%) <89%hp 100%mn 100%mv> Your pierce hits young draconian warrior student. Young draconian warrior student is DEAD!! You receive 59 experience points. You hear young draconian warrior student's death cry. <89%hp 100%mn 100%mv> 1 You get 79 silver coins from the corpse of young draconian warrior student. <89%hp 100%mn 100%mv> 2 The gods give you 15 silver coins for your sacrifice. <89%hp 100%mn 100%mv> z You attempt to hide. <89%hp 100%mn 100%mv> x You attempt to move silently. You begin sneaking. <89%hp 100%mn 100%mv> back student You trample around loudly again. You claim young draconian warrior student. Your backstab mauls young draconian warrior student. Young draconian warrior student has some nasty cuts. (58%) <89%hp 100%mn 100%mv> Your pierce scratches young draconian warrior student. Young draconian warrior student's slash misses you. Young draconian warrior student's slash nicks you. Young draconian warrior student is bleeding profusely. (53%) <88%hp 100%mn 100%mv> Your pierce hits young draconian warrior student. You drop, roll backward, and dodge young draconian warrior student's slash. Young draconian warrior student's slash misses you. Young draconian warrior student is spurting blood. (37%) <88%hp 100%mn 100%mv> Your pierce hits young draconian warrior student. Young draconian warrior student's slash misses you. Young draconian warrior student's slash misses you. Young draconian warrior student is spurting blood. (22%) <88%hp 100%mn 100%mv> dirt Your kicked dirt scratches young draconian warrior student. Young draconian warrior student is blinded by the dirt in his eyes! Young draconian warrior student is in pretty bad shape. (16%) <88%hp 100%mn 100%mv> Your pierce grazes young draconian warrior student. Young draconian warrior student's slash misses you. Young draconian warrior student's slash misses you. Young draconian warrior student tries to disarm you, but fails. Young draconian warrior student is in pretty bad shape. (5%) <88%hp 100%mn 100%mv> Your pierce hits young draconian warrior student. Young draconian warrior student is DEAD!! You receive 51 experience points. You hear young draconian warrior student's death cry. <88%hp 100%mn 100%mv> 1 You get 79 silver coins from the corpse of young draconian warrior student. <94%hp 100%mn 100%mv> 2 The gods give you 15 silver coins for your sacrifice. <94%hp 100%mn 100%mv> l Training Room There are broken blood-stained blades on the scuffed, bloody hardwood floor, and three daggers are buried to the hilt in one of the walls. A chain hangs a short distance from the ceiling, its lowest link twisted and open. The walls have brass sconces for candles, but only half of the sconces are filled with the burning tapers. Shadows move with you, haunting your every move. To the west you see a door. [Exits: none] A steaming pile of young draconian warrior student's entrails is lying here. <94%hp 100%mn 100%mv> open e I see no door e here. <94%hp 100%mn 100%mv> opn en w Ok. <94%hp 100%mn 100%mv> w Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. To the south the hallway extends. [Exits: east south] <94%hp 100%mn 99%mv> open w Ok. <94%hp 100%mn 99%mv> w Training Room The hardwood floor is scuffed and stained from heavy use. Along one wall is a locked rack containing swords of various sizes and shapes. A similarly locked rack full of daggers is found against another wall. Maces fill a third locked rack, and axes a fourth. From the center of the ceiling a sturdy iron chain hangs. At the end of the chain is a huge lantern with a large candle within a clear crystal globe. The candle is lit, the flame dancing as though the air were moving within the crystal. There is a door to the east. [Exits: east] A centaur warrior student swings his sword as he practices. A young centaur learning warrior skills is here to practice. A young centaur learning warrior skills is here to practice. <94%hp 100%mn 98%mv> close e Ok. <94%hp 100%mn 98%mv> back student You claim a centaur warrior student. Your backstab misses a centaur warrior student. A centaur warrior student is in perfect condition. (100%) <94%hp 100%mn 98%mv> Your pierce hits a centaur warrior student. A centaur warrior student is DEAD!! You receive 57 experience points. A centaur warrior student hits the ground ... DEAD. <94%hp 100%mn 98%mv> back student You claim a centaur warrior student. Your backstab MUTILATES a centaur warrior student! A centaur warrior student is DEAD!! You receive 51 experience points. You hear a centaur warrior student's death cry. <94%hp 100%mn 98%mv> back student You claim a centaur warrior student. Your backstab devastates a centaur warrior student. A centaur warrior student is DEAD!! You receive 52 experience points. A centaur warrior student's head is shattered, and his brains splash all over you. <94%hp 100%mn 98%mv> l Training Room The hardwood floor is scuffed and stained from heavy use. Along one wall is a locked rack containing swords of various sizes and shapes. A similarly locked rack full of daggers is found against another wall. Maces fill a third locked rack, and axes a fourth. From the center of the ceiling a sturdy iron chain hangs. At the end of the chain is a huge lantern with a large candle within a clear crystal globe. The candle is lit, the flame dancing as though the air were moving within the crystal. There is a door to the east. [Exits: none] ( 2) The corpse of a centaur warrior student lies here face down, a fatal wound gaping in its back The splattered brains of a centaur warrior student are lying here. The corpse of a centaur warrior student is lying here. <94%hp 100%mn 98%mv> 1 You get 144 silver coins from the corpse of a centaur warrior student. <94%hp 100%mn 98%mv> 2 The gods give you 15 silver coins for your sacrifice. <94%hp 100%mn 98%mv> 1 You get 129 silver coins from the corpse of a centaur warrior student. <94%hp 100%mn 98%mv> 2 The gods give you 15 silver coins for your sacrifice. <94%hp 100%mn 98%mv> l Training Room The hardwood floor is scuffed and stained from heavy use. Along one wall is a locked rack containing swords of various sizes and shapes. A similarly locked rack full of daggers is found against another wall. Maces fill a third locked rack, and axes a fourth. From the center of the ceiling a sturdy iron chain hangs. At the end of the chain is a huge lantern with a large candle within a clear crystal globe. The candle is lit, the flame dancing as though the air were moving within the crystal. There is a door to the east. [Exits: none] The splattered brains of a centaur warrior student are lying here. The corpse of a centaur warrior student is lying here. <100%hp 100%mn 100%mv> 1 You get 29 silver coins and 1 gold coins from the corpse of a centaur warrior student. <100%hp 100%mn 100%mv> 2 The gods give you 15 silver coins for your sacrifice. <100%hp 100%mn 100%mv> l Training Room The hardwood floor is scuffed and stained from heavy use. Along one wall is a locked rack containing swords of various sizes and shapes. A similarly locked rack full of daggers is found against another wall. Maces fill a third locked rack, and axes a fourth. From the center of the ceiling a sturdy iron chain hangs. At the end of the chain is a huge lantern with a large candle within a clear crystal globe. The candle is lit, the flame dancing as though the air were moving within the crystal. There is a door to the east. [Exits: none] The splattered brains of a centaur warrior student are lying here. <100%hp 100%mn 100%mv> open e Ok. <100%hp 100%mn 100%mv> e Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. To the south the hallway extends. [Exits: east south west] <100%hp 100%mn 99%mv> s Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north and south. [Exits: north south] A young duergar is here, practicing his longsword techniques. <100%hp 100%mn 98%mv> s Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north. To the south the it ends in a stairwell. [Exits: north south] <100%hp 100%mn 97%mv> s Stairwell The stair spirals upward and downward. To the north is a hallway with yellow tile. [Exits: north up down] <100%hp 100%mn 97%mv> n Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north. To the south the it ends in a stairwell. [Exits: north south] <100%hp 100%mn 96%mv> open e Ok. <100%hp 100%mn 96%mv> e Training room You have to be careful as you walk in here. The floor is slippery with... blood! Fresh red blood covers most of the floor. Candles in sconces in every corner light up the room so you can see the extent of the gore. The east wall has a 'message' scrawled in blood. To the west you see a door. [Exits: west] A young warrior student taps his longsword and invites you to spar with him. A young warrior student smiles at you and invites you to duel. Smiling invitingly, a young warrior student invites you to a duel. <100%hp 100%mn 95%mv> close w Ok. <100%hp 100%mn 95%mv> back student You claim young warrior student. Your backstab thrashes young warrior student. Young warrior student is DEAD!! You receive 98 experience points. You hear young warrior student's death cry. <100%hp 100%mn 95%mv> back student You claim young warrior student. Your backstab decimates young warrior student. Young warrior student is DEAD!! You receive 96 experience points. Young warrior student's leg is sliced from his dead body. <100%hp 100%mn 95%mv> back stuend   dent You claim young warrior student. Your backstab MUTILATES young warrior student! Young warrior student is DEAD!! You receive 109 experience points. You hear young warrior student's death cry. <100%hp 100%mn 95%mv> l Training room You have to be careful as you walk in here. The floor is slippery with... blood! Fresh red blood covers most of the floor. Candles in sconces in every corner light up the room so you can see the extent of the gore. The east wall has a 'message' scrawled in blood. To the west you see a door. [Exits: none] ( 3) The corpse of young warrior student lies here face down, a fatal wound gaping in its back The sliced-off leg of young warrior student is lying here. <100%hp 100%mn 95%mv> 1 You get 84 silver coins from the corpse of young warrior student. <100%hp 100%mn 95%mv> 2 The gods give you 21 silver coins for your sacrifice. <100%hp 100%mn 95%mv> 1 You get 73 silver coins from the corpse of young warrior student. <100%hp 100%mn 95%mv> 2 The gods give you 21 silver coins for your sacrifice. <100%hp 100%mn 95%mv> 1 2 You get 34 silver coins and 1 gold coins from the corpse of young warrior student. <100%hp 100%mn 100%mv> The gods give you 21 silver coins for your sacrifice. <100%hp 100%mn 100%mv> l Training room You have to be careful as you walk in here. The floor is slippery with... blood! Fresh red blood covers most of the floor. Candles in sconces in every corner light up the room so you can see the extent of the gore. The east wall has a 'message' scrawled in blood. To the west you see a door. [Exits: none] The sliced-off leg of young warrior student is lying here. <100%hp 100%mn 100%mv> open w Ok. <100%hp 100%mn 100%mv> w Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north. To the south the it ends in a stairwell. [Exits: north east south] <100%hp 100%mn 99%mv> opp en w Ok. <100%hp 100%mn 99%mv> w Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. A charred door is visible to the east. Candles in wrought-iron sconces give little light. [Exits: east] A dark-elf warrior student is here practicing his techniques. A dark-elf warrior student practices sword techniques with a pair of scimitars. An elf with black skin, white hair, and lavender eyes practices his skills. A frail young girl attempts to cast a magic missile in your direction. <100%hp 100%mn 98%mv> back elf You claim a dark-elf warrior student. Your backstab MUTILATES a dark-elf warrior student! A dark-elf warrior student is DEAD!! You receive 120 experience points. You hear a dark-elf warrior student's death cry. <100%hp 100%mn 98%mv> back elf You claim a dark-elf warrior student. Your backstab MUTILATES a dark-elf warrior student! A dark-elf warrior student is DEAD!! You receive 113 experience points. A dark-elf warrior student's head is shattered, and his brains splash all over you. <100%hp 100%mn 98%mv> back elf You claim a dark-elf warrior student. Your backstab misses a dark-elf warrior student. A dark-elf warrior student is in perfect condition. (100%) <100%hp 100%mn 98%mv> A dark-elf warrior student's slice misses you. A dark-elf warrior student's slice nicks you. A dark-elf warrior student hooks your left ankle with his foot and trips you! A dark-elf warrior student's trip grazes you. Your pierce grazes a dark-elf warrior student. A dark-elf warrior student has some nasty cuts. (64%) <93%hp 100%mn 98%mv> dirt You lean to the left and dodge a dark-elf warrior student's slice. A dark-elf warrior student's slice nicks you. Your pierce hits a dark-elf warrior student. A dark-elf warrior student is DEAD!! You receive 101 experience points. You hear a dark-elf warrior student's death cry. <93%hp 100%mn 98%mv> But you are not in combat! <93%hp 100%mn 98%mv> l Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. A charred door is visible to the east. Candles in wrought-iron sconces give little light. [Exits: east] The corpse of a dark-elf warrior student is lying here. ( 2) The corpse of a dark-elf warrior student lies here face down, a fatal wound gaping in its back The splattered brains of a dark-elf warrior student are lying here. A frail young girl attempts to cast a magic missile in your direction. <93%hp 100%mn 98%mv> 1 You get 21 silver coins and 1 gold coins from the corpse of a dark-elf warrior student. <93%hp 100%mn 98%mv> 2 The gods give you 21 silver coins for your sacrifice. <93%hp 100%mn 98%mv> 1 You get 99 silver coins from the corpse of a dark-elf warrior student. <93%hp 100%mn 98%mv> 2 The gods give you 21 silver coins for your sacrifice. <93%hp 100%mn 98%mv> 1 You get 139 silver coins from the corpse of a dark-elf warrior student. <93%hp 100%mn 98%mv> 2 The gods give you 21 silver coins for your sacrifice. <93%hp 100%mn 98%mv> l Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. A charred door is visible to the east. Candles in wrought-iron sconces give little light. [Exits: east] The splattered brains of a dark-elf warrior student are lying here. A frail young girl attempts to cast a magic missile in your direction. <99%hp 100%mn 100%mv> e Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north. To the south the it ends in a stairwell. [Exits: north east south west] <99%hp 100%mn 99%mv> s n Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north and south. [Exits: north south] A young duergar is here, practicing his longsword techniques. <99%hp 100%mn 98%mv> open    back duergar You claim young duergar warrior student. Your backstab misses young duergar warrior student. Young duergar warrior student is in perfect condition. (100%) <99%hp 100%mn 98%mv> dirt Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave nicks you. Young duergar warrior student tries to disarm you, but fails. Your pierce hits young duergar warrior student. Young duergar warrior student has some small wounds. (83%) <97%hp 100%mn 98%mv> You hop backward and dodge young duergar warrior student's cleave. Your pierce grazes young duergar warrior student. Young duergar warrior student has some small wounds. (77%) <97%hp 100%mn 98%mv> Your kicked dirt misses young duergar warrior student. Young duergar warrior student has some small wounds. (77%) <97%hp 100%mn 98%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce hits young duergar warrior student. Young duergar warrior student has some nasty cuts. (60%) <97%hp 100%mn 98%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave grazes you. Young duergar warrior student's cleave misses you. Your pierce hits young duergar warrior student. Young duergar warrior student is bleeding profusely. (49%) <93%hp 100%mn 98%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce hits young duergar warrior student. Young duergar warrior student is spurting blood. (36%) <93%hp 100%mn 98%mv> dirt Your kicked dirt grazes young duergar warrior student. Young duergar warrior student is blinded by the dirt in his eyes! Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce scratches young duergar warrior student. Young duergar warrior student is spurting blood. (26%) <93%hp 100%mn 98%mv> trip Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce hits young duergar warrior student. Young duergar warrior student is in pretty bad shape. (12%) <93%hp 100%mn 98%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce hits young duergar warrior student. Young duergar warrior student is DEAD!! You receive 95 experience points. You hear young duergar warrior student's death cry. <93%hp 100%mn 98%mv> But you are not fighting anyone! <93%hp 100%mn 98%mv> l Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north and south. [Exits: north south] The corpse of young duergar warrior student is lying here. <93%hp 100%mn 98%mv> 1 2You get 51 silver coins from the corpse of young duergar warrior student. <93%hp 100%mn 98%mv> The gods give you 18 silver coins for your sacrifice. <93%hp 100%mn 98%mv> l Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north and south. [Exits: north south] <99%hp 100%mn 100%mv> open e Ok. <99%hp 100%mn 100%mv> e Training Room This room is dark, there are no candles burning, no torch lit to shed light on the room. With your own light source you barely make out the chains and shackles attached to the walls, some of them still attached to fleshless skeletons. The air smells of death and rot. On the west wall is a door. [Exits: west] Grinning evilly, a young duergar swings his longsword at you. A young duergar grins evilly at you and brandishes his longsword. Grinning evilly, a young duergar swings his longsword at you. <99%hp 100%mn 99%mv> b Young duergar warrior student leaves west. <99%hp 100%mn 99%mv> ack   ^R z xYou attempt to hide. <99%hp 100%mn 99%mv> You attempt to move silently. You begin sneaking. <99%hp 100%mn 99%mv> back duergar You step out of the shadows. You trample around loudly again. You claim young duergar warrior student. Your backstab MUTILATES young duergar warrior student! Young duergar warrior student is bleeding profusely. (46%) <99%hp 100%mn 99%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce hits young duergar warrior student. Young duergar warrior student is spurting blood. (32%) <99%hp 100%mn 99%mv> dirt You learn from your mistakes, and your dodge skill improves. Young duergar warrior student's cleave grazes you. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce hits young duergar warrior student. Young duergar warrior student is spurting blood. (20%) <94%hp 100%mn 99%mv> Your kicked dirt scratches young duergar warrior student. Young duergar warrior student is blinded by the dirt in his eyes! Young duergar warrior student is in pretty bad shape. (16%) <94%hp 100%mn 99%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce scratches young duergar warrior student. Young duergar warrior student is in pretty bad shape. (12%) <94%hp 100%mn 99%mv> trip Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce grazes young duergar warrior student. Young duergar warrior student is in pretty bad shape. (2%) <94%hp 100%mn 99%mv> You hook young duergar warrior student's left ankle with your foot and trip him! Your trip grazes young duergar warrior student. Young duergar warrior student is DEAD!! You receive 76 experience points. You hear young duergar warrior student's death cry. <94%hp 100%mn 99%mv> l Training Room This room is dark, there are no candles burning, no torch lit to shed light on the room. With your own light source you barely make out the chains and shackles attached to the walls, some of them still attached to fleshless skeletons. The air smells of death and rot. On the west wall is a door. [Exits: west] The corpse of young duergar warrior student is lying here. Grinning evilly, a young duergar swings his longsword at you. <94%hp 100%mn 99%mv> sk Your list of skills: Level 1: dagger 81% mace 1% spear 1% sword 1% whip 1% evaluation 100% backstab 76% dodge  79% hide 85% scrolls 1% staves 1% recall 75% Level 3: dirt kicking 79% Level 4: sneak 75% Level 5: trip 78% Level 6: peek 75% steal 75% Level 7: hand to hand 75% Level 8: haggle 55% Level 10: shapeshift n/a envenom n/a Level 11: parry n/a pick lock n/a Level 12: second attack n/a fast healing n/a Level 13: lash n/a Level 14: shield block n/a circle stab n/a kick n/a Level 15: detect hidden n/a Level 16: plant n/a Level 17: disarm n/a meditation n/a Level 20: enhanced damage n/a [Hit Return to continue] Level 21: blackjack n/a Level 25: dual wield n/a third attack n/a spy n/a Level 27: escape n/a Level 28: downstrike n/a Level 30: advanced hide n/a Level 32: dual backstab n/a Level 34: cower n/a Level 35: advanced daggers n/a Level 40: academia n/a Level 42: expert hide n/a Level 45: expert daggers n/a <100%hp 100%mn 100%mv> l Training Room This room is dark, there are no candles burning, no torch lit to shed light on the room. With your own light source you barely make out the chains and shackles attached to the walls, some of them still attached to fleshless skeletons. The air smells of death and rot. On the west wall is a door. [Exits: west] The corpse of young duergar warrior student is lying here. Grinning evilly, a young duergar swings his longsword at you. <100%hp 100%mn 100%mv> 1 You get 48 silver coins and 1 gold coins from the corpse of young duergar warrior student. <100%hp 100%mn 100%mv> 2 The gods give you 18 silver coins for your sacrifice. <100%hp 100%mn 100%mv> back duerg Young duergar warrior student has arrived. You are sober. <100%hp 100%mn 100%mv> ar You claim young duergar warrior student. Your backstab misses young duergar warrior student. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce misses young duergar warrior student. Young duergar warrior student is in perfect condition. (100%) <100%hp 100%mn 100%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave scratches you. Young duergar warrior student's cleave misses you. Your pierce hits young duergar warrior student. Young duergar warrior student has a few scratches. (85%) <97%hp 100%mn 100%mv> di Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave nicks you. Your pierce grazes young duergar warrior student. Young duergar warrior student has some small wounds. (75%) <96%hp 100%mn 100%mv> rt Your kicked dirt misses young duergar warrior student. Young duergar warrior student has some small wounds. (75%) <96%hp 100%mn 100%mv> dirt You hop backward and dodge young duergar warrior student's cleave. Young duergar warrior student's cleave misses you. Your pierce grazes young duergar warrior student. Young duergar warrior student has some nasty cuts. (66%) <96%hp 100%mn 100%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce misses young duergar warrior student. Young duergar warrior student has some nasty cuts. (66%) <96%hp 100%mn 100%mv> Your kicked dirt grazes young duergar warrior student. Young duergar warrior student is blinded by the dirt in his eyes! Young duergar warrior student has some nasty cuts. (60%) <96%hp 100%mn 100%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce hits young duergar warrior student. Young duergar warrior student is bleeding profusely. (49%) <96%hp 100%mn 100%mv> trip Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce misses young duergar warrior student. Young duergar warrior student is bleeding profusely. (49%) <96%hp 100%mn 100%mv> You quickly stick your leg behind young duergar warrior student's left leg and trip him! Your trip grazes young duergar warrior student. Young duergar warrior student is bleeding profusely. (41%) <96%hp 100%mn 100%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce grazes young duergar warrior student. Young duergar warrior student is spurting blood. (35%) <96%hp 100%mn 100%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce hits young duergar warrior student. Young duergar warrior student is spurting blood. (24%) <96%hp 100%mn 100%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce misses young duergar warrior student. Young duergar warrior student is spurting blood. (24%) <96%hp 100%mn 100%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce misses young duergar warrior student. Young duergar warrior student is spurting blood. (24%) <96%hp 100%mn 100%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Young duergar warrior student tries to disarm you, but fails. Your pierce hits young duergar warrior student. Young duergar warrior student is in pretty bad shape. (12%) <96%hp 100%mn 100%mv> Young duergar warrior student's cleave misses you. Your pierce grazes young duergar warrior student. Young duergar warrior student is in pretty bad shape. (4%) <96%hp 100%mn 100%mv> Young duergar warrior student's cleave misses you. Young duergar warrior student's cleave misses you. Your pierce grazes young duergar warrior student. Young duergar warrior student is DEAD!! You receive 84 experience points. You raise a level!! You gain 9/125 hp, 6/157 mana, 6/148 move, and 3/6 practices. You hear young duergar warrior student's death cry. You are sober. <95%hp 100%mn 100%mv> drink 4.bladder You drink ale from a bladder. Your thirst is quenched. <95%hp 100%mn 100%mv> open    l Training Room This room is dark, there are no candles burning, no torch lit to shed light on the room. With your own light source you barely make out the chains and shackles attached to the walls, some of them still attached to fleshless skeletons. The air smells of death and rot. On the west wall is a door. [Exits: west] The corpse of young duergar warrior student is lying here. Grinning evilly, a young duergar swings his longsword at you. <95%hp 100%mn 100%mv> w Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north and south. [Exits: north east south] <95%hp 100%mn 99%mv> e Training Room This room is dark, there are no candles burning, no torch lit to shed light on the room. With your own light source you barely make out the chains and shackles attached to the walls, some of them still attached to fleshless skeletons. The air smells of death and rot. On the west wall is a door. [Exits: west] The corpse of young duergar warrior student is lying here. Grinning evilly, a young duergar swings his longsword at you. <95%hp 100%mn 98%mv> 1 You get 41 silver coins and 1 gold coins from the corpse of young duergar warrior student. <95%hp 100%mn 98%mv> 2 The gods give you 18 silver coins for your sacrifice. <95%hp 100%mn 98%mv> l Training Room This room is dark, there are no candles burning, no torch lit to shed light on the room. With your own light source you barely make out the chains and shackles attached to the walls, some of them still attached to fleshless skeletons. The air smells of death and rot. On the west wall is a door. [Exits: west] Grinning evilly, a young duergar swings his longsword at you. <95%hp 100%mn 98%mv> w Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north and south. [Exits: north east south] <95%hp 100%mn 97%mv> s Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north. To the south the it ends in a stairwell. [Exits: north south] <95%hp 100%mn 97%mv> s Stairwell The stair spirals upward and downward. To the north is a hallway with yellow tile. [Exits: north up down] <95%hp 100%mn 96%mv> d Stairwell The stair spirals upward and downward. To the north is a hallway with purple and red carpeting. [Exits: north up down] <95%hp 100%mn 95%mv> d Stairwell The stair spirals upward. To the north is a hallway with green carpeting. [Exits: north up] <95%hp 100%mn 95%mv> n Hallway Emerald green carpet extends from wall to wall. On the east and west walls are doors. To the north and south the hallway extends to a stairwell. [Exits: north south] <95%hp 100%mn 94%mv> n Hallway Emerald green carpet extends from wall to wall. On the east and west walls are doors. To the north and south the hallway extends. [Exits: north south] <95%hp 100%mn 93%mv> n Hallway Emerald green carpet extends from wall to wall. On the east and west walls are doors. To the north is a door leading to the entrance, to the south the hallway extends. [Exits: south] <95%hp 100%mn 93%mv> open e Ok. <95%hp 100%mn 93%mv> e Training Room Torches on stands in each corner give off light. A mat on the floor, and mats against the walls, ensure a little safety in this room. There is a door to the west. [Exits: west] A second year hand-to-hand student invites you to spar with him. <95%hp 100%mn 92%mv> w Hallway Emerald green carpet extends from wall to wall. On the east and west walls are doors. To the north is a door leading to the entrance, to the south the hallway extends. [Exits: east south] <95%hp 100%mn 91%mv> open w Ok. <95%hp 100%mn 91%mv> w Training Room A mat is set out on the floor, and the walls look matted for safety. Hanging from the ceiling above is a chain and a wrought iron circle containing lit torches, the flames of which brighten the room. There is a door to the east. [Exits: east] A first year hand-to-hand combat student challenges you to a duel. <95%hp 100%mn 91%mv> close e Ok. <100%hp 100%mn 100%mv> remove dagger You stop using a pewter practice dagger. <100%hp 100%mn 100%mv> kill student You claim a first year hand-to-hand combat student. Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student has a few scratches. (99%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (99%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. You scramble backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (99%) <100%hp 100%mn 100%mv> Your punch nicks a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (98%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (98%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (98%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (98%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (98%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (97%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. You hop backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (97%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (96%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (97%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (96%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You lean to the right and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student has a few scratches. (96%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (95%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (95%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student has a few scratches. (95%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (94%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (94%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (94%) <98%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (94%) <98%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (94%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (94%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You scramble backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student has a few scratches. (93%) <98%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You scramble backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student has a few scratches. (93%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (93%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (92%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (92%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (92%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (91%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (91%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (91%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (90%) <98%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (90%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (90%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You scramble backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student has a few scratches. (90%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (89%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (89%) <98%hp 100%mn 100%mv> You are sober. A first year hand-to-hand combat student has a few scratches. (89%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (88%) <100%hp 100%mn 100%mv> flee PANIC! You could not escape! A first year hand-to-hand combat student has a few scratches. (88%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (88%) <100%hp 100%mn 100%mv> lee You peer around the room, leering. A first year hand-to-hand combat student has a few scratches. (88%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. You lean back and dodge a first year hand-to-hand combat student's punch. You lean to the left and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student has a few scratches. (88%) <100%hp 100%mn 100%mv> open w I see no door w here. A first year hand-to-hand combat student has a few scratches. (88%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (88%) <100%hp 100%mn 100%mv> open e Ok. A first year hand-to-hand combat student has a few scratches. (88%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You hop backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student has a few scratches. (87%) <100%hp 100%mn 100%mv> flee PANIC! You could not escape! A first year hand-to-hand combat student has a few scratches. (87%) <100%hp 100%mn 100%mv> flee Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (87%) <100%hp 100%mn 100%mv> You choose a direction at random and begin to run... Hallway Emerald green carpet extends from wall to wall. On the east and west walls are doors. To the north is a door leading to the entrance, to the south the hallway extends. [Exits: south west] You flee from combat! You lost 10 exp. <100%hp 100%mn 99%mv> drink 5.bladder You drink ale from a bladder. Your thirst is quenched. <100%hp 100%mn 99%mv> drink 5.bladder You drink ale from a bladder. Your thirst is quenched. You feel drunk. <100%hp 100%mn 99%mv> w Training Room A mat is set out on the floor, and the walls look matted for safety. Hanging from the ceiling above is a chain and a wrought iron circle containing lit torches, the flames of which brighten the room. There is a door to the east. [Exits: east] [Yours] A first year hand-to-hand combat student challenges you to a duel. <100%hp 100%mn 98%mv> kill student Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student has a few scratches. (87%) <100%hp 100%mn 98%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (86%) <100%hp 100%mn 98%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (86%) <100%hp 100%mn 98%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (86%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You lean to the right and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student has a few scratches. (86%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (86%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You drop, roll backward, and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student has a few scratches. (86%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. You duck and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (86%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (86%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (85%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has a few scratches. (85%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student has a few scratches. (85%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You lean to the left and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student has some small wounds. (84%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (84%) <98%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (84%) <98%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (84%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (83%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (83%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (83%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student has some small wounds. (82%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (82%) <97%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (81%) <97%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You scramble backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student has some small wounds. (81%) <97%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (81%) <97%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (81%) <97%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (80%) <97%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (80%) <96%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (80%) <96%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (80%) <96%hp 100%mn 100%mv> dirt Your kicked dirt grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student is blinded by the dirt in his eyes! A first year hand-to-hand combat student has some small wounds. (79%) <96%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (79%) <95%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (79%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student has some small wounds. (79%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student has some small wounds. (78%) <96%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (78%) <96%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (78%) <96%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (78%) <96%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (77%) <96%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (77%) <96%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You lean back and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student has some small wounds. (76%) <96%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (76%) <96%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (76%) <96%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You learn from your mistakes, and your dodge skill improves. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student has some small wounds. (76%) <95%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (75%) <95%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (75%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (75%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student has some small wounds. (75%) <98%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. You scramble backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (74%) <98%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (74%) <97%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (74%) <97%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (73%) <97%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (73%) <97%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (73%) <97%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (73%) <97%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. You duck and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (72%) <97%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (72%) <97%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (72%) <97%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You drop, roll backward, and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student has some small wounds. (71%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (71%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. You lean to the left and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (71%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (71%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (70%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (70%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (70%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (70%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (70%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (70%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some small wounds. (70%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (69%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (69%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You hop backward and dodge a first year hand-to-hand combat student's punch. You have become better at dodge! A first year hand-to-hand combat student has some nasty cuts. (69%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (69%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (69%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (68%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (68%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You lean to the left and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student has some nasty cuts. (68%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (68%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (68%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (67%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (67%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (67%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (67%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (67%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. You lean to the right and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (66%) <98%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (66%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (66%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You scramble backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student has some nasty cuts. (66%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (66%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (66%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (66%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. You lean to the left and dodge a first year hand-to-hand combat student's punch. You duck and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student has some nasty cuts. (65%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (65%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (64%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student has some nasty cuts. (64%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (64%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (64%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. You hop backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (64%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (63%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (63%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (63%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (63%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (62%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You lean to the left and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student has some nasty cuts. (62%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You scramble backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student has some nasty cuts. (61%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. You lean back and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (61%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. You lean back and dodge a first year hand-to-hand combat student's punch. You duck and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student has some nasty cuts. (61%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (61%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (61%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (61%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (61%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (60%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (60%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (60%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (59%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. You lean back and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (59%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (59%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. You scramble backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (59%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. You lean to the right and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (58%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student has some nasty cuts. (58%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (58%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (58%) <98%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. You duck and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student has some nasty cuts. (58%) <97%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (57%) <97%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (57%) <97%hp 100%mn 100%mv> You are sober. A first year hand-to-hand combat student has some nasty cuts. (57%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (57%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (57%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (56%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You hop backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student has some nasty cuts. (56%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (56%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (55%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (55%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. You duck and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (55%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student has some nasty cuts. (55%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. You lean back and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (54%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You lean back and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student is bleeding profusely. (54%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (54%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (54%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. You are sober. A first year hand-to-hand combat student is bleeding profusely. (53%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (53%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. You lean to the right and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (53%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (53%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (53%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (53%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (52%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (52%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (52%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You duck and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (51%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (51%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (51%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (51%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (51%) <100%hp 100%mn 100%mv> You are sober. A first year hand-to-hand combat student is bleeding profusely. (51%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (50%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (50%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (50%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (50%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. You hop backward and dodge a first year hand-to-hand combat student's punch. You scramble backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student is bleeding profusely. (50%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. You lean to the left and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (49%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (49%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (49%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (49%) <99%hp 100%mn 100%mv> dirt Your kicked dirt misses a first year hand-to-hand combat student. Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (48%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (48%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (48%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (48%) <99%hp 100%mn 100%mv> sk Your list of skills: Level 1: dagger 81% mace 1% spear 1% sword 1% whip 1% evaluation 100% backstab 76% dodge  81% hide 85% scrolls 1% staves 1% recall 75% Level 3: dirt kicking 79% Level 4: sneak 75% Level 5: trip 78% Level 6: peek 75% steal 75% Level 7: hand to hand 75% Level 8: haggle 55% Level 10: shapeshift n/a envenom n/a Level 11: parry n/a pick lock n/a Level 12: second attack n/a fast healing n/a Level 13: lash n/a Level 14: shield block n/a circle stab n/a kick n/a Level 15: detect hidden n/a Level 16: plant n/a Level 17: disarm n/a meditation n/a Level 20: enhanced damage n/a [Hit Return to continue] You are sober. [Hit Return to continue] Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. [Hit Return to continue] Level 21: blackjack n/a Level 25: dual wield n/a third attack n/a spy n/a Level 27: escape n/a Level 28: downstrike n/a Level 30: advanced hide n/a Level 32: dual backstab n/a Level 34: cower n/a Level 35: advanced daggers n/a Level 40: academia n/a Level 42: expert hide n/a Level 45: expert daggers n/a A first year hand-to-hand combat student is bleeding profusely. (47%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (47%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. You lean to the right and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (47%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You lean back and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student is bleeding profusely. (47%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (47%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (47%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. You lean back and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (46%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (46%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (46%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (45%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (45%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (44%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. You scramble backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (44%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. You are sober. A first year hand-to-hand combat student is bleeding profusely. (44%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (43%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (43%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (43%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (43%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (43%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (43%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (42%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. You lean back and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (42%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. You duck and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (42%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (42%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student is bleeding profusely. (42%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (41%) <98%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (41%) <98%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (41%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (41%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (41%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (41%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. You lean to the right and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (40%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student is bleeding profusely. (40%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (40%) <98%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (40%) <98%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student is bleeding profusely. (40%) <97%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (40%) <96%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (40%) <96%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is bleeding profusely. (40%) <96%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (39%) <96%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (39%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (39%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (39%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (38%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. You scramble backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student is spurting blood. (38%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (38%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (37%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (37%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student is spurting blood. (37%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (37%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (36%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. You scramble backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (36%) <98%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. You lean to the right and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (36%) <98%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (36%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (35%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (35%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (35%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. You drop, roll backward, and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student is spurting blood. (35%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (34%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (34%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (34%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (33%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (33%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You lean to the right and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student is spurting blood. (33%) <98%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (33%) <98%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (33%) <98%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (33%) <98%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You drop, roll backward, and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student is spurting blood. (33%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (33%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. You duck and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (32%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (32%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. You lean to the left and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (32%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You lean to the right and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student is spurting blood. (32%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (32%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (32%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (31%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (31%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (31%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (30%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (30%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (30%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (30%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (30%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (30%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (29%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (29%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (29%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (29%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (28%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student is spurting blood. (28%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (28%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You drop, roll backward, and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student is spurting blood. (28%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (28%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You lean to the right and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student is spurting blood. (27%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (27%) <100%hp 100%mn 100%mv> You have become better at hand to hand! Your punch grazes a first year hand-to-hand combat student. You duck and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (27%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (27%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You duck and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student is spurting blood. (26%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (26%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (26%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student is spurting blood. (26%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (25%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (25%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (25%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (25%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (24%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (24%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (24%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (24%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (23%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (23%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (23%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. You scramble backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (22%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (22%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (22%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (22%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (21%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (21%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. You drop, roll backward, and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student is spurting blood. (21%) <98%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student is spurting blood. (21%) <97%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (21%) <100%hp 100%mn 100%mv> dirt Your kicked dirt misses a first year hand-to-hand combat student. A first year hand-to-hand combat student is spurting blood. (21%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (21%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (20%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (20%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (20%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student is spurting blood. (20%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is spurting blood. (20%) <97%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (19%) <96%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (19%) <96%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (19%) <96%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (18%) <96%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (18%) <96%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (18%) <96%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (18%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student is in pretty bad shape. (17%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. You duck and dodge a first year hand-to-hand combat student's punch. You lean back and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student is in pretty bad shape. (17%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (17%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (16%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (16%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (16%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (16%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (15%) <98%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (15%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. You hop backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (15%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (15%) <98%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (15%) <98%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (15%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (14%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student is in pretty bad shape. (14%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (14%) <98%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You drop, roll backward, and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student is in pretty bad shape. (13%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. You scramble backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (13%) <98%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (13%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You duck and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student is in pretty bad shape. (13%) <98%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (13%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (12%) <98%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (12%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (12%) <98%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (12%) <98%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You scramble backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student is in pretty bad shape. (12%) <98%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (12%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student is in pretty bad shape. (11%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (11%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (11%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (11%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (10%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (10%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (10%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. You hop backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (10%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (10%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (9%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (9%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (9%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (9%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You lean to the left and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student is in pretty bad shape. (9%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (8%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (8%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (8%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (8%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (8%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (7%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (7%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (7%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (7%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (6%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (6%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (6%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You lean back and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student is in pretty bad shape. (6%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (6%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (5%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (5%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (5%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You lean back and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student is in pretty bad shape. (5%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (4%) <100%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (4%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (4%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (3%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (3%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (3%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (3%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (3%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (3%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (2%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. You scramble backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (2%) <99%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (2%) <99%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You scramble backward and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student is in pretty bad shape. (1%) <99%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch nicks you. A first year hand-to-hand combat student is in pretty bad shape. (1%) <98%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (1%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (1%) <98%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (1%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is in pretty bad shape. (1%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. You duck and dodge a first year hand-to-hand combat student's punch. A first year hand-to-hand combat student is nearly dead. (0%) <98%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is nearly dead. (0%) <98%hp 100%mn 100%mv> Your punch grazes a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. You are hungry. A first year hand-to-hand combat student is nearly dead. (0%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is nearly dead. (0%) <100%hp 100%mn 100%mv> Your punch misses a first year hand-to-hand combat student. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student's punch misses you. A first year hand-to-hand combat student is nearly dead. (0%) <100%hp 100%mn 100%mv> Your punch scratches a first year hand-to-hand combat student. A first year hand-to-hand combat student is DEAD!! You receive 4 experience points. A first year hand-to-hand combat student's severed head plops on the ground. <100%hp 100%mn 100%mv> l Training Room A mat is set out on the floor, and the walls look matted for safety. Hanging from the ceiling above is a chain and a wrought iron circle containing lit torches, the flames of which brighten the room. There is a door to the east. [Exits: none] The corpse of a first year hand-to-hand combat student is lying here. The severed head of a first year hand-to-hand combat student is lying here. <100%hp 100%mn 100%mv> 1 You get 104 silver coins and 1 gold coins from the corpse of a first year hand-to-hand combat student. <100%hp 100%mn 100%mv> 2 The gods give you 3 silver coins for your sacrifice. <100%hp 100%mn 100%mv> l Training Room A mat is set out on the floor, and the walls look matted for safety. Hanging from the ceiling above is a chain and a wrought iron circle containing lit torches, the flames of which brighten the room. There is a door to the east. [Exits: none] The severed head of a first year hand-to-hand combat student is lying here. <100%hp 100%mn 100%mv> open w I see no door w here. <100%hp 100%mn 100%mv> open e Ok. <100%hp 100%mn 100%mv> e Hallway Emerald green carpet extends from wall to wall. On the east and west walls are doors. To the north is a door leading to the entrance, to the south the hallway extends. [Exits: south west] <100%hp 100%mn 99%mv> open e Ok. <100%hp 100%mn 99%mv> e Training Room Torches on stands in each corner give off light. A mat on the floor, and mats against the walls, ensure a little safety in this room. There is a door to the west. [Exits: west] A second year hand-to-hand student invites you to spar with him. <100%hp 100%mn 98%mv> close w Ok. <100%hp 100%mn 98%mv> sc You are Traz the Sharper. Level 9, 15 years old (7 hours). You are young. You joined Dark Mists 4 days, 20 hours, 17 minutes, and 41 seconds ago. Race: changeling Sex: male Class: thief You have 100% hit, 100% mana, 98% movement. You have 6 practices, 0 training sessions, and 0 fate points. You are carrying 21/39 items with weight 126/260 pounds. Str: 15(??) Int: 17(??) Wis: 21(??) Dex: 20(??) Con: 12(??) You have scored 22540 exp, and have 10 gold and 5047 silver coins. You need 4028 exp to level. Wimpy set to 0% hit points. Hometown is Glyndane. You are standing. You are hopelessly vulnerable to piercing. You are hopelessly vulnerable to bashing. You are hopelessly vulnerable to slashing. You are hopelessly vulnerable to magic. You are neutral, and impulsively inclined. You are currently NOT participating in PK. You have requested no immortal role-play interaction. You are not affected by anything. <100%hp 100%mn 98%mv> You are hungry. <100%hp 100%mn 100%mv> get bread bag You get a warm loaf of bread from a bag. <100%hp 100%mn 100%mv> eat bread You eat a warm loaf of bread. You are no longer hungry. <100%hp 100%mn 100%mv> exam bag A small bag. A bag holds: (18) a warm loaf of bread <100%hp 100%mn 100%mv> get bread bag You get a warm loaf of bread from a bag. <100%hp 100%mn 100%mv> eat bread You eat a warm loaf of bread. You are full. <100%hp 100%mn 100%mv> drink 4.bladder You drink ale from a bladder. Your thirst is quenched. <100%hp 100%mn 100%mv> drink 3 4.bladder You drink ale from a bladder. Your thirst is quenched. <100%hp 100%mn 100%mv> di rink 3 4.bladder You drink ale from a bladder. Your thirst is quenched. You feel drunk. <100%hp 100%mn 100%mv> l Training Room Torches on stands in each corner give off light. A mat on the floor, and mats against the walls, ensure a little safety in this room. There is a door to the west. [Exits: none] A second year hand-to-hand student invites you to spar with him. <100%hp 100%mn 100%mv> kill student You claim a second year hand-to-hand combat student. Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student has a few scratches. (99%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (99%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (99%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. You duck and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student has a few scratches. (98%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (98%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (98%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (98%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (97%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (97%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has a few scratches. (97%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (97%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student has a few scratches. (97%) <98%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student has a few scratches. (97%) <97%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (97%) <97%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You hop backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has a few scratches. (96%) <97%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (97%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (96%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. You hop backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has a few scratches. (96%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (96%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student has a few scratches. (96%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. You lean to the left and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (95%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (95%) <97%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (95%) <97%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (94%) <97%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (94%) <97%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (94%) <96%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student has a few scratches. (94%) <96%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. You lean to the left and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (94%) <96%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (94%) <96%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (94%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (94%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (93%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student has a few scratches. (93%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student has a few scratches. (93%) <97%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (93%) <97%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (92%) <97%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. You lean to the right and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (92%) <97%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (92%) <97%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (92%) <97%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (92%) <97%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (92%) <97%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (91%) <97%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (91%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (91%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (91%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (91%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has a few scratches. (91%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (90%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (90%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (90%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (90%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You lean to the left and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has a few scratches. (89%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has a few scratches. (89%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (89%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (89%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. You lean to the right and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (89%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. You lean back and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (89%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (89%) <100%hp 100%mn 100%mv> w Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (88%) <99%hp 100%mn 100%mv> o You have 10 gold, 5047 silver, and 22540 experience (4028 exp to level). A second year hand-to-hand combat student has a few scratches. (88%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has a few scratches. (88%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (87%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (87%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has a few scratches. (87%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (87%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. You lean to the left and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (86%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (86%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You drop, roll backward, and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has a few scratches. (86%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student has a few scratches. (86%) <98%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (86%) <98%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (85%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (85%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (85%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has a few scratches. (85%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (84%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (84%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (84%) <96%hp 100%mn 100%mv> sc You are Traz the Sharper. Level 9, 15 years old (7 hours). You are young. You joined Dark Mists 4 days, 20 hours, 22 minutes, and 25 seconds ago. Race: changeling Sex: male Class: thief You have 96% hit, 100% mana, 100% movement. You have 6 practices, 0 training sessions, and 0 fate points. You are carrying 21/39 items with weight 124/260 pounds. Str: 15(??) Int: 17(??) Wis: 21(??) Dex: 20(??) Con: 12(??) You have scored 22540 exp, and have 10 gold and 5047 silver coins. You need 4028 exp to level. Wimpy set to 0% hit points. Hometown is Glyndane. You are fighting. You are hopelessly vulnerable to piercing. You are hopelessly vulnerable to bashing. You are hopelessly vulnerable to slashing. You are hopelessly vulnerable to magic. You are neutral, and impulsively inclined. You are currently NOT participating in PK. You have requested no immortal role-play interaction. You are not affected by anything. Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (83%) <96%hp 100%mn 100%mv> sk Your list of skills: Level 1: dagger 81% mace 1% spear 1% sword 1% whip 1% evaluation 100% backstab 76% dodge 81% hide 85% scrolls 1% staves 1% recall 75% Level 3: dirt kicking 79% Level 4: sneak 75% Level 5: trip 78% Level 6: peek 75% steal 75% Level 7: hand to hand  76% Level 8: haggle 55% Level 10: shapeshift n/a envenom n/a Level 11: parry n/a pick lock n/a Level 12: second attack n/a fast healing n/a Level 13: lash n/a Level 14: shield block n/a circle stab n/a kick n/a Level 15: detect hidden n/a Level 16: plant n/a Level 17: disarm n/a meditation n/a Level 20: enhanced damage n/a [Hit Return to continue] Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. [Hit Return to continue] Level 21: blackjack n/a Level 25: dual wield n/a third attack n/a spy n/a Level 27: escape n/a Level 28: downstrike n/a Level 30: advanced hide n/a Level 32: dual backstab n/a Level 34: cower n/a Level 35: advanced daggers n/a Level 40: academia n/a Level 42: expert hide n/a Level 45: expert daggers n/a A second year hand-to-hand combat student has some small wounds. (83%) <96%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (83%) <96%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (82%) <96%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (82%) <96%hp 100%mn 100%mv> You have become better at hand to hand! Your punch grazes a second year hand-to-hand combat student. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (82%) <96%hp 100%mn 100%mv> You are sober. A second year hand-to-hand combat student has some small wounds. (82%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (82%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. You duck and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (81%) <100%hp 100%mn 100%mv> l Training Room Torches on stands in each corner give off light. A mat on the floor, and mats against the walls, ensure a little safety in this room. There is a door to the west. [Exits: none] [Yours] a second year hand-to-hand combat student is here, fighting YOU! A second year hand-to-hand combat student has some small wounds. (81%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You hop backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has some small wounds. (81%) <100%hp 100%mn 100%mv> open Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (81%) <100%hp 100%mn 100%mv> w Ok. A second year hand-to-hand combat student has some small wounds. (81%) <100%hp 100%mn 100%mv> flee w You choose a direction at random and begin to run... Hallway Emerald green carpet extends from wall to wall. On the east and west walls are doors. To the north is a door leading to the entrance, to the south the hallway extends. [Exits: east south] You flee from combat! You lost 10 exp. <100%hp 100%mn 99%mv> drin  k 6.  4.bladder It is already empty. <100%hp 100%mn 99%mv> drink 6.bladder You drink ale from a bladder. Your thirst is quenched. <100%hp 100%mn 99%mv> b drink 5 6.bladder You drink ale from a bladder. Your thirst is quenched. You feel drunk. <100%hp 100%mn 99%mv> w The door is closed. <100%hp 100%mn 99%mv> e Training Room Torches on stands in each corner give off light. A mat on the floor, and mats against the walls, ensure a little safety in this room. There is a door to the west. [Exits: west] [Yours] A second year hand-to-hand student invites you to spar with him. <100%hp 100%mn 98%mv> clse w Huh? <100%hp 100%mn 98%mv> s close w Ok. <100%hp 100%mn 98%mv> l Training Room Torches on stands in each corner give off light. A mat on the floor, and mats against the walls, ensure a little safety in this room. There is a door to the west. [Exits: none] [Yours] A second year hand-to-hand student invites you to spar with him. <100%hp 100%mn 98%mv> kill student Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student has some small wounds. (81%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. You drop, roll backward, and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (80%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (80%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (80%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (80%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (80%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (80%) <99%hp 100%mn 100%mv> You have become better at hand to hand! Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (79%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (79%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (79%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. You lean back and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (79%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (78%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (78%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (78%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. You drop, roll backward, and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (78%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. You lean back and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (78%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (78%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (78%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. You scramble backward and dodge a second year hand-to-hand combat student's punch. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has some small wounds. (77%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (77%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student has some small wounds. (77%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (77%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (77%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student has some small wounds. (76%) <98%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (76%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (76%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (76%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (76%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (75%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (75%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (75%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (74%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You duck and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has some small wounds. (74%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (74%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (74%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (74%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (74%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (74%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (74%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (74%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. You lean to the right and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (73%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (73%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. You hop backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student has some small wounds. (73%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (73%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student has some small wounds. (73%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You lean to the right and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has some small wounds. (72%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (72%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (72%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (71%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. You lean to the right and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (71%) <98%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (71%) <98%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (71%) <97%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You drop, roll backward, and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has some small wounds. (71%) <97%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. You duck and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (70%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student has some small wounds. (70%) <98%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (70%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (70%) <98%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some small wounds. (70%) <98%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (69%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (69%) <98%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (69%) <98%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (69%) <98%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You hop backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has some nasty cuts. (69%) <98%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (69%) <98%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. You duck and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (68%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student has some nasty cuts. (68%) <97%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (68%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You duck and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has some nasty cuts. (68%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (68%) <99%hp 100%mn 100%mv> who [ Mino ] Kyralos the Master of War [ 9 Chnge Thi] (PK) Traz the Sharper [ Dwarf ] [Helper] Laramel Boltbellows the Barbarian Hero, Taskmaster of Ancient [ Mino ] [Helper] Latharl the Fist of God Players found: 4 A second year hand-to-hand combat student has some nasty cuts. (68%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (68%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (67%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (67%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (67%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (67%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (67%) <98%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has some nasty cuts. (67%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (66%) <97%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. You drop, roll backward, and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (66%) <97%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (66%) <97%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (66%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (66%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (66%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. You lean to the left and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (66%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (66%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (66%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. You lean to the left and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has some nasty cuts. (65%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (65%) <98%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (65%) <98%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (65%) <97%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (64%) <97%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. You lean back and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (64%) <97%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (64%) <97%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (64%) <97%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (64%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (63%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (63%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (63%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (63%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (62%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (62%) <98%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (62%) <98%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (62%) <98%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. You lean back and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (62%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (62%) <98%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (62%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (62%) <98%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (62%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (62%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (61%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (61%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (61%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. You lean to the left and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has some nasty cuts. (60%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (60%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You lean back and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has some nasty cuts. (60%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (60%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (59%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (59%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (59%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (58%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. You are sober. A second year hand-to-hand combat student has some nasty cuts. (59%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (59%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (58%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (58%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student has some nasty cuts. (58%) <97%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (58%) <97%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (57%) <97%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You lean back and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has some nasty cuts. (57%) <97%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You lean back and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has some nasty cuts. (57%) <97%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You lean back and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student has some nasty cuts. (57%) <97%hp 100%mn 100%mv> Your punch nicks a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student has some nasty cuts. (57%) <96%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (57%) <96%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (56%) <96%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (56%) <96%hp 100%mn 100%mv> You are sober. A second year hand-to-hand combat student has some nasty cuts. (56%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (56%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (56%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (56%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (55%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. You lean to the left and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (55%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You drop, roll backward, and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (55%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student has some nasty cuts. (55%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (54%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student is bleeding profusely. (54%) <98%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You lean to the left and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student is bleeding profusely. (54%) <98%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (54%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (53%) <98%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (53%) <98%hp 100%mn 100%mv> You are sober. A second year hand-to-hand combat student is bleeding profusely. (54%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student is bleeding profusely. (54%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You lean back and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (54%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (53%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. You lean back and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (53%) <98%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (53%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (52%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (52%) <98%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (52%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (52%) <98%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (51%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student is bleeding profusely. (51%) <98%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (51%) <97%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (51%) <97%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. You are sober. A second year hand-to-hand combat student is bleeding profusely. (51%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (51%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (51%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. You hop backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (50%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (50%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (50%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (50%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student is bleeding profusely. (50%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (49%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student is bleeding profusely. (49%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (49%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (48%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (48%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (48%) <98%hp 100%mn 100%mv> You are sober. A second year hand-to-hand combat student is bleeding profusely. (48%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student is bleeding profusely. (48%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (48%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (47%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (47%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student is bleeding profusely. (47%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (47%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (46%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (46%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. You lean back and dodge a second year hand-to-hand combat student's punch. You lean to the left and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student is bleeding profusely. (46%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (45%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. You lean back and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (45%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (45%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (45%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (45%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (45%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (44%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (44%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (44%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student is bleeding profusely. (44%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (43%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (43%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (43%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (43%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student is bleeding profusely. (43%) <99%hp 100%mn 100%mv> Your punch nicks a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student is bleeding profusely. (42%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (42%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student is bleeding profusely. (42%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (41%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (41%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (41%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (41%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. You scramble backward and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (40%) <99%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (40%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (40%) <99%hp 100%mn 100%mv> Your punch nicks a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is bleeding profusely. (40%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is spurting blood. (39%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is spurting blood. (39%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. You duck and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is spurting blood. (39%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is spurting blood. (39%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is spurting blood. (39%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is spurting blood. (39%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is spurting blood. (39%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is spurting blood. (39%) <100%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is spurting blood. (39%) <100%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is spurting blood. (38%) <100%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student is spurting blood. (38%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is spurting blood. (38%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. You lean back and dodge a second year hand-to-hand combat student's punch. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is spurting blood. (38%) <99%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is spurting blood. (38%) <99%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch nicks you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is spurting blood. (38%) <98%hp 100%mn 100%mv> Your punch scratches a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is spurting blood. (37%) <98%hp 100%mn 100%mv> Your punch grazes a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is spurting blood. (37%) <98%hp 100%mn 100%mv> Your punch misses a second year hand-to-hand combat student. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student's punch misses you. A second year hand-to-hand combat student is spurting blood. (37%) <98%hp 100%mn 100%mv> You disappear into the void. Alas, all good things must come to an end. Connection closed by foreign host. bash-3.2$ telnetssh zeptar@miku.freeshell.org telnet telnet> open (to) darkmists.org 2222 Trying 24.217.21.230... Connected to darkmists.org. Escape character is '^]'. _/ , . , -' ) ( \-------.,') (\_________________________ , ,-/ | /\_) ) \/ ,' _.----------------------,\ ,', /, | / >--. ,) / /\\ / , //|,' /' '\--'\\) /,'##\\ ` ` , / , //#|| ,' (.--^( `') //#####\\ \ ( , //##||,___,-' (___\\ '^^^' //#######\\ , \ //###||--.__ ( \`^--) _____.-'/#########\\ ` >'/####||, ( \|_(\-' ,'###########\\ \, /,'#####|| \ \ / #############\\ (/#######|| \ ) ,'( ####`#####`####\\ , `#######||\ \ ) ,' /_ )################\\ \ ######|| `. `. ,' /( `.\##\#,#\#\,#######\\ , `#####|| (_`. ` .' .' ) `)'############,###\\ ####|| (_ `-v------- ^--v' , ) #################'\\, ####|| ( , _,- / -./ )' `) `###'| ), ,' ' )' ROM Version 2.4 beta ' ; / ,' ,' /,' / / ' / , - --- . Original DikuMUD by \| / ( ,' ' `. Hans Staerfeldt, Katja (' ,' `. " / ,' \ Nyboe, Tom Madsen, ,' \ ,/,' '`) (_ ) Michael Seifert, and / \ , /' , / / Sebastian Hammer . ) , , ' / Based on MERC 2.1 code ) , / by Hatchet, Furey, and . ' `| ,' / Kahn ' | / ,' |\ | < ______,---' ROM 2.4 copyright (c) ` \ ',' ( 1993-1996 Russ Taylor \ ' /(____ ,`-._,-. `. / `._, )---) Welcome to Dark Mists `-------'\ `/ \ (darkmists.org port 2222) Implementor: Xyza, The One True Spell, Goddess of Magic and Wisdom (xyza@darkmists.org) Welcome to the Dark Mists, a medieval fantasy role-playing and PK MUD! Please choose a good name for role-playing. Do not string two names together (SunStarer), use names with multiple capitalization (McNeil), use famous names (Bilbo, Megaman), or string together common words (Dragonslayer, Goddess, Killyouall). DM is anti-multicharring; please do not play with more than one session. By what name do you wish to be known? Traz Password: XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XX XX XX Hear Ye, Hear Ye! Citizens of Thera pay heed. These are the standing XX XX notices of the land as of 5 September 2010: XX XX XX XX o HELP MULTICHAR has been updated! Read! XX XX XX XX o If you are new to Dark Mists, please use the following commands to XX XX get accustomed to the way the game is run: XX XX XX XX help newbie XX XX help rules XX XX help multichar XX XX XX XX o Visit the Official Dark Mists WebPage at http://www.darkmists.org XX XX XX XX o Use the 'forum' command to register for the Offical Dark Mists Forum XX XX at http://www.darkmists.org/forum XX XX XX XX o Updated maps of major cities are now located on the forum as well. XX XX XX XX o PLEASE NOTE: We do not tolerate racism or discrimination here. XX XX XX [Hit Return to continue] XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Welcome to Dark Mists. Please do not feed the mobiles. Training Room Torches on stands in each corner give off light. A mat on the floor, and mats against the walls, ensure a little safety in this room. There is a door to the west. [Exits: none] [Yours] A second year hand-to-hand student invites you to spar with him. You have no unread notes. <100%hp 100%mn 100%mv> l Training Room Torches on stands in each corner give off light. A mat on the floor, and mats against the walls, ensure a little safety in this room. There is a door to the west. [Exits: none] [Yours] A second year hand-to-hand student invites you to spar with him. <100%hp 100%mn 100%mv> sk Your list of skills: Level 1: dagger 81% mace 1% spear 1% sword 1% whip 1% evaluation 100% backstab 76% dodge 81% hide 85% scrolls 1% staves 1% recall 75% Level 3: dirt kicking 79% Level 4: sneak 75% Level 5: trip 78% Level 6: peek 75% steal 75% Level 7: hand to hand  78% Level 8: haggle 55% Level 10: shapeshift n/a envenom n/a Level 11: parry n/a pick lock n/a Level 12: second attack n/a fast healing n/a Level 13: lash n/a Level 14: shield block n/a circle stab n/a kick n/a Level 15: detect hidden n/a Level 16: plant n/a Level 17: disarm n/a meditation n/a Level 20: enhanced damage n/a [Hit Return to continue] Level 21: blackjack n/a Level 25: dual wield n/a third attack n/a spy n/a Level 27: escape n/a Level 28: downstrike n/a Level 30: advanced hide n/a Level 32: dual backstab n/a Level 34: cower n/a Level 35: advanced daggers n/a Level 40: academia n/a Level 42: expert hide n/a Level 45: expert daggers n/a <100%hp 100%mn 100%mv> who [ Ilthd ] Mauvais the Magus [ 9 Chnge Thi] (PK) Traz the Sharper [ Mino ] Kyralos the Master of War [ Dwarf ] [Helper] Laramel Boltbellows the Barbarian Hero, Taskmaster of Ancient [ Mino ] [Helper] Latharl the Fist of God [ Grif ] [Helper] Kokopele the Monk Hero Players found: 6 <100%hp 100%mn 100%mv> recall Temple of Balance Donation Room A donation pit in the southeast corner is the focus of many in this room. Above the pit, on the rock wall to the south, is a sign. [Exits: north west] A pit for sacrifices is here. A large cockroach scuttles across the ground. A huge cityguard walks along the streets, watching for trouble. <100%hp 100%mn 50%mv> w Entrance to the Seminary With entrances facing both the pit room and the road, this room is well-aired. The floor is of light wood, scuffed badly but kept clean by young students of the cloth. The Seminary itself is to the north. A plain bench against the south wall invites the weary traveller to rest a little. [Exits: north east west] <100%hp 100%mn 48%mv> w Bridge Street You are standing on Bridge Street, a dirty cobblestone road which runs north-south through the city. From the south come noises from Market Square. To the west you see a plain building with a sign over the open entrance. To the east is a building with more decorative stone work, above its open entrance a silver plaque. [Exits: north east south west] <100%hp 100%mn 47%mv> n Bridge Street You are standing on Bridge Street, a grime-covered cobblestone road which runs north-south through the city. From the south come noises from Market Square. To the east and west are walls to buildings whose entrances do not face this street. [Exits: north south] <100%hp 100%mn 45%mv> n Winter Square You are standing at the intersection of Bridge Street and Winter Road. The street intersection is busy here, but the real noise comes from farther to the south at Market Square. The cobblestones beneath your feet are dirty, with hard-packed dirt and grime between the stones. In the back of your mind you realize that this dirt was probably there since before the fall of Arcana. [Exits: north east south west] <100%hp 100%mn 44%mv> n Bridge Street You are standing just north of the intersection of Bridge Street and Winter Square, a noisy place, and yet the noise from farther south at Market Square is still audible. The cobblestones beneath your feet are encrusted with dirt and grime. Beyond to the north the street continues, and to the east and west are buildings, the entrances to which do not open to this street. [Exits: north south] <100%hp 100%mn 43%mv> n Bridge Street You are standing on Bridge Street, a dirty cobblestone road which runs north-south through the city. From the south come faint noises from Market Square. To the north is the great northern gate in the battlements surrounding the city. [Exits: north south] <100%hp 100%mn 41%mv> n Inside the North Gate Just north of where you stand is the North Gate of Glyndane, on either side of which (east-west) are high towers, flying the flags of the city. Beyond them are the battlements, a high stone wall to help fortify the city against invasion. You can access the top of the wall by climbing the stone stair just off to the side of the gate. [Exits: north south up] A young clerical student devoutly practices supplications. <100%hp 100%mn 40%mv> n Outside the North Gate Just south of you is the great northern gate, on either side of which is a tall tower, above which fly the flags of the city. Beyond the towers, running east and west, are the great stone battlements which surround the city and were erected for defense against outside invasion. To the north is a well-worn dirt road. [Exits: north south] <100%hp 100%mn 39%mv> n Dirt path You are traveling on a dirt path which leads north and south. To the south you see tall twin towers and a gate leading to Glyndane, a walled-in city with high hopes of avoiding the fate which hit old Midgaard. [Exits: north south] <100%hp 100%mn 37%mv> n Dirt path You are traveling on a dirt path. To the south, you hear the sounds of construction, the yells of construction workers and overseers. Toward the north is the main road and a lovely grove of trees. [Exits: north south] <100%hp 100%mn 36%mv> n Along the Eastern Road You are traveling down the eastern road between Ethshar and the eastern lands. The road back to Ethshar is west of you while the Eastern Road winds onward to the east. You see a beautiful grove of trees up north, and a dirt path wanders off to the south. [Exits: north east south west] <100%hp 100%mn 35%mv> n At the edge of the grove You are standing at the entrance of a beautiful grove of trees, and your heart is filled with pure, peaceful thoughts. This looks like a safe place to recover from the wounds of adventuring. A faint path through the grove lies to the north, and you can see the eastern road to the south. [Exits: north south] An elder druidess stands here, watching the local fauna and feeding rabbits. <100%hp 100%mn 33%mv> n Inside the grove As you walk among the stately oaks of this grove, you feel at peace and in harmony with this beautiful forest. If only the rest of the lands were so tranquil. The trail turns towards the east, leading into the secluded trees of the druids' holy grove, and a path back to the eastern road lies south. A large pile of dirt rises from the center of the knoll here, leading into musty subterranean depths. [Exits: east south down] <100%hp 100%mn 30%mv> d A Crumbling Tunnel This tunnel seems to have been clawed straight into the ground by a strong force of many, many workers. A ladder made of flimsy wood provides passage downward into the torch-lit depths. The tunnels below smell of moist earth, and the mutterings of some type of creature echo upward. A large plaque is present in between the rungs of the wooden ladder. [Exits: up down] <100%hp 100%mn 27%mv> d A Crumbling Tunnel As the tunnel delves deeper into the ground, the temperature drastically cools. A breeze funnels down from the surface above, further lowering the temperature of the earthen pathway. The flimsy ladder of wood continues to provide a way up or down. [Exits: up down] <100%hp 100%mn 24%mv> d Before a Landing Just below lies a soft patch of muddy earth. Claw-like footprints are present in the soft earth, which often receives rain from the surface. A burnt-out torch lies in a scone on the northern wall below. The wooden ladder gives out about four feet from the bottom of the shaft. [Exits: up down] <100%hp 100%mn 20%mv> d A Muddy Landing The squishy mud here holds countless imprints of clawed feet, along with a few booted ones. The tunnels are well lit, as burning scones line the walls at an interval of every twenty feet. Though the tunnels appear sturdy, refuse and discarded items lie about, all but hiding the foundation and supports. [Exits: south up] <100%hp 100%mn 17%mv> s The Kobold Tunnels All manner of refuse lines the floor and sides of these tunnels. Ancient discarded weapons, crumbling armor, children's toys, and pieces of wood and stone make up only a fraction of the junk lying about. The kobolds living in these tunnels are obviously avid scavengers. [Exits: north east west] A clumsy kobold with cerulean fur grunts as he attempts to learn weapon technique. <100%hp 100%mn 14%mv> con kobold The cerulean kobold looks just a little tough. The cerulean kobold smiles happily at you. <100%hp 100%mn 14%mv> recall Temple of Balance Donation Room A donation pit in the southeast corner is the focus of many in this room. Above the pit, on the rock wall to the south, is a sign. [Exits: north west] A pit for sacrifices is here. A large cockroach scuttles across the ground. A huge cityguard walks along the streets, watching for trouble. <100%hp 100%mn 12%mv> w Entrance to the Seminary With entrances facing both the pit room and the road, this room is well-aired. The floor is of light wood, scuffed badly but kept clean by young students of the cloth. The Seminary itself is to the north. A plain bench against the south wall invites the weary traveller to rest a little. [Exits: north east west] <100%hp 100%mn 10%mv> n You are not allowed in there. <100%hp 100%mn 10%mv> n You are not allowed in there. <100%hp 100%mn 10%mv> w Bridge Street You are standing on Bridge Street, a dirty cobblestone road which runs north-south through the city. From the south come noises from Market Square. To the west you see a plain building with a sign over the open entrance. To the east is a building with more decorative stone work, above its open entrance a silver plaque. [Exits: north east south west] <100%hp 100%mn 9%mv> n Bridge Street You are standing on Bridge Street, a grime-covered cobblestone road which runs north-south through the city. From the south come noises from Market Square. To the east and west are walls to buildings whose entrances do not face this street. [Exits: north south] <100%hp 100%mn 8%mv> n Winter Square You are standing at the intersection of Bridge Street and Winter Road. The street intersection is busy here, but the real noise comes from farther to the south at Market Square. The cobblestones beneath your feet are dirty, with hard-packed dirt and grime between the stones. In the back of your mind you realize that this dirt was probably there since before the fall of Arcana. [Exits: north east south west] <100%hp 100%mn 6%mv> n e Winter Road You are on Winter Road, a narrow byway of dirty cobblestones running east and west. To the north you see a stately building with an open door and nice carpeting on the floor. There is a sign above the open doorway. To the south is another building, but its entrance does not open to this road. [Exits: north east west] <100%hp 100%mn 5%mv> n First Bank of Thera, Glyndane Branch From the moment you entered this building you knew you were in the presence of rich. The carpet is woven of the finest crimson, gold, and silver threads, with golden tassles lining the edges near the walls. The walls themselves are of dark marble, with brass (or is it gold?) sconces bearing carved candles glowing low but steadily. A triangular window near the ceiling of both the east and west walls lets in light. A finely chiseled marble bench and table in the northeast corner, and a matching one in the northwest corner, hold scrolls and bound vellum. Against the eastern wall is a huge vault, in which it is said that 50% of all the gold in Thera sits. [Exits: south] Your financial advisor is here, waiting to help you invest your gold. <100%hp 100%mn 4%mv> d wo You have 10 gold, 5047 silver, and 22534 experience (4034 exp to level). <100%hp 100%mn 4%mv> deposit 10 gold You deposit 10 gold. Your new balance is 27 gold, 4000 silver. <100%hp 100%mn 4%mv> dr eposit 4000 silver You deposit 4000 silver. Your new balance is 27 gold, 8000 silver. <100%hp 100%mn 4%mv> wo  wo You have 0 gold, 1047 silver, and 22534 experience (4034 exp to level). <100%hp 100%mn 54%mv> s Winter Road You are on Winter Road, a narrow byway of dirty cobblestones running east and west. To the north you see a stately building with an open door and nice carpeting on the floor. There is a sign above the open doorway. To the south is another building, but its entrance does not open to this road. [Exits: north east west] <100%hp 100%mn 53%mv> w Winter Square You are standing at the intersection of Bridge Street and Winter Road. The street intersection is busy here, but the real noise comes from farther to the south at Market Square. The cobblestones beneath your feet are dirty, with hard-packed dirt and grime between the stones. In the back of your mind you realize that this dirt was probably there since before the fall of Arcana. [Exits: north east south west] <100%hp 100%mn 52%mv> s Bridge Street You are standing on Bridge Street, a grime-covered cobblestone road which runs north-south through the city. From the south come noises from Market Square. To the east and west are walls to buildings whose entrances do not face this street. [Exits: north south] <100%hp 100%mn 50%mv> s Bridge Street You are standing on Bridge Street, a dirty cobblestone road which runs north-south through the city. From the south come noises from Market Square. To the west you see a plain building with a sign over the open entrance. To the east is a building with more decorative stone work, above its open entrance a silver plaque. [Exits: north east south west] <100%hp 100%mn 49%mv> s Bridge Street You are standing on Bridge Street, a cobblestone road which runs north-south through the city. Just south is noisy Market Square. To the east is a building with the sign: Pet Shop ----->. To the west is a building bearing a sign: <--- Ye Olde Bakery. [Exits: north south] <100%hp 100%mn 47%mv> s Market Square You are standing in Market Square, a dirty intersection in the cobblestone roadway equidistant from four of the main shops in town. Main Street extends eastward and westward, while Bridge Street stretches on towards the north and south. A stone stair off to the side leads upward. Along the side of the stone stair is a bronze plaque. A tree off to the side bears a news scroll. The weathered parchment is crudely nailed to the trunk of the tree with metallic nails. A second scroll, much newer than the first, is carefully attached to a low limb so as not to harm the tree. [Exits: north east south west up] A young student practices graceful fighting forms. A young thief practices hiding and sneaking in the shadows. The road sweeper keeps the roads clean. A cityguard beats a simple cadence with his front right hoof as you pass by. <100%hp 100%mn 46%mv> <100%hp 100%mn 56%mv> s Bridge Street You are standing on Bridge Street, a cobblestone road which runs north-south through the city. Just north is noisy Market Square. To the east is a building with the sign: General Store ----->. To the west is a building bearing a sign: <--- Fresh Butchered Meats. [Exits: north south] <100%hp 100%mn 55%mv> e s Bridge Street You are standing on Bridge Street, a grimy cobblestone road which runs north-south through the city. From the north you near the noisy bustle of business as usual at Market Square. To the east is a small road. From the west comes the distinctive odor of a stew cooking, and the chirping of birds and other sounds indicative of small woodland creatures. [Exits: north east south west] A large cockroach scuttles across the ground. <100%hp 100%mn 54%mv> e Small Road This small road leads to somewhere that has a dreadful stench. You sense that the really bad stink comes from the south. [Exits: south west] <100%hp 100%mn 52%mv> s The Dump Ewwwww... This place stinks so badly that the gagging reflex is activated. Get away now before you puke all over the place, adding to the stench... On the ground you barely make out a manhole cover, it is so covered with filth. [Exits: north east] <100%hp 100%mn 51%mv> pen d Huh? <100%hp 100%mn 51%mv> d open d Ok. <100%hp 100%mn 51%mv> d Quadruple junction in the dark The smell of garbage is strong here, and the darkness extends in all four cardinal directions. The ceiling is low, and you can touch it with your hand. It feels crowded in here. [Exits: north east south west up] A rat is here, watching you through beady red eyes. A large cockroach scuttles across the ground. A large cockroach scuttles across the ground. A large cockroach scuttles across the ground. <100%hp 100%mn 48%mv> close u Ok. <100%hp 100%mn 48%mv> s A dark passage The dark passage extends north and south. From the north you detect the distinct odor of garbage on the otherwise stale air. The walls seem to close in on you. [Exits: north south] A rat is here, watching you through beady red eyes. <100%hp 100%mn 45%mv> s A dark passage The passage turns here, heading north and east. The air is stale, and it seems the dirty walls are closing in on you. [Exits: north east] <100%hp 100%mn 41%mv> e A dark passage The passage extends east and west. From the north you hear low voices. Looking north you see light, but for some reason it does not fall out here to aid your vision. The air is stale here, and the walls are dirty and seem to close in on you. [Exits: north east west] A small snake slithers here. <100%hp 100%mn 38%mv> n Hall of Mirrors Mirrors cover the walls and ceiling, and yes, a shiny metal surface reflects as a mirror on the floor, giving you the sense that this room is larger than it is. You are forced to look at yourself and others in the room, a feeling that you find somewhat uncomfortable. In the center of the room, hanging from the ceiling, is a ring of iron which holds four lit torches, balanced. The light reflects back and forth, lighting everything. [Exits: north east south west up down] <100%hp 100%mn 36%mv> e Thieves' Underground Candlelight brightens the place, giving an almost festive appearance. Rich tapestries line the walls, a carpet of gold and crimson covers the floor. In one corner, a card game is underway. In another, members of the guild are shooting dice. [Exits: west] A spigotted keg in the corner dispenses ale. (Chromatic Aura) The guildmaster is training young ones in the art of stealing without being seen. Thief guildmaster tells you, 'Greetings, Traz. Have you retrieved any of the pages of the Ancient Book of Warfare?' <100%hp 100%mn 35%mv> You disappear into the void. Alas, all good things must come to an end. Connection closed by foreign host. bash-3.2$ telnet telnet> open (to) darkmists.org 2222 Trying 24.217.21.230... Connected to darkmists.org. Escape character is '^]'. _/ , . , -' ) ( \-------.,') (\_________________________ , ,-/ | /\_) ) \/ ,' _.----------------------,\ ,', /, | / >--. ,) / /\\ / , //|,' /' '\--'\\) /,'##\\ ` ` , / , //#|| ,' (.--^( `') //#####\\ \ ( , //##||,___,-' (___\\ '^^^' //#######\\ , \ //###||--.__ ( \`^--) _____.-'/#########\\ ` >'/####||, ( \|_(\-' ,'###########\\ \, /,'#####|| \ \ / #############\\ (/#######|| \ ) ,'( ####`#####`####\\ , `#######||\ \ ) ,' /_ )################\\ \ ######|| `. `. ,' /( `.\##\#,#\#\,#######\\ , `#####|| (_`. ` .' .' ) `)'############,###\\ ####|| (_ `-v------- ^--v' , ) #################'\\, ####|| ( , _,- / -./ )' `) `###'| ), ,' ' )' ROM Version 2.4 beta ' ; / ,' ,' /,' / / ' / , - --- . Original DikuMUD by \| / ( ,' ' `. Hans Staerfeldt, Katja (' ,' `. " / ,' \ Nyboe, Tom Madsen, ,' \ ,/,' '`) (_ ) Michael Seifert, and / \ , /' , / / Sebastian Hammer . ) , , ' / Based on MERC 2.1 code ) , / by Hatchet, Furey, and . ' `| ,' / Kahn ' | / ,' |\ | < ______,---' ROM 2.4 copyright (c) ` \ ',' ( 1993-1996 Russ Taylor \ ' /(____ ,`-._,-. `. / `._, )---) Welcome to Dark Mists `-------'\ `/ \ (darkmists.org port 2222) Implementor: Xyza, The One True Spell, Goddess of Magic and Wisdom (xyza@darkmists.org) Welcome to the Dark Mists, a medieval fantasy role-playing and PK MUD! Please choose a good name for role-playing. Do not string two names together (SunStarer), use names with multiple capitalization (McNeil), use famous names (Bilbo, Megaman), or string together common words (Dragonslayer, Goddess, Killyouall). DM is anti-multicharring; please do not play with more than one session. By what name do you wish to be known? Traz Password: XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XX XX XX Hear Ye, Hear Ye! Citizens of Thera pay heed. These are the standing XX XX notices of the land as of 5 September 2010: XX XX XX XX o HELP MULTICHAR has been updated! Read! XX XX XX XX o If you are new to Dark Mists, please use the following commands to XX XX get accustomed to the way the game is run: XX XX XX XX help newbie XX XX help rules XX XX help multichar XX XX XX XX o Visit the Official Dark Mists WebPage at http://www.darkmists.org XX XX XX XX o Use the 'forum' command to register for the Offical Dark Mists Forum XX XX at http://www.darkmists.org/forum XX XX XX XX o Updated maps of major cities are now located on the forum as well. XX XX XX XX o PLEASE NOTE: We do not tolerate racism or discrimination here. XX XX XX [Hit Return to continue] XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Welcome to Dark Mists. Please do not feed the mobiles. Office This is the office of someone who apparently likes weapons. Behind the polished maplewood desk, in a polished rack on the wall, is a huge golden scimitar gleaming in the light from torches on the walls. There is a door to the east. [Exits: none] A young warrior student brandishes a sword. Standing proudly, a tenth year student of hand-to-hand combat invites you to spar with him. A young man tests the balance of his sword. A young warrior student brandishes a sword. You have no unread notes. <48%hp 100%mn 100%mv> sc You are Traz the Sharper. Level 9, 16 years old (8 hours). You are young. You joined Dark Mists 5 days, 2 hours, 2 minutes, and 41 seconds ago. Race: changeling Sex: male Class: thief You have 48% hit, 100% mana, 100% movement. You have 6 practices, 0 training sessions, and 0 fate points. You are carrying 20/39 items with weight 83/260 pounds. Str: 15(??) Int: 17(??) Wis: 21(??) Dex: 20(??) Con: 12(??) You have scored 23415 exp, and have 3 gold and 1354 silver coins. You need 3153 exp to level. Wimpy set to 0% hit points. Hometown is Glyndane. You are standing. You are hopelessly vulnerable to piercing. You are hopelessly vulnerable to bashing. You are hopelessly vulnerable to slashing. You are hopelessly vulnerable to magic. You are neutral, and impulsively inclined. You are currently NOT participating in PK. You have requested no immortal role-play interaction. You are not affected by anything. <48%hp 100%mn 100%mv> wimpy 20 Wimpy set to 20% hit points. <48%hp 100%mn 100%mv> You are sober. <59%hp 100%mn 100%mv> You are sober. <64%hp 100%mn 100%mv> You are sober. <70%hp 100%mn 100%mv> You are sober. <76%hp 100%mn 100%mv> You are sober. <81%hp 100%mn 100%mv> drink bladder You drink ale from a bladder. Your thirst is quenched. <87%hp 100%mn 100%mv> drink bladder It is already empty. <87%hp 100%mn 100%mv> drink 2 You are sober. <92%hp 100%mn 100%mv> .bladder You drink ale from a bladder. Your thirst is quenched. <92%hp 100%mn 100%mv> drink 2.bladder You drink ale from a bladder. Your thirst is quenched. <92%hp 100%mn 100%mv> l drink 2.bladder You drink ale from a bladder. Your thirst is quenched. You feel drunk. <92%hp 100%mn 100%mv> l Office This is the office of someone who apparently likes weapons. Behind the polished maplewood desk, in a polished rack on the wall, is a huge golden scimitar gleaming in the light from torches on the walls. There is a door to the east. [Exits: none] A young warrior student brandishes a sword. Standing proudly, a tenth year student of hand-to-hand combat invites you to spar with him. A young man tests the balance of his sword. A young warrior student brandishes a sword. <92%hp 100%mn 100%mv> back stuf dnet   ent You claim a young warrior student. Your backstab MUTILATES a young warrior student! A young warrior student is spurting blood. (39%) <92%hp 100%mn 100%mv> Your pierce grazes a young warrior student. A young warrior student's slash misses you. You scramble backward and dodge a young warrior student's slash. A young warrior student is spurting blood. (30%) <92%hp 100%mn 100%mv> Your pierce hits a young warrior student. You drop, roll backward, and dodge a young warrior student's slash. A young warrior student's slash grazes you. A young warrior student is in pretty bad shape. (16%) <87%hp 100%mn 100%mv> Your pierce misses a young warrior student. A young warrior student's slash scratches you. A young warrior student's slash misses you. A young warrior student tries to disarm you, but fails. A young warrior student is in pretty bad shape. (16%) <84%hp 100%mn 100%mv> dirt Your kicked dirt misses a young warrior student. A young warrior student is in pretty bad shape. (16%) <84%hp 100%mn 100%mv> Your pierce misses a young warrior student. A young warrior student's slash misses you. A young warrior student is in pretty bad shape. (16%) <84%hp 100%mn 100%mv> dirt Your pierce misses a young warrior student. A young warrior student's slash misses you. A young warrior student's slash misses you. A young warrior student's slash misses you. A young warrior student is in pretty bad shape. (16%) <84%hp 100%mn 100%mv> Your kicked dirt misses a young warrior student. A young warrior student is in pretty bad shape. (16%) <84%hp 100%mn 100%mv> Your pierce scratches a young warrior student. You drop, roll backward, and dodge a young warrior student's slash. You duck and dodge a young warrior student's slash. A young warrior student is in pretty bad shape. (12%) <84%hp 100%mn 100%mv> dirt Your pierce hits a young warrior student. A young warrior student is DEAD!! You receive 155 experience points. You hear a young warrior student's death cry. <84%hp 100%mn 100%mv> 1 But you are not in combat! <84%hp 100%mn 100%mv> You get 73 silver coins from the corpse of a young warrior student. <84%hp 100%mn 100%mv> 2 The gods give you 30 silver coins for your sacrifice. <89%hp 100%mn 100%mv> Cyril tells you, 'Greetings..interested in gaining a few ranks?' <89%hp 100%mn 100%mv> rpl  elp  ply Aye, where to meet? Market Square in Glyndad ne pleasej . You tell Cyril, 'Aye, where to meet? Market Square in Glyndane please.' <95%hp 100%mn 100%mv> Cyril tells you, 'I am in the gym with you..meet me in the stairwell..what rank do you hold?' <95%hp 100%mn 100%mv> sc You are Traz the Sharper. Level 9, 16 years old (9 hours). You are young. You joined Dark Mists 5 days, 2 hours, 9 minutes, and 55 seconds ago. Race: changeling Sex: male Class: thief You have 95% hit, 100% mana, 100% movement. You have 6 practices, 0 training sessions, and 0 fate points. You are carrying 20/39 items with weight 84/260 pounds. Str: 15(??) Int: 17(??) Wis: 21(??) Dex: 20(??) Con: 12(??) You have scored 23570 exp, and have 3 gold and 1457 silver coins. You need 2998 exp to level. Wimpy set to 20% hit points. Hometown is Glyndane. You are drunk. You are standing. You are hopelessly vulnerable to piercing. You are hopelessly vulnerable to bashing. You are hopelessly vulnerable to slashing. You are hopelessly vulnerable to magic. You are neutral, and impulsively inclined. You are currently NOT participating in PK. You have requested no immortal role-play interaction. You are not affected by anything. <95%hp 100%mn 100%mv> i am of th          reply I am of the 8 9th re ank You tell Cyril, 'I am of the 9th rank' <100%hp 100%mn 100%mv> l Office This is the office of someone who apparently likes weapons. Behind the polished maplewood desk, in a polished rack on the wall, is a huge golden scimitar gleaming in the light from torches on the walls. There is a door to the east. [Exits: none] Standing proudly, a tenth year student of hand-to-hand combat invites you to spar with him. A young man tests the balance of his sword. A young warrior student brandishes a sword. <100%hp 100%mn 100%mv> open e Ok. <100%hp 100%mn 100%mv> e Hallway Plush red carpeting extends from wall to wall. To east and west are doors. The hallway extends north. There is a stairwell to the south. [Exits: north south west] <100%hp 100%mn 99%mv> s Stairwell The stair spirals downward. To the north is a hallway with plush red carpet. [Exits: north down] <100%hp 100%mn 98%mv> s Alas, you cannot go that way. <100%hp 100%mn 98%mv> s d Stairwell The stair spirals upward and downward. To the north is a hallway with yellow tile. [Exits: north up down] <100%hp 100%mn 97%mv> d Stairwell The stair spirals upward and downward. To the north is a hallway with purple and red carpeting. [Exits: north up down] <100%hp 100%mn 97%mv> d Stairwell The stair spirals upward. To the north is a hallway with green carpeting. [Exits: north up] <100%hp 100%mn 96%mv> d reply I am on the stari  irwell You tell Cyril, 'I am on the stairwell' <100%hp 100%mn 96%mv> Cyril tells you, 'aye...I am only the 3rd but I will catch up fairly quickly if you don't mind waiting a few moments' <100%hp 100%mn 96%mv> reply aye You tell Cyril, 'aye' <100%hp 100%mn 100%mv> who [ 9 Chnge Thi] (PK) Traz the Sharper [ Draco ] Cyril the White Belt [ Draco ] Heiraxus the Paladin Players found: 3 <100%hp 100%mn 100%mv> l Stairwell The stair spirals upward. To the north is a hallway with green carpeting. [Exits: north up] <100%hp 100%mn 100%mv> Cyril has arrived. <100%hp 100%mn 100%mv> Cyril leaves north. <100%hp 100%mn 100%mv> n Hallway Emerald green carpet extends from wall to wall. On the east and west walls are doors. To the north and south the hallway extends to a stairwell. [Exits: north south west] <100%hp 100%mn 99%mv> You hear something's death cry. <100%hp 100%mn 99%mv> w Training Room The room is dark, the lights of a few candles in sconces on the walls giving off minimum light, enough to see a dark mat on the floor, and mats against the walls. There is a door to the east. [Exits: east] A steaming pile of a young warrior student's entrails is lying here. Cyril the Yellow Belt is here. A young warrior student brandishes his practice weapon clumsily. <100%hp 100%mn 98%mv> follow Cyril's slash grazes a young warrior student. <100%hp 100%mn 98%mv> cyril You now follow Cyril. <100%hp 100%mn 98%mv> A young warrior student's stab misses Cyril. A young warrior student's stab misses Cyril. Cyril's slash grazes a young warrior student. A young warrior student is DEAD!! You hear a young warrior student's death cry. Cyril gets 148 silver coins from the corpse of a young warrior student. Cyril sacrifices the corpse of a young warrior student to the gods. <100%hp 100%mn 98%mv> Cyril looks at you. <100%hp 100%mn 98%mv> l cyril You see nothing special about him. Cyril is bleeding profusely. (40%) Cyril is using: a small torch a leather vest a pewter practice sword You peek at the inventory: a small key a leather practice whip a parchment containing a map map of western Thera map of eastern Thera a light wooden shield a bronze sword <100%hp 100%mn 98%mv> You join Cyril's group. <100%hp 100%mn 100%mv> Cyril leaves east. You follow Cyril. Hallway Emerald green carpet extends from wall to wall. On the east and west walls are doors. To the north and south the hallway extends to a stairwell. [Exits: north south west] Cyril the Yellow Belt is here. <100%hp 100%mn 99%mv> Cyril leaves south. You follow Cyril. Stairwell The stair spirals upward. To the north is a hallway with green carpeting. [Exits: north up] Cyril the Yellow Belt is here. <100%hp 100%mn 98%mv> Cyril leaves up. You follow Cyril. Stairwell The stair spirals upward and downward. To the north is a hallway with purple and red carpeting. [Exits: north up down] Cyril the Yellow Belt is here. <100%hp 100%mn 97%mv> Cyril leaves north. You follow Cyril. Hallway Deep purple and red carpet extends from wall to wall. On the east and west walls are doors. The hallway extends northward. To the south is a stairwell. [Exits: north south west] Cyril the Yellow Belt is here. <100%hp 100%mn 97%mv> Cyril leaves north. You follow Cyril. Hallway Deep purple and red carpet extends from wall to wall. On the east and west walls are doors. To the north and south the hallway extends. [Exits: north south west] Cyril the Yellow Belt is here. <100%hp 100%mn 96%mv> Cyril leaves north. You follow Cyril. Hallway Deep purple and red carpet extends from wall to wall. On the east and west walls are doors. To the south the hallway extends. [Exits: east south west] Cyril the Yellow Belt is here. A draconian student from the warrior guild is here practicing his skills. <100%hp 100%mn 95%mv> Cyril leaves east. You follow Cyril. Training Room Chains run across the ceiling, with links leading down, at the end of which are brass lamps with lit candles enclosed in crystal. These lamps light up the room so that you can see the mat on the floor, the mats against the walls. The western wall has a door. [Exits: west] Cyril the Yellow Belt is here. <100%hp 100%mn 95%mv> Cyril leaves west. You follow Cyril. Hallway Deep purple and red carpet extends from wall to wall. On the east and west walls are doors. To the south the hallway extends. [Exits: east south west] Cyril the Yellow Belt is here. A draconian student from the warrior guild is here practicing his skills. <100%hp 100%mn 94%mv> Cyril leaves south. You follow Cyril. Hallway Deep purple and red carpet extends from wall to wall. On the east and west walls are doors. To the north and south the hallway extends. [Exits: north south west] Cyril the Yellow Belt is here. <100%hp 100%mn 93%mv> Cyril leaves south. You follow Cyril. Hallway Deep purple and red carpet extends from wall to wall. On the east and west walls are doors. The hallway extends northward. To the south is a stairwell. [Exits: north south west] Cyril the Yellow Belt is here. <100%hp 100%mn 93%mv> Cyril leaves south. You follow Cyril. Stairwell The stair spirals upward and downward. To the north is a hallway with purple and red carpeting. [Exits: north up down] Cyril the Yellow Belt is here. <100%hp 100%mn 92%mv> Cyril leaves up. You follow Cyril. Stairwell The stair spirals upward and downward. To the north is a hallway with yellow tile. [Exits: north up down] Cyril the Yellow Belt is here. <100%hp 100%mn 91%mv> Cyril leaves north. You follow Cyril. Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north. To the south the it ends in a stairwell. [Exits: north south] Cyril the Yellow Belt is here. <100%hp 100%mn 91%mv> Cyril leaves north. You follow Cyril. Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north and south. [Exits: north south west] Cyril the Yellow Belt is here. A young student of magic loses her concentration as she attempts to cast a magic missile at you. <100%hp 100%mn 90%mv> Cyril leaves north. You follow Cyril. Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. To the south the hallway extends. [Exits: south west] Cyril the Yellow Belt is here. <100%hp 100%mn 89%mv> Cyril leaves west. You follow Cyril. Training Room The hardwood floor is scuffed and stained from heavy use. Along one wall is a locked rack containing swords of various sizes and shapes. A similarly locked rack full of daggers is found against another wall. Maces fill a third locked rack, and axes a fourth. From the center of the ceiling a sturdy iron chain hangs. At the end of the chain is a huge lantern with a large candle within a clear crystal globe. The candle is lit, the flame dancing as though the air were moving within the crystal. There is a door to the east. [Exits: east] The torn-out heart of a centaur warrior student is lying here. A steaming pile of a centaur warrior student's entrails is lying here. Cyril the Yellow Belt is here. <100%hp 100%mn 89%mv> Cyril leaves east. You follow Cyril. Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. To the south the hallway extends. [Exits: south west] Cyril the Yellow Belt is here. <100%hp 100%mn 88%mv> Cyril leaves south. You follow Cyril. Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north and south. [Exits: north south west] Cyril the Yellow Belt is here. A young student of magic loses her concentration as she attempts to cast a magic missile at you. <100%hp 100%mn 87%mv> Cyril leaves south. You follow Cyril. Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north. To the south the it ends in a stairwell. [Exits: north south] Cyril the Yellow Belt is here. <100%hp 100%mn 87%mv> Cyril opens the door. <100%hp 100%mn 87%mv> Cyril leaves west. You follow Cyril. Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. A charred door is visible to the east. Candles in wrought-iron sconces give little light. [Exits: east] Cyril the Yellow Belt is here. A dark-elf warrior student is here practicing his techniques. A dark-elf warrior student is here practicing his techniques. An elf with black skin, white hair, and lavender eyes practices his skills. <100%hp 100%mn 86%mv> Cyril leaves east. You follow Cyril. Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north. To the south the it ends in a stairwell. [Exits: north south west] Cyril the Yellow Belt is here. <100%hp 100%mn 85%mv> Cyril opens the door. <100%hp 100%mn 85%mv> Cyril leaves east. You follow Cyril. Training room You have to be careful as you walk in here. The floor is slippery with... blood! Fresh red blood covers most of the floor. Candles in sconces in every corner light up the room so you can see the extent of the gore. The east wall has a 'message' scrawled in blood. To the west you see a door. [Exits: west] Cyril the Yellow Belt is here. Swinging his longsword, a young warrior student practices his techniques. A young warrior student smiles at you and invites you to duel. Smiling invitingly, a young warrior student invites you to a duel. <100%hp 100%mn 85%mv> You claim young warrior student. Cyril's slash misses young warrior student. <100%hp 100%mn 85%mv> Cyril's slash misses young warrior student. Your pierce misses young warrior student. Young warrior student's slice nicks Cyril. Young warrior student tries to disarm Cyril, but fails. Young warrior student is in perfect condition. (100%) <100%hp 100%mn 85%mv> Your pierce misses young warrior student. Cyril's slash injures young warrior student. Young warrior student is spurting blood. (27%) <100%hp 100%mn 85%mv> Your pierce grazes young warrior student. Young warrior student is DEAD!! You receive 98 experience points. Young warrior student's head is shattered, and his brains splash all over you. <100%hp 100%mn 85%mv> Cyril sits down and thinks deeply. <100%hp 100%mn 85%mv> Cyril leaves west. You follow Cyril. Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north. To the south the it ends in a stairwell. [Exits: north east south west] Cyril the Yellow Belt is here. <100%hp 100%mn 84%mv> You stop following Cyril. <100%hp 100%mn 84%mv> Cyril says, 'a few more moment' <100%hp 100%mn 84%mv> Cyril leaves east. <100%hp 100%mn 84%mv> You hear something's death cry. <100%hp 100%mn 94%mv> The door opens. <100%hp 100%mn 94%mv> Cyril has arrived. <100%hp 100%mn 94%mv> Cyril leaves north. <100%hp 100%mn 94%mv> You are sober. <100%hp 100%mn 100%mv> Cyril has arrived. <100%hp 100%mn 100%mv> Cyril leaves south. <100%hp 100%mn 100%mv> You are sober. <100%hp 100%mn 100%mv> drink 2.bladder You drink ale from a bladder. Your thirst is quenched. <100%hp 100%mn 100%mv> sc You are Traz the Sharper. Level 9, 16 years old (9 hours). You are young. You joined Dark Mists 5 days, 2 hours, 18 minutes, and 28 seconds ago. Race: changeling Sex: male Class: thief You have 100% hit, 100% mana, 100% movement. You have 6 practices, 0 training sessions, and 0 fate points. You are carrying 20/39 items with weight 84/260 pounds. Str: 15(??) Int: 17(??) Wis: 21(??) Dex: 20(??) Con: 12(??) You have scored 23668 exp, and have 3 gold and 1457 silver coins. You need 2900 exp to level. Wimpy set to 20% hit points. Hometown is Glyndane. You are standing. You are hopelessly vulnerable to piercing. You are hopelessly vulnerable to bashing. You are hopelessly vulnerable to slashing. You are hopelessly vulnerable to magic. You are neutral, and impulsively inclined. You are currently NOT participating in PK. You have requested no immortal role-play interaction. You are not affected by anything. <100%hp 100%mn 100%mv> immrtal Huh? <100%hp 100%mn 100%mv> immortal Huh? <100%hp 100%mn 100%mv> help immortal Your research into that topic reveals the following: IMMORTAL 'Immortal' (often, simply, 'imm') refers to mortals who have reached the highest attainable levels in the game. Here, anyone of level 52 or higher is an 'immortal.' Immortals are capable of exceeding the set laws of the universe. It has been rumored that 'immortals' can jump in and out of any room, hide themselves from mortal sight, smite a normal mortal with a word, and strike someone dumb and mute. Although these may just be rumors, it is best NOT to test an 'immortal'. These are people who have contributed time to the MUD and are some of the best, show them respect, and they in turn will respect you. If for any reason you have a problem with an 'immortal' then send a note to all of the Imps outlining your complaint and it will be dealt with. If you have a complaint about an IMP then its probably best to play somewhere else. Since immortals can wreak havoc with game balance, they are a carefully chosen and policed group. An absolute rule of immortal behavior is that no immortal can aid or assist any player without explicit permission from the higher ranks; in other words, please don't ask an immortal to help you kill a mob, gather EQ, etc, or you'll likely be either politely or rudely refused, or referred to this file. [Hit Return to continue] You are sober. [Hit Return to continue] There is a heirarchy among the immortals that is strictly adhered to. Starting from the most powerful it is: Implementor : level 60 Supremacy : level 59 Creator : level 58 Deity : level 57 God : level 56 Immortal : level 55 Demi-God : level 54 Angel : level 53 Avatar : level 52 <100%hp 100%mn 100%mv> You are sober. <100%hp 100%mn 100%mv> drink 2.bladder You drink ale from a bladder. Your thirst is quenched. <100%hp 100%mn 100%mv> l Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north. To the south the it ends in a stairwell. [Exits: north south] <100%hp 100%mn 100%mv> drink 2.bladder You drink ale from a bladder. Your thirst is quenched. <100%hp 100%mn 100%mv> drink 2.bladder It is already empty. <100%hp 100%mn 100%mv> drink 3.bladder You drink ale from a bladder. Your thirst is quenched. You feel drunk. <100%hp 100%mn 100%mv> l Hallway Yellow tile covers the floor, extending from wall to wall. You cannot help but make a clacking noise as you walk. On the east and west walls are doors. The hallway continues to the north. To the south the it ends in a stairwell. [Exits: north south] <100%hp 100%mn 100%mv> s Stairwell The stair spirals upward and downward. To the north is a hallway with yellow tile. [Exits: north up down] <100%hp 100%mn 99%mv> s Alas, you cannot go that way. <100%hp 100%mn 99%mv> u Stairwell The stair spirals downward. To the north is a hallway with plush red carpet. [Exits: north down] <100%hp 100%mn 98%mv> u Alas, you cannot go that way. <100%hp 100%mn 98%mv> u n Hallway Plush red carpeting extends from wall to wall. To east and west are doors. The hallway extends north. There is a stairwell to the south. [Exits: north south] <100%hp 100%mn 97%mv> open e Ok. <100%hp 100%mn 97%mv> e Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. A charred door is visible to the west. A couple candles in burnt copper sconces on each wall shed light in the room. [Exits: west] A young draconian student challenges you to spar with him. Smiling invitingly, a tenth year hand-to-hand student invites you to spar. Grinning evilly, a draconian student of war considers you as an opponent. A draconian student of war practices his techniques. A young student of magic attempts to cast a magic missile at you! <100%hp 100%mn 97%mv> close w Ok. <100%hp 100%mn 97%mv> back student You claim draconian warrior student. Your backstab misses draconian warrior student. Draconian warrior student is in perfect condition. (100%) <100%hp 100%mn 97%mv> Your pierce misses draconian warrior student. Draconian warrior student's slash grazes you. Draconian warrior student's slash grazes you. Draconian warrior student's slash misses you. Draconian warrior student is in perfect condition. (100%) <92%hp 100%mn 97%mv> dir Your pierce misses draconian warrior student. Draconian warrior student's slash misses you. Draconian warrior student's slash misses you. Draconian warrior student is in perfect condition. (100%) <92%hp 100%mn 97%mv> t Your kicked dirt misses draconian warrior student. Draconian warrior student is in perfect condition. (100%) <96%hp 100%mn 100%mv> Draconian warrior student drops, rolls backward, and dodges your pierce. You lean back and dodge draconian warrior student's slash. You lean to the left and dodge draconian warrior student's slash. Draconian warrior student is in perfect condition. (100%) <96%hp 100%mn 100%mv> dirt Your pierce misses draconian warrior student. Draconian warrior student's slash misses you. Draconian warrior student's slash grazes you. Draconian warrior student is in perfect condition. (100%) <90%hp 100%mn 100%mv> Your kicked dirt misses draconian warrior student. Your pierce grazes draconian warrior student. Draconian warrior student's slash misses you. Draconian warrior student's slash grazes you. Draconian warrior student tries to disarm you, but fails. Draconian warrior student has a few scratches. (95%) <84%hp 100%mn 100%mv> dirt Your pierce hits draconian warrior student. You hop backward and dodge draconian warrior student's slash. Draconian warrior student has a few scratches. (88%) <84%hp 100%mn 100%mv> Draconian warrior student leans to his left and dodges your pierce. Draconian warrior student's slash misses you. Draconian warrior student's slash grazes you. Draconian warrior student has a few scratches. (88%) <80%hp 100%mn 100%mv> Your kicked dirt nicks draconian warrior student. Draconian warrior student is blinded by the dirt in his eyes! Draconian warrior student has a few scratches. (87%) <80%hp 100%mn 100%mv> Your pierce scratches draconian warrior student. Draconian warrior student's slash misses you. Draconian warrior student's slash scratches you. Draconian warrior student has some small wounds. (83%) <76%hp 100%mn 100%mv> Your pierce misses draconian warrior student. Draconian warrior student's slash misses you. Draconian warrior student's slash misses you. Draconian warrior student's slash misses you. Draconian warrior student has some small wounds. (83%) <76%hp 100%mn 100%mv> Your pierce hits draconian warrior student. You scramble backward and dodge draconian warrior student's slash. Draconian warrior student's slash misses you. Draconian warrior student has some small wounds. (77%) <76%hp 100%mn 100%mv> Your pierce hits draconian warrior student. Draconian warrior student's slash grazes you. Draconian warrior student's slash misses you. Draconian warrior student has some nasty cuts. (67%) <72%hp 100%mn 100%mv> Your pierce misses draconian warrior student. Draconian warrior student's slash misses you. Draconian warrior student's slash misses you. Draconian warrior student has some nasty cuts. (67%) <72%hp 100%mn 100%mv> Your pierce grazes draconian warrior student. Draconian warrior student's slash misses you. Draconian warrior student's slash misses you. Draconian warrior student has some nasty cuts. (63%) <72%hp 100%mn 100%mv> pen    Your pierce misses draconian warrior student. Draconian warrior student's slash misses you. Draconian warrior student's slash misses you. Draconian warrior student has some nasty cuts. (63%) <72%hp 100%mn 100%mv> open w Ok. Draconian warrior student has some nasty cuts. (63%) <72%hp 100%mn 100%mv> Your pierce misses draconian warrior student. Draconian warrior student's slash grazes you. Draconian warrior student's slash misses you. Draconian warrior student has some nasty cuts. (63%) <68%hp 100%mn 100%mv> Your pierce hits draconian warrior student. Draconian warrior student's slash misses you. Draconian warrior student's slash misses you. Draconian warrior student's slash misses you. Draconian warrior student has some nasty cuts. (56%) <72%hp 100%mn 100%mv> Your pierce misses draconian warrior student. Draconian warrior student's slash misses you. Draconian warrior student's slash misses you. Draconian warrior student has some nasty cuts. (56%) <72%hp 100%mn 100%mv> Your pierce grazes draconian warrior student. Draconian warrior student's slash misses you. Draconian warrior student's slash misses you. Draconian warrior student is bleeding profusely. (50%) <72%hp 100%mn 100%mv> Draconian warrior student leans back and dodges your pierce. Draconian warrior student's slash grazes you. Draconian warrior student's slash misses you. Draconian warrior student's slash grazes you. Draconian warrior student is bleeding profusely. (50%) <63%hp 100%mn 100%mv> dirt Your pierce grazes draconian warrior student. Draconian warrior student's slash misses you. Draconian warrior student's slash grazes you. Draconian warrior student is bleeding profusely. (45%) <57%hp 100%mn 100%mv> Your kicked dirt nicks draconian warrior student. Draconian warrior student is blinded by the dirt in his eyes! Draconian warrior student is bleeding profusely. (44%) <57%hp 100%mn 100%mv> trip Your pierce misses draconian warrior student. Draconian warrior student's slash misses you. You lean back and dodge draconian warrior student's slash. Draconian warrior student is bleeding profusely. (44%) <57%hp 100%mn 100%mv> Your pierce hits draconian warrior student. Draconian warrior student's slash misses you. Draconian warrior student's slash misses you. Draconian warrior student's slash misses you. Draconian warrior student is spurting blood. (34%) <57%hp 100%mn 100%mv> Your trip misses draconian warrior student. Draconian warrior student is spurting blood. (34%) <57%hp 100%mn 100%mv> trip Your pierce hits draconian warrior student. Draconian warrior student's slash misses you. Draconian warrior student's slash misses you. Draconian warrior student is spurting blood. (27%) <57%hp 100%mn 100%mv> Your trip misses draconian warrior student. Draconian warrior student is spurting blood. (27%) <57%hp 100%mn 100%mv> Your pierce misses draconian warrior student. Draconian warrior student's slash misses you. Draconian warrior student's slash misses you. Draconian warrior student is spurting blood. (27%) <57%hp 100%mn 100%mv> Your pierce misses draconian warrior student. Draconian warrior student's slash grazes you. Draconian warrior student's slash misses you. Draconian warrior student is spurting blood. (27%) <52%hp 100%mn 100%mv> Your pierce hits draconian warrior student. Draconian warrior student's slash misses you. You scramble backward and dodge draconian warrior student's slash. Draconian warrior student is spurting blood. (20%) <52%hp 100%mn 100%mv> Your pierce misses draconian warrior student. Draconian warrior student's slash misses you. You lean to the right and dodge draconian warrior student's slash. Draconian warrior student's slash grazes you. Draconian warrior student is spurting blood. (20%) <48%hp 100%mn 100%mv> dirt He has already been blinded from the dirt in his eyes. Draconian warrior student is spurting blood. (20%) <48%hp 100%mn 100%mv> Your pierce grazes draconian warrior student. Draconian warrior student's slash scratches you. Draconian warrior student's slash misses you. Draconian warrior student is in pretty bad shape. (14%) <44%hp 100%mn 100%mv> trip You quickly stick your leg behind draconian warrior student's right leg and trip him! Your trip grazes draconian warrior student. Draconian warrior student is in pretty bad shape. (9%) <44%hp 100%mn 100%mv> Your pierce grazes draconian warrior student. Draconian warrior student's slash misses you. Draconian warrior student's slash misses you. Draconian warrior student is in pretty bad shape. (4%) <44%hp 100%mn 100%mv> Your pierce misses draconian warrior student. Draconian warrior student's slash misses you. Draconian warrior student's slash misses you. Draconian warrior student is in pretty bad shape. (6%) <48%hp 100%mn 100%mv> Your pierce misses draconian warrior student. Draconian warrior student's slash scratches you. Draconian warrior student's slash grazes you. Draconian warrior student is in pretty bad shape. (6%) <40%hp 100%mn 100%mv> Your pierce misses draconian warrior student. Draconian warrior student's slash grazes you. Draconian warrior student's slash misses you. You lean to the left and dodge draconian warrior student's slash. Draconian warrior student is in pretty bad shape. (6%) <36%hp 100%mn 100%mv> Your pierce grazes draconian warrior student. You lean to the left and dodge draconian warrior student's slash. You drop, roll backward, and dodge draconian warrior student's slash. Draconian warrior student is in pretty bad shape. (2%) <36%hp 100%mn 100%mv> Your pierce hits draconian warrior student. Draconian warrior student is DEAD!! You receive 164 experience points. You hear draconian warrior student's death cry. <36%hp 100%mn 100%mv> 1 You get 32 silver coins and 1 gold coins from the corpse of draconian warrior student. <36%hp 100%mn 100%mv> 2 The gods give you 30 silver coins for your sacrifice. <36%hp 100%mn 100%mv> l Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. A charred door is visible to the west. A couple candles in burnt copper sconces on each wall shed light in the room. [Exits: west] Smiling invitingly, a tenth year hand-to-hand student invites you to spar. Grinning evilly, a draconian student of war considers you as an opponent. A draconian student of war practices his techniques. A young student of magic attempts to cast a magic missile at you! <36%hp 100%mn 100%mv> ope   w Hallway Plush red carpeting extends from wall to wall. To east and west are doors. The hallway extends north. There is a stairwell to the south. [Exits: north east south] <36%hp 100%mn 99%mv> s Stairwell The stair spirals downward. To the north is a hallway with plush red carpet. [Exits: north down] <36%hp 100%mn 98%mv> s Alas, you cannot go that way. <36%hp 100%mn 98%mv> d Stairwell The stair spirals upward and downward. To the north is a hallway with yellow tile. [Exits: north up down] <36%hp 100%mn 97%mv> d Stairwell The stair spirals upward and downward. To the north is a hallway with purple and red carpeting. [Exits: north up down] <36%hp 100%mn 97%mv> d Stairwell The stair spirals upward. To the north is a hallway with green carpeting. [Exits: north up] <36%hp 100%mn 96%mv> who [ Cen ] (REBEL) Inaghaoldbur the Knight Hero [ Cen ] Creed the Cavalier [ Chnge ] [Helper] Gwendolynne Le'Fae the Heroine of Magical Transference [ 9 Chnge Thi] (PK) Traz the Sharper [ Draco ] Cyril the Green Belt [ Draco ] Heiraxus the Paladin Players found: 6 <36%hp 100%mn 96%mv> l Stairwell The stair spirals upward. To the north is a hallway with green carpeting. [Exits: north up] <52%hp 100%mn 100%mv> sit You sit down. <52%hp 100%mn 100%mv> reply How are ye faring? You tell Cyril, 'How are ye faring?' <64%hp 100%mn 100%mv> Cyril tells you, 'I am of the 6th rank now..should be close enough now I believe..' <64%hp 100%mn 100%mv> reply are ye ready to join me now? You tell Cyril, 'are ye ready to join me now?' <69%hp 100%mn 100%mv> stand You stand up. <69%hp 100%mn 100%mv> Cyril tells you, 'aye' <69%hp 100%mn 100%mv> reply i Cyril has arrived. <69%hp 100%mn 100%mv> am    ^R reply i        You are sober. <75%hp 100%mn 100%mv> Cyril now follows you. <75%hp 100%mn 100%mv> <75%hp 100%mn 100%mv> foll Cyril drinks water from a bladder. <75%hp 100%mn 100%mv> ow self You already follow yourself. <75%hp 100%mn 100%mv> rep Cyril tells you, 'mind leading for a few moments' <75%hp 100%mn 100%mv> ly you        ^R re   <75%hp 100%mn 100%mv> [OOC] Cyril: I have to write a description <75%hp 100%mn 100%mv> group cyril Cyril joins your group. <75%hp 100%mn 100%mv> reply Aye You tell Cyril, 'Aye' <75%hp 100%mn 100%mv> l Stairwell The stair spirals upward. To the north is a hallway with green carpeting. [Exits: north up] Cyril the 3rd Brown is here. <75%hp 100%mn 100%mv> u Stairwell The stair spirals upward and downward. To the north is a hallway with purple and red carpeting. [Exits: north up down] Cyril has arrived. <75%hp 100%mn 99%mv> u Stairwell The stair spirals upward and downward. To the north is a hallway with yellow tile. [Exits: north up down] Cyril has arrived. <75%hp 100%mn 98%mv> u Stairwell The stair spirals downward. To the north is a hallway with plush red carpet. [Exits: north down] Cyril has arrived. <75%hp 100%mn 97%mv> u Alas, you cannot go that way. <75%hp 100%mn 97%mv> n Hallway Plush red carpeting extends from wall to wall. To east and west are doors. The hallway extends north. There is a stairwell to the south. [Exits: north south] Cyril has arrived. <75%hp 100%mn 97%mv> open e Ok. <75%hp 100%mn 97%mv> e You are sober. <80%hp 100%mn 100%mv> Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. A charred door is visible to the west. A couple candles in burnt copper sconces on each wall shed light in the room. [Exits: west] A young draconian dances nimbly yet handles a claw clumsily. Smiling invitingly, a tenth year hand-to-hand student invites you to spar. Grinning evilly, a draconian student of war considers you as an opponent. A draconian student of war practices his techniques. A young student of magic attempts to cast a magic missile at you! Cyril has arrived. <80%hp 100%mn 99%mv> close w It is already closed. <80%hp 100%mn 99%mv> back draconian You claim draconian warrior student. Your backstab MUTILATES draconian warrior student! Draconian warrior student has some nasty cuts. (62%) <80%hp 100%mn 99%mv> Draconian warrior student's slash grazes you. Draconian warrior student's slash misses you. Your pierce hits draconian warrior student. Cyril's slash misses draconian warrior student. Cyril's slash misses draconian warrior student. Draconian warrior student is bleeding profusely. (53%) <76%hp 100%mn 99%mv> Draconian warrior student's slash grazes you. Draconian warrior student's slash grazes you. Your pierce grazes draconian warrior student. Cyril's slash hits draconian warrior student. Draconian warrior student is spurting blood. (37%) <67%hp 100%mn 99%mv> You lean to the left and dodge draconian warrior student's slash. You scramble backward and dodge draconian warrior student's slash. Your pierce hits draconian warrior student. Cyril's slash misses draconian warrior student. Draconian warrior student is spurting blood. (27%) <67%hp 100%mn 99%mv> dirt Your kicked dirt misses draconian warrior student. Draconian warrior student is spurting blood. (27%) <67%hp 100%mn 99%mv> You drop, roll backward, and dodge draconian warrior student's slash. Draconian warrior student's slash grazes you. Draconian warrior student's slash grazes you. Your pierce misses draconian warrior student. Cyril's slash misses draconian warrior student. Draconian warrior student is spurting blood. (27%) <56%hp 100%mn 99%mv> dirt Draconian warrior student's slash grazes you. You scramble backward and dodge draconian warrior student's slash. Your pierce grazes draconian warrior student. Cyril's slash injures draconian warrior student. Cyril's slash misses draconian warrior student. Draconian warrior student is in pretty bad shape. (8%) <52%hp 100%mn 99%mv> Your kicked dirt misses draconian warrior student. Draconian warrior student is in pretty bad shape. (8%) <52%hp 100%mn 99%mv> Draconian warrior student's slash grazes you. Draconian warrior student's slash scratches you. Your pierce hits draconian warrior student. Cyril's slash misses draconian warrior student. Draconian warrior student is in pretty bad shape. (1%) <43%hp 100%mn 99%mv> Draconian warrior student's slash misses you. Draconian warrior student's slash scratches you. Your pierce misses draconian warrior student. Cyril's slash misses draconian warrior student. Cyril's slash misses draconian warrior student. Draconian warrior student is in pretty bad shape. (1%) <40%hp 100%mn 99%mv> Draconian warrior student's slash grazes you. Draconian warrior student's slash grazes you. Your pierce misses draconian warrior student. Cyril's slash misses draconian warrior student. Cyril's slash hits draconian warrior student. Draconian warrior student is DEAD!! You receive 193 experience points. You hear draconian warrior student's death cry. Cyril gets 148 silver coins from the corpse of draconian warrior student. Cyril splits 148 silver coins. Your share is 74 silver. Cyril sacrifices the corpse of draconian warrior student to the gods. Cyril splits 30 silver coins. Your share is 15 silver. <30%hp 100%mn 99%mv> You are sober. <36%hp 100%mn 100%mv> drink 3.bladder You drink ale from a bladder. Your thirst is quenched. <36%hp 100%mn 100%mv> drink 3.bladder You drink ale from a bladder. Your thirst is quenched. You feel drunk. <36%hp 100%mn 100%mv> l Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. A charred door is visible to the west. A couple candles in burnt copper sconces on each wall shed light in the room. [Exits: none] Cyril the 3rd Brown is here. Smiling invitingly, a tenth year hand-to-hand student invites you to spar. Grinning evilly, a draconian student of war considers you as an opponent. A draconian student of war practices his techniques. A young student of magic attempts to cast a magic missile at you! <36%hp 100%mn 100%mv> think Huh? <36%hp 100%mn 100%mv> sit and think You do not see that here. <36%hp 100%mn 100%mv> sit You sit down. <36%hp 100%mn 100%mv> l Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. A charred door is visible to the west. A couple candles in burnt copper sconces on each wall shed light in the room. [Exits: none] Cyril the 3rd Brown is here. Smiling invitingly, a tenth year hand-to-hand student invites you to spar. Grinning evilly, a draconian student of war considers you as an opponent. A draconian student of war practices his techniques. A young student of magic attempts to cast a magic missile at you! <36%hp 100%mn 100%mv> l cyril You stare in to the eyes of a demonic looking draconian. His glowing, yellow eyes stare back at you with utter disgust. His scales are a dullish red and many are scaped and broken. Cyril has a few scratches. (88%) Cyril is using: a small torch a leather vest a pewter practice sword <36%hp 100%mn 100%mv> ooc cyril i need you to take the lead, i'll brb [OOC] to Cyril: i need you to take the lead, i'll brb <47%hp 100%mn 100%mv> f group cyril You remove Cyril from your group. <47%hp 100%mn 100%mv> follow self You already follow yourself. <47%hp 100%mn 100%mv> l Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. A charred door is visible to the west. A couple candles in burnt copper sconces on each wall shed light in the room. [Exits: none] Cyril the 3rd Brown is here. Smiling invitingly, a tenth year hand-to-hand student invites you to spar. Grinning evilly, a draconian student of war considers you as an opponent. A draconian student of war practices his techniques. A young student of magic attempts to cast a magic missile at you! <47%hp 100%mn 100%mv> open w Ok. <47%hp 100%mn 100%mv> w Better stand up first. <47%hp 100%mn 100%mv> stand Cyril nods. <47%hp 100%mn 100%mv> You stand up. <47%hp 100%mn 100%mv> w Hallway Plush red carpeting extends from wall to wall. To east and west are doors. The hallway extends north. There is a stairwell to the south. [Exits: north east south] Cyril has arrived. <47%hp 100%mn 99%mv> z You attempt to hide. <47%hp 100%mn 99%mv> x You attempt to move silently. <47%hp 100%mn 99%mv> Cyril stops following you. <47%hp 100%mn 99%mv> Cyril beckons for everyone to follow. <47%hp 100%mn 99%mv> foll o  ow cyril You now follow Cyril. <52%hp 100%mn 100%mv> Cyril says, 'show yourself' <52%hp 100%mn 100%mv> s c c You step out of the shadows. <52%hp 100%mn 100%mv> You join Cyril's group. <52%hp 100%mn 100%mv> Cyril nods. <52%hp 100%mn 100%mv> Cyril peers intently east. <52%hp 100%mn 100%mv> smile You smile happily. <52%hp 100%mn 100%mv> Cyril leaves east. You follow Cyril. Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. A charred door is visible to the west. A couple candles in burnt copper sconces on each wall shed light in the room. [Exits: west] Cyril the 3rd Brown is here. Smiling invitingly, a tenth year hand-to-hand student invites you to spar. Grinning evilly, a draconian student of war considers you as an opponent. A draconian student of war practices his techniques. A young student of magic attempts to cast a magic missile at you! <52%hp 100%mn 99%mv> Cyril leaves west. You follow Cyril. Hallway Plush red carpeting extends from wall to wall. To east and west are doors. The hallway extends north. There is a stairwell to the south. [Exits: north east south] Cyril the 3rd Brown is here. <52%hp 100%mn 98%mv> Cyril leaves north. You follow Cyril. Hallway Plush red carpeting extends from wall to wall. To east and west are doors. The hallway extends north and south. [Exits: north south] Cyril the 3rd Brown is here. <52%hp 100%mn 97%mv> Cyril leaves north. You follow Cyril. Hallway Plush red carpeting extends from wall to wall. To east and west are doors. The hallway extends south. [Exits: south] Cyril the 3rd Brown is here. <52%hp 100%mn 97%mv> Cyril opens the door. <52%hp 100%mn 97%mv> Cyril leaves west. You follow Cyril. Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. It is hard to tell what the original color scheme here was. A charred door is visible to the east. Candles in bronze sconces light this otherwise dark room. [Exits: east] Cyril the 3rd Brown is here. Flipping a dagger, a young elf warrior smilingly invites you to practice with her. A young elf warrior flips a dagger and invites you to spar with her. A young elf warrior flips a dagger and invites you to spar with her. A girl utters a cantrip for a magic missile! She loses her concentration. <52%hp 100%mn 96%mv> You claim young elf warrior student. Cyril's slash misses young elf warrior student. Cyril's slash misses young elf warrior student. <52%hp 100%mn 96%mv> Cyril's slash injures young elf warrior student. Your pierce misses young elf warrior student. Young elf warrior student's slash misses Cyril. Young elf warrior student's slash scratches Cyril. Young elf warrior student falls flat on her face. Young elf warrior student is in pretty bad shape. (6%) <52%hp 100%mn 96%mv> Your pierce injures young elf warrior student. Young elf warrior student is DEAD!! You receive 116 experience points. You hear young elf warrior student's death cry. <52%hp 100%mn 96%mv> You claim young elf warrior student. Cyril's kicked dirt misses young elf warrior student. <52%hp 100%mn 96%mv> Cyril's slash misses young elf warrior student. Cyril's slash misses young elf warrior student. Your pierce hits young elf warrior student. Young elf warrior student's slash misses Cyril. Young elf warrior student's slash scratches Cyril. Young elf warrior student has some nasty cuts. (62%) <52%hp 100%mn 96%mv> Your pierce misses young elf warrior student. Cyril's slash misses young elf warrior student. Young elf warrior student's slash scratches Cyril. Young elf warrior student's slash misses Cyril. Young elf warrior student has some nasty cuts. (62%) <52%hp 100%mn 96%mv> Cyril's kicked dirt misses young elf warrior student. Young elf warrior student has some nasty cuts. (62%) <52%hp 100%mn 96%mv> Your pierce hits young elf warrior student. Cyril's slash hits young elf warrior student. Young elf warrior student is DEAD!! You receive 133 experience points. You hear young elf warrior student's death cry. Cyril gets 2 silver coins and 1 gold coins from the corpse of young elf warrior student. Cyril splits 2 silver coins. Your share is 1 silver. Cyril sacrifices the corpse of young elf warrior student to the gods. Cyril splits 24 silver coins. Your share is 12 silver. <56%hp 100%mn 100%mv> You claim young elf warrior student. Cyril's kicked dirt misses young elf warrior student. <56%hp 100%mn 100%mv> Cyril's slash misses young elf warrior student. Your pierce hits young elf warrior student. Young elf warrior student's slash scratches Cyril. Young elf warrior student's slash misses Cyril. Young elf warrior student has some nasty cuts. (56%) <56%hp 100%mn 100%mv> Your pierce misses young elf warrior student. Cyril's slash hits young elf warrior student. Young elf warrior student's slash scratches Cyril. Young elf warrior student's slash scratches Cyril. Young elf warrior student's kick misses Cyril. Young elf warrior student is spurting blood. (20%) <56%hp 100%mn 100%mv> Your pierce hits young elf warrior student. Young elf warrior student is DEAD!! You receive 144 experience points. Young elf warrior student spills her guts all over the floor. <56%hp 100%mn 100%mv> Cyril leaves east. You follow Cyril. Hallway Plush red carpeting extends from wall to wall. To east and west are doors. The hallway extends south. [Exits: south west] Cyril the 3rd Brown is here. <56%hp 100%mn 99%mv> Cyril leaves south. You follow Cyril. Hallway Plush red carpeting extends from wall to wall. To east and west are doors. The hallway extends north and south. [Exits: north south] Cyril the 3rd Brown is here. <56%hp 100%mn 98%mv> Cyril opens the door. <56%hp 100%mn 98%mv> Cyril leaves west. You follow Cyril. Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. It is hard to tell what the original color scheme was. A charred door is visible to the east. Candles in bronze sconces light this otherwise dark room. [Exits: east] Cyril the 3rd Brown is here. A tenth year student of hand-to-hand combat regards you with a challenge. Brandishing a club, a young centaur invites you to spar. Standing tall and proud, a young centaur warrior brandishes a club. Brandishing a club, a young centaur invites you to spar. A student of magic loses her concentration as she attempts to cast a magic missile at you. <56%hp 100%mn 97%mv> You claim centaur warrior student. Cyril's slash wounds centaur warrior student. <56%hp 100%mn 97%mv> Cyril's slash misses centaur warrior student. Your pierce misses centaur warrior student. Centaur warrior student's smash scratches Cyril. Centaur warrior student tries to disarm Cyril, but fails. Centaur warrior student has some small wounds. (83%) <56%hp 100%mn 97%mv> Your pierce hits centaur warrior student. Cyril's slash misses centaur warrior student. Centaur warrior student has some small wounds. (75%) <56%hp 100%mn 97%mv> Centaur warrior student ducks and dodges your pierce. Centaur warrior student's smash grazes Cyril. Centaur warrior student's smash grazes Cyril. Centaur warrior student has some small wounds. (75%) <56%hp 100%mn 97%mv> Your pierce misses centaur warrior student. Cyril's slash misses centaur warrior student. Cyril's slash misses centaur warrior student. Centaur warrior student's smash misses Cyril. Centaur warrior student's smash scratches Cyril. Centaur warrior student has some small wounds. (75%) <56%hp 100%mn 97%mv> Centaur warrior student leaves east. Centaur warrior student has some small wounds. (75%) <56%hp 100%mn 97%mv> Your pierce hits centaur warrior student. Cyril's slash wounds centaur warrior student. Centaur warrior student's smash grazes Cyril. Centaur warrior student's smash grazes Cyril. Centaur warrior student's kicked dirt misses Cyril. Centaur warrior student is bleeding profusely. (50%) <56%hp 100%mn 97%mv> Cyril's kicked dirt misses centaur warrior student. Centaur warrior student is bleeding profusely. (50%) <56%hp 100%mn 97%mv> Your pierce misses centaur warrior student. Cyril's slash hits centaur warrior student. Cyril's slash grazes centaur warrior student. Centaur warrior student's smash misses Cyril. Centaur warrior student is spurting blood. (34%) <60%hp 100%mn 100%mv> Your pierce misses centaur warrior student. Cyril's slash injures centaur warrior student. Centaur warrior student's smash misses Cyril. Centaur warrior student is in pretty bad shape. (19%) <60%hp 100%mn 100%mv> Your pierce hits centaur warrior student. Cyril's slash misses centaur warrior student. Centaur warrior student's smash scratches Cyril. Centaur warrior student is in pretty bad shape. (9%) <60%hp 100%mn 100%mv> Cyril opens the door. Centaur warrior student is in pretty bad shape. (9%) <60%hp 100%mn 100%mv> Your pierce hits centaur warrior student. Centaur warrior student is DEAD!! You receive 149 experience points. You hear centaur warrior student's death cry. <60%hp 100%mn 100%mv> Cyril leaves east. You follow Cyril. Hallway Plush red carpeting extends from wall to wall. To east and west are doors. The hallway extends north and south. [Exits: north south west] Cyril the 3rd Brown is here. Standing tall and proud, a young centaur warrior brandishes a club. <60%hp 100%mn 99%mv> Cyril leaves north. You follow Cyril. Hallway Plush red carpeting extends from wall to wall. To east and west are doors. The hallway extends south. [Exits: south] Cyril the 3rd Brown is here. <60%hp 100%mn 98%mv> Cyril opens the door. <60%hp 100%mn 98%mv> Cyril leaves west. You follow Cyril. Training Room The walls, ceiling, and floor are blackened, as though someone had let loose a fireball in here. It is hard to tell what the original color scheme here was. A charred door is visible to the east. Candles in bronze sconces light this otherwise dark room. [Exits: east] ( 2) The corpse of young elf warrior student is lying here. A steaming pile of young elf warrior student's entrails is lying here. Cyril the 3rd Brown is here. Flipping a dagger, a young elf warrior smilingly invites you to practice with her. Flipping a dagger, a young elf warrior student smiles at you. Flipping a dagger, a young elf warrior student smiles at you. A girl utters a cantrip for a magic missile! She loses her concentration. <60%hp 100%mn 97%mv> You claim young elf warrior student. Cyril's slash misses young elf warrior student. Cyril's slash hits young elf warrior student. <60%hp 100%mn 97%mv> Young elf warrior student's slash grazes Cyril. Cyril's slash misses young elf warrior student. Your pierce misses young elf warrior student. Young elf warrior student is bleeding profusely. (50%) <60%hp 100%mn 97%mv> Young elf warrior student's slash scratches Cyril. Your pierce grazes young elf warrior student. Cyril's slash hits young elf warrior student. Young elf warrior student is DEAD!! You receive 130 experience points. You hear young elf warrior student's death cry. Cyril gets 29 silver coins and 1 gold coins from the corpse of young elf warrior student. Cyril splits 29 silver coins. Your share is 14 silver. Cyril sacrifices the corpse of young elf warrior student to the gods. Cyril splits 24 silver coins. Your share is 12 silver. <60%hp 100%mn 97%mv> You claim young elf warrior student. Cyril's slash misses young elf warrior student. <60%hp 100%mn 97%mv> Cyril's slash misses young elf warrior student. Cyril's slash injures young elf warrior student. Your pierce grazes young elf warrior student. Young elf warrior student is DEAD!! You receive 128 experience points. You hear young elf warrior student's death cry. <60%hp 100%mn 97%mv> You claim young elf warrior student. Cyril's slash misses young elf warrior student. <60%hp 100%mn 97%mv> Young elf warrior student's slash misses Cyril. Young elf warrior student's slash misses Cyril. Young elf warrior student's slash scratches Cyril. Cyril's slash misses young elf warrior student. Cyril's slash grazes young elf warrior student. Your pierce hits young elf warrior student. Young elf warrior student is DEAD!! You receive 135 experience points. Young elf warrior student's heart is torn from her chest. <60%hp 100%mn 97%mv> Cyril leaves east. You follow Cyril. Hallway Plush red carpeting extends from wall to wall. To east and west are doors. The hallway extends south. [Exits: south west] Cyril the 3rd Brown is here. A girl utters a cantrip for a magic missile! She loses her concentration. <60%hp 100%mn 97%mv> Cyril leaves south. You follow Cyril. Hallway Plush red carpeting extends from wall to wall. To east and west are doors. The hallway extends north and south. [Exits: north south west] Cyril the 3rd Brown is here. Standing tall and proud, a young centaur warrior brandishes a club. <60%hp 100%mn 96%mv> Cyril leaves south. You follow Cyril. Hallway Plush red carpeting extends from wall to wall. To east and west are doors. The hallway extends north. There is a stairwell to the south. [Exits: north south] Cyril the 3rd Brown is here. <60%hp 100%mn 95%mv> Cyril leaves south. You follow Cyril. Stairwell The stair spirals downward. To the north is a hallway with plush red carpet. [Exits: north down] Cyril the 3rd Brown is here. <60%hp 100%mn 95%mv> Cyril leaves north. You follow Cyril. Hallway Plush red carpeting extends from wall to wall. To east and west are doors. The hallway extends north. There is a stairwell to the south. [Exits: north south] Cyril the 3rd Brown is here. <60%hp 100%mn 94%mv> Cyril opens the door. <60%hp 100%mn 94%mv> Cyril leaves west. You follow Cyril. Office This is the office of someone who apparently likes weapons. Behind the polished maplewood desk, in a polished rack on the wall, is a huge golden scimitar gleaming in the light from torches on the walls. There is a door to the east. [Exits: east] Cyril the 3rd Brown is here. A young warrior student brandishes a sword. Standing proudly, a tenth year student of hand-to-hand combat invites you to spar with him. A young man tests the balance of his sword. A young warrior student brandishes a sword. <60%hp 100%mn 93%mv> You claim a young warrior student. Cyril's slash injures a young warrior student. <60%hp 100%mn 93%mv> A young warrior student's slash misses Cyril. A young warrior student's slash misses Cyril. Cyril's slash hits a young warrior student. Your pierce misses a young warrior student. A young warrior student has some nasty cuts. (66%) <60%hp 100%mn 93%mv> A young warrior student's slash misses Cyril. A young warrior student's slash scratches Cyril. Your pierce hits a young warrior student. Cyril's slash misses a young warrior student. A young warrior student is bleeding profusely. (50%) <60%hp 100%mn 93%mv> A young warrior student's slash misses Cyril. A young warrior student's slash misses Cyril. A young warrior student leans back and dodges your pierce. Cyril's slash misses a young warrior student. Cyril's slash misses a young warrior student. A young warrior student is bleeding profusely. (53%) <64%hp 100%mn 100%mv> A young warrior student's slash misses Cyril. Your pierce misses a young warrior student. Cyril's slash hits a young warrior student. A young warrior student is spurting blood. (36%) <64%hp 100%mn 100%mv> A young warrior student's slash scratches Cyril. Your pierce hits a young warrior student. Cyril's slash misses a young warrior student. A young warrior student is spurting blood. (24%) <64%hp 100%mn 100%mv> Cyril's kicked dirt misses a young warrior student. A young warrior student is spurting blood. (24%) <64%hp 100%mn 100%mv> A young warrior student's slash scratches Cyril. A young warrior student tries to disarm Cyril, but fails. Your pierce hits a young warrior student. Cyril's slash hits a young warrior student. A young warrior student is DEAD!! You receive 212 experience points. A young warrior student hits the ground ... DEAD. Cyril gets 13 silver coins and 1 gold coins from the corpse of a young warrior student. Cyril splits 13 silver coins. Your share is 6 silver. Cyril sacrifices the corpse of a young warrior student to the gods. Cyril splits 30 silver coins. Your share is 15 silver. <64%hp 100%mn 100%mv> Cyril leaves east. You follow Cyril. Hallway Plush red carpeting extends from wall to wall. To east and west are doors. The hallway extends north. There is a stairwell to the south. [Exits: north south west] Cyril the 3rd Brown is here. <64%hp 100%mn 99%mv> Cyril leaves south. You follow Cyril. Stairwell The stair spirals downward. To the north is a hallway with plush red carpet. [Exits: north down] Cyril the 3rd Brown is here. <64%hp 100%mn 98%mv> Cyril leaves down. You follow Cyril. Stairwell The stair spirals upward and downward. To the north is a hallway with yellow tile. [Exits: north up down] Cyril the 3rd Brown is here. <64%hp 100%mn 97%mv> Cyril leaves down. You follow Cyril. Stairwell The stair spirals upward and downward. To the north is a hallway with purple and red carpeting. [Exits: north up down] Cyril the 3rd Brown is here. <64%hp 100%mn 97%mv> Cyril leaves down. You follow Cyril. Stairwell The stair spirals upward. To the north is a hallway with green carpeting. [Exits: north up] Cyril the 3rd Brown is here. <64%hp 100%mn 96%mv> Cyril leaves north. You follow Cyril. Hallway Emerald green carpet extends from wall to wall. On the east and west walls are doors. To the north and south the hallway extends to a stairwell. [Exits: north south] Cyril the 3rd Brown is here. A frail young girl attempts to cast a magic missile in your direction. <64%hp 100%mn 95%mv> Cyril leaves north. You follow Cyril. Hallway Emerald green carpet extends from wall to wall. On the east and west walls are doors. To the north and south the hallway extends. [Exits: north south] Cyril the 3rd Brown is here. <64%hp 100%mn 95%mv> Cyril leaves north. You follow Cyril. Hallway Emerald green carpet extends from wall to wall. On the east and west walls are doors. To the north is a door leading to the entrance, to the south the hallway extends. [Exits: south] Cyril the 3rd Brown is here. <64%hp 100%mn 94%mv> Cyril unlocks the door. <64%hp 100%mn 94%mv> Cyril opens the door. <64%hp 100%mn 94%mv> Cyril leaves north. You follow Cyril. Entrance to the Gymnasium The stained hardwood floors shine in the light of the candles held in sconces on the east and west walls. The door to the tower is south. To the north is an open doorway leading to a road. Likewise, a doorway to the east opens to a road. To the west, through another open doorway, is a shimmering light. A glowing marble stairway leads upward. There is also a small set of steps that lead downward towards a portal of some sort. Near the door to the south, a receptionist sits behind a desk in the corner. There is a sign on the wall. Next to the sign is a shiny golden plaque. [Exits: north east south west up down] Cyril the 3rd Brown is here. A young woman greets you with a smile from behind her desk. A cartographer stands here, scribbling intently on a map. A receptionist smiles happily. The cartographer looks up from his map and nods in greeting. The cartographer tells you, 'Welcome, Traz.' The cartographer tells you, 'I'm studying to be a mapmaker, so I know this area pretty well.' The cartographer tells you, 'This gymnasium is connected to almost every major city in Thera.' The cartographer tells you, 'If you need directions to Glyndane, Elvenhame, the gymnasium, Ethshar or Tyr-Zinet...' The cartographer tells you, '...or maybe even Arkham, New Ofcol, Aesil am Boovair in DDA, or even Sheqeston...' The cartographer tells you, '..just say so, and I can probably help you out!' A receptionist smiles happily. The cartographer looks up from his map and nods in greeting. <64%hp 100%mn 93%mv> Cyril leaves east. You follow Cyril. Autumn Road You are on Autumn Road, a narrow, dirt-encrusted cobblestone byway running north and south. From the east you hear a myriad of sounds: rushing winds, water, crackling fire, the grating of rock. A sign hangs above the arched doorway. To the west is a building with the word 'GYMNASIUM' carved above the doorway. [Exits: north east south west] An engraved plaque is here affixed to the entrance of the Gymnasium. Cyril the 3rd Brown is here. <64%hp 100%mn 92%mv> Cyril leaves north. You follow Cyril. Autumn Square You are standing at the intersection of Main Street and Autumn Road. Autumn Road extends north and south. To the northwest where once stood the Palace of Legion, now stands the abandoned Imperial Senate building. The intersection is busy here, but the real noise comes from farther to the east at Market Square. The cobblestones beneath your feet are encrusted with dirt, some of it probably dating back to before the fall of Arcana. [Exits: north east south west] Cyril the 3rd Brown is here. A cityguard stands vigil watching for wrongdoing in the city. <64%hp 100%mn 91%mv> Cyril leaves east. You follow Cyril. Main Street You are standing on Main Street, a cobblestone road crossing through the city. Its grimy surface extends to the east and west. You can hear the bustle of business to the east. North and south are the walls of buildings whose entrances do not open to this street. [Exits: east west] Cyril the 3rd Brown is here. A young student of the arts of war practices sword fighting forms. <64%hp 100%mn 89%mv> Cyril leaves east. You follow Cyril. Main Street You are standing on Main Street, a dirt-encrusted cobblestone road crossing through the city. It extends to the west and east. You can hear the bustle of business to the east. North is the wizard's wands and staves shop, south is the Alchemist's. [Exits: north east south west] Cyril the 3rd Brown is here. <64%hp 100%mn 88%mv> Cyril leaves east. You follow Cyril. Main Street You are standing on Main Street, a cobblestone road crossing through the city. It extends to the west. To the east is the Market Square. North is a bakery, and south is the butcher's. [Exits: north east south west] Cyril the 3rd Brown is here. <64%hp 100%mn 87%mv> Cyril leaves east. You follow Cyril. Market Square You are standing in Market Square, a dirty intersection in the cobblestone roadway equidistant from four of the main shops in town. Main Street extends eastward and westward, while Bridge Street stretches on towards the north and south. A stone stair off to the side leads upward. Along the side of the stone stair is a bronze plaque. A tree off to the side bears a news scroll. The weathered parchment is crudely nailed to the trunk of the tree with metallic nails. A second scroll, much newer than the first, is carefully attached to a low limb so as not to harm the tree. [Exits: north east south west up] Cyril the 3rd Brown is here. The road sweeper keeps the roads clean. A cityguard beats a simple cadence with his front right hoof as you pass by. <64%hp 100%mn 85%mv> Cyril leaves north. You follow Cyril. Bridge Street You are standing on Bridge Street, a cobblestone road which runs north-south through the city. Just south is noisy Market Square. To the east is a building with the sign: Pet Shop ----->. To the west is a building bearing a sign: <--- Ye Olde Bakery. [Exits: north south] Cyril the 3rd Brown is here. <64%hp 100%mn 84%mv> Cyril leaves north. You follow Cyril. Bridge Street You are standing on Bridge Street, a dirty cobblestone road which runs north-south through the city. From the south come noises from Market Square. To the west you see a plain building with a sign over the open entrance. To the east is a building with more decorative stone work, above its open entrance a silver plaque. [Exits: north east south west] Cyril the 3rd Brown is here. <64%hp 100%mn 83%mv> Cyril leaves north. You follow Cyril. Bridge Street You are standing on Bridge Street, a grime-covered cobblestone road which runs north-south through the city. From the south come noises from Market Square. To the east and west are walls to buildings whose entrances do not face this street. [Exits: north south] Cyril the 3rd Brown is here. <64%hp 100%mn 81%mv> Cyril leaves north. You follow Cyril. Winter Square You are standing at the intersection of Bridge Street and Winter Road. The street intersection is busy here, but the real noise comes from farther to the south at Market Square. The cobblestones beneath your feet are dirty, with hard-packed dirt and grime between the stones. In the back of your mind you realize that this dirt was probably there since before the fall of Arcana. [Exits: north east south west] Cyril the 3rd Brown is here. <64%hp 100%mn 80%mv> Cyril leaves north. You follow Cyril. Bridge Street You are standing just north of the intersection of Bridge Street and Winter Square, a noisy place, and yet the noise from farther south at Market Square is still audible. The cobblestones beneath your feet are encrusted with dirt and grime. Beyond to the north the street continues, and to the east and west are buildings, the entrances to which do not open to this street. [Exits: north south] Cyril the 3rd Brown is here. <64%hp 100%mn 79%mv> Cyril leaves north. You follow Cyril. Bridge Street You are standing on Bridge Street, a dirty cobblestone road which runs north-south through the city. From the south come faint noises from Market Square. To the north is the great northern gate in the battlements surrounding the city. [Exits: north south] Cyril the 3rd Brown is here. A smiling merchant wanders along the streets. <64%hp 100%mn 77%mv> Cyril leaves north. You follow Cyril. Inside the North Gate Just north of where you stand is the North Gate of Glyndane, on either side of which (east-west) are high towers, flying the flags of the city. Beyond them are the battlements, a high stone wall to help fortify the city against invasion. You can access the top of the wall by climbing the stone stair just off to the side of the gate. [Exits: north south up] Cyril the 3rd Brown is here. A young clerical student devoutly practices supplications. A young student practices graceful fighting forms. <64%hp 100%mn 76%mv> Cyril leaves north. You follow Cyril. Outside the North Gate Just south of you is the great northern gate, on either side of which is a tall tower, above which fly the flags of the city. Beyond the towers, running east and west, are the great stone battlements which surround the city and were erected for defense against outside invasion. To the north is a well-worn dirt road. [Exits: north south] Cyril the 3rd Brown is here. <64%hp 100%mn 75%mv> Cyril leaves north. You follow Cyril. Dirt path You are traveling on a dirt path which leads north and south. To the south you see tall twin towers and a gate leading to Glyndane, a walled-in city with high hopes of avoiding the fate which hit old Midgaard. [Exits: north south] Cyril the 3rd Brown is here. <64%hp 100%mn 73%mv> Cyril leaves north. You follow Cyril. Dirt path You are traveling on a dirt path. To the south, you hear the sounds of construction, the yells of construction workers and overseers. Toward the north is the main road and a lovely grove of trees. [Exits: north south] Cyril the 3rd Brown is here. <64%hp 100%mn 72%mv> Cyril leaves north. You follow Cyril. Along the Eastern Road You are traveling down the eastern road between Ethshar and the eastern lands. The road back to Ethshar is west of you while the Eastern Road winds onward to the east. You see a beautiful grove of trees up north, and a dirt path wanders off to the south. [Exits: north east south west] Cyril the 3rd Brown is here. <64%hp 100%mn 70%mv> Cyril leaves north. You follow Cyril. At the edge of the grove You are standing at the entrance of a beautiful grove of trees, and your heart is filled with pure, peaceful thoughts. This looks like a safe place to recover from the wounds of adventuring. A faint path through the grove lies to the north, and you can see the eastern road to the south. [Exits: north south] Cyril the 3rd Brown is here. An elder druidess stands here, watching the local fauna and feeding rabbits. <64%hp 100%mn 68%mv> Cyril leaves north. You follow Cyril. Inside the grove As you walk among the stately oaks of this grove, you feel at peace and in harmony with this beautiful forest. If only the rest of the lands were so tranquil. The trail turns towards the east, leading into the secluded trees of the druids' holy grove, and a path back to the eastern road lies south. A large pile of dirt rises from the center of the knoll here, leading into musty subterranean depths. [Exits: east south down] Cyril the 3rd Brown is here. <64%hp 100%mn 66%mv> Cyril leaves down. You follow Cyril. A Crumbling Tunnel This tunnel seems to have been clawed straight into the ground by a strong force of many, many workers. A ladder made of flimsy wood provides passage downward into the torch-lit depths. The tunnels below smell of moist earth, and the mutterings of some type of creature echo upward. A large plaque is present in between the rungs of the wooden ladder. [Exits: up down] Cyril the 3rd Brown is here. <64%hp 100%mn 63%mv> Cyril leaves down. You follow Cyril. A Crumbling Tunnel As the tunnel delves deeper into the ground, the temperature drastically cools. A breeze funnels down from the surface above, further lowering the temperature of the earthen pathway. The flimsy ladder of wood continues to provide a way up or down. [Exits: up down] Cyril the 3rd Brown is here. <70%hp 100%mn 70%mv> Cyril leaves down. You follow Cyril. Before a Landing Just below lies a soft patch of muddy earth. Claw-like footprints are present in the soft earth, which often receives rain from the surface. A burnt-out torch lies in a scone on the northern wall below. The wooden ladder gives out about four feet from the bottom of the shaft. [Exits: up down] Cyril the 3rd Brown is here. <70%hp 100%mn 66%mv> Cyril leaves down. You follow Cyril. A Muddy Landing The squishy mud here holds countless imprints of clawed feet, along with a few booted ones. The tunnels are well lit, as burning scones line the walls at an interval of every twenty feet. Though the tunnels appear sturdy, refuse and discarded items lie about, all but hiding the foundation and supports. [Exits: south up] Cyril the 3rd Brown is here. A clumsy kobold with cerulean fur grunts as he attempts to learn weapon technique. <70%hp 100%mn 63%mv> Cyril peers intently south. <70%hp 100%mn 63%mv> Cyril leaves south. You follow Cyril. The Kobold Tunnels All manner of refuse lines the floor and sides of these tunnels. Ancient discarded weapons, crumbling armor, children's toys, and pieces of wood and stone make up only a fraction of the junk lying about. The kobolds living in these tunnels are obviously avid scavengers. [Exits: north east west] Cyril the 3rd Brown is here. A kobold with cobalt fur crouches on the ground, muttering to itself. <70%hp 100%mn 60%mv> Cyril looks at The cobalt kobold. <70%hp 100%mn 60%mv> You claim The cobalt kobold. Cyril's slash injures The cobalt kobold. <70%hp 100%mn 60%mv> Cyril's slash misses The cobalt kobold. Your pierce hits The cobalt kobold. The cobalt kobold has some small wounds. (75%) <70%hp 100%mn 60%mv> Cyril's kicked dirt grazes The cobalt kobold. The cobalt kobold is blinded by the dirt in her eyes! The cobalt kobold has some small wounds. (70%) <70%hp 100%mn 60%mv> Your pierce misses The cobalt kobold. Cyril's slash misses The cobalt kobold. Cyril's slash grazes The cobalt kobold. The cobalt kobold's claw misses Cyril. The cobalt kobold has some nasty cuts. (62%) <70%hp 100%mn 60%mv> Your pierce misses The cobalt kobold. Cyril's slash misses The cobalt kobold. The cobalt kobold has some nasty cuts. (62%) <70%hp 100%mn 60%mv> l The Kobold Tunnels All manner of refuse lines the floor and sides of these tunnels. Ancient discarded weapons, crumbling armor, children's toys, and pieces of wood and stone make up only a fraction of the junk lying about. The kobolds living in these tunnels are obviously avid scavengers. [Exits: north east west] Cyril the 3rd Brown is here, fighting The cobalt kobold. [Yours] The cobalt kobold is here, fighting Cyril. The cobalt kobold has some nasty cuts. (62%) <70%hp 100%mn 60%mv> Your pierce misses The cobalt kobold. Cyril's slash hits The cobalt kobold. The cobalt kobold's claw misses Cyril. The cobalt kobold is bleeding profusely. (52%) <70%hp 100%mn 60%mv> dirt She has already been blinded from the dirt in her eyes. Your pierce hits The cobalt kobold. Cyril's slash misses The cobalt kobold. The cobalt kobold's claw misses Cyril. The cobalt kobold is bleeding profusely. (40%) <70%hp 100%mn 60%mv> trip You quickly stick your leg behind The cobalt kobold's right leg and trip her! Your trip nicks The cobalt kobold. Your pierce hits The cobalt kobold. Cyril's slash misses The cobalt kobold. Cyril's slash injures The cobalt kobold. The cobalt kobold's claw misses Cyril. The cobalt kobold is in pretty bad shape. (14%) <70%hp 100%mn 60%mv> Your pierce misses The cobalt kobold. Cyril's slash misses The cobalt kobold. Cyril's slash misses The cobalt kobold. The cobalt kobold's claw misses Cyril. The cobalt kobold is in pretty bad shape. (14%) <70%hp 100%mn 60%mv> Your pierce misses The cobalt kobold. Cyril's slash misses The cobalt kobold. Cyril's slash misses The cobalt kobold. The cobalt kobold's claw misses Cyril. The cobalt kobold is in pretty bad shape. (14%) <70%hp 100%mn 60%mv> gr Cyril's group: [ 9 Thi] Traz 70%hp 100%mn 60%mv 1396 tnl [ 6 N-W] Cyril 46%hp 100%mn 84%mv 1917 tnl The cobalt kobold is in pretty bad shape. (14%) <70%hp 100%mn 60%mv> Your pierce misses The cobalt kobold. Cyril's slash injures The cobalt kobold. The cobalt kobold is DEAD!! You receive 163 experience points. The cobalt kobold's heart is torn from her chest. Cyril gets a belt of steel links from the corpse of The cobalt kobold. Cyril gets 45 silver coins from the corpse of The cobalt kobold. Cyril splits 45 silver coins. Your share is 22 silver. Cyril sacrifices the corpse of The cobalt kobold to the gods. Cyril splits 27 silver coins. Your share is 13 silver. <70%hp 100%mn 60%mv> Cyril wears a belt of steel links about his waist. <70%hp 100%mn 60%mv> Cyril peers intently east. <70%hp 100%mn 60%mv> Cyril peers intently west. <70%hp 100%mn 60%mv> Cyril leaves west. You follow Cyril. The Kobold Tunnels All manner of refuse lines the floor and sides of these tunnels. Ancient discarded weapons, crumbling armor, children's toys, and pieces of wood and stone make up only a fraction of the junk lying about. The kobolds living in these tunnels are obviously avid scavengers. [Exits: east west] Cyril the 3rd Brown is here. A cerulean-furred kobold clumsily practices here with a weapon. You are sober. <76%hp 100%mn 66%mv> Cyril looks at The cerulean kobold. <76%hp 100%mn 66%mv> in Cyril leaves west. You follow Cyril. A Junction in the Kobold Tunnels The tunnel splits here with an unusual accumulation of junk. To the south lies a relatively quiet, clean tunnel. Westward is a bend to the south, and eastward, the tunnel stretches into another junction and perhaps a bend. [Exits: east south west] Cyril the 3rd Brown is here. Whistling, a blue kobold wanders by. <76%hp 100%mn 63%mv> v You are carrying: an envelope containing a note of introduction a small lantern ( 4) some magical herbs ( 6) a bladder a parchment containing a map map of western Thera map of eastern Thera a bag <76%hp 100%mn 63%mv> You claim The blue kobold. Cyril's kicked dirt misses The blue kobold. <76%hp 100%mn 63%mv> Cyril's slash injures The blue kobold. Cyril's slash grazes The blue kobold. Your pierce hits The blue kobold. The blue kobold's scratch misses Cyril. The blue kobold is bleeding profusely. (46%) <76%hp 100%mn 63%mv> Your pierce scratches The blue kobold. Cyril's slash misses The blue kobold. The blue kobold's scratch misses Cyril. The blue kobold is bleeding profusely. (42%) <76%hp 100%mn 63%mv> dirt Your kicked dirt misses The blue kobold. The blue kobold is bleeding profusely. (42%) <76%hp 100%mn 63%mv> Your pierce grazes The blue kobold. Cyril's slash grazes The blue kobold. The blue kobold's scratch misses Cyril. The blue kobold is spurting blood. (25%) <76%hp 100%mn 63%mv> dirt Your pierce grazes The blue kobold. Cyril's slash misses The blue kobold. Cyril's slash misses The blue kobold. The blue kobold's scratch misses Cyril. The blue kobold is in pretty bad shape. (14%) <76%hp 100%mn 63%mv> Cyril's kicked dirt scratches The blue kobold. The blue kobold is blinded by the dirt in her eyes! The blue kobold is in pretty bad shape. (9%) <76%hp 100%mn 63%mv> She has already been blinded from the dirt in her eyes. The blue kobold is in pretty bad shape. (9%) <76%hp 100%mn 63%mv> Your pierce grazes The blue kobold. The blue kobold is DEAD!! You receive 60 experience points. You hear The blue kobold's death cry. You get a silver ring from the corpse of The blue kobold. You get a head of a blue-hued kobold from the corpse of The blue kobold. <76%hp 100%mn 63%mv> wear ring You wear a silver ring on your left finger. <76%hp 96%mn 63%mv> Cyril leaves west. You follow Cyril. The Kobold Tunnels The earthen tunnels of the kobolds are lined with torches, giving all light to see by. The surroundings are cluttered with various findings from the surface world. Most of the objects are complete junk that caught a certain kobold's fancy at the time. [Exits: east west] Cyril the 3rd Brown is here. Whistling tunelessly, a kobold wanders the tunnel here. <76%hp 96%mn 60%mv> You claim The blue kobold. Cyril's slash grazes The blue kobold. <76%hp 96%mn 60%mv> The blue kobold's scratch misses Cyril. Cyril's slash hits The blue kobold. Cyril's slash misses The blue kobold. Your pierce misses The blue kobold. The blue kobold has some small wounds. (78%) <76%hp 96%mn 60%mv> The blue kobold's scratch nicks Cyril. Your pierce misses The blue kobold. Cyril's slash misses The blue kobold. The blue kobold has some small wounds. (78%) <76%hp 96%mn 60%mv> dirt Your kicked dirt scratches The blue kobold. The blue kobold is blinded by the dirt in his eyes! The blue kobold has some small wounds. (74%) <76%hp 96%mn 60%mv> The blue kobold's scratch nicks Cyril. Your pierce misses The blue kobold. Cyril's slash misses The blue kobold. The blue kobold has some small wounds. (74%) <76%hp 96%mn 60%mv> trip The blue kobold's scratch nicks Cyril. Your pierce grazes The blue kobold. Cyril's slash injures The blue kobold. The blue kobold is bleeding profusely. (41%) <76%hp 96%mn 60%mv> You are sober. The blue kobold is bleeding profusely. (45%) <80%hp 100%mn 70%mv> You hook The blue kobold's left ankle with your foot and trip him! Your trip scratches The blue kobold. The blue kobold is bleeding profusely. (41%) <80%hp 100%mn 70%mv> The blue kobold's scratch nicks Cyril. Your pierce grazes The blue kobold. Cyril's slash misses The blue kobold. The blue kobold is spurting blood. (30%) <80%hp 100%mn 70%mv> Cyril's kicked dirt nicks The blue kobold. The blue kobold is blinded by the dirt in his eyes! The blue kobold is spurting blood. (27%) <80%hp 100%mn 70%mv> The blue kobold's scratch misses Cyril. Your pierce hits The blue kobold. Cyril's slash hits The blue kobold. The blue kobold is DEAD!! You receive 67 experience points. The blue kobold's severed head plops on the ground. Cyril gets a silver ring from the corpse of The blue kobold. Cyril gets a head of a blue-hued kobold from the corpse of The blue kobold. Cyril gets 41 silver coins from the corpse of The blue kobold. Cyril splits 41 silver coins. Your share is 20 silver. Cyril sacrifices the corpse of The blue kobold to the gods. Cyril splits 18 silver coins. Your share is 9 silver. <80%hp 100%mn 70%mv> Cyril wears a silver ring on his left finger. <80%hp 100%mn 70%mv> Cyril leaves west. You follow Cyril. A Bend in the Kobold Tunnels The earthen tunnels lead eastward as far as the eye can see. To the immediate south is a separate room clawed out of the earth. Farther south, a wall displaying some type of strange hieroglyphics is present. The gibbering of kobolds echos through the tunnels. [Exits: east south] Cyril the 3rd Brown is here. <80%hp 100%mn 66%mv> Cyril leaves south. You follow Cyril. The Kobold Tunnels The tunnel here widens into a natural stone cavern instead of a clawed out earthen pathway. Perhaps the kobolds stumbled onto some ancient dwarven catacombs when they chose the site for their dwelling. An alcove of some sort lies directly southward. [Exits: north south] Cyril the 3rd Brown is here. A clumsy kobold with cerulean fur practices battle technique. <80%hp 100%mn 63%mv> Cyril looks at The cerulean kobold. <80%hp 100%mn 63%mv> Cyril peers intently south. <80%hp 100%mn 63%mv> ba Cyril leaves south. You follow Cyril. Stone Catacombs The catacombs recede here from kobold diggings to fine workmanship, which is most likely dwarven. Strange runes line the walls here; these are also vaguely reminiscent of dwarven work. A darkened room lies directly westward. [Exits: north south west] Cyril the 3rd Brown is here. A kobold with scarlet fur howls its lungs out here. <80%hp 100%mn 60%mv> ck co  k Cyril looks at The scarlet kobold. <80%hp 100%mn 60%mv> obold Cyril peers intently west. <80%hp 100%mn 60%mv> Cyril leaves west. You follow Cyril. A Cluttered Room All manner of kobold junk lies piled high in this room, which probably served its previous inhabitants as a library or room of study, judging from the shelves and desks scattered about. [Exits: east] ( 2) It appears as though some large bird has lost a claw. A bright green potion lies here, waiting to be consumed. A milky white potion rests here. Cyril the 3rd Brown is here. <80%hp 100%mn 58%mv> Cyril leaves east. You follow Cyril. Stone Catacombs The catacombs recede here from kobold diggings to fine workmanship, which is most likely dwarven. Strange runes line the walls here; these are also vaguely reminiscent of dwarven work. A darkened room lies directly westward. [Exits: north south west] Cyril the 3rd Brown is here. A kobold with scarlet fur howls its lungs out here. <80%hp 100%mn 56%mv> Cyril leaves south. You follow Cyril. Stone Catacombs Kobold yammerings echo strangely through these ancient rune-covered halls. Torches line the walls at regular intervals in scones of blackened iron. The scent of kobold filth recedes at this point, as it is overpowered by the more ancient scent of the musty depths. [Exits: north south] Cyril the 3rd Brown is here. <80%hp 100%mn 52%mv> Cyril leaves south. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: north east] Cyril the 3rd Brown is here. Whistling tunelessly, a kobold wanders the tunnel here. <80%hp 100%mn 49%mv> You claim The blue kobold. Your backstab MUTILATES The blue kobold! The blue kobold is spurting blood. (25%) <80%hp 100%mn 49%mv> Your pierce misses The blue kobold. Cyril's slash misses The blue kobold. Cyril's slash injures The blue kobold. You drop, roll backward, and dodge The blue kobold's scratch. The blue kobold is in pretty bad shape. (2%) <80%hp 100%mn 49%mv> Your pierce misses The blue kobold. Cyril's slash misses The blue kobold. The blue kobold's scratch nicks you. The blue kobold is in pretty bad shape. (2%) <78%hp 100%mn 49%mv> Cyril's kicked dirt scratches The blue kobold. The blue kobold is DEAD!! You receive 70 experience points. The blue kobold's arm is sliced from his dead body. Cyril gets 37 silver coins from the corpse of The blue kobold. Cyril splits 37 silver coins. Your share is 18 silver. Cyril sacrifices the corpse of The blue kobold to the gods. Cyril splits 18 silver coins. Your share is 9 silver. <78%hp 100%mn 49%mv> Cyril leaves east. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: east south west] Cyril the 3rd Brown is here. A red kobold utters gibberish from the shadows. <78%hp 100%mn 45%mv> Cyril leaves east. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: north west] Cyril the 3rd Brown is here. A red kobold crouches in the shadows, gibbering. <78%hp 100%mn 42%mv> The red kobold leaves north. You are sober. <84%hp 100%mn 52%mv> Cyril leaves north. You follow Cyril. Stone Catacombs Kobold yammerings echo strangely through these ancient rune-covered halls. Torches line the walls at regular intervals in scones of blackened iron. The scent of kobold filth recedes at this point, as it is overpowered by the more ancient scent of the musty depths. [Exits: north south] Cyril the 3rd Brown is here. A red kobold crouches in the shadows, gibbering. A crimson-furred kobold curses under its breath and looks balefully at you. A cerulean kobold practices clumsy battle moves here. A crimson kobold peers about in a hateful manner, cursing under its breath. Bellowing orders, a blue-furred kobold taskmaster lords it over the other kobolds. <84%hp 100%mn 49%mv> drink 4.bladder You drink ale from a bladder. Your thirst is quenched. <84%hp 100%mn 49%mv> ba Cyril leaves north. You follow Cyril. Stone Catacombs The catacombs recede here from kobold diggings to fins workmanship, which is most likely dwarven. Strange runes line the walls here; these are also vaguely reminiscent of dwarven work. Kobold refuse still litters these fine halls. [Exits: north south] Cyril the 3rd Brown is here. <84%hp 100%mn 45%mv> ck Cyril peers intently east. <84%hp 100%mn 45%mv> Cyril leaves north. You follow Cyril. A Quiet Tunnel This part of the tunnel is not entirely excavated, as roots and plant substances hang down from above. Southward, the tunnel forms into a natural cavern, which is far superior in workmanship compared to the crude diggings of the kobolds. Perhaps the stone catacombs are ancient dwarven work. [Exits: north south] Cyril the 3rd Brown is here. <84%hp 100%mn 42%mv> kobo Cyril leaves north. You follow Cyril. A Junction in the Kobold Tunnels The tunnel splits here with an unusual accumulation of junk. To the south lies a relatively quiet, clean tunnel. Westward is a bend to the south, and eastward, the tunnel stretches into another junction and perhaps a bend. [Exits: east south west] The corpse of The blue kobold is lying here. Cyril the 3rd Brown is here. <84%hp 100%mn 39%mv> ld Cyril peers intently east. <84%hp 100%mn 39%mv> Cyril leaves east. You follow Cyril. The Kobold Tunnels All manner of refuse lines the floor and sides of these tunnels. Ancient discarded weapons, crumbling armor, children's toys, and pieces of wood and stone make up only a fraction of the junk lying about. The kobolds living in these tunnels are obviously avid scavengers. [Exits: east west] Cyril the 3rd Brown is here. A cerulean-furred kobold clumsily practices here with a weapon. <84%hp 100%mn 35%mv> You claim The cerulean kobold. Your backstab misses The cerulean kobold. The cerulean kobold is in perfect condition. (100%) <84%hp 100%mn 35%mv> Your pierce scratches The cerulean kobold. Cyril's slash injures The cerulean kobold. Cyril's slash hits The cerulean kobold. Cyril's slash grazes The cerulean kobold. The cerulean kobold's slash misses you. The cerulean kobold has some small wounds. (73%) <84%hp 100%mn 35%mv> di Cyril looks at The cerulean kobold. The cerulean kobold has some small wounds. (73%) <84%hp 100%mn 35%mv> rt Cyril's kicked dirt misses The cerulean kobold. The cerulean kobold has some small wounds. (73%) <84%hp 100%mn 35%mv> Your pierce misses The cerulean kobold. Cyril's slash injures The cerulean kobold. The cerulean kobold's slash misses you. The cerulean kobold has some nasty cuts. (63%) <84%hp 100%mn 35%mv> Your kicked dirt grazes The cerulean kobold. The cerulean kobold is blinded by the dirt in his eyes! The cerulean kobold has some nasty cuts. (60%) <84%hp 100%mn 35%mv> Your pierce misses The cerulean kobold. Cyril's slash hits The cerulean kobold. You learn from your mistakes, and your dodge skill improves. The cerulean kobold's slash scratches you. The cerulean kobold is bleeding profusely. (52%) <81%hp 100%mn 35%mv> trip The cerulean kobold leans to his right and dodges your pierce. Cyril's slash injures The cerulean kobold. Cyril's slash injures The cerulean kobold. The cerulean kobold's slash misses you. The cerulean kobold is spurting blood. (31%) <81%hp 100%mn 35%mv> You hook The cerulean kobold's right ankle with your foot and trip him! Your trip nicks The cerulean kobold. The cerulean kobold is spurting blood. (30%) <81%hp 100%mn 35%mv> Your pierce misses The cerulean kobold. Cyril's slash misses The cerulean kobold. The cerulean kobold's slash misses you. The cerulean kobold is spurting blood. (30%) <81%hp 100%mn 35%mv> Your pierce scratches The cerulean kobold. Cyril's slash misses The cerulean kobold. You scramble backward and dodge The cerulean kobold's slash. The cerulean kobold is spurting blood. (27%) <81%hp 100%mn 35%mv> Your pierce misses The cerulean kobold. Cyril's slash misses The cerulean kobold. Cyril's slash misses The cerulean kobold. The cerulean kobold's slash misses you. The cerulean kobold is spurting blood. (27%) <81%hp 100%mn 35%mv> Your pierce hits The cerulean kobold. Cyril's slash injures The cerulean kobold. Cyril's slash misses The cerulean kobold. The cerulean kobold's slash scratches you. The cerulean kobold is in pretty bad shape. (10%) <78%hp 100%mn 35%mv> Your pierce misses The cerulean kobold. Cyril's slash injures The cerulean kobold. The cerulean kobold is DEAD!! You receive 317 experience points. You hear The cerulean kobold's death cry. Cyril gets a purple cloak from the corpse of The cerulean kobold. Cyril gets 88 silver coins from the corpse of The cerulean kobold. Cyril splits 88 silver coins. Your share is 44 silver. Cyril sacrifices the corpse of The cerulean kobold to the gods. Cyril splits 36 silver coins. Your share is 18 silver. <84%hp 100%mn 45%mv> Cyril wears a purple cloak about his body. <84%hp 100%mn 45%mv> Cyril peers intently east. <84%hp 100%mn 45%mv> l Cyril leaves east. You follow Cyril. The Kobold Tunnels All manner of refuse lines the floor and sides of these tunnels. Ancient discarded weapons, crumbling armor, children's toys, and pieces of wood and stone make up only a fraction of the junk lying about. The kobolds living in these tunnels are obviously avid scavengers. [Exits: north east west] The torn-out heart of The cobalt kobold is lying here. Cyril the 3rd Brown is here. <84%hp 100%mn 42%mv> cyril Cyril peers intently north. <84%hp 100%mn 42%mv> You stare in to the eyes of a demonic looking draconian. His glowing, yellow eyes stare back at you with utter disgust. His scales are a dullish red and many are scaped and broken. The large draconian stands a little over 6 feet tall and is of a muscular build. The creature is wielding a large deadly looking sword and blood-covered whip. His armor is tattered but appears to be well made and is formed to his body. Cyril has some small wounds. (72%) Cyril is using: a small torch a silver ring a leather vest a purple cloak a belt of steel links a pewter practice sword You peek at the inventory: ( 2) a head of a blue-hued kobold ( 3) a bladder ( 4) some fried steak a small key a leather practice whip a parchment containing a map map of western Thera map of eastern Thera a light wooden shield a bronze sword <84%hp 100%mn 42%mv> Cyril leaves north. You follow Cyril. A Muddy Landing The squishy mud here holds countless imprints of clawed feet, along with a few booted ones. The tunnels are well lit, as burning scones line the walls at an interval of every twenty feet. Though the tunnels appear sturdy, refuse and discarded items lie about, all but hiding the foundation and supports. [Exits: south up] Cyril the 3rd Brown is here. A clumsy kobold with cerulean fur grunts as he attempts to learn weapon technique. <84%hp 100%mn 39%mv> Cyril looks at The cerulean kobold. <84%hp 100%mn 39%mv> back kbol   obold You claim The cerulean kobold. Your backstab MUTILATES The cerulean kobold! The cerulean kobold has some nasty cuts. (65%) <84%hp 100%mn 39%mv> Your pierce misses The cerulean kobold. Cyril's slash misses The cerulean kobold. Cyril's slash misses The cerulean kobold. Cyril's slash hits The cerulean kobold. Cyril's slash misses The cerulean kobold. The cerulean kobold's slash misses you. The cerulean kobold has some nasty cuts. (58%) <84%hp 100%mn 39%mv> Cyril's kicked dirt misses The cerulean kobold. The cerulean kobold has some nasty cuts. (58%) <84%hp 100%mn 39%mv> Your pierce misses The cerulean kobold. Cyril's slash misses The cerulean kobold. The cerulean kobold's slash misses you. The cerulean kobold has some nasty cuts. (58%) <84%hp 100%mn 39%mv> dirt Your kicked dirt scratches The cerulean kobold. The cerulean kobold is blinded by the dirt in her eyes! Your pierce grazes The cerulean kobold. Cyril's slash injures The cerulean kobold. Cyril's slash misses The cerulean kobold. The cerulean kobold's slash misses you. The cerulean kobold is spurting blood. (39%) <84%hp 100%mn 39%mv> trip Your pierce misses The cerulean kobold. Cyril's slash injures The cerulean kobold. Cyril's slash misses The cerulean kobold. The cerulean kobold's slash misses you. The cerulean kobold is spurting blood. (26%) <84%hp 100%mn 39%mv> Your pierce scratches The cerulean kobold. Cyril's slash grazes The cerulean kobold. Cyril's slash misses The cerulean kobold. The cerulean kobold's slash scratches you. The cerulean kobold is spurting blood. (20%) <80%hp 100%mn 39%mv> You hook The cerulean kobold's right ankle with your foot and trip her! Your trip grazes The cerulean kobold. The cerulean kobold is in pretty bad shape. (16%) <80%hp 100%mn 39%mv> Your pierce nicks The cerulean kobold. Cyril's slash injures The cerulean kobold. Cyril's slash misses The cerulean kobold. You scramble backward and dodge The cerulean kobold's slash. The cerulean kobold is in pretty bad shape. (4%) <80%hp 100%mn 39%mv> Your pierce misses The cerulean kobold. Cyril's slash misses The cerulean kobold. The cerulean kobold's slash misses you. The cerulean kobold is in pretty bad shape. (4%) <80%hp 100%mn 39%mv> Your pierce misses The cerulean kobold. Cyril's slash injures The cerulean kobold. The cerulean kobold is DEAD!! You receive 315 experience points. You hear The cerulean kobold's death cry. Cyril gets A steel helm from the corpse of The cerulean kobold. Cyril gets 62 silver coins from the corpse of The cerulean kobold. Cyril splits 62 silver coins. Your share is 31 silver. Cyril sacrifices the corpse of The cerulean kobold to the gods. Cyril splits 36 silver coins. Your share is 18 silver. <80%hp 100%mn 39%mv> Cyril wears A steel helm on his head. <86%hp 100%mn 49%mv> Cyril leaves south. You follow Cyril. The Kobold Tunnels All manner of refuse lines the floor and sides of these tunnels. Ancient discarded weapons, crumbling armor, children's toys, and pieces of wood and stone make up only a fraction of the junk lying about. The kobolds living in these tunnels are obviously avid scavengers. [Exits: north east west] The torn-out heart of The cobalt kobold is lying here. Cyril the 3rd Brown is here. <86%hp 100%mn 45%mv> Cyril leaves east. You follow Cyril. The Kobold Tunnels All manner of refuse lines the floor and sides of these tunnels. Ancient discarded weapons, crumbling armor, children's toys, and pieces of wood and stone make up only a fraction of the junk lying about. The kobolds living in these tunnels are obviously avid scavengers. [Exits: east west] Cyril the 3rd Brown is here. <86%hp 100%mn 42%mv> Cyril leaves east. You follow Cyril. A Junction in the Kobold Tunnels The tunnel splits here with an unusual accumulation of junk. To the south lies a relatively quiet, clean tunnel. Eastward is a bend to the south, and westward, the tunnel stretches into another junction and perhaps a bend. [Exits: east south west] Cyril the 3rd Brown is here. <86%hp 100%mn 39%mv> Cyril peers intently south. <86%hp 100%mn 39%mv> Cyril peers intently east. <86%hp 100%mn 39%mv> Cyril leaves south. You follow Cyril. A Quiet Tunnel This part of the tunnel is not entirely excavated, as roots and plant substances hang down from above. Southward, the tunnel forms into a natural cavern, which is far superior in workmanship compared to the crude diggings of the kobolds. Perhaps the stone catacombs are ancient dwarven work. [Exits: north south] Cyril the 3rd Brown is here. Howling loudly, a scarlet kobold regards you malevolently. <86%hp 100%mn 35%mv> back kobo Cyril looks at The scarlet kobold. <86%hp 100%mn 35%mv> ld Cyril leaves south. You follow Cyril. Stone Catacombs The catacombs recede here from kobold diggings to fins workmanship, which is most likely dwarven. Strange runes line the walls here; these are also vaguely reminiscent of dwarven work. Kobold refuse still litters these fine halls. [Exits: north south] Cyril the 3rd Brown is here. <86%hp 100%mn 32%mv> They are not here. <86%hp 100%mn 32%mv> Cyril leaves south. You follow Cyril. Stone Catacombs Kobold yammerings echo strangely through these ancient rune-covered halls. Torches line the walls at regular intervals in scones of blackened iron. The scent of kobold filth recedes at this point, as it is overpowered by the more ancient scent of the musty depths. [Exits: north south] Cyril the 3rd Brown is here. <86%hp 100%mn 29%mv> Cyril leaves south. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: north east] Cyril the 3rd Brown is here. <86%hp 100%mn 25%mv> Cyril peers intently east. <86%hp 100%mn 25%mv> Cyril leaves east. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: east south west] Cyril the 3rd Brown is here. A howling kobold with scarlet fur attacks your ears with disturbing noise. A scarlet-furred kobold howls disturbingly here. <86%hp 100%mn 22%mv> back kobol Cyril looks at The scarlet kobold. <86%hp 100%mn 22%mv> d You claim The scarlet kobold. Your backstab mauls The scarlet kobold. The scarlet kobold has some small wounds. (74%) <86%hp 100%mn 22%mv> Cyril looks at The scarlet kobold. The scarlet kobold has some small wounds. (74%) <86%hp 100%mn 22%mv> Your pierce grazes The scarlet kobold. Cyril's slash grazes The scarlet kobold. Cyril's slash misses The scarlet kobold. The scarlet kobold's chomp misses you. The scarlet kobold has some nasty cuts. (63%) <86%hp 100%mn 22%mv> Cyril's kicked dirt scratches The scarlet kobold. The scarlet kobold is blinded by the dirt in his eyes! The scarlet kobold has some nasty cuts. (60%) <86%hp 100%mn 22%mv> Your pierce misses The scarlet kobold. Cyril's slash misses The scarlet kobold. The scarlet kobold's chomp misses you. The scarlet kobold has some nasty cuts. (60%) <86%hp 100%mn 22%mv> trip Your trip misses The scarlet kobold. The scarlet kobold has some nasty cuts. (60%) <86%hp 100%mn 22%mv> Your pierce hits The scarlet kobold. Cyril's slash misses The scarlet kobold. Cyril's slash misses The scarlet kobold. The scarlet kobold's chomp misses you. The scarlet kobold is bleeding profusely. (50%) <86%hp 100%mn 22%mv> Your pierce misses The scarlet kobold. Cyril's slash misses The scarlet kobold. You lean to the right and dodge The scarlet kobold's chomp. The scarlet kobold is bleeding profusely. (50%) <86%hp 100%mn 22%mv> trip Your pierce misses The scarlet kobold. Cyril's slash misses The scarlet kobold. You lean to the left and dodge The scarlet kobold's chomp. The scarlet kobold is bleeding profusely. (50%) <86%hp 100%mn 22%mv> Your trip misses The scarlet kobold. The scarlet kobold is bleeding profusely. (50%) <86%hp 100%mn 22%mv> t Your pierce misses The scarlet kobold. Cyril's slash misses The scarlet kobold. The scarlet kobold's chomp misses you. The scarlet kobold is bleeding profusely. (50%) <86%hp 100%mn 22%mv> rip Your trip misses The scarlet kobold. The scarlet kobold is bleeding profusely. (50%) <86%hp 100%mn 22%mv> Your pierce misses The scarlet kobold. Cyril's slash misses The scarlet kobold. The scarlet kobold's chomp nicks you. The scarlet kobold is bleeding profusely. (50%) <84%hp 100%mn 22%mv> Cyril looks at you. The scarlet kobold is bleeding profusely. (50%) <84%hp 100%mn 22%mv> You are sober. The scarlet kobold is bleeding profusely. (54%) <88%hp 100%mn 32%mv> Your pierce misses The scarlet kobold. Cyril's slash hits The scarlet kobold. The scarlet kobold's chomp misses you. The scarlet kobold is bleeding profusely. (42%) <88%hp 100%mn 32%mv> drin Your pierce misses The scarlet kobold. Cyril's slash misses The scarlet kobold. The scarlet kobold's chomp misses you. The scarlet kobold is bleeding profusely. (42%) <88%hp 100%mn 32%mv> k 4. Cyril's kicked dirt scratches The scarlet kobold. The scarlet kobold is blinded by the dirt in his eyes! The scarlet kobold is spurting blood. (39%) <88%hp 100%mn 32%mv> bladder Your pierce hits The scarlet kobold. Cyril's slash hits The scarlet kobold. The scarlet kobold's chomp misses you. The scarlet kobold is spurting blood. (20%) <88%hp 100%mn 32%mv> Your pierce misses The scarlet kobold. Cyril's slash misses The scarlet kobold. The scarlet kobold's chomp misses you. The scarlet kobold is spurting blood. (20%) <88%hp 100%mn 32%mv> Your pierce misses The scarlet kobold. Cyril's slash misses The scarlet kobold. The scarlet kobold's chomp misses you. The scarlet kobold is spurting blood. (20%) <88%hp 100%mn 32%mv> The scarlet kobold leans to his right and dodges your pierce. Cyril's slash misses The scarlet kobold. The scarlet kobold's chomp misses you. The scarlet kobold is spurting blood. (20%) <88%hp 100%mn 32%mv> Your pierce misses The scarlet kobold. Cyril's slash misses The scarlet kobold. The scarlet kobold's chomp misses you. The scarlet kobold is spurting blood. (20%) <88%hp 100%mn 32%mv> Your pierce misses The scarlet kobold. Cyril's slash misses The scarlet kobold. The scarlet kobold's chomp misses you. The scarlet kobold is spurting blood. (20%) <88%hp 100%mn 32%mv> Your pierce scratches The scarlet kobold. Cyril's slash misses The scarlet kobold. Cyril's slash misses The scarlet kobold. The scarlet kobold's chomp misses you. The scarlet kobold is in pretty bad shape. (16%) <88%hp 100%mn 32%mv> Your pierce misses The scarlet kobold. Cyril's slash misses The scarlet kobold. Cyril's slash injures The scarlet kobold. The scarlet kobold is DEAD!! You receive 179 experience points. You hear The scarlet kobold's death cry. Cyril gets A steel helm from the corpse of The scarlet kobold. Cyril gets 25 silver coins from the corpse of The scarlet kobold. Cyril splits 25 silver coins. Your share is 12 silver. Cyril sacrifices the corpse of The scarlet kobold to the gods. Cyril splits 27 silver coins. Your share is 13 silver. <88%hp 100%mn 32%mv> say gimmie You cannot find it. <88%hp 100%mn 32%mv> Cyril gives you A steel helm. <88%hp 100%mn 32%mv> Cyril leaves south. You follow Cyril. The Glowing Tunnels The torches which regularly adorned the walls become more irregular in this section of the tunnels. Instead, the catacombs are lit by a soft, glowing lichen which grows profusely on all of the tunnel walls. There is much moisture here, and stalactites hang from the ceiling. [Exits: north south] Cyril the 3rd Brown is here. Crouching in the shadows, a red kobold gibbers. A red kobold utters gibberish from the shadows. <88%hp 100%mn 29%mv> Cyril looks at The red kobold. <88%hp 100%mn 29%mv> wear helf m Cyril looks at The red kobold. <88%hp 100%mn 29%mv> You wear A steel helm on your head. <88%hp 100%mn 29%mv> You are sober. <94%hp 100%mn 39%mv> Cyril peers intently south. <94%hp 100%mn 39%mv> drin 3. Cyril leaves south. You follow Cyril. The Glowing Tunnels The torches which regularly adorned the walls become more irregular in this section of the tunnels. Instead, the catacombs are lit by a soft, glowing lichen which grows profusely on all of the tunnel walls. There is much moisture here, and stalactites hang from the ceiling. [Exits: north west] Cyril the 3rd Brown is here. A clumsy kobold with cerulean fur practices battle technique. Whistling tunelessly, a kobold wanders the tunnel here. <94%hp 100%mn 35%mv> ^R drin 3  k 3.bladder You drink ale from a bladder. Your thirst is quenched. <94%hp 100%mn 35%mv> drink 3.bladd Cyril looks at The blue kobold. <94%hp 100%mn 35%mv> er You drink ale from a bladder. Your thirst is quenched. You feel drunk. <94%hp 100%mn 35%mv> back blue You claim The blue kobold. Cyril's kicked dirt scratches The blue kobold. The blue kobold is blinded by the dirt in his eyes! <94%hp 100%mn 35%mv> That person is moving around too much to backstab. <94%hp 100%mn 35%mv> Cyril's slash misses The blue kobold. Your pierce misses The blue kobold. The blue kobold's scratch misses Cyril. The blue kobold has a few scratches. (95%) <94%hp 100%mn 35%mv> dirt He has already been blinded from the dirt in his eyes. The blue kobold has a few scratches. (95%) <94%hp 100%mn 35%mv> Your pierce grazes The blue kobold. Cyril's slash injures The blue kobold. Cyril's slash misses The blue kobold. The blue kobold's scratch nicks Cyril. The blue kobold has some nasty cuts. (58%) <94%hp 100%mn 35%mv> Your pierce scratches The blue kobold. Cyril's slash injures The blue kobold. The blue kobold's scratch misses Cyril. The blue kobold is spurting blood. (30%) <94%hp 100%mn 35%mv> Your pierce grazes The blue kobold. Cyril's slash misses The blue kobold. The blue kobold's scratch misses Cyril. The blue kobold is in pretty bad shape. (19%) <94%hp 100%mn 35%mv> Your pierce misses The blue kobold. Cyril's slash grazes The blue kobold. Cyril's slash injures The blue kobold. The blue kobold is DEAD!! You receive 63 experience points. The blue kobold hits the ground ... DEAD. Cyril gets some scale mail leggings from the corpse of The blue kobold. Cyril gets a head of a blue-hued kobold from the corpse of The blue kobold. Cyril gets 43 silver coins from the corpse of The blue kobold. Cyril splits 43 silver coins. Your share is 21 silver. Cyril sacrifices the corpse of The blue kobold to the gods. Cyril splits 18 silver coins. Your share is 9 silver. <94%hp 100%mn 35%mv> Cyril wears some scale mail leggings on his legs. <94%hp 100%mn 35%mv> Cyril looks at The cerulean kobold. <94%hp 100%mn 35%mv> Cyril looks at you. <94%hp 100%mn 35%mv> nac    You claim The cerulean kobold. Cyril's slash misses The cerulean kobold. Cyril's slash grazes The cerulean kobold. Cyril's slash misses The cerulean kobold. Your pierce misses The cerulean kobold. The cerulean kobold's slash scratches Cyril. The cerulean kobold has a few scratches. (94%) <100%hp 100%mn 45%mv> Your pierce misses The cerulean kobold. Cyril's slash grazes The cerulean kobold. The cerulean kobold has a few scratches. (89%) <100%hp 100%mn 45%mv> Cyril's kicked dirt misses The cerulean kobold. The cerulean kobold has a few scratches. (89%) <100%hp 100%mn 45%mv> dirt Your pierce misses The cerulean kobold. Cyril's slash misses The cerulean kobold. Cyril's slash misses The cerulean kobold. The cerulean kobold's slash nicks Cyril. The cerulean kobold has a few scratches. (89%) <100%hp 100%mn 45%mv> Your kicked dirt misses The cerulean kobold. The cerulean kobold has a few scratches. (89%) <100%hp 100%mn 45%mv> Your pierce misses The cerulean kobold. Cyril's slash injures The cerulean kobold. Cyril's slash misses The cerulean kobold. The cerulean kobold's slash nicks Cyril. The cerulean kobold has some small wounds. (76%) <100%hp 100%mn 45%mv> Cyril's kicked dirt misses The cerulean kobold. The cerulean kobold has some small wounds. (76%) <100%hp 100%mn 45%mv> dir Your pierce misses The cerulean kobold. Cyril's slash misses The cerulean kobold. The cerulean kobold's slash misses Cyril. The cerulean kobold has some small wounds. (76%) <100%hp 100%mn 45%mv> t Your kicked dirt grazes The cerulean kobold. The cerulean kobold is blinded by the dirt in her eyes! The cerulean kobold has some small wounds. (73%) <100%hp 100%mn 45%mv> tri Your pierce misses The cerulean kobold. Cyril's slash misses The cerulean kobold. The cerulean kobold's slash misses Cyril. The cerulean kobold has some small wounds. (73%) <100%hp 100%mn 45%mv> p Your pierce grazes The cerulean kobold. Cyril's slash hits The cerulean kobold. The cerulean kobold's slash misses Cyril. The cerulean kobold has some nasty cuts. (60%) <100%hp 100%mn 45%mv> Your trip misses The cerulean kobold. The cerulean kobold has some nasty cuts. (60%) <100%hp 100%mn 45%mv> tri Your pierce grazes The cerulean kobold. Cyril's slash misses The cerulean kobold. Cyril's slash misses The cerulean kobold. The cerulean kobold's slash scratches Cyril. The cerulean kobold has some nasty cuts. (55%) <100%hp 100%mn 45%mv> p Your trip misses The cerulean kobold. The cerulean kobold has some nasty cuts. (55%) <100%hp 100%mn 45%mv> Your pierce hits The cerulean kobold. Cyril's slash hits The cerulean kobold. The cerulean kobold's slash misses Cyril. The cerulean kobold is spurting blood. (38%) <100%hp 100%mn 45%mv> Your pierce misses The cerulean kobold. Cyril's slash misses The cerulean kobold. The cerulean kobold's slash misses Cyril. The cerulean kobold is spurting blood. (38%) <100%hp 100%mn 45%mv> Cyril peers intently west. The cerulean kobold is spurting blood. (38%) <100%hp 100%mn 45%mv> Your pierce misses The cerulean kobold. Cyril's slash hits The cerulean kobold. The cerulean kobold's slash misses Cyril. The cerulean kobold is spurting blood. (28%) <100%hp 100%mn 45%mv> Your pierce grazes The cerulean kobold. Cyril's slash injures The cerulean kobold. The cerulean kobold's slash misses Cyril. The cerulean kobold is in pretty bad shape. (12%) <100%hp 100%mn 45%mv> Your pierce misses The cerulean kobold. Cyril's slash misses The cerulean kobold. The cerulean kobold's slash nicks Cyril. The cerulean kobold is in pretty bad shape. (12%) <100%hp 100%mn 45%mv> trip Your trip misses The cerulean kobold. The cerulean kobold is in pretty bad shape. (12%) <100%hp 100%mn 45%mv> Your pierce misses The cerulean kobold. Cyril's slash injures The cerulean kobold. Cyril's slash misses The cerulean kobold. The cerulean kobold is in pretty bad shape. (5%) <100%hp 100%mn 56%mv> Your pierce misses The cerulean kobold. Cyril's slash misses The cerulean kobold. Cyril's slash misses The cerulean kobold. The cerulean kobold's slash scratches Cyril. The cerulean kobold is in pretty bad shape. (5%) <100%hp 100%mn 56%mv> Cyril's kicked dirt scratches The cerulean kobold. The cerulean kobold is blinded by the dirt in her eyes! The cerulean kobold is in pretty bad shape. (2%) <100%hp 100%mn 56%mv> The cerulean kobold leans back and dodges your pierce. Cyril's slash grazes The cerulean kobold. The cerulean kobold is DEAD!! You receive 268 experience points. You raise a level!! You gain 15/140 hp, 7/169 mana, 6/154 move, and 3/9 practices. The cerulean kobold's leg is sliced from her dead body. Cyril gets a belt of steel links from the corpse of The cerulean kobold. Cyril gets 79 silver coins from the corpse of The cerulean kobold. Cyril splits 79 silver coins. Your share is 39 silver. Cyril sacrifices the corpse of The cerulean kobold to the gods. Cyril splits 36 silver coins. Your share is 18 silver. <89%hp 95%mn 53%mv> Cyril gives you a belt of steel links. <89%hp 95%mn 53%mv> Cyril leaves west. You follow Cyril. Fathomless Depths The mossy glow of the upper caverns recedes here, and the frequency of the torches picks up again to keep the tunnels lit. The chilly temperature here gives testament to the fact that these catacombs are far underground. [Exits: east south west] Cyril the 3rd Brown is here. Hatefully peering about, a crimson kobold curses at you. Grinning foolishly, a blue kobold wanders nearby. <89%hp 95%mn 50%mv> You claim The blue kobold. Cyril's slash hits The blue kobold. <89%hp 95%mn 50%mv> Cyril's slash injures The blue kobold. Cyril's slash grazes The blue kobold. Your pierce misses The blue kobold. The blue kobold's scratch misses Cyril. The blue kobold is bleeding profusely. (48%) <89%hp 95%mn 50%mv> wear bel Cyril's kicked dirt grazes The blue kobold. The blue kobold is blinded by the dirt in her eyes! Your pierce misses The blue kobold. Cyril's slash hits The blue kobold. Cyril's slash misses The blue kobold. The blue kobold is spurting blood. (25%) <89%hp 95%mn 50%mv> t You wear a belt of steel links about your waist. The blue kobold is spurting blood. (25%) <89%hp 95%mn 50%mv> l self You see a man with purple skin. It flitters in the light. He has yellow eyes and very dark brown hair that hangs past his shoulders. He has a slight beard that is very neatly trimmed. His fingernails are surprisingly clean and his hands shift in the shadows He is an average height around 6 feet tall. He has a scar on his left wrist from an unknown skirmish that happened when he was young. Traz has a few scratches. (89%) Traz is using: a small lantern a silver ring a leather vest A steel helm a pair of leather leggings a belt of steel links a pewter practice dagger The blue kobold is spurting blood. (25%) <89%hp 95%mn 50%mv> Your pierce hits The blue kobold. Cyril's slash misses The blue kobold. Cyril's slash misses The blue kobold. The blue kobold's scratch misses Cyril. The blue kobold is in pretty bad shape. (11%) <89%hp 95%mn 50%mv> sc Your pierce grazes The blue kobold. The blue kobold is DEAD!! You receive 49 experience points. You hear The blue kobold's death cry. You get some solid leather boots from the corpse of The blue kobold. You get a head of a blue-hued kobold from the corpse of The blue kobold. <89%hp 95%mn 50%mv> You are Traz the Rogue. Level 10, 16 years old (9 hours). You are young. You joined Dark Mists 5 days, 2 hours, 39 minutes, and 49 seconds ago. Race: changeling Sex: male Class: thief You have 89% hit, 95% mana, 50% movement. You have 9 practices, 1 training sessions, and 0 fate points. You are carrying 26/40 items with weight 116/261 pounds. Str: 15(??) Int: 17(??) Wis: 21(??) Dex: 20(??) Con: 12(??) You have scored 26725 exp, and have 4 gold and 1982 silver coins. You need 4235 exp to level. Wimpy set to 20% hit points. Hometown is Glyndane. You are drunk. You are standing. You are hopelessly vulnerable to piercing. You are hopelessly vulnerable to bashing. You are hopelessly vulnerable to slashing. You are hopelessly vulnerable to magic. You are neutral, and impulsively inclined. You are currently NOT participating in PK. You have requested no immortal role-play interaction. You are not affected by anything. <89%hp 95%mn 50%mv> Cyril leaves west. You follow Cyril. Fathomless Depths The mossy glow of the upper caverns recedes here, and the frequency of the torches picks up again to keep the tunnels lit. The chilly temperature here gives testament to the fact that these catacombs are far underground. [Exits: east west] Cyril the 3rd Brown is here. <89%hp 95%mn 47%mv> <89%hp 95%mn 47%mv> Cyril leaves west. You follow Cyril. A Great Cavern The height of this cavern must place its top somewhere near the surface. In fact, during the day, a small trickle of natural light can be seen filtering through the soil above. A few bones from ancient adventurers are scattered in the center of this chamber, directly under the "hole" in the ceiling far above. [Exits: north east south west] Cyril the 3rd Brown is here. Bellowing loudly, a blue-furred kobold taskmaster struts about here. A red kobold utters gibberish from the shadows. Balefully looking around, a crimson-furred kobold curses under its breath. A blue kobold wanders the tunnels, whistling to itself. <89%hp 95%mn 44%mv> You claim The kobold taskmaster. Cyril's slash misses The kobold taskmaster. Cyril's slash misses The kobold taskmaster. <89%hp 95%mn 44%mv> di Cyril's slash misses The kobold taskmaster. Cyril's slash misses The kobold taskmaster. Your pierce misses The kobold taskmaster. The kobold taskmaster is in perfect condition. (100%) <89%hp 95%mn 44%mv> rt Your kicked dirt misses The kobold taskmaster. The kobold taskmaster is in perfect condition. (100%) <89%hp 95%mn 44%mv> dirt Your pierce misses The kobold taskmaster. Cyril's slash hits The kobold taskmaster. The kobold taskmaster's charge nicks Cyril. The kobold taskmaster has a few scratches. (98%) <89%hp 95%mn 44%mv> Cyril's kicked dirt misses The kobold taskmaster. The kobold taskmaster has a few scratches. (98%) <89%hp 95%mn 44%mv> The blue kobold leaves south. Your pierce misses The kobold taskmaster. Cyril's slash injures The kobold taskmaster. The kobold taskmaster's charge scratches Cyril. The kobold taskmaster has a few scratches. (96%) <92%hp 100%mn 53%mv> dYour kicked dirt misses The kobold taskmaster. The kobold taskmaster has a few scratches. (96%) <92%hp 100%mn 53%mv> irt Your pierce grazes The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge scratches Cyril. The kobold taskmaster has a few scratches. (95%) <92%hp 100%mn 53%mv> Cyril mutters something quietly to himself. The kobold taskmaster has a few scratches. (95%) <92%hp 100%mn 53%mv> Cyril's kicked dirt scratches The kobold taskmaster. The kobold taskmaster is blinded by the dirt in his eyes! The kobold taskmaster has a few scratches. (94%) <92%hp 100%mn 53%mv> Your pierce misses The kobold taskmaster. Cyril's slash injures The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster has a few scratches. (92%) <92%hp 100%mn 53%mv> He has already been blinded from the dirt in his eyes. The kobold taskmaster has a few scratches. (92%) <92%hp 100%mn 53%mv> trip You quickly stick your leg behind The kobold taskmaster's left leg and trip him! Your trip grazes The kobold taskmaster. The kobold taskmaster has a few scratches. (91%) <92%hp 100%mn 53%mv> Your pierce grazes The kobold taskmaster. Cyril's slash injures The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge scratches Cyril. The kobold taskmaster has a few scratches. (87%) <92%hp 100%mn 53%mv> Your pierce hits The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge scratches Cyril. The kobold taskmaster has a few scratches. (86%) <92%hp 100%mn 53%mv> Your pierce misses The kobold taskmaster. The kobold taskmaster's charge nicks Cyril. The kobold taskmaster has a few scratches. (86%) <92%hp 100%mn 53%mv> Your pierce misses The kobold taskmaster. Cyril's slash grazes The kobold taskmaster. The kobold taskmaster's charge scratches Cyril. The kobold taskmaster has some small wounds. (84%) <92%hp 100%mn 53%mv> tri Your pierce misses The kobold taskmaster. Cyril's slash injures The kobold taskmaster. Cyril's slash grazes The kobold taskmaster. The kobold taskmaster's charge nicks Cyril. The kobold taskmaster has some small wounds. (81%) <92%hp 100%mn 53%mv> p You kick out The kobold taskmaster's left leg and trip him! Your trip grazes The kobold taskmaster. The kobold taskmaster has some small wounds. (80%) <92%hp 100%mn 53%mv> Your pierce hits The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster has some small wounds. (78%) <92%hp 100%mn 53%mv> sk Your list of skills: Level 1: dagger 81% mace 1% spear 1% sword 1% whip 1% evaluation 100% backstab 76% dodge  85% hide 85% scrolls 1% staves 1% recall 75% Level 3: dirt kicking 79% Level 4: sneak 75% Level 5: trip 79% Level 6: peek 75% steal 75% Level 7: hand to hand 78% Level 8: haggle 55% Level 10: shapeshift 100% envenom 1% Level 11: parry n/a pick lock n/a Level 12: second attack n/a fast healing n/a Level 13: lash n/a Level 14: shield block n/a circle stab n/a kick n/a Level 15: detect hidden n/a Level 16: plant n/a Level 17: disarm n/a meditation n/a Level 20: enhanced damage n/a [Hit Return to continue] Your pierce misses The kobold taskmaster. The kobold taskmaster's charge misses Cyril. [Hit Return to continue] Cyril looks at The kobold taskmaster. [Hit Return to continue] Your pierce misses The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge misses Cyril. [Hit Return to continue] Level 21: blackjack n/a Level 25: dual wield n/a third attack n/a spy n/a Level 27: escape n/a Level 28: downstrike n/a Level 30: advanced hide n/a Level 32: dual backstab n/a Level 34: cower n/a Level 35: advanced daggers n/a Level 40: academia n/a Level 42: expert hide n/a Level 45: expert daggers n/a The kobold taskmaster has some small wounds. (78%) <92%hp 100%mn 53%mv> Your pierce grazes The kobold taskmaster. Cyril's slash grazes The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster has some small wounds. (76%) <92%hp 100%mn 53%mv> Your pierce misses The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster has some small wounds. (76%) <92%hp 100%mn 53%mv> Your pierce hits The kobold taskmaster. Cyril's slash hits The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster has some small wounds. (72%) <92%hp 100%mn 53%mv> g Cyril's kicked dirt misses The kobold taskmaster. The kobold taskmaster has some small wounds. (73%) <96%hp 100%mn 63%mv> r Cyril's group: [10 Thi] Traz 96%hp 100%mn 63%mv 4235 tnl [ 6 N-W] Cyril 83%hp 100%mn 100%mv 185 tnl The kobold taskmaster has some small wounds. (73%) <96%hp 100%mn 63%mv> Your pierce hits The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge scratches Cyril. The kobold taskmaster has some small wounds. (71%) <96%hp 100%mn 63%mv> dirt Your kicked dirt scratches The kobold taskmaster. The kobold taskmaster is blinded by the dirt in his eyes! The kobold taskmaster has some small wounds. (71%) <96%hp 100%mn 63%mv> Your pierce grazes The kobold taskmaster. Cyril's slash misses The kobold taskmaster. Cyril's slash hits The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster has some nasty cuts. (67%) <96%hp 100%mn 63%mv> Your pierce grazes The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster has some nasty cuts. (66%) <96%hp 100%mn 63%mv> trip You hook The kobold taskmaster's right ankle with your foot and trip him! Your trip scratches The kobold taskmaster. The kobold taskmaster has some nasty cuts. (66%) <96%hp 100%mn 63%mv> Your pierce misses The kobold taskmaster. Cyril's slash misses The kobold taskmaster. Cyril's slash hits The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster has some nasty cuts. (64%) <96%hp 100%mn 63%mv> Your pierce grazes The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster has some nasty cuts. (63%) <96%hp 100%mn 63%mv> Your pierce misses The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster has some nasty cuts. (63%) <96%hp 100%mn 63%mv> Your pierce misses The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster has some nasty cuts. (63%) <96%hp 100%mn 63%mv> Your pierce misses The kobold taskmaster. Cyril's slash misses The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster has some nasty cuts. (63%) <96%hp 100%mn 63%mv> trip Your pierce misses The kobold taskmaster. Cyril's slash injures The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster has some nasty cuts. (60%) <96%hp 100%mn 63%mv> You kick out The kobold taskmaster's right leg and trip him! Your trip scratches The kobold taskmaster. The kobold taskmaster has some nasty cuts. (59%) <96%hp 100%mn 63%mv> Your pierce hits The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster has some nasty cuts. (58%) <96%hp 100%mn 63%mv> Your pierce hits The kobold taskmaster. Cyril's slash injures The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster is bleeding profusely. (54%) <96%hp 100%mn 63%mv> gr Cyril's group: [10 Thi] Traz 96%hp 100%mn 63%mv 4235 tnl [ 6 N-W] Cyril 80%hp 100%mn 100%mv 185 tnl The kobold taskmaster is bleeding profusely. (54%) <96%hp 100%mn 63%mv> Your pierce misses The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge nicks Cyril. The kobold taskmaster is bleeding profusely. (54%) <96%hp 100%mn 63%mv> Your pierce grazes The kobold taskmaster. Cyril's slash grazes The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster is bleeding profusely. (52%) <96%hp 100%mn 63%mv> The kobold overlord has arrived. The red kobold leaves east. The kobold taskmaster is bleeding profusely. (53%) <100%hp 100%mn 73%mv> Cyril's kicked dirt misses The kobold taskmaster. Your pierce misses The kobold taskmaster. Cyril's slash misses The kobold taskmaster. Cyril's slash hits The kobold taskmaster. The kobold taskmaster's charge nicks Cyril. The kobold taskmaster is bleeding profusely. (51%) <100%hp 100%mn 73%mv> Your pierce scratches The kobold taskmaster. Cyril's slash grazes The kobold taskmaster. The kobold taskmaster is bleeding profusely. (49%) <100%hp 100%mn 73%mv> Your pierce grazes The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster is bleeding profusely. (48%) <100%hp 100%mn 73%mv> Your pierce misses The kobold taskmaster. Cyril's slash injures The kobold taskmaster. The kobold taskmaster's charge scratches Cyril. The kobold taskmaster is bleeding profusely. (46%) <100%hp 100%mn 73%mv> Cyril's kicked dirt misses The kobold taskmaster. The kobold taskmaster is bleeding profusely. (46%) <100%hp 100%mn 73%mv> The kobold taskmaster ducks and dodges your pierce. Cyril's slash injures The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster is bleeding profusely. (43%) <100%hp 100%mn 73%mv> Your pierce hits The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster is bleeding profusely. (41%) <100%hp 100%mn 73%mv> dirt Your kicked dirt scratches The kobold taskmaster. The kobold taskmaster is blinded by the dirt in his eyes! The kobold taskmaster is bleeding profusely. (41%) <100%hp 100%mn 73%mv> Your pierce grazes The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster is bleeding profusely. (40%) <100%hp 100%mn 73%mv> trip The kobold taskmaster drops, rolls backward, and dodges your pierce. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster is bleeding profusely. (40%) <100%hp 100%mn 73%mv> Cyril patiently twiddles his thumbs. The kobold taskmaster is bleeding profusely. (40%) <100%hp 100%mn 73%mv> You hook The kobold taskmaster's left ankle with your foot and trip him! Your trip scratches The kobold taskmaster. The kobold taskmaster is spurting blood. (39%) <100%hp 100%mn 73%mv> Your pierce hits The kobold taskmaster. Cyril's slash hits The kobold taskmaster. Cyril's slash injures The kobold taskmaster. The kobold taskmaster's charge nicks Cyril. The kobold taskmaster is spurting blood. (33%) <100%hp 100%mn 73%mv> Your pierce grazes The kobold taskmaster. Cyril's slash injures The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster is spurting blood. (29%) <100%hp 100%mn 73%mv> Your pierce hits The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge scratches Cyril. The kobold taskmaster is spurting blood. (28%) <100%hp 100%mn 73%mv> Your pierce grazes The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster is spurting blood. (27%) <100%hp 100%mn 73%mv> Your pierce misses The kobold taskmaster. Cyril's slash hits The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster is spurting blood. (25%) <100%hp 100%mn 73%mv> Your pierce hits The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster is spurting blood. (24%) <100%hp 100%mn 83%mv> Your pierce grazes The kobold taskmaster. Cyril's slash wounds The kobold taskmaster. The kobold taskmaster's charge nicks Cyril. The kobold taskmaster is in pretty bad shape. (19%) <100%hp 100%mn 83%mv> Your pierce misses The kobold taskmaster. Cyril's slash misses The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge scratches Cyril. The kobold taskmaster is in pretty bad shape. (19%) <100%hp 100%mn 83%mv> Your pierce misses The kobold taskmaster. Cyril's slash hits The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster is in pretty bad shape. (17%) <100%hp 100%mn 83%mv> Your pierce misses The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster is in pretty bad shape. (17%) <100%hp 100%mn 83%mv> Your pierce grazes The kobold taskmaster. Cyril's slash grazes The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster is in pretty bad shape. (15%) <100%hp 100%mn 83%mv> Cyril's kicked dirt misses The kobold taskmaster. The kobold taskmaster is in pretty bad shape. (15%) <100%hp 100%mn 83%mv> Your pierce hits The kobold taskmaster. Cyril's slash injures The kobold taskmaster. The kobold taskmaster is in pretty bad shape. (10%) <100%hp 100%mn 83%mv> Your pierce misses The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster is in pretty bad shape. (10%) <100%hp 100%mn 83%mv> Cyril's kicked dirt misses The kobold taskmaster. The kobold taskmaster is in pretty bad shape. (10%) <100%hp 100%mn 83%mv> Your pierce misses The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster is in pretty bad shape. (10%) <100%hp 100%mn 83%mv> Your pierce hits The kobold taskmaster. Cyril's slash injures The kobold taskmaster. The kobold taskmaster's charge scratches Cyril. The kobold taskmaster is in pretty bad shape. (5%) <100%hp 100%mn 83%mv> Cyril's kicked dirt misses The kobold taskmaster. The kobold taskmaster is in pretty bad shape. (5%) <100%hp 100%mn 83%mv> Your pierce grazes The kobold taskmaster. Cyril's slash injures The kobold taskmaster. The kobold taskmaster's charge scratches Cyril. The kobold taskmaster is in pretty bad shape. (2%) <100%hp 100%mn 83%mv> The crimson kobold leaves east. The kobold taskmaster is in pretty bad shape. (2%) <100%hp 100%mn 83%mv> Your pierce grazes The kobold taskmaster. Cyril's slash misses The kobold taskmaster. The kobold taskmaster's charge misses Cyril. The kobold taskmaster is in pretty bad shape. (1%) <100%hp 100%mn 83%mv> dirt Your kicked dirt scratches The kobold taskmaster. The kobold taskmaster is blinded by the dirt in his eyes! The kobold taskmaster is nearly dead. (0%) <100%hp 100%mn 83%mv> Your pierce hits The kobold taskmaster. The kobold taskmaster is DEAD!! You receive 319 experience points. The kobold taskmaster's leg is sliced from his dead body. <100%hp 100%mn 83%mv> Cyril leaves west. You follow Cyril. Fathomless Depths The mossy glow of the upper caverns recedes here, and the frequency of the torches picks up again to keep the tunnels lit. The chilly temperature here gives testament to the fact that these catacombs are far underground. [Exits: east west] Cyril the 2nd Brown is here. <100%hp 100%mn 79%mv> Cyril leaves west. You follow Cyril. Fathomless Depths The mossy glow of the upper caverns recedes here, and the frequency of the torches picks up again to keep the tunnels lit. The chilly temperature here gives testament to the fact that these catacombs are far underground. [Exits: east south west] Cyril the 2nd Brown is here. A red kobold utters gibberish from the shadows. <100%hp 100%mn 86%mv> l Fathomless Depths The mossy glow of the upper caverns recedes here, and the frequency of the torches picks up again to keep the tunnels lit. The chilly temperature here gives testament to the fact that these catacombs are far underground. [Exits: east south west] Cyril the 2nd Brown is here. A red kobold utters gibberish from the shadows. <100%hp 100%mn 86%mv> Cyril peers intently south. <100%hp 100%mn 86%mv> Cyril leaves west. You follow Cyril. The Glowing Tunnels The torches which regularly adorned the walls become more irregular in this section of the tunnels. Instead, the catacombs are lit by a soft, glowing lichen which grows profusely on all of the tunnel walls. There is much moisture here, and stalactites hang from the ceiling. [Exits: north east] Cyril the 2nd Brown is here. <100%hp 100%mn 83%mv> Cyril peers intently north. <100%hp 100%mn 83%mv> wo You have 4 gold, 1982 silver, and 27044 experience (3916 exp to level). <100%hp 100%mn 83%mv> Cyril leaves east. You follow Cyril. Fathomless Depths The mossy glow of the upper caverns recedes here, and the frequency of the torches picks up again to keep the tunnels lit. The chilly temperature here gives testament to the fact that these catacombs are far underground. [Exits: east south west] Cyril the 2nd Brown is here. A red kobold utters gibberish from the shadows. <100%hp 100%mn 79%mv> Cyril peers intently south. <100%hp 100%mn 79%mv> Cyril leaves east. You follow Cyril. Fathomless Depths The mossy glow of the upper caverns recedes here, and the frequency of the torches picks up again to keep the tunnels lit. The chilly temperature here gives testament to the fact that these catacombs are far underground. [Exits: east west] Cyril the 2nd Brown is here. <100%hp 100%mn 76%mv> Cyril peers intently south. <100%hp 100%mn 76%mv> Cyril leaves east. You follow Cyril. A Great Cavern The height of this cavern must place its top somewhere near the surface. In fact, during the day, a small trickle of natural light can be seen filtering through the soil above. A few bones from ancient adventurers are scattered in the center of this chamber, directly under the "hole" in the ceiling far above. [Exits: north east south west] The corpse of The kobold taskmaster is lying here. The sliced-off leg of The kobold taskmaster is lying here. Cyril the 2nd Brown is here. Brandishing a whip, the kobold overlord threatens everyone nearby. <100%hp 100%mn 73%mv> Cyril peers intently south. <100%hp 100%mn 73%mv> Cyril leaves south. You follow Cyril. The Glowing Tunnels The torches which regularly adorned the walls become more irregular in this section of the tunnels. Instead, the catacombs are lit by a soft, glowing lichen which grows profusely on all of the tunnel walls. There is much moisture here, and stalactites hang from the ceiling. [Exits: north south] Cyril the 2nd Brown is here. A crimson-furred kobold curses under its breath and looks balefully at you. A blue kobold wanders the tunnels, whistling to itself. Laughing cruelly, the kobold overlord threatens the other kobolds. <100%hp 100%mn 70%mv> Cyril looks at The blue kobold. <100%hp 100%mn 70%mv> b You claim The blue kobold. Cyril's slash hits The blue kobold. Cyril's slash hits The blue kobold. <100%hp 100%mn 70%mv> ack blue That person is moving around too much to backstab. <100%hp 100%mn 70%mv> Cyril's slash hits The blue kobold. Cyril's slash misses The blue kobold. Your pierce misses The blue kobold. The blue kobold's scratch misses Cyril. The blue kobold is bleeding profusely. (42%) <100%hp 100%mn 70%mv> Cyril's kicked dirt scratches The blue kobold. The blue kobold is blinded by the dirt in her eyes! The blue kobold is spurting blood. (37%) <100%hp 100%mn 70%mv> dirt Your pierce misses The blue kobold. Cyril's slash hits The blue kobold. Cyril's slash wounds The blue kobold. The blue kobold is DEAD!! You receive 42 experience points. The blue kobold's severed head plops on the ground. Cyril gets a head of a blue-hued kobold from the corpse of The blue kobold. Cyril gets 19 silver coins from the corpse of The blue kobold. Cyril splits 19 silver coins. Your share is 9 silver. Cyril sacrifices the corpse of The blue kobold to the gods. Cyril splits 18 silver coins. Your share is 9 silver. <100%hp 100%mn 70%mv> But you are not in combat! <100%hp 100%mn 70%mv> inv You are carrying: ( 2) a head of a blue-hued kobold some solid leather boots an envelope containing a note of introduction a small lantern ( 4) some magical herbs ( 6) a bladder a parchment containing a map map of western Thera map of eastern Thera a bag <100%hp 100%mn 70%mv> drop hea Cyril leaves south. You follow Cyril. A Great Cave-In Moving the fathomless tons of rock blocking the way southward seems to have been too great an effort for the kobolds to mount, so the tunnels stop here. It would take a trained work force years of excavation to move the rockfall southward, or a great work of magic. A sentence carved into the rockface of the west wall sums up the thoughts of most travelers and treasure-hunters: What lies beyond? [Exits: north] Cyril the 2nd Brown is here. A kobold with cobalt fur crouches on the ground, muttering to itself. Crouching to the ground, a cobalt-furred kobold mutters. <100%hp 100%mn 66%mv> d You drop a head of a blue-hued kobold. <100%hp 100%mn 66%mv> drop hea Cyril looks at The cobalt kobold. <100%hp 100%mn 66%mv> d You drop a head of a blue-hued kobold. <100%hp 100%mn 66%mv> Cyril leaves north. You follow Cyril. The Glowing Tunnels The torches which regularly adorned the walls become more irregular in this section of the tunnels. Instead, the catacombs are lit by a soft, glowing lichen which grows profusely on all of the tunnel walls. There is much moisture here, and stalactites hang from the ceiling. [Exits: north south] The severed head of The blue kobold is lying here. Cyril the 2nd Brown is here. A crimson-furred kobold curses under its breath and looks balefully at you. Laughing cruelly, the kobold overlord threatens the other kobolds. <100%hp 100%mn 63%mv> Cyril looks at The crimson kobold. <100%hp 100%mn 73%mv> back crimson You claim The crimson kobold. Your backstab MUTILATES The crimson kobold! The crimson kobold has some nasty cuts. (68%) <100%hp 100%mn 73%mv> Your pierce scratches The crimson kobold. Cyril's slash hits The crimson kobold. Cyril's slash misses The crimson kobold. The crimson kobold's grep misses you. The crimson kobold has some nasty cuts. (59%) <100%hp 100%mn 73%mv> Cyril's kicked dirt scratches The crimson kobold. The crimson kobold is blinded by the dirt in his eyes! The crimson kobold has some nasty cuts. (57%) <100%hp 100%mn 73%mv> Your pierce misses The crimson kobold. Cyril's slash injures The crimson kobold. The crimson kobold's grep misses you. The crimson kobold is bleeding profusely. (45%) <100%hp 100%mn 73%mv> Your pierce misses The crimson kobold. Cyril's slash injures The crimson kobold. The crimson kobold's grep misses you. The crimson kobold is spurting blood. (34%) <100%hp 100%mn 73%mv> Your pierce misses The crimson kobold. Cyril's slash hits The crimson kobold. The crimson kobold's grep misses you. The crimson kobold is spurting blood. (25%) <100%hp 100%mn 73%mv> Your pierce misses The crimson kobold. Cyril's slash hits The crimson kobold. The crimson kobold's grep misses you. The crimson kobold is in pretty bad shape. (19%) <100%hp 100%mn 73%mv> Your pierce hits The crimson kobold. Cyril's slash hits The crimson kobold. Cyril's slash misses The crimson kobold. The crimson kobold's grep misses you. The crimson kobold is in pretty bad shape. (2%) <100%hp 100%mn 73%mv> Your pierce misses The crimson kobold. Cyril's slash hits The crimson kobold. The crimson kobold is DEAD!! You receive 224 experience points. You hear The crimson kobold's death cry. Cyril gets some scale mail sleeves from the corpse of The crimson kobold. Cyril gets 48 silver coins from the corpse of The crimson kobold. Cyril splits 48 silver coins. Your share is 24 silver. Cyril sacrifices the corpse of The crimson kobold to the gods. Cyril splits 36 silver coins. Your share is 18 silver. <100%hp 100%mn 73%mv> Cyril wears some scale mail sleeves on his arms. <100%hp 100%mn 73%mv> wear sleeve Cyril leaves north. You follow Cyril. A Great Cavern The height of this cavern must place its top somewhere near the surface. In fact, during the day, a small trickle of natural light can be seen filtering through the soil above. A few bones from ancient adventurers are scattered in the center of this chamber, directly under the "hole" in the ceiling far above. [Exits: north east south west] The corpse of The kobold taskmaster is lying here. The sliced-off leg of The kobold taskmaster is lying here. Cyril the 2nd Brown is here. Brandishing a whip, the kobold overlord threatens everyone nearby. <100%hp 100%mn 70%mv> s You do not have that item. <100%hp 100%mn 70%mv> Cyril peers intently east. <100%hp 100%mn 70%mv> in Cyril peers intently west. <100%hp 100%mn 70%mv> v You are carrying: some solid leather boots an envelope containing a note of introduction a small lantern ( 4) some magical herbs ( 6) a bladder a parchment containing a map map of western Thera map of eastern Thera a bag <100%hp 100%mn 70%mv> Cyril leaves east. You follow Cyril. Fathomless Depths The mossy glow of the upper caverns recedes here, and the frequency of the torches picks up again to keep the tunnels lit. The chilly temperature here gives testament to the fact that these catacombs are far underground. [Exits: east west] Cyril the 2nd Brown is here. Balefully looking around, a crimson-furred kobold curses under its breath. <100%hp 100%mn 66%mv> Cyril leaves east. You follow Cyril. Fathomless Depths The mossy glow of the upper caverns recedes here, and the frequency of the torches picks up again to keep the tunnels lit. The chilly temperature here gives testament to the fact that these catacombs are far underground. [Exits: east south west] The corpse of The blue kobold is lying here. Cyril the 2nd Brown is here. A red kobold utters gibberish from the shadows. Hatefully peering about, a crimson kobold curses at you. <100%hp 100%mn 63%mv> wear boots You wear some solid leather boots on your feet. <100%hp 100%mn 54%mv> Cyril looks at The red kobold. <100%hp 100%mn 54%mv> inv You are carrying: an envelope containing a note of introduction a small lantern ( 4) some magical herbs ( 6) a bladder a parchment containing a map map of western Thera map of eastern Thera a bag <100%hp 100%mn 54%mv> Cyril looks at The crimson kobold. <100%hp 100%mn 54%mv> You claim The red kobold. Cyril's slash grazes The red kobold. <100%hp 100%mn 54%mv> Cyril's slash misses The red kobold. Cyril's slash misses The red kobold. Your pierce grazes The red kobold. The red kobold's bite scratches Cyril. You are sober. The corpse of The blue kobold decays into dust. The red kobold has some small wounds. (82%) <100%hp 100%mn 63%mv> Cyril's kicked dirt misses The red kobold. Your pierce hits The red kobold. Cyril's slash misses The red kobold. The red kobold's bite misses Cyril. The red kobold has some nasty cuts. (66%) <100%hp 100%mn 63%mv> dirt Your kicked dirt grazes The red kobold. The red kobold is blinded by the dirt in her eyes! Your pierce grazes The red kobold. Cyril's slash misses The red kobold. Cyril's slash injures The red kobold. The red kobold's bite misses Cyril. The red kobold is spurting blood. (23%) <100%hp 100%mn 63%mv> Your pierce grazes The red kobold. Cyril's slash grazes The red kobold. The red kobold's bite misses Cyril. The red kobold is in pretty bad shape. (1%) <100%hp 100%mn 63%mv> inv Your pierce misses The red kobold. Cyril's slash misses The red kobold. Cyril's slash misses The red kobold. The red kobold's bite misses Cyril. The red kobold is in pretty bad shape. (1%) <100%hp 100%mn 63%mv> You are carrying: an envelope containing a note of introduction a small lantern ( 4) some magical herbs ( 6) a bladder a parchment containing a map map of western Thera map of eastern Thera a bag The red kobold is in pretty bad shape. (1%) <100%hp 100%mn 63%mv> Your pierce grazes The red kobold. The red kobold is DEAD!! You receive 46 experience points. The red kobold hits the ground ... DEAD. You get a pewter bracer from the corpse of The red kobold. <100%hp 100%mn 63%mv> Cyril peers intently east. <100%hp 100%mn 63%mv> Cyril leaves east. You follow Cyril. The Glowing Tunnels The torches which regularly adorned the walls become more irregular in this section of the tunnels. Instead, the catacombs are lit by a soft, glowing lichen which grows profusely on all of the tunnel walls. There is much moisture here, and stalactites hang from the ceiling. [Exits: north west] Cyril the 2nd Brown is here. Crouching in the shadows, a red kobold gibbers. <100%hp 100%mn 60%mv> l Cyril looks at The red kobold. <100%hp 100%mn 60%mv> sle  e Cyril leaves north. You follow Cyril. The Glowing Tunnels The torches which regularly adorned the walls become more irregular in this section of the tunnels. Instead, the catacombs are lit by a soft, glowing lichen which grows profusely on all of the tunnel walls. There is much moisture here, and stalactites hang from the ceiling. [Exits: north south] Cyril the 2nd Brown is here. A scarlet-furred kobold howls disturbingly here. A red kobold utters gibberish from the shadows. <100%hp 100%mn 57%mv> lf You see a man with purple skin. It flitters in the light. He has yellow eyes and very dark brown hair that hangs past his shoulders. He has a slight beard that is very neatly trimmed. His fingernails are surprisingly clean and his hands shift in the shadows He is an average height around 6 feet tall. He has a scar on his left wrist from an unknown skirmish that happened when he was young. Traz is in perfect condition. (100%) Traz is using: a small lantern a silver ring a leather vest A steel helm a pair of leather leggings some solid leather boots a belt of steel links a pewter practice dagger <100%hp 100%mn 57%mv> Cyril looks at The scarlet kobold. <100%hp 100%mn 57%mv> Cyril looks at The red kobold. <100%hp 100%mn 57%mv> You claim The scarlet kobold. Cyril's slash misses The scarlet kobold. <100%hp 100%mn 57%mv> Cyril's slash misses The scarlet kobold. Cyril's slash misses The scarlet kobold. Your pierce misses The scarlet kobold. The scarlet kobold's chomp misses Cyril. The scarlet kobold is in perfect condition. (100%) <100%hp 100%mn 57%mv> Cyril's kicked dirt scratches The scarlet kobold. The scarlet kobold is blinded by the dirt in his eyes! The scarlet kobold has a few scratches. (97%) <100%hp 100%mn 57%mv> Your pierce misses The scarlet kobold. Cyril's slash hits The scarlet kobold. The scarlet kobold's chomp misses Cyril. The scarlet kobold has a few scratches. (88%) <100%hp 100%mn 57%mv> trip You kick out The scarlet kobold's right leg and trip him! Your trip scratches The scarlet kobold. The scarlet kobold has a few scratches. (85%) <100%hp 100%mn 57%mv> Your pierce nicks The scarlet kobold. Cyril's slash grazes The scarlet kobold. The scarlet kobold's chomp misses Cyril. The scarlet kobold has some small wounds. (76%) <100%hp 100%mn 57%mv> trip Your pierce misses The scarlet kobold. Cyril's slash hits The scarlet kobold. Cyril's slash grazes The scarlet kobold. The scarlet kobold's chomp misses Cyril. The scarlet kobold has some nasty cuts. (57%) <100%hp 100%mn 57%mv> You quickly stick your leg behind The scarlet kobold's left leg and trip him! Your trip scratches The scarlet kobold. The scarlet kobold is bleeding profusely. (54%) <100%hp 100%mn 57%mv> Your pierce nicks The scarlet kobold. Cyril's slash misses The scarlet kobold. Cyril's slash hits The scarlet kobold. The scarlet kobold's chomp misses Cyril. The scarlet kobold is bleeding profusely. (43%) <100%hp 100%mn 57%mv> You are sober. The scarlet kobold is bleeding profusely. (47%) <100%hp 100%mn 65%mv> Cyril's kicked dirt scratches The scarlet kobold. The scarlet kobold is blinded by the dirt in his eyes! The scarlet kobold is bleeding profusely. (43%) <100%hp 100%mn 65%mv> Your pierce grazes The scarlet kobold. Cyril's slash injures The scarlet kobold. Cyril's slash injures The scarlet kobold. The scarlet kobold's chomp misses Cyril. The scarlet kobold is in pretty bad shape. (6%) <100%hp 100%mn 65%mv> trip You kick out The scarlet kobold's right leg and trip him! Your trip grazes The scarlet kobold. The scarlet kobold is in pretty bad shape. (1%) <100%hp 100%mn 65%mv> Your pierce scratches The scarlet kobold. The scarlet kobold is DEAD!! You receive 135 experience points. You hear The scarlet kobold's death cry. You get a pewter bracer from the corpse of The scarlet kobold. <100%hp 100%mn 65%mv> Cyril leaves north. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: east south west] Cyril the 2nd Brown is here. <100%hp 100%mn 63%mv> wear bracer Cyril peers intently east. <100%hp 100%mn 63%mv> You wear a pewter bracer around your left wrist. Cyril peers intently west. <100%hp 100%mn 63%mv> Cyril leaves east. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: north west] Cyril the 2nd Brown is here. <100%hp 100%mn 60%mv> Cyril peers intently north. <100%hp 100%mn 60%mv> Cyril leaves north. You follow Cyril. Stone Catacombs Kobold yammerings echo strangely through these ancient rune-covered halls. Torches line the walls at regular intervals in scones of blackened iron. The scent of kobold filth recedes at this point, as it is overpowered by the more ancient scent of the musty depths. [Exits: north south] Cyril the 2nd Brown is here. <100%hp 100%mn 57%mv> inv Cyril leaves north. You follow Cyril. Stone Catacombs The catacombs recede here from kobold diggings to fins workmanship, which is most likely dwarven. Strange runes line the walls here; these are also vaguely reminiscent of dwarven work. A darkened room lies directly eastward. [Exits: north east south] Cyril the 2nd Brown is here. Crouching to the ground, a cobalt-furred kobold mutters. Howling loudly, a scarlet kobold regards you malevolently. A cobalt-hued kobold crouches on the ground, muttering. <100%hp 100%mn 54%mv> You are carrying: a pewter bracer an envelope containing a note of introduction a small lantern ( 4) some magical herbs ( 6) a bladder a parchment containing a map map of western Thera map of eastern Thera a bag <100%hp 100%mn 54%mv> Cyril looks at The cobalt kobold. <100%hp 100%mn 54%mv> Cyril looks at The scarlet kobold. <100%hp 100%mn 54%mv> Cyril looks at The cobalt kobold. <100%hp 100%mn 54%mv> You claim The cobalt kobold. Cyril's slash hits The cobalt kobold. <100%hp 100%mn 54%mv> Cyril's slash misses The cobalt kobold. Cyril's slash misses The cobalt kobold. Your pierce hits The cobalt kobold. The cobalt kobold's claw misses Cyril. The cobalt kobold has some small wounds. (78%) <100%hp 100%mn 54%mv> dirt Cyril's kicked dirt grazes The cobalt kobold. The cobalt kobold is blinded by the dirt in her eyes! The cobalt kobold has some small wounds. (73%) <100%hp 100%mn 54%mv> She has already been blinded from the dirt in her eyes. The cobalt kobold has some small wounds. (73%) <100%hp 100%mn 54%mv> Your pierce grazes The cobalt kobold. Cyril's slash hits The cobalt kobold. The cobalt kobold's claw misses Cyril. The cobalt kobold is bleeding profusely. (53%) <100%hp 100%mn 54%mv> trip Your trip misses The cobalt kobold. The cobalt kobold is bleeding profusely. (53%) <100%hp 100%mn 54%mv> Your pierce misses The cobalt kobold. Cyril's slash misses The cobalt kobold. The cobalt kobold's claw misses Cyril. The cobalt kobold is bleeding profusely. (53%) <100%hp 100%mn 54%mv> trip You kick out The cobalt kobold's left leg and trip her! Your trip grazes The cobalt kobold. The cobalt kobold is bleeding profusely. (48%) <100%hp 100%mn 54%mv> Your pierce misses The cobalt kobold. Cyril's slash misses The cobalt kobold. The cobalt kobold's claw misses Cyril. The cobalt kobold is bleeding profusely. (48%) <100%hp 100%mn 54%mv> Your pierce misses The cobalt kobold. Cyril's slash hits The cobalt kobold. The cobalt kobold's claw misses Cyril. The cobalt kobold is spurting blood. (38%) <100%hp 100%mn 54%mv> Your pierce grazes The cobalt kobold. Cyril's slash grazes The cobalt kobold. The cobalt kobold's claw misses Cyril. The cobalt kobold is spurting blood. (25%) <100%hp 100%mn 54%mv> trip Your trip misses The cobalt kobold. The cobalt kobold is spurting blood. (25%) <100%hp 100%mn 54%mv> Your pierce scratches The cobalt kobold. The cobalt kobold's claw misses Cyril. The cobalt kobold is spurting blood. (21%) <100%hp 100%mn 54%mv> You are sober. The cobalt kobold is spurting blood. (25%) <100%hp 100%mn 63%mv> Your pierce misses The cobalt kobold. Cyril's slash injures The cobalt kobold. Cyril's slash injures The cobalt kobold. The cobalt kobold is DEAD!! You receive 128 experience points. You hear The cobalt kobold's death cry. Cyril gets some hardened leather gloves from the corpse of The cobalt kobold. Cyril gets 29 silver coins from the corpse of The cobalt kobold. Cyril splits 29 silver coins. Your share is 14 silver. Cyril sacrifices the corpse of The cobalt kobold to the gods. Cyril splits 27 silver coins. Your share is 13 silver. <100%hp 100%mn 63%mv> Cyril wears some hardened leather gloves on his hands. <100%hp 100%mn 63%mv> Cyril peers intently east. <100%hp 100%mn 63%mv> Cyril peers intently north. <100%hp 100%mn 63%mv> Cyril peers intently south. <100%hp 100%mn 63%mv> Cyril leaves south. You follow Cyril. Stone Catacombs Kobold yammerings echo strangely through these ancient rune-covered halls. Torches line the walls at regular intervals in scones of blackened iron. The scent of kobold filth recedes at this point, as it is overpowered by the more ancient scent of the musty depths. [Exits: north south] Cyril the 2nd Brown is here. <100%hp 100%mn 60%mv> Cyril leaves south. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: north west] Cyril the 2nd Brown is here. <100%hp 100%mn 57%mv> Cyril peers intently west. <100%hp 100%mn 57%mv> Cyril leaves west. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: east south west] Cyril the 2nd Brown is here. <100%hp 100%mn 54%mv> Cyril peers intently south. <100%hp 100%mn 54%mv> Cyril leaves south. You follow Cyril. The Glowing Tunnels The torches which regularly adorned the walls become more irregular in this section of the tunnels. Instead, the catacombs are lit by a soft, glowing lichen which grows profusely on all of the tunnel walls. There is much moisture here, and stalactites hang from the ceiling. [Exits: north south] The corpse of The scarlet kobold is lying here. Cyril the 2nd Brown is here. A red kobold utters gibberish from the shadows. <100%hp 100%mn 51%mv> Cyril leaves south. You follow Cyril. The Glowing Tunnels The torches which regularly adorned the walls become more irregular in this section of the tunnels. Instead, the catacombs are lit by a soft, glowing lichen which grows profusely on all of the tunnel walls. There is much moisture here, and stalactites hang from the ceiling. [Exits: north west] Cyril the 2nd Brown is here. Crouching in the shadows, a red kobold gibbers. <100%hp 100%mn 49%mv> Cyril looks at The red kobold. <100%hp 100%mn 49%mv> Cyril leaves west. You follow Cyril. Fathomless Depths The mossy glow of the upper caverns recedes here, and the frequency of the torches picks up again to keep the tunnels lit. The chilly temperature here gives testament to the fact that these catacombs are far underground. [Exits: east south west] The corpse of The red kobold is lying here. Cyril the 2nd Brown is here. Hatefully peering about, a crimson kobold curses at you. <100%hp 100%mn 46%mv> Cyril peers intently south. <100%hp 100%mn 46%mv> Cyril leaves south. You follow Cyril. An Ancient Armory Broken weapons racks and decayed practice dummies are the main feature of this room. The kobolds seem to have taken the dwarves' idea, though, as several weapons that look new and perhaps even useable lie scattered about. A scent of mildew permeates this deep part of the caverns. [Exits: north] A practice flail lies here, waiting for a wielder. A practice staff lies here, waiting for a wielder. A practice dagger lies here, waiting for a wielder. A practice halberd lies here, waiting for a wielder. Cyril the 2nd Brown is here. <100%hp 100%mn 44%mv> Cyril gets a pewter practice dagger. <100%hp 100%mn 44%mv> Cyril leaves north. You follow Cyril. Fathomless Depths The mossy glow of the upper caverns recedes here, and the frequency of the torches picks up again to keep the tunnels lit. The chilly temperature here gives testament to the fact that these catacombs are far underground. [Exits: east south west] The corpse of The red kobold is lying here. Cyril the 2nd Brown is here. Hatefully peering about, a crimson kobold curses at you. <100%hp 100%mn 43%mv> Cyril leaves west. You follow Cyril. Fathomless Depths The mossy glow of the upper caverns recedes here, and the frequency of the torches picks up again to keep the tunnels lit. The chilly temperature here gives testament to the fact that these catacombs are far underground. [Exits: east west] Cyril the 2nd Brown is here. Balefully looking around, a crimson-furred kobold curses under its breath. <100%hp 100%mn 40%mv> Cyril looks at The crimson kobold. <100%hp 100%mn 40%mv> back cri You claim The crimson kobold. Cyril's slash misses The crimson kobold. <100%hp 100%mn 40%mv> mson That person is moving around too much to backstab. <100%hp 100%mn 40%mv> Cyril's slash grazes The crimson kobold. Cyril's slash hits The crimson kobold. Your pierce scratches The crimson kobold. The crimson kobold has some small wounds. (84%) <100%hp 100%mn 40%mv> Cyril's kicked dirt misses The crimson kobold. The crimson kobold has some small wounds. (84%) <100%hp 100%mn 40%mv> Your pierce scratches The crimson kobold. Cyril's slash misses The crimson kobold. The crimson kobold has some small wounds. (82%) <100%hp 100%mn 40%mv> The crimson kobold drops, rolls backward, and dodges your pierce. Cyril's slash misses The crimson kobold. Cyril's slash grazes The crimson kobold. The crimson kobold's grep misses Cyril. You are sober. The crimson kobold has some small wounds. (82%) <100%hp 100%mn 48%mv> Cyril's kicked dirt misses The crimson kobold. The crimson kobold has some small wounds. (82%) <100%hp 100%mn 48%mv> Your pierce misses The crimson kobold. Cyril's slash misses The crimson kobold. The crimson kobold has some small wounds. (82%) <100%hp 100%mn 48%mv> Your pierce scratches The crimson kobold. Cyril's slash grazes The crimson kobold. Cyril's slash injures The crimson kobold. The crimson kobold's grep grazes Cyril. The crimson kobold has some nasty cuts. (64%) <100%hp 100%mn 48%mv> Cyril's kicked dirt misses The crimson kobold. The crimson kobold has some nasty cuts. (64%) <100%hp 100%mn 48%mv> Your pierce misses The crimson kobold. Cyril's slash injures The crimson kobold. The crimson kobold is bleeding profusely. (54%) <100%hp 100%mn 48%mv> Your pierce misses The crimson kobold. Cyril's slash misses The crimson kobold. The crimson kobold's grep misses Cyril. The crimson kobold is bleeding profusely. (54%) <100%hp 100%mn 48%mv> Your pierce misses The crimson kobold. Cyril's slash misses The crimson kobold. Cyril's slash misses The crimson kobold. The crimson kobold's grep scratches Cyril. The crimson kobold is bleeding profusely. (54%) <100%hp 100%mn 48%mv> Cyril's kicked dirt misses The crimson kobold. The crimson kobold is bleeding profusely. (54%) <100%hp 100%mn 48%mv> Your pierce misses The crimson kobold. Cyril's slash misses The crimson kobold. The crimson kobold's grep misses Cyril. The crimson kobold is bleeding profusely. (54%) <100%hp 100%mn 48%mv> Your pierce misses The crimson kobold. The crimson kobold is bleeding profusely. (54%) <100%hp 100%mn 48%mv> Your pierce nicks The crimson kobold. Cyril's slash misses The crimson kobold. The crimson kobold's grep grazes Cyril. The crimson kobold is bleeding profusely. (53%) <100%hp 100%mn 48%mv> Your pierce misses The crimson kobold. Cyril's slash misses The crimson kobold. Cyril's slash hits The crimson kobold. The crimson kobold's grep misses Cyril. The crimson kobold is bleeding profusely. (45%) <100%hp 100%mn 48%mv> l Fathomless Depths The mossy glow of the upper caverns recedes here, and the frequency of the torches picks up again to keep the tunnels lit. The chilly temperature here gives testament to the fact that these catacombs are far underground. [Exits: east west] Cyril the 2nd Brown is here, fighting The crimson kobold. [Yours] The crimson kobold is here, fighting Cyril. The crimson kobold is bleeding profusely. (45%) <100%hp 100%mn 48%mv> Cyril's kicked dirt nicks The crimson kobold. The crimson kobold is blinded by the dirt in her eyes! The crimson kobold is bleeding profusely. (43%) <100%hp 100%mn 48%mv> Your pierce hits The crimson kobold. Cyril's slash misses The crimson kobold. The crimson kobold's grep misses Cyril. The crimson kobold is spurting blood. (36%) <100%hp 100%mn 48%mv> Your pierce hits The crimson kobold. Cyril's slash misses The crimson kobold. The crimson kobold's grep nicks Cyril. The crimson kobold is spurting blood. (29%) <100%hp 100%mn 48%mv> The crimson kobold scrambles backward and dodges your pierce. Cyril's slash hits The crimson kobold. The crimson kobold's grep misses Cyril. The crimson kobold is spurting blood. (22%) <100%hp 100%mn 48%mv> Your pierce misses The crimson kobold. Cyril's slash misses The crimson kobold. The crimson kobold's grep misses Cyril. The crimson kobold is spurting blood. (22%) <100%hp 100%mn 48%mv> You are sober. The crimson kobold is spurting blood. (26%) <100%hp 100%mn 56%mv> Your pierce grazes The crimson kobold. Cyril's slash hits The crimson kobold. The crimson kobold is in pretty bad shape. (12%) <100%hp 100%mn 56%mv> Cyril peers intently west. The crimson kobold is in pretty bad shape. (12%) <100%hp 100%mn 56%mv> Cyril's kicked dirt misses The crimson kobold. The crimson kobold is in pretty bad shape. (12%) <100%hp 100%mn 56%mv> Your pierce hits The crimson kobold. Cyril's slash misses The crimson kobold. The crimson kobold's grep misses Cyril. The crimson kobold is in pretty bad shape. (5%) <100%hp 100%mn 56%mv> Your pierce misses The crimson kobold. Cyril's slash misses The crimson kobold. The crimson kobold's grep misses Cyril. The crimson kobold is in pretty bad shape. (5%) <100%hp 100%mn 56%mv> Cyril's kicked dirt misses The crimson kobold. The crimson kobold is in pretty bad shape. (5%) <100%hp 100%mn 56%mv> Your pierce hits The crimson kobold. The crimson kobold is DEAD!! You receive 240 experience points. The crimson kobold's heart is torn from her chest. You get some hardened leather gloves from the corpse of The crimson kobold. <100%hp 100%mn 56%mv> Cyril peers intently west. <100%hp 100%mn 56%mv> Cyril peers intently east. <100%hp 100%mn 56%mv> Cyril leaves west. You follow Cyril. A Great Cavern The height of this cavern must place its top somewhere near the surface. In fact, during the day, a small trickle of natural light can be seen filtering through the soil above. A few bones from ancient adventurers are scattered in the center of this chamber, directly under the "hole" in the ceiling far above. [Exits: north east south west] Cyril the 2nd Brown is here. Brandishing a whip, the kobold overlord threatens everyone nearby. <100%hp 100%mn 54%mv> Cyril leaves west. You follow Cyril. Fathomless Depths The mossy glow of the upper caverns recedes here, and the frequency of the torches picks up again to keep the tunnels lit. The chilly temperature here gives testament to the fact that these catacombs are far underground. [Exits: east west] Cyril the 2nd Brown is here. <100%hp 100%mn 51%mv> Cyril leaves east. You follow Cyril. A Great Cavern The height of this cavern must place its top somewhere near the surface. In fact, during the day, a small trickle of natural light can be seen filtering through the soil above. A few bones from ancient adventurers are scattered in the center of this chamber, directly under the "hole" in the ceiling far above. [Exits: north east south west] Cyril the 2nd Brown is here. Brandishing a whip, the kobold overlord threatens everyone nearby. <100%hp 100%mn 48%mv> Cyril peers intently north. <100%hp 100%mn 48%mv> Cyril peers intently south. <100%hp 100%mn 48%mv> Cyril leaves west. You follow Cyril. Fathomless Depths The mossy glow of the upper caverns recedes here, and the frequency of the torches picks up again to keep the tunnels lit. The chilly temperature here gives testament to the fact that these catacombs are far underground. [Exits: east west] Cyril the 2nd Brown is here. <100%hp 100%mn 45%mv> Cyril leaves west. You follow Cyril. Fathomless Depths The mossy glow of the upper caverns recedes here, and the frequency of the torches picks up again to keep the tunnels lit. The chilly temperature here gives testament to the fact that these catacombs are far underground. [Exits: east south west] Cyril the 2nd Brown is here. A red kobold utters gibberish from the shadows. <100%hp 100%mn 43%mv> Cyril looks at The red kobold. <100%hp 100%mn 43%mv> Cyril looks at you. <100%hp 100%mn 43%mv> You claim The red kobold. Cyril's slash grazes The red kobold. Cyril's slash misses The red kobold. Your pierce misses The red kobold. The red kobold's bite misses Cyril. The red kobold has a few scratches. (91%) <100%hp 100%mn 43%mv> Your pierce misses The red kobold. Cyril's slash misses The red kobold. The red kobold's bite misses Cyril. The red kobold has a few scratches. (91%) <100%hp 100%mn 43%mv> Your pierce hits The red kobold. Cyril's slash hits The red kobold. The red kobold's bite scratches Cyril. The red kobold has some nasty cuts. (62%) <100%hp 100%mn 43%mv> Cyril's kicked dirt scratches The red kobold. The red kobold is blinded by the dirt in his eyes! The red kobold has some nasty cuts. (56%) <100%hp 100%mn 43%mv> l Your pierce grazes The red kobold. Cyril's slash misses The red kobold. Cyril's slash misses The red kobold. The red kobold's bite misses Cyril. The red kobold is bleeding profusely. (49%) <100%hp 100%mn 43%mv> Fathomless Depths The mossy glow of the upper caverns recedes here, and the frequency of the torches picks up again to keep the tunnels lit. The chilly temperature here gives testament to the fact that these catacombs are far underground. [Exits: east south west] Cyril the 2nd Brown is here, fighting The red kobold. [Yours] The red kobold is here, fighting Cyril. The red kobold is bleeding profusely. (49%) <100%hp 100%mn 43%mv> Your pierce hits The red kobold. Cyril's slash injures The red kobold. The red kobold is in pretty bad shape. (8%) <100%hp 100%mn 51%mv> Your pierce scratches The red kobold. Cyril's slash wounds The red kobold. The red kobold is DEAD!! You receive 39 experience points. You hear The red kobold's death cry. Cyril gets a hardened leather vest from the corpse of The red kobold. Cyril gets 38 silver coins from the corpse of The red kobold. Cyril splits 38 silver coins. Your share is 19 silver. Cyril sacrifices the corpse of The red kobold to the gods. Cyril splits 18 silver coins. Your share is 9 silver. <100%hp 100%mn 51%mv> Cyril stops using a leather vest. Cyril wears a hardened leather vest on his torso. <100%hp 100%mn 51%mv> Cyril leaves west. You follow Cyril. The Glowing Tunnels The torches which regularly adorned the walls become more irregular in this section of the tunnels. Instead, the catacombs are lit by a soft, glowing lichen which grows profusely on all of the tunnel walls. There is much moisture here, and stalactites hang from the ceiling. [Exits: north east] Cyril the 2nd Brown is here. <100%hp 100%mn 48%mv> Cyril peers intently north. <100%hp 100%mn 48%mv> Cyril leaves north. You follow Cyril. The Glowing Tunnels The torches which regularly adorned the walls become more irregular in this section of the tunnels. Instead, the catacombs are lit by a soft, glowing lichen which grows profusely on all of the tunnel walls. There is much moisture here, and stalactites hang from the ceiling. [Exits: north south] Cyril the 2nd Brown is here. A red kobold crouches in the shadows, gibbering. Muttering to itself, a cobalt-furred kobold crouches down. <100%hp 100%mn 45%mv> Cyril looks at The red kobold. <100%hp 100%mn 45%mv> You claim The red kobold. Cyril's slash misses The red kobold. Cyril's slash hits The red kobold. <100%hp 100%mn 45%mv> Cyril's slash injures The red kobold. Your pierce hits The red kobold. The red kobold's bite misses Cyril. The red kobold is bleeding profusely. (45%) <100%hp 100%mn 45%mv> Your pierce misses The red kobold. Cyril's slash grazes The red kobold. Cyril's slash grazes The red kobold. The red kobold's bite misses Cyril. The red kobold is spurting blood. (25%) <100%hp 100%mn 45%mv> Cyril's kicked dirt scratches The red kobold. The red kobold is blinded by the dirt in her eyes! The red kobold is spurting blood. (21%) <100%hp 100%mn 45%mv> Your pierce misses The red kobold. Cyril's slash injures The red kobold. The red kobold is DEAD!! You receive 44 experience points. The red kobold's severed head plops on the ground. Cyril gets a thin leather cape from the corpse of The red kobold. Cyril gets 42 silver coins from the corpse of The red kobold. Cyril splits 42 silver coins. Your share is 21 silver. Cyril sacrifices the corpse of The red kobold to the gods. Cyril splits 18 silver coins. Your share is 9 silver. <100%hp 100%mn 45%mv> Cyril wears a thin leather cape around his neck. The cobalt kobold leaves south. <100%hp 100%mn 45%mv> Cyril leaves north. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: east south west] Cyril the 2nd Brown is here. A clumsy kobold with cerulean fur practices battle technique. <100%hp 100%mn 43%mv> Cyril looks at The cerulean kobold. <100%hp 100%mn 43%mv> Cyril peers intently west. <100%hp 100%mn 43%mv> Cyril peers intently east. <100%hp 100%mn 43%mv> Cyril leaves east. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: north west] Cyril the 2nd Brown is here. Bellowing orders, a blue-furred kobold taskmaster lords it over the other kobolds. A crimson-furred kobold curses under its breath and looks balefully at you. A red kobold utters gibberish from the shadows. <100%hp 100%mn 40%mv> Cyril leaves north. You follow Cyril. Stone Catacombs Kobold yammerings echo strangely through these ancient rune-covered halls. Torches line the walls at regular intervals in scones of blackened iron. The scent of kobold filth recedes at this point, as it is overpowered by the more ancient scent of the musty depths. [Exits: north south] Cyril the 2nd Brown is here. A crimson kobold peers about in a hateful manner, cursing under its breath. <100%hp 100%mn 37%mv> Cyril leaves north. You follow Cyril. Stone Catacombs The catacombs recede here from kobold diggings to fins workmanship, which is most likely dwarven. Strange runes line the walls here; these are also vaguely reminiscent of dwarven work. Kobold refuse still litters these fine halls. [Exits: north south] Cyril the 2nd Brown is here. <100%hp 100%mn 34%mv> Cyril leaves north. You follow Cyril. A Quiet Tunnel This part of the tunnel is not entirely excavated, as roots and plant substances hang down from above. Southward, the tunnel forms into a natural cavern, which is far superior in workmanship compared to the crude diggings of the kobolds. Perhaps the stone catacombs are ancient dwarven work. [Exits: north south] Cyril the 2nd Brown is here. <100%hp 100%mn 31%mv> Cyril leaves north. You follow Cyril. A Junction in the Kobold Tunnels The tunnel splits here with an unusual accumulation of junk. To the south lies a relatively quiet, clean tunnel. Westward is a bend to the south, and eastward, the tunnel stretches into another junction and perhaps a bend. [Exits: east south west] Cyril the 2nd Brown is here. <100%hp 100%mn 29%mv> Cyril leaves east. You follow Cyril. The Kobold Tunnels All manner of refuse lines the floor and sides of these tunnels. Ancient discarded weapons, crumbling armor, children's toys, and pieces of wood and stone make up only a fraction of the junk lying about. The kobolds living in these tunnels are obviously avid scavengers. [Exits: east west] Cyril the 2nd Brown is here. <100%hp 100%mn 26%mv> Cyril leaves east. You follow Cyril. The Kobold Tunnels All manner of refuse lines the floor and sides of these tunnels. Ancient discarded weapons, crumbling armor, children's toys, and pieces of wood and stone make up only a fraction of the junk lying about. The kobolds living in these tunnels are obviously avid scavengers. [Exits: north east west] Cyril the 2nd Brown is here. <100%hp 100%mn 23%mv> Cyril leaves north. You follow Cyril. A Muddy Landing The squishy mud here holds countless imprints of clawed feet, along with a few booted ones. The tunnels are well lit, as burning scones line the walls at an interval of every twenty feet. Though the tunnels appear sturdy, refuse and discarded items lie about, all but hiding the foundation and supports. [Exits: south up] Cyril the 2nd Brown is here. <100%hp 100%mn 20%mv> Cyril leaves up. You follow Cyril. Before a Landing Just below lies a soft patch of muddy earth. Claw-like footprints are present in the soft earth, which often receives rain from the surface. A burnt-out torch lies in a scone on the northern wall below. The wooden ladder gives out about four feet from the bottom of the shaft. [Exits: up down] Cyril the 2nd Brown is here. <100%hp 100%mn 17%mv> Cyril leaves up. You follow Cyril. A Crumbling Tunnel As the tunnel delves deeper into the ground, the temperature drastically cools. A breeze funnels down from the surface above, further lowering the temperature of the earthen pathway. The flimsy ladder of wood continues to provide a way up or down. [Exits: up down] Cyril the 2nd Brown is here. <100%hp 100%mn 15%mv> Cyril leaves up. You follow Cyril. A Crumbling Tunnel This tunnel seems to have been clawed straight into the ground by a strong force of many, many workers. A ladder made of flimsy wood provides passage downward into the torch-lit depths. The tunnels below smell of moist earth, and the mutterings of some type of creature echo upward. A large plaque is present in between the rungs of the wooden ladder. [Exits: up down] Cyril the 2nd Brown is here. <100%hp 100%mn 20%mv> Cyril leaves up. You follow Cyril. Inside the grove As you walk among the stately oaks of this grove, you feel at peace and in harmony with this beautiful forest. If only the rest of the lands were so tranquil. The trail turns towards the east, leading into the secluded trees of the druids' holy grove, and a path back to the eastern road lies south. A large pile of dirt rises from the center of the knoll here, leading into musty subterranean depths. [Exits: east south down] Cyril the 2nd Brown is here. An elder druidess stands here, watching the local fauna and feeding rabbits. <100%hp 100%mn 18%mv> Cyril leaves down. You follow Cyril. A Crumbling Tunnel This tunnel seems to have been clawed straight into the ground by a strong force of many, many workers. A ladder made of flimsy wood provides passage downward into the torch-lit depths. The tunnels below smell of moist earth, and the mutterings of some type of creature echo upward. A large plaque is present in between the rungs of the wooden ladder. [Exits: up down] Cyril the 2nd Brown is here. <100%hp 100%mn 16%mv> l plaque The sign reads: This area was made by Agorae EXCLUSIVELY for Darkmists. Under no conditions may this area be copied, pirated, or otherwise bootlegged. Have a nice day. :) 1999 <100%hp 100%mn 16%mv> l cyril You stare in to the eyes of a demonic looking draconian. His glowing, yellow eyes stare back at you with utter disgust. His scales are a dullish red and many are scaped and broken. The large draconian stands a little over 6 feet tall and is of a muscular build. The creature is wielding a large deadly looking sword and blood-covered whip. His armor is tattered but appears to be well made and is formed to his body. Cyril is in perfect condition. (100%) Cyril is using: a small torch a silver ring a thin leather cape a hardened leather vest A steel helm some scale mail leggings some hardened leather gloves some scale mail sleeves a purple cloak a belt of steel links a pewter practice sword You peek at the inventory: a pewter practice dagger ( 4) a head of a blue-hued kobold ( 3) a bladder ( 4) some fried steak a small key a leather practice whip a parchment containing a map map of western Thera map of eastern Thera a light wooden shield a bronze sword a leather vest <100%hp 100%mn 24%mv> l self You see a man with purple skin. It flitters in the light. He has yellow eyes and very dark brown hair that hangs past his shoulders. He has a slight beard that is very neatly trimmed. His fingernails are surprisingly clean and his hands shift in the shadows He is an average height around 6 feet tall. He has a scar on his left wrist from an unknown skirmish that happened when he was young. Traz is in perfect condition. (100%) Traz is using: a small lantern a silver ring a leather vest A steel helm a pair of leather leggings some solid leather boots a belt of steel links a pewter bracer a pewter practice dagger <100%hp 100%mn 24%mv> Cyril looks at you. <100%hp 100%mn 32%mv> Cyril leaves down. You follow Cyril. A Crumbling Tunnel As the tunnel delves deeper into the ground, the temperature drastically cools. A breeze funnels down from the surface above, further lowering the temperature of the earthen pathway. The flimsy ladder of wood continues to provide a way up or down. [Exits: up down] Cyril the 2nd Brown is here. <100%hp 100%mn 30%mv> Cyril leaves down. You follow Cyril. Before a Landing Just below lies a soft patch of muddy earth. Claw-like footprints are present in the soft earth, which often receives rain from the surface. A burnt-out torch lies in a scone on the northern wall below. The wooden ladder gives out about four feet from the bottom of the shaft. [Exits: up down] Cyril the 2nd Brown is here. <100%hp 100%mn 27%mv> Cyril leaves down. You follow Cyril. A Muddy Landing The squishy mud here holds countless imprints of clawed feet, along with a few booted ones. The tunnels are well lit, as burning scones line the walls at an interval of every twenty feet. Though the tunnels appear sturdy, refuse and discarded items lie about, all but hiding the foundation and supports. [Exits: south up] Cyril the 2nd Brown is here. <100%hp 100%mn 24%mv> Cyril peers intently south. <100%hp 100%mn 24%mv> Cyril leaves south. You follow Cyril. The Kobold Tunnels All manner of refuse lines the floor and sides of these tunnels. Ancient discarded weapons, crumbling armor, children's toys, and pieces of wood and stone make up only a fraction of the junk lying about. The kobolds living in these tunnels are obviously avid scavengers. [Exits: north east west] Cyril the 2nd Brown is here. <100%hp 100%mn 21%mv> Cyril peers intently east. <100%hp 100%mn 21%mv> Cyril peers intently west. <100%hp 100%mn 21%mv> Cyril leaves west. You follow Cyril. The Kobold Tunnels All manner of refuse lines the floor and sides of these tunnels. Ancient discarded weapons, crumbling armor, children's toys, and pieces of wood and stone make up only a fraction of the junk lying about. The kobolds living in these tunnels are obviously avid scavengers. [Exits: east west] Cyril the 2nd Brown is here. <100%hp 100%mn 18%mv> Cyril leaves west. You follow Cyril. A Junction in the Kobold Tunnels The tunnel splits here with an unusual accumulation of junk. To the south lies a relatively quiet, clean tunnel. Westward is a bend to the south, and eastward, the tunnel stretches into another junction and perhaps a bend. [Exits: east south west] Cyril the 2nd Brown is here. <100%hp 100%mn 16%mv> Cyril peers intently south. <100%hp 100%mn 16%mv> Cyril leaves south. You follow Cyril. A Quiet Tunnel This part of the tunnel is not entirely excavated, as roots and plant substances hang down from above. Southward, the tunnel forms into a natural cavern, which is far superior in workmanship compared to the crude diggings of the kobolds. Perhaps the stone catacombs are ancient dwarven work. [Exits: north south] Cyril the 2nd Brown is here. <100%hp 100%mn 13%mv> Cyril leaves south. You follow Cyril. Stone Catacombs The catacombs recede here from kobold diggings to fins workmanship, which is most likely dwarven. Strange runes line the walls here; these are also vaguely reminiscent of dwarven work. Kobold refuse still litters these fine halls. [Exits: north south] Cyril the 2nd Brown is here. <100%hp 100%mn 10%mv> Cyril peers intently east. <100%hp 100%mn 10%mv> Cyril leaves south. You follow Cyril. Stone Catacombs Kobold yammerings echo strangely through these ancient rune-covered halls. Torches line the walls at regular intervals in scones of blackened iron. The scent of kobold filth recedes at this point, as it is overpowered by the more ancient scent of the musty depths. [Exits: north south] Cyril the 2nd Brown is here. A crimson kobold peers about in a hateful manner, cursing under its breath. <100%hp 100%mn 7%mv> Cyril peers intently east. <100%hp 100%mn 7%mv> Cyril leaves south. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: north west] Cyril the 2nd Brown is here. A clumsy kobold with cerulean fur practices battle technique. Bellowing orders, a blue-furred kobold taskmaster lords it over the other kobolds. A crimson-furred kobold curses under its breath and looks balefully at you. A red kobold utters gibberish from the shadows. <100%hp 100%mn 13%mv> Cyril peers intently west. <100%hp 100%mn 13%mv> Cyril leaves west. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: east south west] Cyril the 2nd Brown is here. <100%hp 100%mn 10%mv> Cyril peers intently south. <100%hp 100%mn 10%mv> Cyril peers intently west. <100%hp 100%mn 10%mv> Cyril leaves west. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: north east] Cyril the 2nd Brown is here. Hatefully peering about, a crimson kobold curses at you. A clumsy kobold with cerulean fur grunts as he attempts to learn weapon technique. <100%hp 100%mn 7%mv> Cyril looks at The crimson kobold. <100%hp 100%mn 7%mv> back c Cyril looks at The cerulean kobold. <100%hp 100%mn 7%mv> rimson You claim The crimson kobold. Your backstab misses The crimson kobold. The crimson kobold is in perfect condition. (100%) <100%hp 100%mn 7%mv> You lean to the right and dodge The crimson kobold's grep. Your pierce hits The crimson kobold. Cyril's slash hits The crimson kobold. Cyril's slash misses The crimson kobold. Cyril's slash injures The crimson kobold. The crimson kobold has some small wounds. (72%) <100%hp 100%mn 7%mv> dirt The crimson kobold's grep misses you. Your pierce grazes The crimson kobold. Cyril's slash hits The crimson kobold. Cyril's slash misses The crimson kobold. The crimson kobold has some nasty cuts. (61%) <100%hp 100%mn 7%mv> Your kicked dirt scratches The crimson kobold. The crimson kobold is blinded by the dirt in his eyes! The crimson kobold has some nasty cuts. (59%) <100%hp 100%mn 7%mv> The crimson kobold's grep misses you. Your pierce scratches The crimson kobold. Cyril's slash misses The crimson kobold. The crimson kobold has some nasty cuts. (56%) <100%hp 100%mn 7%mv> trip The crimson kobold's grep scratches you. Your pierce hits The crimson kobold. Cyril's slash injures The crimson kobold. The crimson kobold is spurting blood. (37%) <97%hp 100%mn 7%mv> Your trip misses The crimson kobold. The crimson kobold is spurting blood. (37%) <97%hp 100%mn 7%mv> The crimson kobold's grep grazes you. Your pierce misses The crimson kobold. Cyril's slash hits The crimson kobold. Cyril's slash misses The crimson kobold. The crimson kobold is spurting blood. (30%) <94%hp 100%mn 7%mv> trip You kick out The crimson kobold's left leg and trip him! You have become better at trip! Your trip scratches The crimson kobold. The crimson kobold is spurting blood. (27%) <94%hp 100%mn 7%mv> The crimson kobold's grep misses you. Your pierce grazes The crimson kobold. Cyril's slash misses The crimson kobold. Cyril's slash hits The crimson kobold. The crimson kobold is in pretty bad shape. (13%) <94%hp 100%mn 7%mv> The crimson kobold's grep misses you. Your pierce misses The crimson kobold. Cyril's slash grazes The crimson kobold. Cyril's slash injures The crimson kobold. The crimson kobold is DEAD!! You receive 252 experience points. The crimson kobold's arm is sliced from his dead body. Cyril gets some scale mail leggings from the corpse of The crimson kobold. Cyril gets 40 silver coins from the corpse of The crimson kobold. Cyril splits 40 silver coins. Your share is 20 silver. Cyril sacrifices the corpse of The crimson kobold to the gods. Cyril splits 36 silver coins. Your share is 18 silver. <94%hp 100%mn 7%mv> wear leggings You do not have that item. <99%hp 100%mn 16%mv> Cyril gives you some scale mail leggings. <99%hp 100%mn 16%mv> You claim The cerulean kobold. Cyril's kicked dirt scratches The cerulean kobold. The cerulean kobold is blinded by the dirt in his eyes! <99%hp 100%mn 16%mv> The cerulean kobold's slash scratches Cyril. Cyril's slash misses The cerulean kobold. Your pierce misses The cerulean kobold. The cerulean kobold has a few scratches. (97%) <99%hp 100%mn 16%mv> l slef You do not see that here. The cerulean kobold has a few scratches. (97%) <99%hp 100%mn 16%mv> l fe The cerulean kobold's slash misses Cyril. Your pierce hits The cerulean kobold. Cyril's slash grazes The cerulean kobold. The cerulean kobold has a few scratches. (85%) <99%hp 100%mn 16%mv> ^R l fself You do not see that here. The cerulean kobold has a few scratches. (85%) <99%hp 100%mn 16%mv> l The cerulean kobold's slash misses Cyril. Your pierce hits The cerulean kobold. Cyril's slash injures The cerulean kobold. Cyril's slash injures The cerulean kobold. The cerulean kobold has some nasty cuts. (57%) <99%hp 100%mn 16%mv> self You see a man with purple skin. It flitters in the light. He has yellow eyes and very dark brown hair that hangs past his shoulders. He has a slight beard that is very neatly trimmed. His fingernails are surprisingly clean and his hands shift in the shadows He is an average height around 6 feet tall. He has a scar on his left wrist from an unknown skirmish that happened when he was young. Traz has a few scratches. (99%) Traz is using: a small lantern a silver ring a leather vest A steel helm a pair of leather leggings some solid leather boots a belt of steel links a pewter bracer a pewter practice dagger The cerulean kobold has some nasty cuts. (57%) <99%hp 100%mn 16%mv> The cerulean kobold's slash scratches Cyril. Your pierce grazes The cerulean kobold. Cyril's slash injures The cerulean kobold. The cerulean kobold is bleeding profusely. (43%) <99%hp 100%mn 16%mv> wear legg The cerulean kobold's slash misses Cyril. The cerulean kobold scrambles backward and dodges your pierce. Cyril's slash grazes The cerulean kobold. Cyril's slash hits The cerulean kobold. The cerulean kobold is spurting blood. (30%) <99%hp 100%mn 16%mv> ings You stop using a pair of leather leggings. You wear some scale mail leggings on your legs. The cerulean kobold is spurting blood. (30%) <99%hp 100%mn 16%mv> The cerulean kobold's slash misses Cyril. Your pierce hits The cerulean kobold. Cyril's slash grazes The cerulean kobold. The cerulean kobold is in pretty bad shape. (19%) <99%hp 100%mn 16%mv> dirt He has already been blinded from the dirt in his eyes. The cerulean kobold is in pretty bad shape. (19%) <99%hp 100%mn 16%mv> The cerulean kobold's slash misses Cyril. Your pierce misses The cerulean kobold. Cyril's slash hits The cerulean kobold. The cerulean kobold is in pretty bad shape. (12%) <99%hp 100%mn 16%mv> trip Your trip misses The cerulean kobold. The cerulean kobold is in pretty bad shape. (12%) <99%hp 100%mn 16%mv> The cerulean kobold's slash misses Cyril. Your pierce misses The cerulean kobold. Cyril's slash misses The cerulean kobold. The cerulean kobold is in pretty bad shape. (12%) <99%hp 100%mn 16%mv> trip You quickly stick your leg behind The cerulean kobold's right leg and trip him! Your trip scratches The cerulean kobold. The cerulean kobold is in pretty bad shape. (10%) <99%hp 100%mn 16%mv> The cerulean kobold's slash misses Cyril. Your pierce hits The cerulean kobold. The cerulean kobold is in pretty bad shape. (4%) <99%hp 100%mn 16%mv> The cerulean kobold's slash misses Cyril. Your pierce scratches The cerulean kobold. Cyril's slash misses The cerulean kobold. The cerulean kobold is in pretty bad shape. (2%) <99%hp 100%mn 16%mv> The cerulean kobold's slash misses Cyril. Your pierce hits The cerulean kobold. The cerulean kobold is DEAD!! You receive 268 experience points. The cerulean kobold hits the ground ... DEAD. <99%hp 100%mn 16%mv> A small lantern flickers. <100%hp 100%mn 24%mv> Cyril leaves east. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: east south west] Cyril the 2nd Brown is here. <100%hp 100%mn 21%mv> Cyril leaves east. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: north west] Cyril the 2nd Brown is here. A clumsy kobold with cerulean fur practices battle technique. Bellowing orders, a blue-furred kobold taskmaster lords it over the other kobolds. A crimson-furred kobold curses under its breath and looks balefully at you. A red kobold utters gibberish from the shadows. <100%hp 100%mn 18%mv> Cyril leaves north. You follow Cyril. Stone Catacombs Kobold yammerings echo strangely through these ancient rune-covered halls. Torches line the walls at regular intervals in scones of blackened iron. The scent of kobold filth recedes at this point, as it is overpowered by the more ancient scent of the musty depths. [Exits: north south] Cyril the 2nd Brown is here. A blue kobold wanders the tunnels, whistling to itself. A crimson kobold peers about in a hateful manner, cursing under its breath. <100%hp 100%mn 16%mv> The blue kobold leaves south. <100%hp 100%mn 16%mv> Cyril leaves south. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: north west] Cyril the 2nd Brown is here. A blue kobold wanders the tunnels, whistling to itself. A clumsy kobold with cerulean fur practices battle technique. Bellowing orders, a blue-furred kobold taskmaster lords it over the other kobolds. A crimson-furred kobold curses under its breath and looks balefully at you. A red kobold utters gibberish from the shadows. <100%hp 100%mn 13%mv> You claim The blue kobold. <100%hp 100%mn 13%mv> The blue kobold's scratch misses Cyril. Cyril's slash misses The blue kobold. Your pierce misses The blue kobold. The blue kobold is in perfect condition. (100%) <100%hp 100%mn 13%mv> The blue kobold's scratch misses Cyril. Your pierce misses The blue kobold. Cyril's slash injures The blue kobold. The blue kobold has some small wounds. (75%) <100%hp 100%mn 13%mv> Cyril's kicked dirt scratches The blue kobold. The blue kobold is blinded by the dirt in her eyes! The blue kobold has some nasty cuts. (68%) <100%hp 100%mn 13%mv> The blue kobold's scratch misses Cyril. Your pierce misses The blue kobold. Cyril's slash misses The blue kobold. Cyril's slash injures The blue kobold. The blue kobold is bleeding profusely. (45%) <100%hp 100%mn 13%mv> The blue kobold's scratch misses Cyril. Your pierce hits The blue kobold. Cyril's slash misses The blue kobold. Cyril's slash misses The blue kobold. The blue kobold is spurting blood. (31%) <100%hp 100%mn 13%mv> Cyril peers intently west. The blue kobold is spurting blood. (31%) <100%hp 100%mn 13%mv> The blue kobold's scratch misses Cyril. Your pierce hits The blue kobold. Cyril's slash injures The blue kobold. The blue kobold is DEAD!! You receive 39 experience points. The blue kobold's severed head plops on the ground. Cyril gets a head of a blue-hued kobold from the corpse of The blue kobold. Cyril gets 36 silver coins from the corpse of The blue kobold. Cyril splits 36 silver coins. Your share is 18 silver. Cyril sacrifices the corpse of The blue kobold to the gods. Cyril splits 18 silver coins. Your share is 9 silver. <100%hp 100%mn 13%mv> Cyril leaves west. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: east south west] Cyril the 2nd Brown is here. <100%hp 100%mn 10%mv> Cyril peers intently south. <100%hp 100%mn 10%mv> Cyril leaves south. You follow Cyril. The Glowing Tunnels The torches which regularly adorned the walls become more irregular in this section of the tunnels. Instead, the catacombs are lit by a soft, glowing lichen which grows profusely on all of the tunnel walls. There is much moisture here, and stalactites hang from the ceiling. [Exits: north south] The severed head of The red kobold is lying here. Cyril the 2nd Brown is here. <100%hp 100%mn 7%mv> Cyril leaves south. You follow Cyril. The Glowing Tunnels The torches which regularly adorned the walls become more irregular in this section of the tunnels. Instead, the catacombs are lit by a soft, glowing lichen which grows profusely on all of the tunnel walls. There is much moisture here, and stalactites hang from the ceiling. [Exits: north east] Cyril the 2nd Brown is here. Muttering to itself, a cobalt-furred kobold crouches down. <100%hp 100%mn 5%mv> Cyril peers intently east. <100%hp 100%mn 5%mv> Cyril leaves east. You follow Cyril. Fathomless Depths The mossy glow of the upper caverns recedes here, and the frequency of the torches picks up again to keep the tunnels lit. The chilly temperature here gives testament to the fact that these catacombs are far underground. [Exits: east south west] Cyril the 2nd Brown is here. A blue kobold taskmaster struts and bellows. <100%hp 100%mn 2%mv> Cyril leaves east. You follow Cyril. You are too exhausted. <100%hp 100%mn 2%mv> A small lantern flickers. <100%hp 100%mn 10%mv> Cyril tells the group 'need any heads?' <100%hp 100%mn 10%mv> gtell i can't remember You tell the group 'i can't remember' <100%hp 100%mn 10%mv> gtell i cant remember what color You tell the group 'i cant remember what color' <100%hp 100%mn 10%mv> Cyril tells the group 'blue' <100%hp 100%mn 10%mv> gtell i think i need Cyril tells the group 'oh..you follow the neutral path yes?' <100%hp 100%mn 10%mv> 4 5 You tell the group 'i think i need 5' <100%hp 100%mn 10%mv> r  A small lantern flickers. <100%hp 100%mn 18%mv> gtell yes i the neutral path You tell the group 'yes the neutral path' <100%hp 100%mn 18%mv> Cyril tells the group 'aye' <100%hp 100%mn 18%mv> Cyril has arrived. <100%hp 100%mn 18%mv> Cyril leaves west. You follow Cyril. The Glowing Tunnels The torches which regularly adorned the walls become more irregular in this section of the tunnels. Instead, the catacombs are lit by a soft, glowing lichen which grows profusely on all of the tunnel walls. There is much moisture here, and stalactites hang from the ceiling. [Exits: north east] Cyril the 2nd Brown is here. Muttering to itself, a cobalt-furred kobold crouches down. A small lantern flickers. <100%hp 100%mn 24%mv> Cyril leaves north. You follow Cyril. The Glowing Tunnels The torches which regularly adorned the walls become more irregular in this section of the tunnels. Instead, the catacombs are lit by a soft, glowing lichen which grows profusely on all of the tunnel walls. There is much moisture here, and stalactites hang from the ceiling. [Exits: north south] Cyril the 2nd Brown is here. <100%hp 100%mn 21%mv> Cyril leaves north. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: east south west] Cyril the 2nd Brown is here. A crimson-furred kobold curses under its breath and looks balefully at you. <100%hp 100%mn 18%mv> Cyril leaves west. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: north east] The corpse of The cerulean kobold is lying here. The sliced-off arm of The crimson kobold is lying here. Cyril the 2nd Brown is here. <100%hp 100%mn 16%mv> Cyril leaves north. You follow Cyril. Stone Catacombs Kobold yammerings echo strangely through these ancient rune-covered halls. Torches line the walls at regular intervals in scones of blackened iron. The scent of kobold filth recedes at this point, as it is overpowered by the more ancient scent of the musty depths. [Exits: north south] Cyril the 2nd Brown is here. A cobalt-hued kobold crouches on the ground, muttering. A crimson kobold peers about in a hateful manner, cursing under its breath. A red kobold utters gibberish from the shadows. A cerulean kobold practices clumsy battle moves here. <100%hp 100%mn 13%mv> Cyril leaves south. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: north east] The corpse of The cerulean kobold is lying here. The sliced-off arm of The crimson kobold is lying here. Cyril the 2nd Brown is here. <100%hp 100%mn 10%mv> Cyril leaves east. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: east south west] Cyril the 2nd Brown is here. A crimson-furred kobold curses under its breath and looks balefully at you. <100%hp 100%mn 7%mv> Cyril leaves east. You follow Cyril. The Ancient Catacombs Ageless hieroglyphics depicting short humanoids working, playing, and building are hewn into the stone of these catacombs. The runes surrounding these pictographs are reminiscent of ancient dwarven works. Kobold litter is still present here and there, but these deep caverns are much cleaner by comparison. [Exits: north west] The severed head of The blue kobold is lying here. Cyril the 2nd Brown is here. Bellowing orders, a blue-furred kobold taskmaster lords it over the other kobolds. A red kobold utters gibberish from the shadows. <100%hp 100%mn 5%mv> Cyril gets the head of The blue kobold. <100%hp 100%mn 5%mv> Cyril leaves north. You follow Cyril. Stone Catacombs Kobold yammerings echo strangely through these ancient rune-covered halls. Torches line the walls at regular intervals in scones of blackened iron. The scent of kobold filth recedes at this point, as it is overpowered by the more ancient scent of the musty depths. [Exits: north south] Cyril the 2nd Brown is here. A clumsy kobold with cerulean fur practices battle technique. <100%hp 100%mn 2%mv> Cyril leaves north. You follow Cyril. You are too exhausted. <100%hp 100%mn 2%mv> gtell i must rest You tell the group 'i must rest' <100%hp 100%mn 2%mv> l Stone Catacombs Kobold yammerings echo strangely through these ancient rune-covered halls. Torches line the walls at regular intervals in scones of blackened iron. The scent of kobold filth recedes at this point, as it is overpowered by the more ancient scent of the musty depths. [Exits: north south] A clumsy kobold with cerulean fur practices battle technique. <100%hp 100%mn 2%mv> Cyril tells the group 'aye' <100%hp 100%mn 2%mv> sit You sit down. <100%hp 100%mn 2%mv> A small lantern flickers. <100%hp 100%mn 10%mv> sleep You go to sleep. <100%hp 100%mn 10%mv> You receive 252 experience points. <100%hp 100%mn 30%mv> <100%hp 100%mn 49%mv> wake You wake and stand up. <100%hp 100%mn 69%mv> l It is pitch black ... <100%hp 100%mn 69%mv> hold lantern You light a small lantern and hold it. <100%hp 100%mn 69%mv> l Stone Catacombs Kobold yammerings echo strangely through these ancient rune-covered halls. Torches line the walls at regular intervals in scones of blackened iron. The scent of kobold filth recedes at this point, as it is overpowered by the more ancient scent of the musty depths. [Exits: north south] The splattered brains of The cerulean kobold are lying here. A crimson kobold peers about in a hateful manner, cursing under its breath. <100%hp 100%mn 69%mv> l n Nothing special there. <100%hp 100%mn 69%mv> l s Nothing special there. <100%hp 100%mn 69%mv> peer n They are not here. <100%hp 100%mn 69%mv> n Stone Catacombs The catacombs recede here from kobold diggings to fins workmanship, which is most likely dwarven. Strange runes line the walls here; these are also vaguely reminiscent of dwarven work. Kobold refuse still litters these fine halls. [Exits: north south] A clumsy kobold with cerulean fur grunts as he attempts to learn weapon technique. <100%hp 100%mn 66%mv> n A Quiet Tunnel This part of the tunnel is not entirely excavated, as roots and plant substances hang down from above. Southward, the tunnel forms into a natural cavern, which is far superior in workmanship compared to the crude diggings of the kobolds. Perhaps the stone catacombs are ancient dwarven work. [Exits: north south] A kobold with cobalt fur crouches on the ground, muttering to itself. <100%hp 100%mn 63%mv> n A Junction in the Kobold Tunnels The tunnel splits here with an unusual accumulation of junk. To the south lies a relatively quiet, clean tunnel. Westward is a bend to the south, and eastward, the tunnel stretches into another junction and perhaps a bend. [Exits: east south west] <100%hp 100%mn 60%mv> Cyril tells the group 'meet me in town and we shall go get the pages for the guildmaster' <100%hp 100%mn 60%mv> n recall Temple of Balance Donation Room A donation pit in the southeast corner is the focus of many in this room. Above the pit, on the rock wall to the south, is a sign. [Exits: north west] A pit for sacrifices is here. A huge cityguard walks along the streets, watching for trouble. <100%hp 100%mn 30%mv> w Entrance to the Seminary With entrances facing both the pit room and the road, this room is well-aired. The floor is of light wood, scuffed badly but kept clean by young students of the cloth. The Seminary itself is to the north. A plain bench against the south wall invites the weary traveller to rest a little. [Exits: north east west] <100%hp 100%mn 29%mv> w Bridge Street You are standing on Bridge Street, a dirty cobblestone road which runs north-south through the city. From the south come noises from Market Square. To the west you see a plain building with a sign over the open entrance. To the east is a building with more decorative stone work, above its open entrance a silver plaque. [Exits: north east south west] <100%hp 100%mn 27%mv> reply Aye You tell the cartographer, 'Aye' You are hungry. <100%hp 100%mn 36%mv> gtell Aye You tell the group 'Aye' <100%hp 100%mn 36%mv> l Bridge Street You are standing on Bridge Street, a dirty cobblestone road which runs north-south through the city. From the south come noises from Market Square. To the west you see a plain building with a sign over the open entrance. To the east is a building with more decorative stone work, above its open entrance a silver plaque. [Exits: north east south west] <100%hp 100%mn 36%mv> l s Bridge Street You are standing on Bridge Street, a cobblestone road which runs north-south through the city. Just south is noisy Market Square. To the east is a building with the sign: Pet Shop ----->. To the west is a building bearing a sign: <--- Ye Olde Bakery. [Exits: north south] <100%hp 100%mn 35%mv> s Market Square You are standing in Market Square, a dirty intersection in the cobblestone roadway equidistant from four of the main shops in town. Main Street extends eastward and westward, while Bridge Street stretches on towards the north and south. A stone stair off to the side leads upward. Along the side of the stone stair is a bronze plaque. A tree off to the side bears a news scroll. The weathered parchment is crudely nailed to the trunk of the tree with metallic nails. A second scroll, much newer than the first, is carefully attached to a low limb so as not to harm the tree. [Exits: north east south west up] The road sweeper keeps the roads clean. A cityguard beats a simple cadence with his front right hoof as you pass by. <100%hp 100%mn 34%mv> You are hungry. <100%hp 100%mn 42%mv> get bread bag You get a warm loaf of bread from a bag. <100%hp 100%mn 42%mv> eat bread You eat a warm loaf of bread. You are no longer hungry. <100%hp 100%mn 42%mv> Cyril has arrived. <100%hp 100%mn 42%mv> Cyril leaves north. You follow Cyril. Bridge Street You are standing on Bridge Street, a cobblestone road which runs north-south through the city. Just south is noisy Market Square. To the east is a building with the sign: Pet Shop ----->. To the west is a building bearing a sign: <--- Ye Olde Bakery. [Exits: north south] Cyril the 1st Brown is here. <100%hp 100%mn 41%mv> Cyril leaves north. You follow Cyril. Bridge Street You are standing on Bridge Street, a dirty cobblestone road which runs north-south through the city. From the south come noises from Market Square. To the west you see a plain building with a sign over the open entrance. To the east is a building with more decorative stone work, above its open entrance a silver plaque. [Exits: north east south west] Cyril the 1st Brown is here. <100%hp 100%mn 40%mv> Cyril leaves east. You follow Cyril. Entrance to the Seminary With entrances facing both the pit room and the road, this room is well-aired. The floor is of light wood, scuffed badly but kept clean by young students of the cloth. The Seminary itself is to the north. A plain bench against the south wall invites the weary traveller to rest a little. [Exits: north east west] Cyril the 1st Brown is here. A young thief practices hiding and sneaking in the shadows. <100%hp 100%mn 39%mv> Cyril leaves east. You follow Cyril. Temple of Balance Donation Room A donation pit in the southeast corner is the focus of many in this room. Above the pit, on the rock wall to the south, is a sign. [Exits: north west] A pit for sacrifices is here. Cyril the 1st Brown is here. A huge cityguard walks along the streets, watching for trouble. <100%hp 100%mn 37%mv> Cyril leaves north. You follow Cyril. Temple of Balance The granite floor is well polished, and a light blue carpet, worn in places, covers the most heavily travelled routes. In the northwest corner is a granite altar, beautifully carved and sparkly in the candle light. [Exits: east south] Cyril the 1st Brown is here. The road sweeper keeps the roads clean. (Holy Aura) The city's neutral healer-adept dispenses cures and blessings here. <100%hp 100%mn 36%mv> gtell Cyril tells the group 'heal your feet..' <100%hp 100%mn 36%mv> hello You tell the group 'hello' <100%hp 100%mn 45%mv> ooc cyril Cyril nods. <100%hp 100%mn 45%mv> how The healer-adept recites a prayer to his god, 'olgabar'. You feel someone protecting you. <100%hp 100%mn 45%mv> do  i do that? [OOC] to Cyril: how do i do that? <100%hp 100%mn 45%mv> heal feet The healer-adept says, 'Type 'heal' for a list of spells.' <100%hp 100%mn 45%mv> The healer-adept recites a prayer to his god, 'bantisaza'. You feel less tired. <100%hp 100%mn 73%mv> [OOC] Cyril: heal refresh The healer-adept recites a prayer to his god, 'bantisaza'. <100%hp 100%mn 73%mv> hear The healer-adept recites a prayer to his god, 'folibantis riacanto'. <100%hp 100%mn 73%mv> ^R heal refresh The healer-adept recites a prayer to his god, 'bantisaza'. You feel fully refreshed! <100%hp 100%mn 100%mv> gtell i'm ready Cyril nods. <100%hp 100%mn 100%mv> You tell the group 'i'm ready' <100%hp 100%mn 100%mv> Cyril leaves south. You follow Cyril. Temple of Balance Donation Room A donation pit in the southeast corner is the focus of many in this room. Above the pit, on the rock wall to the south, is a sign. [Exits: north west] A pit for sacrifices is here. Cyril the 1st Brown is here. A huge cityguard walks along the streets, watching for trouble. <100%hp 100%mn 98%mv> Cyril leaves west. You follow Cyril. Entrance to the Seminary With entrances facing both the pit room and the road, this room is well-aired. The floor is of light wood, scuffed badly but kept clean by young students of the cloth. The Seminary itself is to the north. A plain bench against the south wall invites the weary traveller to rest a little. [Exits: north east west] Cyril the 1st Brown is here. A young thief practices hiding and sneaking in the shadows. <100%hp 100%mn 97%mv> Cyril leaves west. You follow Cyril. Bridge Street You are standing on Bridge Street, a dirty cobblestone road which runs north-south through the city. From the south come noises from Market Square. To the west you see a plain building with a sign over the open entrance. To the east is a building with more decorative stone work, above its open entrance a silver plaque. [Exits: north east south west] Cyril the 1st Brown is here. <100%hp 100%mn 96%mv> Cyril leaves north. You follow Cyril. Bridge Street You are standing on Bridge Street, a grime-covered cobblestone road which runs north-south through the city. From the south come noises from Market Square. To the east and west are walls to buildings whose entrances do not face this street. [Exits: north south] Cyril the 1st Brown is here. <100%hp 100%mn 95%mv> Cyril leaves north. You follow Cyril. Winter Square You are standing at the intersection of Bridge Street and Winter Road. The street intersection is busy here, but the real noise comes from farther to the south at Market Square. The cobblestones beneath your feet are dirty, with hard-packed dirt and grime between the stones. In the back of your mind you realize that this dirt was probably there since before the fall of Arcana. [Exits: north east south west] Cyril the 1st Brown is here. A child plays here, pretending to be a famous and powerful mage. <100%hp 100%mn 100%mv> Cyril leaves north. You follow Cyril. Bridge Street You are standing just north of the intersection of Bridge Street and Winter Square, a noisy place, and yet the noise from farther south at Market Square is still audible. The cobblestones beneath your feet are encrusted with dirt and grime. Beyond to the north the street continues, and to the east and west are buildings, the entrances to which do not open to this street. [Exits: north south] Cyril the 1st Brown is here. <100%hp 100%mn 98%mv> Cyril leaves north. You follow Cyril. Bridge Street You are standing on Bridge Street, a dirty cobblestone road which runs north-south through the city. From the south come faint noises from Market Square. To the north is the great northern gate in the battlements surrounding the city. [Exits: north south] Cyril the 1st Brown is here. <100%hp 100%mn 97%mv> Cyril leaves north. You follow Cyril. Inside the North Gate Just north of where you stand is the North Gate of Glyndane, on either side of which (east-west) are high towers, flying the flags of the city. Beyond them are the battlements, a high stone wall to help fortify the city against invasion. You can access the top of the wall by climbing the stone stair just off to the side of the gate. [Exits: north south up] Cyril the 1st Brown is here. A smiling merchant wanders along the streets. <100%hp 100%mn 96%mv> Cyril leaves north. You follow Cyril. Outside the North Gate Just south of you is the great northern gate, on either side of which is a tall tower, above which fly the flags of the city. Beyond the towers, running east and west, are the great stone battlements which surround the city and were erected for defense against outside invasion. To the north is a well-worn dirt road. [Exits: north south] Cyril the 1st Brown is here. <100%hp 100%mn 95%mv> Cyril leaves north. You follow Cyril. Dirt path You are traveling on a dirt path which leads north and south. To the south you see tall twin towers and a gate leading to Glyndane, a walled-in city with high hopes of avoiding the fate which hit old Midgaard. [Exits: north south] Cyril the 1st Brown is here. <100%hp 100%mn 94%mv> Cyril leaves north. You follow Cyril. Dirt path You are traveling on a dirt path. To the south, you hear the sounds of construction, the yells of construction workers and overseers. Toward the north is the main road and a lovely grove of trees. [Exits: north south] Cyril the 1st Brown is here. <100%hp 100%mn 93%mv> Cyril leaves north. You follow Cyril. Along the Eastern Road You are traveling down the eastern road between Ethshar and the eastern lands. The road back to Ethshar is west of you while the Eastern Road winds onward to the east. You see a beautiful grove of trees up north, and a dirt path wanders off to the south. [Exits: north east south west] Cyril the 1st Brown is here. <100%hp 100%mn 92%mv> Cyril leaves east. You follow Cyril. Along the Eastern Road You have covered about a quarter of the distance between the cities of Ethshar and Tyr-Zinet. The air is getting drier as you near the barren wastes of the Sands of Sorrow. To the west is the dirt path leading to Glyndane and further west the glorious city of Ethshar. To the east the long trek to Tyr-Zinet winds its way through desert and hills. [Exits: east west] Cyril the 1st Brown is here. <100%hp 100%mn 91%mv> Cyril leaves east. You follow Cyril. Along the Eastern Road You have covered about a quarter of the distance between the cities of Ethshar and Tyr-Zinet. The air is getting drier as you near the barren wastes of the Sands of Sorrow. A well-kept cobblestone path leads to the north. [Exits: north east west] Cyril the 1st Brown is here. <100%hp 100%mn 89%mv> Cyril leaves east. You follow Cyril. Along the Eastern Road The temperature feels slightly warmer here than it does to the west. The further you walk eastward, the more you get the feeling it will only get hotter. To the north, a lush forest can be seen sprawled out, but before it, there is a garden whose entrance seems to be glowing. To the south are the rolling hills along the outskirts of Glyndane. A sign sits at the side of the road. [Exits: north east west] A torn piece of paper flutters along the ground. Cyril the 1st Brown is here. <100%hp 100%mn 88%mv> Cyril leaves east. You follow Cyril. Along the Eastern Road The Eastern Road slowly continues to the east and west from here. To the north, the trees of Silverwood can be seen off in the distance. To the south, the rolling plains appear to continue onward unabated. You can feel the heat lazily radiating off the road, an indicator of what the climate may be like further to the east. To the west, the Eastern Road heads back toward cooler climates as you head toward the cities of Glyndane and Ethshar. [Exits: east west] Cyril the 1st Brown is here. <100%hp 100%mn 86%mv> Cyril leaves east. You follow Cyril. Along the Eastern Road The Eastern Road slowly continues to the east and west from here. To the north, the trees of Silverwood can be seen slowly approaching the road. To the south, the rolling plains of Glyndane appear to continue onward unabated. You can feel the heat lazily radiating off the road, an indicator of what the climate may be like further to the east. To the west, the Eastern Road heads back toward cooler climates as you head toward the cities of Glyndane and Ethshar. [Exits: east west] Cyril the 1st Brown is here. (Chromatic Aura) A wizened old draconian wanders along the Eastern Road. <100%hp 100%mn 81%mv> Cyril leaves east. You follow Cyril. Along the Eastern Road The Eastern Road slowly continues to the east and west from here. To the north, the trees of Silverwood can be seen approaching the road. To the south, the rolling plains of Glyndane appear to continue onward unabated, albeit, in less a lush sprawl of flora. You can feel the heat lazily radiating off the road, an indicator of what the climate may be like further to the east. To the west, the road leads to the City of Ethshar. [Exits: east west] Cyril the 1st Brown is here. <100%hp 100%mn 77%mv> Cyril leaves east. You follow Cyril. Along the Eastern Road The Eastern Road, the main trade road connecting Ethshar to the Dragon Sea, continues east and west from here. The road is wide on either end, allowing for several lanes of travelers to move freely in both directions. Years of heavy travel have packed the ground into a hard surface akin to paving. On the southern side of the road are fields as far as the eye can see. To the north is a wide path that heads into the forest of Silverwood. The forest comes within dozens of feet of the road as if testing the weight of civilization upon its roots. [Exits: north east west] Cyril the 1st Brown is here. <100%hp 100%mn 74%mv> Cyril leaves east. You follow Cyril. Along the Eastern Road The Eastern Road, the main trade road connecting Ethshar to the Dragon Sea, continues east and west from here. The road is wide on either end, allowing for several lanes of travelers to move freely in both directions. Years of heavy travel have packed the ground into a hard surface akin to paving. On the southern side of the road, fields filled with tall grass and an occasional tree can be seen extending as far as the eye can see. To the north, in the distance, the forest of Silverwood can be seen retreating yet further away from the Eastern Road. [Exits: east west] Cyril the 1st Brown is here. <100%hp 100%mn 73%mv> Cyril leaves east. You follow Cyril. Along the Eastern Road The Eastern Road, the main trade road connecting Ethshar to the Dragon Sea, continues east and west from here. The road is wide on either end, allowing for several lanes of travelers to move freely in both directions. Years of heavy travel have packed the ground into a hard surface akin to paving. On the southern side of the road, fields filled with tall grass and an occasional tree can be seen extending as far as the eye can see. To the north, in the distance, the forest of Silverwood can be seen retreating yet further away from the Eastern Road. [Exits: east west] Cyril the 1st Brown is here. A middle aged man struggles to continue his journey. <100%hp 100%mn 72%mv> Cyril leaves east. You follow Cyril. Along the Eastern Road The Eastern Road, the main trade road connecting Ethshar to the Dragon Sea, continues east and west from here. The road is wide on either end, allowing for several lanes of travelers to move freely in both directions. Years of heavy travel have packed the ground into a hard surface akin to paving. On the southern side of the road, fields filled with tall grass and an occasional tree can be seen extending as far as the eye can see. To the north, in the distance, the forest of Silverwood can be seen in all its majesty. [Exits: east west] Cyril the 1st Brown is here. <100%hp 100%mn 70%mv> Cyril leaves east. You follow Cyril. Along the Eastern Road The Eastern Road, the main trade road connecting Ethshar to the Dragon Sea, continues east and west from here. The road is wide on either end, allowing for several lanes of travelers to move freely in both directions. Years of heavy travel have packed the ground into a hard surface akin to paving. On the southern side of the road, fields filled with tall grass and an occasional tree can be seen extending as far as the eye can see. To the north, in the distance, the forest of Silverwood can be seen in all its majesty. [Exits: east west] Cyril the 1st Brown is here. <100%hp 100%mn 69%mv> Cyril leaves east. You follow Cyril. Along the Eastern Road The Eastern Road, the main trade road connecting Ethshar to the Dragon Sea, continues east and west from here. The road is wide on either end, allowing for several lanes of travelers to move freely in both directions. Years of heavy travel have packed the ground into a hard surface akin to paving. On the southern side of the road, fields filled with tall grass and an occasional tree can be seen extending as far as the eye can see. To the north, in the distance, the forest of Silverwood and the dark forest of the Grove of Despair meet as if they are soldiers on a battlefield, lined up to go to battle. [Exits: east west] Cyril the 1st Brown is here. A middle aged man struggles to continue his journey. <100%hp 100%mn 68%mv> Cyril leaves east. You follow Cyril. Along the Eastern Road The Eastern Road, the main trade road connecting Ethshar to the Dragon Sea, continues east and west from here. The road is wide on either end, allowing for several lanes of travelers to move freely in both directions. Years of heavy travel have packed the ground into a hard surface akin to paving. To the north, in the distance, the dark forest of the Grove of Despair can be seen casting its shadow upon the land. To the south, the fields are filled with fewer trees and the grass is not as tall it is to the west. [Exits: east west] Cyril the 1st Brown is here. <100%hp 100%mn 67%mv> Cyril leaves east. You follow Cyril. Along the Eastern Road The Eastern Road, the main trade road connecting Ethshar to the Dragon Sea, continues south and west from here. The road is wide on either end, allowing for several lanes of travelers to move freely in both directions. Years of heavy travel have packed the ground into a hard surface akin to paving. To the north, in the distance, the dark forest of the Grove of Despair can be seen casting its shadow upon the land. To the south and west, the land is populated by the occasional tall grass, along with small forms of brush. The air shimmers as you register the heat coming off the ground to the south. To the east, off in the distance, a range of hills can be seen. [Exits: south west] Cyril the 1st Brown is here. <100%hp 100%mn 66%mv> Cyril leaves south. You follow Cyril. Along the Eastern Road The Eastern Road, the main trade road connecting Ethshar to the Dragon Sea, continues south and north from here. The road is wide on either end, allowing for several lanes of travelers to move freely in both directions. Years of heavy travel have packed the ground into a hard surface akin to paving. To the north, on the horizon, the dark forest of the Grove of Despair can be seen casting its shadow upon the land. To the south and west, the land is populated by the occasional tall grass, along with small forms of brush. The air shimmers as you register the heat coming off the ground to the south. To the east, off in the distance, a range of hills can be seen. [Exits: north south] Cyril the 1st Brown is here. <100%hp 100%mn 65%mv> Cyril leaves south. You follow Cyril. Along the Eastern Road The Eastern Road, the main trade road connecting Ethshar to the Dragon Sea, continues east and north from here. The road is wide on either end, allowing for several lanes of travelers to move freely in both directions. Years of heavy travel have packed the ground into a hard surface akin to paving. To the north, on the horizon, the dark forest of the Grove of Despair can be seen casting its shadow upon the land. To the south and west, the land is populated by the occasional tall grass, along with small forms of brush. The air shimmers as you register the heat coming off the ground to the south. To the east, off in the distance, a range of hills can be seen. [Exits: north east] Cyril the 1st Brown is here. <100%hp 100%mn 64%mv> Cyril leaves east. You follow Cyril. Along the Eastern Road The Eastern Road, the main trade road connecting Ethshar to the Dragon Sea, continues east and west from here. The road is wide on either end, allowing for several lanes of travelers to move freely in both directions. Years of heavy travel have packed the ground into a hard surface akin to paving. To the north, on the horizon, the dark forest of the Grove of Despair can be seen casting its shadow upon the land. To the south, the land is populated by tall sparse grass, along with small forms of brush. The air shimmers as you register the heat coming off the ground to the south. To the east, off in the distance, a range of hills can be seen looming ever closer. [Exits: east west] Cyril the 1st Brown is here. A middle aged man struggles to continue his journey. <100%hp 100%mn 63%mv> Cyril leaves east. You follow Cyril. Along the Eastern Road The Eastern Road, the main trade road connecting Ethshar to the Dragon Sea, continues east and west from here. The road is wide on either end, allowing for several lanes of travelers to move freely in both directions. Years of heavy travel have packed the ground into a hard surface akin to paving. To the north, on the horizon, the dark forest of the Grove of Despair can be seen casting its shadow upon the land. To the south, the land is populated by tall sparse grass, along with small forms of brush. The air shimmers as you register the heat coming off the ground to the south. To the east, off in the distance, a range of hills can be seen looming ever closer. [Exits: east west] Cyril the 1st Brown is here. <100%hp 100%mn 62%mv> Cyril leaves east. You follow Cyril. Along the Eastern Road The Eastern Road, the main trade road connecting Ethshar to the Dragon Sea, continues east and west from here. The road is wide on either end, allowing for several lanes of travelers to move freely in both directions. Years of heavy travel have packed the ground into a hard surface akin to paving. To the north, on the horizon, the dark forest of the Grove of Despair can be seen casting its shadow upon the land. To the south, the land is populated by tall sparse grass, along with small forms of brush struggling to find nourishment in the harsh sands. The air shimmers as you recognize the intense heat coming off the ground to the south. To the east, a range of hills can be seen looming ever closer. [Exits: east west] Cyril the 1st Brown is here. <100%hp 100%mn 60%mv> Cyril leaves east. You follow Cyril. Along the Eastern Road The Eastern Road, the main trade road connecting Ethshar to the Dragon Sea, continues east and west from here. The road is wide on either end, allowing for several lanes of travelers to move freely in both directions. Years of heavy travel have packed the ground into a hard surface akin to paving. To the north, on the horizon, the dark forest of the Grove of Despair can be seen casting its shadow upon the land. To the south, the land is populated by tall sparse grass, along with small forms of brush struggling to find nourishment in the harsh sands. The air shimmers as you recognize the intense heat coming off the ground to the south. To the east is the foot of a range of hills called the Sultan's Guard. Beyond these hills lies the trading city of Tyr-Zinet. [Exits: east west] Cyril the 1st Brown is here. <100%hp 100%mn 59%mv> Cyril leaves east. You follow Cyril. At the Foot of the Sultan's Guard The hills known as the Sultan's Guard rise up before you to the east. There is a path that leads up to it to the east that was carved out by Sultan's engineers in the hopes of continuing trade with the western cities of Ethshar and Glyndane. The air feels cool beneath the hills, and for the first time you realize just how hot it really is away from the protection of Sultan's Guard. You are not the only one to notice this effect. By the side of the road, a vendor has set up a makeshift shop beneath a large canvas. The canopy extends to the north a bit, providing an excellent place to rest and recover from the long journey. [Exits: north west up] Cyril the 1st Brown is here. (Translucent) (Chromatic Aura) A small gnome fans himself while he waits for customers. (Translucent) (Chromatic Aura) A balding priest stands here bestowing the benedictions of his lord. A gnome vendor tells you, 'Good day, young one. There is a priest here that will gladly' A gnome vendor tells you, 'help you on your way, you need only ask him for his help.' A gnome vendor tells you, 'If you need to rest more than just your legs, there is a small' A gnome vendor tells you, 'rest area to the north of here that I have set up. Also I sell' A gnome vendor tells you, 'water if you need to soothe your parched throat.' A priest of the Wheel says, 'Traveler, may the Lord of Exploration guide your feet to lands unknown.' A priest of the Wheel says, 'I will gladly help refresh the tired muscles of all young travelers,' A priest of the Wheel says, 'they need only ask. 'Please, grant me the strength to carry on.'' A priest of the Wheel says, 'Traveler, may the Lord of Exploration guide your feet to lands unknown.' A priest of the Wheel says, 'I will gladly help refresh the tired muscles of all young travelers,' A priest of the Wheel says, 'they need only ask. 'Please, grant me the strength to carry on.'' <100%hp 100%mn 58%mv> Please, grant me the strength to c Cyril says, 'Please, grant me the strength to carry on.' A priest of the Wheel utters the word, 'bantisaza'. <100%hp 100%mn 58%mv> arry on Huh? <100%hp 100%mn 58%mv> say Please  , ga ram nt me the s The thunderclap from the storm seems to cease. <100%hp 100%mn 67%mv> trenght [OOC] Cyril: type exactly what I just did <100%hp 100%mn 67%mv> to carry on. You say, 'Please, grant me the strenght to carry on.' <100%hp 100%mn 67%mv> say Please, gi rant me the strength to carry on. You say, 'Please, grant me the strength to carry on.' A priest of the Wheel utters the word, 'bantisaza'. You feel less tired. <100%hp 100%mn 94%mv> Cyril chuckles politely. <100%hp 100%mn 94%mv> l At the Foot of the Sultan's Guard The hills known as the Sultan's Guard rise up before you to the east. There is a path that leads up to it to the east that was carved out by Sultan's engineers in the hopes of continuing trade with the western cities of Ethshar and Glyndane. The air feels cool beneath the hills, and for the first time you realize just how hot it really is away from the protection of Sultan's Guard. You are not the only one to notice this effect. By the side of the road, a vendor has set up a makeshift shop beneath a large canvas. The canopy extends to the north a bit, providing an excellent place to rest and recover from the long journey. [Exits: north west up] Cyril the 1st Brown is here. (Translucent) (Chromatic Aura) A small gnome fans himself while he waits for customers. (Translucent) (Chromatic Aura) A balding priest stands here bestowing the benedictions of his lord. <100%hp 100%mn 94%mv> Cyril nods. <100%hp 100%mn 94%mv> Cyril leaves up. You follow Cyril. In Sultan's Guard This path has been carved out of the hills. There are parts to the path. One is a smooth gradual slope inclining gently to the east and declining steeply to the west. This smooth path is used for caravan wagons and pack animals as they carry goods to and from Tyr-Zinet. The second part of the path is much smaller and is composed of step-like grooves in the ground. Riveted onto the side of the hill on the side of this smaller path is a chain apparently going the entire length of the path through the Guard. This smaller path is used by pilgrims and others travelling by foot. The chain is obviously used to help these travellers navigate the path with ease. [Exits: east down] Cyril the 1st Brown is here. <100%hp 100%mn 92%mv> Cyril leaves east. You follow Cyril. In Sultan's Guard This path has been carved out of the hills. The two parts of the path head east and west. This smooth path is used for caravan wagons and pack animals as they carry goods to and from Tyr-Zinet. The second part of the path is much smaller and is composed of step-like grooves in the ground. Riveted onto the side of the hill on the side of this smaller path is a chain apparently going the entire length of the path through the Guard. This smaller path is used by pilgrims and others travelling by foot. The chain is obviously used to help these travellers navigate the path with ease. [Exits: east west] Cyril the 1st Brown is here. <100%hp 100%mn 89%mv> Cyril leaves east. You follow Cyril. In Sultan's Guard This path has been carved out of the hills. The two parts of the path head south and west. This smooth path is used for caravan wagons and pack animals as they carry goods to and from Tyr-Zinet. The second part of the path is much smaller and is composed of step-like grooves in the ground. Riveted onto the side of the hill on the side of this smaller path is a chain apparently going the entire length of the path through the Guard. This smaller path is used by pilgrims and others travelling by foot. The chain is obviously used to help these travellers navigate the path with ease. [Exits: south west] Cyril the 1st Brown is here. A woman from Glyndane walks about looking for shopping bargains. <100%hp 100%mn 87%mv> Cyril leaves south. You follow Cyril. In Sultan's Guard This path has been carved out of the hills. The two parts of the path head north and east. This smooth path is used for caravan wagons and pack animals as they carry goods to and from Tyr-Zinet. The second part of the path is much smaller and is composed of step-like grooves in the ground. Located at the side of the hill on the side of this smaller path is a chain apparently going the entire length of the path through the Guard. This smaller path is used by pilgrims and others travelling by foot. The chain is obviously used to help these travellers navigate the path with ease. [Exits: north east] Cyril the 1st Brown is here. <100%hp 100%mn 84%mv> Cyril leaves east. You follow Cyril. In Sultan's Guard This path has been carved out of the hills. There are parts to the path. One is a smooth gradual slope inclining gently to the west and declining steeply to the east. This smooth path is used for caravan wagons and pack animals as they carry goods to and from Tyr-Zinet. The second part of the path is much smaller and is composed of step-like grooves in the ground. Riveted onto the side of the hill on the side of this smaller path is a chain apparently going the entire length of the path through the Guard. This smaller path is used by pilgrims and others travelling by foot. The chain is obviously used to help these travellers navigate the path with ease. [Exits: west down] Cyril the 1st Brown is here. <100%hp 100%mn 81%mv> Cyril leaves down. You follow Cyril. At the Foot of the Sultan's Guard The hills known as the Sultan's Guard rises up before you to the west. The path that leads up to it to the west was carved out by Sultan's engineers in the hopes of continuing trade with the western cities of Ethshar and Glyndane. The air feels cool beneath the hills and for the first time you realize just how hot it really is away from the protection of the Sultan's Guard. To the east, you can see the city of Tyr-Zinet. Towering over everything else is the sultan's palace, the jewel of Tyr-Zinet. On either side of the path known as the Sultan's Tears, palm trees were planted by the Sultan's men in the hopes of providing some measure of comfort from the intense heat of the arid sun. In all directions except west, nothing but the occasional underbrush or cactus can be seen in the surroundings. The heat shimmers off the sand in endless waves, a testament to the harsh environment that Tyr-Zinet calls home. [Exits: east west up] Cyril the 1st Brown is here. A strong human man is carrying a heavy looking box. <100%hp 100%mn 79%mv> Cyril leaves east. You follow Cyril. On Sultan's Tears The ground of Sultan's Tears is paved with a mosaic of sandstones. It is said that the Sultan was so distraught over the loss of his trade route with the western cities that he cried to the Gods to show pity on his people. As the story goes, his tears flowed from his palace toward the west to the hills. Thusly, the path you now walk along is the said to be the exact same path the tears took to the hills. The path is protected on the northern and southern side by palm trees. Luckily, too, from the look of the surroundings, the harsh arid sun would have taken its toll by now if the trees were not providing a measure of shade. To the west, the Sultan's Guard can be seen, the low riding foothills of Tyr-Zinet. To the east, the Sultan's palace can be seen sticking out of the ground like an enormous shining shell on an even more enormous beach. [Exits: east west] Cyril the 1st Brown is here. A middle aged man struggles to continue his journey. <100%hp 100%mn 78%mv> Cyril leaves east. You follow Cyril. On Sultan's Tears The ground of Sultan's Tears is paved with a mosaic of sandstones. It is said that the Sultan was so distraught over the loss of his trade route with the western cities that he cried to the Gods to show pity on his people. As the story goes, his tears flowed from his palace toward the west to the hills, thusly the path you now walk along is the said to be the exact same path the tears took to the hills. The path is protected on the northern and southern side by palm trees. Luckily, too, from the look of the surroundings, the harsh arid sun would have taken its toll by now if the trees were not providing a measure of shade. To the west, the Sultan's Guard can be seen in the distance, the low riding foothills of Tyr-Zinet. To the east, the walls of Tyr-Zinet can be seen far off in the distance embracing the sparkling Sultan's Palace as if protecting it from harm. [Exits: east west] Cyril the 1st Brown is here. A stern looking guard gazes at all that passes by, keeping an eye out for trouble. <100%hp 100%mn 77%mv> Cyril leaves east. You follow Cyril. On Sultan's Tears The ground of Sultan's Tears is paved with a mosaic of sandstones. It is said that the Sultan was so distraught over the loss of his trade route with the western cities that he cried to the Gods to show pity on his people. As the story goes, his tears flowed from his palace toward the west to the hills. Thusly, the path you now walk along is the said to be the exact same path the tears took to the hills. The path is protected on the northern and southern side by palm trees. Luckily, too, from the look of the surroundings, the harsh arid sun would have taken its toll by now if the trees were not providing a measure of shade. To the west, far off in the distance, the Sultan's Guard can be seen, the low riding foothills of Tyr-Zinet. To the east, the walls of Tyr-Zinet can be seen in the distance embracing the Sultan's Palace as if protecting it from harm. To the north between two palm trees is a small well worn path leading out into the desert. [Exits: north east west] Cyril the 1st Brown is here. <100%hp 100%mn 75%mv> Cyril leaves east. You follow Cyril. On Sultan's Tears The ground of Sultan's Tears is paved with a mosaic of sandstones. It is said that the Sultan was so distraught over the loss of his trade route with the western cities that he cried to the Gods to show pity on his people. As the story goes, his tears flowed from his palace toward the west to the hills. Thusly, the path you now walk along is the said to be the exact same path the tears took to the hills. The path is protected on the northern and southern side by palm trees. Luckily, too, from the look of the surroundings, the harsh arid sun would have taken its toll by now if the trees were not providing a measure of shade. To the west, as far as the naked eye can see, the hills of Tyr-Zinet are barely seen through the haze of the heat. This range of hills is called the Sultan's Guard. To the east, the walls of Tyr-Zinet can be seen clearly now. The Sultan's Palace rises out of the city like a jewel set in sandstone. The top of the palace is domed in shining gold. Truly, the Sultan is a man of great wealth. [Exits: east west] Cyril the 1st Brown is here. A stern looking guard gazes at all that passes by, keeping an eye out for trouble. A skinny kid wanders around. A middle aged man struggles to continue his journey. <100%hp 100%mn 74%mv> Cyril leaves east. You follow Cyril. Outside the Western Gate Here you stand, in the shadow of massive stone gates of Tyr-Zinet. The massive gates are hinged to the thick sandstone walls. One odd thing about the walls: there are no parapets on them nor causeways for patrolling. This leads one to believe that the walls are not designed for defense, but rather to keep the elements out. The sandstone walls climb upwards of thirty feet and are at least six feet thick. There are all manners of people walking into and out of this city: pilgrims, merchants, soldiers, scoundrels, rich, poor, all manners of races as well. All the while, there are guards manning the gates keeping the peace; while the throng of humanity enters and leaves the city. The Sultan's Tears heads out into the arid land to the west from here. [Exits: east west] Cyril the 1st Brown is here. A muscled man is lugging a heavy suitcase on his back. <100%hp 100%mn 73%mv> Cyril leaves east. You follow Cyril. Inside the Western Gate Inside the city of Tyr-Zinet, life is bustling. Hundreds of people dressed in all manners of clothing from all walks of life hustle about their business. The stench of humanity is also very readily apparent. The smell of hundreds of individuals coalesce together to produce a very unpleasant and strong, salty stench. From where you stand, you see the enormous gates of the Western Gate swing wide open, providing a free flow of human traffic. To the east, you see the city of Tyr-Zinet stretch out before you as the main thoroughfare for the city. To the south is an alley that runs between the western wall and the Sultan's Palace. [Exits: east south west] Cyril the 1st Brown is here. A gate guard dressed in armor watches for any signs of law breaking. A gate guard dressed in armor watches for any signs of law breaking. A gate guard dressed in armor watches for any signs of law breaking. A gate guard dressed in armor watches for any signs of law breaking. A gate guard dressed in armor watches for any signs of law breaking. A gate guard dressed in armor watches for any signs of law breaking. A gate guard dressed in armor watches for any signs of law breaking. A gate guard dressed in armor watches for any signs of law breaking. <100%hp 100%mn 72%mv> Cyril leaves east. You follow Cyril. On The Citizen's Walk Hundreds of people push their way past you as they go about their business. To the south, you see the enormous Sultan's Palace rise up like a monument to the ingenuity and resourcefulness of humankind. The white marble face of the Palace is decorated in stunning calligraphy that flows like a cloud on the wind. Tracing the calligraphy is gold inlay, accenting the power and prestige at the Sultan's disposal. It is an impressive display of both wealth and the Sultan's taste in beautiful art. The Citizen's Walk continues onward to both the east and west and from where you stand, it looks like both directions are packed with sentient beings. To the north, you see the open air bazaar, the Sultan's Grace, which appears to be the final destination for the majority of the people on Citizen's Walk. To the west, you can see the enormous stone gates of the Western Gate. [Exits: north east west] Cyril the 1st Brown is here. A beggar sits on the floor asking for coins. <100%hp 100%mn 71%mv> Cyril leaves east. You follow Cyril. On The Citizen's Walk Hundreds of people push their way past you as they go about their business. To the south, you see the enormous Sultan's Palace rise up like a monument to the ingenuity and resourcefulness of humankind. The white marble face of the Palace is decorated in stunning calligraphy that flows like a cloud on the wind. Tracing the calligraphy is gold inlay, accenting the power and prestige at the Sultan's disposal. It is an impressive display of both wealth and the Sultan's taste in beautiful art. The Citizen's Walk continues onward to both the east and west and from where you stand, it looks like both directions are packed with sentient beings. To the north, you see the open air bazaar, the Sultan's Grace, which appears to be the final destination for the majority of the people on Citizen's Walk. [Exits: north east west] Cyril the 1st Brown is here. <100%hp 100%mn 70%mv> Cyril leaves east. You follow Cyril. On The Citizen's Walk Hundreds of people push their way past you as they go about their business. To the south, you see the enormous Sultan's Palace rise up like a monument to the ingenuity and resourcefulness of humankind. The white marble face of the Palace is decorated in stunning calligraphy that flows like a cloud on the wind. Tracing the calligraphy is gold inlay, accenting the power and prestige at the Sultan's disposal. It is an impressive display of both wealth and the Sultan's taste in beautiful art. The Citizen's Walk continues onward to both the east and west and from where you stand, it looks like both direction are packed with sentient beings. To the north, you see the open air bazaar, the Sultan's Grace, which appears to be the final destination for the majority of the people on Citizen's Walk. [Exits: north east west] Cyril the 1st Brown is here. An exterminator is here, diligently guarding against pests. <100%hp 100%mn 69%mv> Cyril leaves east. You follow Cyril. Before the Sultan's Gates Hundreds of people push their way past you as they go about their business. To the south, you see the enormous Sultan's Palace rise up like a monument to the ingenuity and resourcefulness of humankind. Instead of seeing the fantastic calligraphy on the walls here, you see the gates to the Sultan's Palace. The throng of humanoids give the gates and the guards that defend it wide berth, to the point of pushing their neighbors just to maintain a respectful distance between them and the guards. The gates are made of white ivory inlaid into wood. The gate is heavily designed in calligraphy and traced with gold ink. You begin to wonder if the calligraphy has a meaning, or if it is just a design. Regardless, it is an impressive display of both wealth and the Sultan's taste in beautiful art. The Citizen's Walk continues onward to both the east and west and from where you stand, it looks like both direction are packed with sentient beings. To the north, you see the open air bazaar, the Sultan's Grace, which appears to be the final destination for the majority of the people on Citizen's Walk. [Exits: north east south west] Cyril the 1st Brown is here. <100%hp 100%mn 68%mv> Cyril leaves east. You follow Cyril. On The Citizen's Walk Hundreds of people push their way past you as they go about their business. To the south, you see the enormous Sultan's Palace rise up like a monument to the ingenuity and resourcefulness of humankind. The white marble face of the Palace is decorated in stunning calligraphy that flows like a cloud on the wind. Tracing the calligraphy is gold inlay, accenting the power and prestige at the Sultan's disposal. It is an impressive display of both wealth and the Sultan's taste in beautiful art. The Citizen's Walk continues onward to both the east and west and from where you stand, it looks like both directions are packed with sentient beings. To the north, you see the open air bazaar, the Sultan's Grace, which appears to be the final destination for the majority of the people on Citizen's Walk. [Exits: north east west] Cyril the 1st Brown is here. A cartographer stands here, scribbling intently on a map. The cartographer looks up from his map and nods in greeting. The cartographer tells you, 'Welcome, Traz.' The cartographer tells you, 'I'm studying to be a mapmaker, so I know this area pretty well.' The cartographer tells you, 'If you need directions to Ethshar, Silverwood, the grove of despair,' The cartographer tells you, 'Arkham or Glyndane. Just say so, and I can probably help you out!' The cartographer looks up from his map and nods in greeting. <100%hp 100%mn 67%mv> Cyril leaves east. You follow Cyril. On The Citizen's Walk Hundreds of people push their way past you as they go about their business. To the south, you see the enormous Sultan's Palace rise up like a monument to the ingenuity and resourcefulness of humankind. The white marble face of the Palace is decorated in stunning calligraphy that flows like a cloud on the wind. Tracing the calligraphy is gold inlay, accenting the power and prestige at the Sultan's disposal. It is an impressive display of both wealth and the Sultan's taste in beautiful art. The Citizen's Walk continues onward to both the east and west and from where you stand, it looks like both directions are packed with sentient beings. To the north, you see the open air bazaar, the Sultan's Grace, which appears to be the final destination for the majority of the people on Citizen's Walk. [Exits: north east west] Cyril the 1st Brown is here. A child dressed in rich clothes runs by laughing. <100%hp 100%mn 65%mv> The night has begun. <100%hp 100%mn 74%mv> Cyril leaves east. You follow Cyril. On The Citizen's Walk Hundreds of people push their way past you as they go about their business. To the south, you see the enormous Sultan's Palace rise up like a monument to the ingenuity and resourcefulness of humankind. The white marble face of the Palace is decorated in stunning calligraphy that flows like a cloud on the wind. Tracing the calligraphy is gold inlay, accenting the power and prestige at the Sultan's disposal. It is an impressive display of both wealth and the Sultan's taste in beautiful art. The Citizen's Walk continues onward to both the east and west and from where you stand, it looks like both directions are packed with sentient beings. To the north, you see the open air bazaar, the Sultan's Grace, which appears to be the final destination for the majority of the people on Citizen's Walk. To the east, you can see the enormous stone gates of the Eastern Gate. [Exits: north east west] Cyril the 1st Brown is here. A beggar sits on the floor asking for coins. <100%hp 100%mn 73%mv> Cyril leaves east. You follow Cyril. Inside the Eastern Gate Inside the City of Tyr-Zinet, life is bustling. Hundreds of people dressed in all manners of clothing from all walks of life hustle about their business. The stench of humanity is also very readily apparent. The smell of hundreds of individuals coalesce together to produce a very unpleasant and strong salty stench. From where you stand, you see the enormous gates of the Eastern Gate swing wide open, providing a free flow of human traffic. To the west, you see the city of Tyr-Zinet stretch out before you as the main thoroughfare for the city. To the south is an alley that runs between the eastern wall and the Sultan's Palace. [Exits: east south west] Cyril the 1st Brown is here. Almost running, this young boy takes in the sights. A large cockroach scuttles across the ground. A gate guard dressed in armor watches for any signs of law breaking. A gate guard dressed in armor watches for any signs of law breaking. A gate guard dressed in armor watches for any signs of law breaking. A gate guard dressed in armor watches for any signs of law breaking. A gate guard dressed in armor watches for any signs of law breaking. A gate guard dressed in armor watches for any signs of law breaking. A gate guard dressed in armor watches for any signs of law breaking. A gate guard dressed in armor watches for any signs of law breaking. <100%hp 100%mn 72%mv> Cyril leaves east. You follow Cyril. Outside the Eastern Gate Here you stand in the shadow of the massive stone gates of Tyr-Zinet. The massive gates are hinged to the thick sandstone walls. One odd thing about the walls: there are no parapets on them, nor causeways for patrolling. This leads one to believe that the walls are not designed for defense, but rather to keep the elements out. The sandstone walls climb upwards of thirty feet and are at least six feet thick. There are all manners of people walking into and out of this city; pilgrims, merchants, soldiers, scoundrels, rich, poor, all manners of races as well. All the while there are guards manning the gates keeping the peace while the throng of humanity enters and leaves the city. The Fisherman's Lament heads off to the east to the piers on the Dragon Sea. To the south is a white, medium sized adobe house that blocks any progress. To the north is an outcropping of the sandstone walls that prevents any move- ment in that direction. [Exits: east west] Cyril the 1st Brown is here. A stern looking lady stands here examining her surroundings. A young man dressed in lightweight clothing periodically looks up to the sky. <100%hp 100%mn 70%mv> Cyril leaves east. You follow Cyril. The Fisherman's Lament This wide path is called the Fisherman's Lament for a reason. For there was a time when the Dragon Sea rose up to punish the fishermen of Tyr-Zinet in the form of massive tidal waves. The fishermen flocked to the safety of the sandstone walls, begging the Sultan to spare their lives. The Sultan tried to let in as many as possible before he was forced to close the gates to prevent the flooding waters from swamping the Palace and the Bazaar. It is said that the cries of woe for those lost to the waters were so loud that it even rose above the storm's own raging voice. And thus, this path has been called the Fisherman's Lament ever since. It is the road that the fishermen generally take to enter the city. It connects the city proper to the docks. A far less travelled path breaks away to the north from this point. [Exits: north east south west] Cyril the 1st Brown is here. A finely dressed gnome man casually strolls by. A gaunt man dressed in shoddy clothing mumbles to himself. <100%hp 100%mn 69%mv> Cyril leaves north. You follow Cyril. A Path Less Travelled This path does not bear the marks of wear and tear that the Fisherman's Lament or the Citizen's Way bear. For some reason few people journey down this path, one can only guess why. To the west is an extension of the massive sandstone walls and thus it prevents any passage in that direction. To the east is an open space that several wagons are resting in, apparently travelling merchants looking to sell their wares in the port city of Tyr-Zinet. To the south the wide path of the Fisherman's Lament can be seen ferrying the masses to and fro. The rarely travelled path continues northward. [Exits: north east south] Cyril the 1st Brown is here. <100%hp 100%mn 68%mv> Cyril leaves north. You follow Cyril. A Path Less Travelled This path does not bear the marks of wear and tear that the Fisherman's Lament or the Citizen's Way bear. For some reason few people journey down this path, one can only guess why. To the west, the massive sandstone walls give way to arid, desert- like conditions. There is no benefit from venturing in that direction. To the east is a humble looking adobe home that could sorely use a new coat of paint and maybe some repairs. To the south and the north the rarely travelled path continues. [Exits: north east south] Cyril the 1st Brown is here. A finely dressed gnome woman casually strolls by. <100%hp 100%mn 67%mv> Cyril leaves north. You follow Cyril. A Path Less Travelled This path does not bear the marks of wear and tear that the Fisherman's Lament or the Citizen's Way bear. For some reason few people journey down this path, one can only guess why. To the west one can see the arid, desert-like conditions of the surrounding environment. There is no benefit from venturing in that direction. To the east is an open space that several wagons are resting in, apparently travelling merchants looking to sell their wares in the port city of Tyr-Zinet. Beyond the open space the foothills of the Northern Reaches can be seen. The Reaches are a series of hills that stretch all the way from Grove of Despair down to Tyr-Zinet. To the south and the north the rarely travelled path continues. [Exits: north east south] Cyril the 1st Brown is here. <100%hp 100%mn 66%mv> Cyril leaves north. You follow Cyril. A Path Less Travelled To the east are the Northern Reaches, a stretch of hills that extends from the Grove of Despair all the way down to Tyr-Zinet. The Sultan has not ordered or endorsed an expedition into the Reaches, so for anyone that wishes to travel to the Grove of Despair, they must follow this poorly maintained and rarely used path. The path follows the foothills of the Reaches at this point and continues to the north and south. To the south and southwest, the city of Tyr-Zinet and its outlying fishing village can be seen as well as distantly heard. [Exits: north south] Cyril the 1st Brown is here. <100%hp 100%mn 65%mv> Cyril leaves north. You follow Cyril. A Makeshift Path To the north and east are the Northern Reaches, a stretch of hills that extends from the Grove of Despair all the way down to Tyr-Zinet. The Sultan has not ordered or endorsed an expedition into the Reaches, so for anyone that wishes to travel to the Grove of Despair, they must follow this poorly maintained and rarely used path. The path follows the foothills of the Reaches at this point and continues to the west and south. To the south and southwest the city of Tyr-Zinet and its outlying fishing village can be seen. [Exits: south west] Cyril the 1st Brown is here. <100%hp 100%mn 64%mv> Cyril leaves west. You follow Cyril. A Makeshift Path To the north and east are the Northern Reaches, a stretch of hills that extends from the Grove of Despair all the way down to Tyr-Zinet. The Sultan has not ordered or endorsed an expedition into the Reaches, so for anyone that wishes to travel to the Grove of Despair, they must follow this poorly maintained and rarely used path. The path follows the foothills of the Reaches at this point and continues to the north and east. To the south, the city of Tyr-Zinet and its outlying fishing village can be seen. [Exits: north east] Cyril the 1st Brown is here. <100%hp 100%mn 63%mv> Cyril leaves north. You follow Cyril. A Makeshift Path To the north and east are the Northern Reaches, a stretch of hills that extends from the Grove of Despair all the way down to Tyr-Zinet. The Sultan has not ordered or endorsed an expedition into the Reaches, so for anyone that wishes to travel to the Grove of Despair, they must follow this poorly maintained and rarely used path. The path follows the foothills of the Reaches at this point and continues to the north and south. To the south the only thing that can be seen is the twinkling golden dome of the Sultan's Palace. [Exits: north south] Cyril the 1st Brown is here. A middle aged man struggles to continue his journey. <100%hp 100%mn 62%mv> Cyril leaves north. You follow Cyril. A Makeshift Path To the north and east are the Northern Reaches, a stretch of hills that extends from the Grove of Despair all the way down to Tyr-Zinet. The Sultan has not ordered or endorsed an expedition into the Reaches, so for anyone that wishes to travel to the Grove of Despair, they must follow this poorly maintained and rarely used path. The path follows the foothills of the Reaches at this point and continues to the south and west. To the south the only thing that can be seen is the twinkling golden dome of the Sultan's Palace. [Exits: south west] Cyril the 1st Brown is here. <100%hp 100%mn 60%mv> Cyril leaves west. You follow Cyril. A Makeshift Path To the north and east are the Northern Reaches, a stretch of hills that extends from the Grove of Despair all the way down to Tyr-Zinet. The Sultan has not ordered or endorsed an expedition into the Reaches, so for anyone that wishes to travel to the Grove of Despair, they must follow this poorly maintained and rarely used path. The path follows the foothills of the Reaches at this point and continues to the north and east. To the south the only thing that can be seen is the twinkling golden dome of the Sultan's Palace. [Exits: north east] Cyril the 1st Brown is here. <100%hp 100%mn 59%mv> Cyril leaves north. You follow Cyril. At the Base of the Northern Reaches To the north are the Northern Reaches, a stretch of hills that extends from the Grove of Despair all the way down to Tyr-Zinet. The Sultan has not ordered or endorsed an expedition into the Reaches, so for anyone that wishes to travel to the Grove of Despair, they must follow this poorly maintained and rarely used path. The path, at this place, no longer follows the foothills but rather enters the Northern Reaches themselves. The path heads up into the Reaches via a series of very steep steps and natural footholds. [Exits: south up] Cyril the 1st Brown is here. <100%hp 100%mn 58%mv> Cyril leaves up. You follow Cyril. In the Northern Reaches The path cuts through the shortest part of the Northern Reaches. The path, while difficult to maneuver, is well marked and relatively safe, as is evident by the numerous old campsites. You can follow the path onward to the west or down toward Tyr-Zinet. The Reaches do not rise very high into the sky, but they do prove difficult in climbing, nonetheless. [Exits: west down] Cyril the 1st Brown is here. (Translucent) (Chromatic Aura) A balding priest stands here bestowing the benedictions of his lord. A priest of the Wheel says, 'Traveler, may the Lord of Exploration guide your feet to lands unknown.' A priest of the Wheel says, 'I will gladly help refresh the tired muscles of all young travelers,' A priest of the Wheel says, 'they need only ask. 'Please, grant me the strength to carry on.'' A priest of the Wheel says, 'Traveler, may the Lord of Exploration guide your feet to lands unknown.' A priest of the Wheel says, 'I will gladly help refresh the tired muscles of all young travelers,' A priest of the Wheel says, 'they need only ask. 'Please, grant me the strength to carry on.'' <100%hp 100%mn 56%mv> Cyril leaves west. You follow Cyril. In the Northern Reaches The path cuts through the shortest part of the Northern Reaches. The path, while difficult to maneuver, is well marked and relatively safe, as is evident by the numerous old campsites. You can follow the path onward to the west or down toward Tyr-Zinet. The Reaches do not rise very high into the sky, but they do prove difficult in climbing, nonetheless. [Exits: north east] Cyril the 1st Brown is here. <100%hp 100%mn 53%mv> Cyril leaves north. You follow Cyril. In the Northern Reaches The path cuts through the shortest part of the Northern Reaches. The path, while difficult to maneuver, is well marked and relatively safe, as is evident by the numerous old campsites. You can follow the path onward to the west or down toward Tyr-Zinet. The Reaches do not rise very high into the sky, but they do prove difficult in climbing, nonetheless. [Exits: south down] Cyril the 1st Brown is here. <100%hp 100%mn 50%mv> Cyril leaves down. You follow Cyril. Edge of the Forest To the north a vast forest stretches out before you. It appears dark and foreboding, perhaps there is a good reason why it is called the Grove of Despair? To the south of you the Northern Reaches sprawl out to the west and east providing a kind of natural barrier from the rest of the world. Where you stand now is the border between the Grove of Despair and the Northern Reaches. It is as if the Gods took a divine blade and made a cut in the ground, right where you stand. For the trees of the Grove of Despair all stop at the same line. [Exits: north up] ( 4) A page removed from a book flutters along the ground. Cyril the 1st Brown is here. <100%hp 100%mn 48%mv> Cyril gets page one from the Ancient Book of Warfare. <100%hp 100%mn 48%mv> Cyril gets page one from the Ancient Book of Warfare. <100%hp 100%mn 48%mv> Cyril gets page two from the Ancient Book of Warfare. <100%hp 100%mn 48%mv> Cyril gets page two from the Ancient Book of Warfare. <100%hp 100%mn 48%mv> Cyril gives you page two from the Ancient Book of Warfare. <100%hp 100%mn 48%mv> Cyril gives you page one from the Ancient Book of Warfare. <100%hp 100%mn 48%mv> Cyril leaves north. You follow Cyril. Entrance to the Grove of Despair Tree growth around this area seems to be a bit erratic. The trees look almost deformed in a way as they twist in turn towards the sky, as if the light itself was harming them instead of giving them life. They arch over the path here, creating a nice piece of shade. One tree in particular stands out from the rest as it has a sign nailed to its trunk. On another tree is a small nondescript plaque. [Exits: north east south west] A page removed from a book flutters along the ground. Cyril the 1st Brown is here. <100%hp 100%mn 46%mv> Cyril gets page five from the Ancient Book of Warfare. <100%hp 100%mn 46%mv> Cyril leaves east. You follow Cyril. Grove of Despair Trees twist and turn around you, the wind blows a slight breeze through the leaves but still the forest has an eternal quiet that seems to hang over it. Some light filters in through the treetops so you can find your way. [Exits: north east west down] Cyril the 1st Brown is here. A dark guardian of the forest keeps vigilant watch. A wild dog stands here, its eyes glowing with hatred and insanity. <100%hp 100%mn 44%mv> Cyril leaves east. You follow Cyril. Grove of Despair Twisting and turning, these trees seem to grow in no particular direction other than to seek escape from the very forest that brought them to be. Twigs and dead leaves cover the ground while the various trees' roots grow sporadically, seeking nourishment. [Exits: north west] Cyril the 1st Brown is here. A trog is here, looming menacingly. <100%hp 100%mn 42%mv> Cyril leaves west. You follow Cyril. Grove of Despair Trees twist and turn around you, the wind blows a slight breeze through the leaves but still the forest has an eternal quiet that seems to hang over it. Some light filters in through the treetops so you can find your way. [Exits: north east west down] Cyril the 1st Brown is here. A dark guardian of the forest keeps vigilant watch. A wild dog stands here, its eyes glowing with hatred and insanity. <100%hp 100%mn 40%mv> Cyril leaves west. You follow Cyril. Entrance to the Grove of Despair Tree growth around this area seems to be a bit erratic. The trees look almost deformed in a way as they twist in turn towards the sky, as if the light itself was harming them instead of giving them life. They arch over the path here, creating a nice piece of shade. One tree in particular stands out from the rest as it has a sign nailed to its trunk. On another tree is a small nondescript plaque. [Exits: north east south west] Cyril the 1st Brown is here. <100%hp 100%mn 37%mv> Cyril leaves west. You follow Cyril. Beginning of Grove of Despair The forest, if it can be called that, stretches out to the north, east, and west. The trees have a peculiar look to them. No birds chirp and no crickets are singing. The ground is soft to the touch, as if it just rained but there are no tracks from any animals here. [Exits: north east west] Cyril the 1st Brown is here. <100%hp 100%mn 35%mv> Cyril leaves west. You follow Cyril. Southwest Corner of the Grove of Despair Trees and undergrowth bar your passage further west or south. The trees are particularly dense in this part of the forest, growing together so well overhead that barely any light shines through to lighten your path. [Exits: north east] A page removed from a book flutters along the ground. Cyril the 1st Brown is here. A green-clad hunter with a keen eye looks at you as possible prey. <100%hp 100%mn 33%mv> Cyril gets page one from the Ancient Book of Warfare. <100%hp 100%mn 33%mv> Cyril drops page one from the Ancient Book of Warfare. <100%hp 100%mn 33%mv> Cyril leaves north. You follow Cyril. Grove of Despair Seemingly alive, the trees seem to sway and move with a life of their own here within the grove. Could it be the enchantment or just your imagination? They twine together in most spots overhead, effectively blocking a good deal of the sun, or moon, depending on the time. [Exits: north east south west] Cyril the 1st Brown is here. <100%hp 100%mn 31%mv> Cyril leaves west. You follow Cyril. Grove of Despair Seemingly alive, the trees seem to sway and move with a life of their own here within the grove. Could it be the enchantment or just your imagination? They twine together in most spots overhead, effectively blocking a good deal of the sun, or moon, depending on the time. [Exits: north east south west] Cyril the 1st Brown is here. Desperately seeking help, an escaped prisoner crashes into trees as he stumbles along his way. <100%hp 100%mn 29%mv> Cyril leaves west. You follow Cyril. Grove of Despair Seemingly alive, the trees seem to sway and move with a life of their own here within the grove. Could it be the enchantment or just your imagination? They twine together in most spots overhead, effectively blocking a good deal of the sun, or moon, depending on the time. [Exits: north east south west] Cyril the 1st Brown is here. A dark guardian of the forest keeps vigilant watch. <100%hp 100%mn 26%mv> Cyril leaves west. You follow Cyril. Grove of Despair Darker and darker, deeper and deeper. This forest itself gives you the feeling there is no hope left in this world. It saps the strength from you. The trees twine together in their twisted dance towards the sky. [Exits: north east south west] Cyril the 1st Brown is here. Snarling, a black wolf considers whether you are worthy prey. <100%hp 100%mn 32%mv> Cyril leaves west. You follow Cyril. SouthEast Corner of the Grove of Despair Blocked by extreme growth to the east and south, this is the southeast corner of the forest. The tree branches twine overhead, filtering out almost all of the sunlight. [Exits: north east south west] Cyril the 1st Brown is here. A trog is here, looming menacingly. <100%hp 100%mn 30%mv> Cyril leaves west. You follow Cyril. Grove of Despair Seemingly alive, the trees seem to sway and move with a life of their own here within the grove. Could it be the enchantment or just your imagination? They twine together in most spots overhead, effectively blocking a good deal of the sun, or moon, depending on the time. [Exits: north east south west] Cyril the 1st Brown is here. <100%hp 100%mn 28%mv> Cyril leaves west. You follow Cyril. Grove of Despair Seemingly alive, the trees seem to sway and move with a life of their own here within the grove. Could it be the enchantment or just your imagination? They twine together in most spots overhead, effectively blocking a good deal of the sun, or moon, depending on the time. [Exits: north east south west] Cyril the 1st Brown is here. Desperately seeking help, an escaped prisoner crashes into trees as he stumbles along his way. <100%hp 100%mn 26%mv> Cyril leaves west. You follow Cyril. Grove of Despair Seemingly alive, the trees seem to sway and move with a life of their own here within the grove. Could it be the enchantment or just your imagination? They twine together in most spots overhead, effectively blocking a good deal of the sun, or moon, depending on the time. [Exits: north east south west] Cyril the 1st Brown is here. A dark guardian of the forest keeps vigilant watch. <100%hp 100%mn 24%mv> Cyril leaves north. You follow Cyril. Grove of Despair Trees wrap around each other in a disgusting eternal dance. You stumble blindly over roots that seconds ago you could have sworn weren't there. Strange arcane words reach your ears, warning those who would enter to turn and run while they still hold their lives. [Exits: north east south west] Cyril the 1st Brown is here. Balefully staring at you through wild, glowing eyes, a hateful wild dog foams at the mouth. A large wild dog glares at you, mouth foaming, eyes glowing balefully. <100%hp 100%mn 21%mv> Cyril leaves west. You follow Cyril. Grove of Despair Trees wrap around each other in a disgusting eternal dance. You stumble blindly over roots that seconds ago you could have sworn weren't there. Strange arcane words reach your ears, warning those who would enter to turn and run while they still hold their lives. [Exits: north east south west] Cyril the 1st Brown is here. A green-clad hunter with a keen eye looks at you as possible prey. A dark guardian of the forest keeps vigilant watch. <100%hp 100%mn 19%mv> Cyril leaves east. You follow Cyril. Grove of Despair Trees wrap around each other in a disgusting eternal dance. You stumble blindly over roots that seconds ago you could have sworn weren't there. Strange arcane words reach your ears, warning those who would enter to turn and run while they still hold their lives. [Exits: north east south west] Cyril the 1st Brown is here. Balefully staring at you through wild, glowing eyes, a hateful wild dog foams at the mouth. A large wild dog glares at you, mouth foaming, eyes glowing balefully. <100%hp 100%mn 17%mv> You claim a wild dog. Cyril's kicked dirt scratches a wild dog. A wild dog is blinded by the dirt in her eyes! <100%hp 100%mn 17%mv> A wild dog's chomp misses Cyril. A wild dog's chomp misses Cyril. Cyril's slash injures a wild dog. Your pierce nicks a wild dog. A wild dog has a few scratches. (87%) <100%hp 100%mn 17%mv> dirt She has already been blinded from the dirt in her eyes. A wild dog has a few scratches. (87%) <100%hp 100%mn 17%mv> Your pierce misses a wild dog. A wild dog's chomp hits Cyril. A wild dog's chomp hits Cyril. Cyril's slash injures a wild dog. A wild dog has some small wounds. (79%) <100%hp 100%mn 17%mv> Your pierce misses a wild dog. A wild dog's chomp misses Cyril. A wild dog's chomp hits Cyril. Cyril's slash injures a wild dog. A wild dog has some nasty cuts. (69%) <100%hp 100%mn 17%mv> dirt She has already been blinded from the dirt in her eyes. Your pierce misses a wild dog. A wild dog's chomp grazes Cyril. A wild dog's chomp grazes Cyril. Cyril's slash injures a wild dog. A wild dog has some nasty cuts. (62%) <100%hp 100%mn 17%mv> Your pierce hits a wild dog. A wild dog's chomp misses Cyril. A wild dog's chomp misses Cyril. Cyril's slash injures a wild dog. A wild dog is bleeding profusely. (47%) <100%hp 100%mn 17%mv> trip You quickly stick your leg behind a wild dog's right leg and trip her! Your trip grazes a wild dog. A wild dog is bleeding profusely. (45%) <100%hp 100%mn 17%mv> Your pierce hits a wild dog. A wild dog's chomp misses Cyril. Cyril's slash injures a wild dog. Cyril's slash injures a wild dog. A wild dog is spurting blood. (23%) <100%hp 100%mn 17%mv> Your pierce grazes a wild dog. A wild dog's chomp misses Cyril. A wild dog's chomp misses Cyril. Cyril's slash injures a wild dog. A wild dog is in pretty bad shape. (9%) <100%hp 100%mn 17%mv> Your pierce misses a wild dog. A wild dog's chomp misses Cyril. A wild dog's chomp misses Cyril. Cyril's slash grazes a wild dog. A wild dog is in pretty bad shape. (5%) <100%hp 100%mn 17%mv> Your pierce grazes a wild dog. A wild dog's chomp misses Cyril. Cyril's slash misses a wild dog. A wild dog is in pretty bad shape. (2%) <100%hp 100%mn 17%mv> Your pierce misses a wild dog. A wild dog's chomp grazes Cyril. A wild dog's chomp misses Cyril. Cyril's slash misses a wild dog. A wild dog is in pretty bad shape. (2%) <100%hp 100%mn 17%mv> Your pierce misses a wild dog. A wild dog's chomp misses Cyril. A wild dog's chomp misses Cyril. Cyril's slash wounds a wild dog. A wild dog is DEAD!! You receive 294 experience points. You hear a wild dog's death cry. Cyril gets page one from the Ancient Book of Warfare from the corpse of a wild dog. Cyril gets page three from the Ancient Book of Warfare from the corpse of a wild dog. Cyril gets page five from the Ancient Book of Warfare from the corpse of a wild dog. Cyril gets page three from the Ancient Book of Warfare from the corpse of a wild dog. Cyril gets page two from the Ancient Book of Warfare from the corpse of a wild dog. Cyril gets page two from the Ancient Book of Warfare from the corpse of a wild dog. Cyril gets 22 silver coins from the corpse of a wild dog. Cyril splits 22 silver coins. Your share is 11 silver. Cyril sacrifices the corpse of a wild dog to the gods. Cyril splits 39 silver coins. Your share is 19 silver. <100%hp 100%mn 17%mv> Cyril gives you page three from the Ancient Book of Warfare. <100%hp 100%mn 25%mv> Cyril tells the group 'let me know when you have pages one through five.' <100%hp 100%mn 25%mv> Cyril leaves east. You follow Cyril. Grove of Despair Trees wrap around each other in a disgusting eternal dance. You stumble blindly over roots that seconds ago you could have sworn weren't there. Strange arcane words reach your ears, warning those who would enter to turn and run while they still hold their lives. [Exits: north east south west] Cyril the 1st Brown is here. Patiently, a forest guardian watches the forest. <100%hp 100%mn 23%mv> Cyril leaves west. You follow Cyril. Grove of Despair Trees wrap around each other in a disgusting eternal dance. You stumble blindly over roots that seconds ago you could have sworn weren't there. Strange arcane words reach your ears, warning those who would enter to turn and run while they still hold their lives. [Exits: north east south west] Cyril the 1st Brown is here. A large wild dog glares at you, mouth foaming, eyes glowing balefully. <100%hp 100%mn 21%mv> You claim a wild dog. Cyril's kicked dirt misses a wild dog. <100%hp 100%mn 21%mv> Cyril's slash injures a wild dog. Your pierce nicks a wild dog. A wild dog's chomp misses Cyril. A wild dog's chomp grazes Cyril. A wild dog has a few scratches. (89%) <100%hp 100%mn 21%mv> Your pierce hits a wild dog. Cyril's slash misses a wild dog. A wild dog's chomp hits Cyril. A wild dog has some small wounds. (84%) <100%hp 100%mn 21%mv> inv You are carrying: page three from the Ancient Book of Warfare page one from the Ancient Book of Warfare page two from the Ancient Book of Warfare some hardened leather gloves a pewter bracer an envelope containing a note of introduction ( 4) some magical herbs ( 6) a bladder a parchment containing a map map of western Thera map of eastern Thera a bag a pair of leather leggings A wild dog has some small wounds. (84%) <100%hp 100%mn 21%mv> Your pierce misses a wild dog. Cyril's slash grazes a wild dog. A wild dog's chomp hits Cyril. A wild dog's chomp grazes Cyril. A wild dog has some small wounds. (81%) <100%hp 100%mn 21%mv> Your pierce grazes a wild dog. Cyril's slash wounds a wild dog. A wild dog's chomp misses Cyril. A wild dog's chomp hits Cyril. A wild dog has some nasty cuts. (66%) <100%hp 100%mn 21%mv> Your pierce misses a wild dog. Cyril's slash misses a wild dog. Cyril's slash misses a wild dog. A wild dog's chomp grazes Cyril. A wild dog's chomp misses Cyril. A wild dog has some nasty cuts. (66%) <100%hp 100%mn 21%mv> dir Cyril gives you page five from the Ancient Book of Warfare. A wild dog has some nasty cuts. (66%) <100%hp 100%mn 21%mv> t Your kicked dirt misses a wild dog. A wild dog has some nasty cuts. (66%) <100%hp 100%mn 21%mv> di Your pierce scratches a wild dog. Cyril's slash injures a wild dog. A wild dog's chomp hits Cyril. A wild dog's chomp misses Cyril. A wild dog has some nasty cuts. (55%) <100%hp 100%mn 21%mv> rt Your pierce hits a wild dog. Cyril's slash injures a wild dog. A wild dog's chomp misses Cyril. A wild dog's chomp grazes Cyril. A wild dog is bleeding profusely. (44%) <100%hp 100%mn 29%mv> Your kicked dirt grazes a wild dog. A wild dog is blinded by the dirt in her eyes! A wild dog is bleeding profusely. (41%) <100%hp 100%mn 29%mv> Your pierce misses a wild dog. Cyril's slash hits a wild dog. Cyril's slash misses a wild dog. A wild dog's chomp misses Cyril. A wild dog's chomp misses Cyril. A wild dog is spurting blood. (36%) <100%hp 100%mn 29%mv> Your pierce misses a wild dog. Cyril's slash misses a wild dog. Cyril's slash misses a wild dog. A wild dog's chomp misses Cyril. A wild dog's chomp misses Cyril. A wild dog is spurting blood. (36%) <100%hp 100%mn 29%mv> Your pierce hits a wild dog. Cyril's slash hits a wild dog. A wild dog's chomp misses Cyril. A wild dog's chomp misses Cyril. A wild dog is spurting blood. (24%) <100%hp 100%mn 29%mv> Your pierce scratches a wild dog. Cyril's slash hits a wild dog. A wild dog's chomp grazes Cyril. A wild dog's chomp misses Cyril. A wild dog is in pretty bad shape. (15%) <100%hp 100%mn 29%mv> Your pierce misses a wild dog. Cyril's slash injures a wild dog. A wild dog's chomp misses Cyril. A wild dog's chomp misses Cyril. A wild dog is in pretty bad shape. (6%) <100%hp 100%mn 29%mv> Your pierce misses a wild dog. Cyril's slash hits a wild dog. A wild dog is DEAD!! You receive 287 experience points. A wild dog spills her guts all over the floor. Cyril gets a large claw from the corpse of a wild dog. Cyril gets page five from the Ancient Book of Warfare from the corpse of a wild dog. Cyril gets page three from the Ancient Book of Warfare from the corpse of a wild dog. Cyril gets 17 silver coins from the corpse of a wild dog. Cyril splits 17 silver coins. Your share is 8 silver. Cyril sacrifices the corpse of a wild dog to the gods. Cyril splits 39 silver coins. Your share is 19 silver. <100%hp 100%mn 29%mv> Cyril leaves east. You follow Cyril. Grove of Despair Trees wrap around each other in a disgusting eternal dance. You stumble blindly over roots that seconds ago you could have sworn weren't there. Strange arcane words reach your ears, warning those who would enter to turn and run while they still hold their lives. [Exits: north east south west] Cyril the 1st Brown is here. Patiently, a forest guardian watches the forest. <100%hp 100%mn 27%mv> Cyril leaves east. You follow Cyril. Grove of Despair Trees wrap around each other in a disgusting eternal dance. You stumble blindly over roots that seconds ago you could have sworn weren't there. Strange arcane words reach your ears, warning those who would enter to turn and run while they still hold their lives. [Exits: north east south west] Cyril the 1st Brown is here. <100%hp 100%mn 25%mv> Cyril leaves east. You follow Cyril. Grove of Despair Trees wrap around each other in a disgusting eternal dance. You stumble blindly over roots that seconds ago you could have sworn weren't there. Strange arcane words reach your ears, warning those who would enter to turn and run while they still hold their lives. [Exits: north east south west] ( 2) A bloody scroll was ripped from the corpse of the guardian. Cyril the 1st Brown is here. A hunter prowls the forest for any type of game, maybe even you. A forest guardian stands here patiently watching the forest. <100%hp 100%mn 22%mv> Cyril leaves east. You follow Cyril. Grove of Despair Trees wrap around each other in a disgusting eternal dance. You stumble blindly over roots that seconds ago you could have sworn weren't there. Strange arcane words reach your ears, warning those who would enter to turn and run while they still hold their lives. [Exits: north east south west] Cyril the 1st Brown is here. A green-clad hunter with a keen eye looks at you as possible prey. A dark guardian of the forest keeps vigilant watch. <100%hp 100%mn 20%mv> Cyril leaves east. You follow Cyril. Grove of Despair Trees wrap around each other in a disgusting eternal dance. You stumble blindly over roots that seconds ago you could have sworn weren't there. Strange arcane words reach your ears, warning those who would enter to turn and run while they still hold their lives. [Exits: north east south west] A steaming pile of a wild dog's entrails is lying here. Cyril the 1st Brown is here. <100%hp 100%mn 18%mv> Cyril leaves east. You follow Cyril. Grove of Despair Trees wrap around each other in a disgusting eternal dance. You stumble blindly over roots that seconds ago you could have sworn weren't there. Strange arcane words reach your ears, warning those who would enter to turn and run while they still hold their lives. [Exits: north east south west] Cyril the 1st Brown is here. Patiently, a forest guardian watches the forest. <100%hp 100%mn 16%mv> Cyril leaves north. You follow Cyril. Grove of Despair Quiet. Very Quiet. No crickets or birds chirp and sounds that you were once used to are now alarmingly gone. The forest grows denser and shrubbery is thicker in this part. The ground is slightly soft as if it was just rained on but everything else is bone dry. It's then that you notice the ground is not wet with rainwater but blood. [Exits: north east south west] Cyril the 1st Brown is here. <100%hp 100%mn 13%mv> Cyril leaves east. You follow Cyril. Well of Lost Hope Jutting forth from the ground like a twisted altar, it seems to scream to the sky to be freed from this place. Once, long ago, before the forest was cursed, this was the Well of Hope but the name is now changed to what is more appropriate given its state. Vines snake up through the rocks that make up this well and the bucket to lower down is in shambles. [Exits: north east south west] Cyril the 1st Brown is here. <100%hp 100%mn 11%mv> Cyril leaves east. You follow Cyril. Grove of Despair Quiet. Very Quiet. No crickets or birds chirp and sounds that you were once used to are now alarmingly gone. The forest grows denser and shrubbery is thicker in this part. The ground is slightly soft as if it was just rained on but everything else is bone dry. It's then that you notice the ground is not wet with rainwater but blood. [Exits: north east south west] Cyril the 1st Brown is here. <100%hp 100%mn 9%mv> Cyril leaves east. You follow Cyril. Grove of Despair Quiet. Very Quiet. No crickets or birds chirp and sounds that you were once used to are now alarmingly gone. The forest grows denser and shrubbery is thicker in this part. The ground is slightly soft as if it was just rained on but everything else is bone dry. It's then that you notice the ground is not wet with rainwater but blood. [Exits: north east south west] Cyril the 1st Brown is here. Snarling, a black wolf considers whether you are worthy prey. A dark druid wanders the grove. Patiently, a forest guardian watches the forest. <100%hp 100%mn 7%mv> Cyril leaves east. You follow Cyril. Grove of Despair Quiet. Very Quiet. No crickets or birds chirp and sounds that you were once used to are now alarmingly gone. The forest grows denser and shrubbery is thicker in this part. The ground is slightly soft as if it was just rained on but everything else here is bone dry. It's then that you notice the ground is not wet with rainwater but blood. [Exits: north east south west] Cyril the 1st Brown is here. <100%hp 100%mn 5%mv> Cyril leaves east. You follow Cyril. Grove of Despair Quiet. Very Quiet. No crickets or birds chirp and sounds that you were once used to are now alarmingly gone. The forest grows denser and shrubbery is thicker in this part. The ground is slightly soft as if it was just rained on but everything else is bone dry. It's then that you notice the ground is not wet with rainwater but blood. [Exits: north east south west] Cyril the 1st Brown is here. <100%hp 100%mn 2%mv> Cyril leaves east. You follow Cyril. Well of Lost Hope Jutting forth from the ground like a twisted altar, it seems to scream to the sky to be freed from this place. Once, long ago, before the forest was cursed, this was the Well of Hope but the name is now changed to what is more appropriate given its state. Vines snake up through the rocks that make up this well and the bucket to lower down is in shambles. [Exits: north east south west] Cyril the 1st Brown is here. <100%hp 100%mn 0%mv> Cyril leaves north. You follow Cyril. You are too exhausted. <100%hp 100%mn 0%mv> Cyril has arrived. <100%hp 100%mn 8%mv> oo  c Cyril peers intently east. <100%hp 100%mn 8%mv> cy Cyril leaves north. You follow Cyril. Grove of Despair Rises in the ground seem to abound here, small hills dot the landscape. The smell of mold and mildew floats through the air and the smell of death is heavy. The trunks of the trees have scratch marks on them where something has been sharpening its claws. [Exits: north east south west] Cyril the 1st Brown is here. Snarling through sharp teeth, a black wolf considers eating you. A black wolf stands here, snarling at you. <100%hp 100%mn 6%mv> ril Cyril peers intently east. <100%hp 100%mn 6%mv> Cyril peers intently west. <100%hp 100%mn 6%mv> i have like 6 Cyril leaves west. You follow Cyril. Grove of Despair Rises in the ground seem to abound here as small hills dot the landscape. The smell of mold and mildew floats through the air and the smell of death is heavy. The trunks of the trees have scratch marks on them where something has been sharpening its claws. [Exits: north east south west] Cyril the 1st Brown is here. A charred skeleton lies here, unmoving. A charred skeleton lies here, unmoving. A charred skeleton lies here, unmoving. <100%hp 100%mn 4%mv> Cyril leaves west. You follow Cyril. Grove of Despair Rises in the ground seem to abound here as small hills dot the landscape. The smell of mold and mildew floats through the air and the smell of death is heavy. The trunks of the trees have scratch marks on them where something has been sharpening its claws. [Exits: north east south west] Cyril the 1st Brown is here. Stumbling, an escaped prisoner trips over an exposed root. A large wild dog glares at you, mouth foaming, eyes glowing balefully. Desperately seeking help, an escaped prisoner crashes into trees as he stumbles along his way. <100%hp 100%mn 2%mv> ^ Cyril nods at a wild dog. A wild dog nods at Cyril. <100%hp 100%mn 2%mv> ^R ooc cyril i have like 6 no movement [OOC] to Cyril: i have like no movement <100%hp 100%mn 2%mv> [OOC] Cyril: no worries.. <100%hp 100%mn 2%mv> Cyril tells the group 'kill the dog' <100%hp 100%mn 10%mv> back dog You claim a wild dog. Your backstab MUTILATES a wild dog! A wild dog has some small wounds. (74%) <100%hp 100%mn 10%mv> Cyril tells the group 'we shall go rest shortly' A wild dog has some small wounds. (74%) <100%hp 100%mn 10%mv> Your pierce misses a wild dog. Cyril's slash hits a wild dog. Cyril's slash injures a wild dog. A wild dog's chomp misses you. A wild dog's chomp misses you. Cyril's slash hits a wild dog. A wild dog has some nasty cuts. (56%) <100%hp 100%mn 10%mv> Cyril's kicked dirt misses a wild dog. A wild dog has some nasty cuts. (56%) <100%hp 100%mn 10%mv> Your pierce grazes a wild dog. A wild dog's chomp misses you. A wild dog's chomp misses you. Cyril's slash misses a wild dog. Cyril's slash misses a wild dog. A wild dog is bleeding profusely. (53%) <100%hp 100%mn 10%mv> Your pierce misses a wild dog. A wild dog's chomp misses you. A wild dog's chomp misses you. Cyril's slash wounds a wild dog. Cyril's slash hits a wild dog. A wild dog is spurting blood. (38%) <100%hp 100%mn 10%mv> Your pierce misses a wild dog. A wild dog's chomp grazes you. A wild dog's chomp grazes you. Cyril's slash misses a wild dog. A wild dog is spurting blood. (38%) <90%hp 100%mn 10%mv> Cyril's kicked dirt misses a wild dog. A wild dog is spurting blood. (38%) <90%hp 100%mn 10%mv> A wild dog drops, rolls backward, and dodges your pierce. A wild dog's chomp misses you. You drop, roll backward, and dodge a wild dog's chomp. Cyril's slash injures a wild dog. A wild dog is spurting blood. (29%) <90%hp 100%mn 10%mv> Your pierce grazes a wild dog. A wild dog's chomp misses you. A wild dog's chomp misses you. Cyril's slash hits a wild dog. Cyril's slash injures a wild dog. A wild dog is in pretty bad shape. (10%) <90%hp 100%mn 10%mv> Your pierce grazes a wild dog. You scramble backward and dodge a wild dog's chomp. You drop, roll backward, and dodge a wild dog's chomp. Cyril's slash wounds a wild dog. A wild dog is DEAD!! You receive 310 experience points. You hear a wild dog's death cry. Cyril gets a druidian robe from the corpse of a wild dog. <90%hp 100%mn 10%mv> Cyril drops a steel buckler. <90%hp 100%mn 10%mv> Cyril drops a bronze sword. A bronze sword dissolves into smoke. <95%hp 100%mn 18%mv> Cyril drops a pewter practice dagger. <95%hp 100%mn 18%mv> Cyril drops some scale mail leggings. <95%hp 100%mn 18%mv> wear   Cyril drops a large claw. <95%hp 100%mn 18%mv> ^R w  Cyril drops a druidian robe. <95%hp 100%mn 18%mv> get buckler You get a steel buckler. <95%hp 100%mn 18%mv> Cyril drops page three from the Ancient Book of Warfare. <95%hp 100%mn 18%mv> wear b Cyril drops page five from the Ancient Book of Warfare. <95%hp 100%mn 18%mv> uck Cyril drops page two from the Ancient Book of Warfare. <95%hp 100%mn 18%mv> ler Cyril drops page two from the Ancient Book of Warfare. <95%hp 100%mn 18%mv> Your hands are full. <95%hp 100%mn 18%mv> inv You are carrying: a steel buckler page five from the Ancient Book of Warfare page three from the Ancient Book of Warfare page one from the Ancient Book of Warfare page two from the Ancient Book of Warfare some hardened leather gloves a pewter bracer an envelope containing a note of introduction ( 4) some magical herbs ( 6) a bladder a parchment containing a map map of western Thera map of eastern Thera a bag a pair of leather leggings Cyril drops page one from the Ancient Book of Warfare. <95%hp 100%mn 18%mv> Cyril peers intently east. <95%hp 100%mn 18%mv> Cyril peers intently north. <95%hp 100%mn 18%mv> gt Cyril leaves north. You follow Cyril. Dark Woods The canopy of trees weaves together overhead, effectively blocking all light and rain and creating a total absence of light. No breeze stirs the trees or leaves lying on the ground; the air has a strange, thick smell. [Exits: north east south west] Cyril the 1st Brown is here. A dark druid wanders the grove. <95%hp 100%mn 16%mv> el Cyril peers intently east. <95%hp 100%mn 16%mv> l i n Cyril peers intently west. <95%hp 100%mn 16%mv> eed pag Cyril leaves west. You follow Cyril. Dark Woods The canopy of trees weaves together overhead, effectively blocking all light and rain and creating a total absence of light. No breeze stirs the trees or leaves lying on the ground; the air has a strange, thick smell. A number of trees have small knotholes, out of which you notice bits of dead grass hanging. Perhaps some birds have taken advantage of this as they turned the tree trunks into natural bird houses. [Exits: north east south west] Cyril the 1st Brown is here. <95%hp 100%mn 14%mv> e 4 Cyril leaves west. You follow Cyril. Dark Woods The canopy of trees weaves together overhead, effectively blocking all light and rain and creating a total absence of light. No breeze stirs the trees or leaves lying on the ground; the air has a strange, thick smell. [Exits: north east south west] Cyril the 1st Brown is here. Stumbling, an escaped prisoner trips over an exposed root. Stumbling, an escaped prisoner trips over an exposed root. A large wild dog glares at you, mouth foaming, eyes glowing balefully. <95%hp 100%mn 12%mv> You tell the group 'i need page 4' <95%hp 100%mn 12%mv> Cyril nods at a wild dog. A wild dog nods at Cyril. <95%hp 100%mn 12%mv> Cyril nods. <95%hp 100%mn 12%mv> back Cyril tells the group 'same here' <95%hp 100%mn 12%mv> dog You claim a wild dog. Your backstab MUTILATES a wild dog! A wild dog has some nasty cuts. (69%) <95%hp 100%mn 12%mv> Your pierce hits a wild dog. Cyril's slash wounds a wild dog. A wild dog's chomp misses you. A wild dog's chomp grazes you. Cyril's slash misses a wild dog. A wild dog is bleeding profusely. (52%) <89%hp 100%mn 12%mv> Cyril's kicked dirt scratches a wild dog. A wild dog is blinded by the dirt in his eyes! A wild dog is bleeding profusely. (50%) <89%hp 100%mn 12%mv> Your pierce grazes a wild dog. A wild dog's chomp misses you. A wild dog's chomp misses you. Cyril's slash misses a wild dog. A wild dog is bleeding profusely. (46%) <89%hp 100%mn 12%mv> Your pierce grazes a wild dog. A wild dog's chomp grazes you. A wild dog's chomp misses you. A wild dog is bleeding profusely. (46%) <87%hp 100%mn 20%mv> Cyril's kicked dirt misses a wild dog. A wild dog is bleeding profusely. (46%) <87%hp 100%mn 20%mv> Your pierce scratches a wild dog. A wild dog's chomp grazes you. You lean to the left and dodge a wild dog's chomp. Cyril's slash wounds a wild dog. A wild dog is spurting blood. (32%) <81%hp 100%mn 20%mv> Your pierce misses a wild dog. A wild dog's chomp grazes you. A wild dog's chomp misses you. Cyril's slash hits a wild dog. A wild dog is spurting blood. (25%) <75%hp 100%mn 20%mv> Cyril's kicked dirt misses a wild dog. A wild dog is spurting blood. (25%) <75%hp 100%mn 20%mv> Your pierce grazes a wild dog. A wild dog's chomp misses you. A wild dog's chomp misses you. Cyril's slash misses a wild dog. Cyril's slash misses a wild dog. A wild dog is spurting blood. (21%) <75%hp 100%mn 20%mv> Your pierce scratches a wild dog. A wild dog's chomp misses you. You duck and dodge a wild dog's chomp. Cyril's slash injures a wild dog. A wild dog is in pretty bad shape. (11%) <75%hp 100%mn 20%mv> Cyril's kicked dirt misses a wild dog. A wild dog is in pretty bad shape. (11%) <75%hp 100%mn 20%mv> Your pierce hits a wild dog. You drop, roll backward, and dodge a wild dog's chomp. A wild dog's chomp grazes you. Cyril's slash misses a wild dog. A wild dog is in pretty bad shape. (5%) <70%hp 100%mn 20%mv> Your pierce misses a wild dog. A wild dog's chomp misses you. A wild dog's chomp misses you. Cyril's slash hits a wild dog. A wild dog is DEAD!! You receive 277 experience points. You hear a wild dog's death cry. Cyril gets 21 silver coins from the corpse of a wild dog. Cyril splits 21 silver coins. Your share is 10 silver. Cyril sacrifices the corpse of a wild dog to the gods. Cyril splits 39 silver coins. Your share is 19 silver. <70%hp 100%mn 20%mv> Cyril gets page four from the Ancient Book of Warfare. <70%hp 100%mn 20%mv> Cyril peers intently west. <70%hp 100%mn 20%mv> Cyril peers intently north. <70%hp 100%mn 20%mv> Cyril leaves north. You follow Cyril. Dark Woods You cough and struggle for air as the stench of rot, death, and decay fills your nose and lungs making it almost unbearable to breathe. A constant fire envelopes your nose. The trees here grow closely together and have sharp, short thorns that make travel slow and agonizing. You notice that some of the trees have knotholes, out of which bits of dead grass hang. Maybe some birds have turned these tree trunks into natural bird houses? [Exits: east south west down] A very large wooden box with a wide hole in the middle sits here. Cyril the 1st Brown is here. <70%hp 100%mn 18%mv> Cyril peers intently west. <70%hp 100%mn 18%mv> Cyril leaves west. You follow Cyril. Dark Woods You cough and struggle for air as the stench of rot, death, and decay fills your nose and lungs making it almost unbearable to breathe. A constant fire envelopes your nose. The trees here grow closely together and have sharp, short thorns that make travel slow and agonizing. [Exits: east south west] ( 2) A burnt sword lies here on the ground. Cyril the 1st Brown is here. A trog is here, looming menacingly. A hunter prowls the forest for any type of game, maybe even you. A charred skeleton lies here, unmoving. <70%hp 100%mn 16%mv> Cyril peers intently south. <70%hp 100%mn 16%mv> Cyril leaves south. You follow Cyril. Dark Woods The canopy of trees weaves together overhead, effectively blocking all light and rain and creating a total absence of light. No breeze stirs the trees or leaves lying on the ground; the air has a strange, thick smell. [Exits: north east south west] A dark druid's robe lies crumpled in a pile here. Cyril the 1st Brown is here. <70%hp 100%mn 13%mv> Cyril peers intently east. <70%hp 100%mn 13%mv> Cyril peers intently west. <70%hp 100%mn 13%mv> Cyril leaves south. You follow Cyril. Grove of Despair Rises in the ground seem to abound here, small hills dot the landscape. The smell of mold and mildew floats through the air and the smell of death is heavy. The trunks of the trees have scratch marks on them where something has been sharpening its claws. [Exits: north east south west] Cyril the 1st Brown is here. Snarling through sharp teeth, a black wolf considers eating you. A black wolf stands here, snarling at you. <70%hp 100%mn 11%mv> Cyril peers intently east. <70%hp 100%mn 11%mv> Cyril peers intently west. <70%hp 100%mn 11%mv> The sky gets very cloudy and a calmness begins here. <75%hp 100%mn 20%mv> Cyril leaves south. You follow Cyril. Well of Lost Hope Jutting forth from the ground like a twisted altar, it seems to scream to the sky to be freed from this place. Once, long ago, before the forest was cursed, this was the Well of Hope but the name is now changed to what is more appropriate given its state. Vines snake up through the rocks that make up this well and the bucket to lower down is in shambles. [Exits: north east south west] Cyril the 1st Brown is here. <75%hp 100%mn 17%mv> Cyril peers intently east. <75%hp 100%mn 17%mv> Cyril peers intently west. <75%hp 100%mn 17%mv> Cyril leaves south. You follow Cyril. Grove of Despair Trees wrap around each other in a disgusting eternal dance. You stumble blindly over roots that seconds ago you could have sworn weren't there. Strange arcane words reach your ears, warning those who would enter to turn and run while they still hold their lives. [Exits: north east south west] Cyril the 1st Brown is here. <75%hp 100%mn 15%mv> Cyril peers intently east. <75%hp 100%mn 15%mv> Cyril peers intently west. <75%hp 100%mn 15%mv> Cyril leaves west. You follow Cyril. Grove of Despair Trees wrap around each other in a disgusting eternal dance. You stumble blindly over roots that seconds ago you could have sworn weren't there. Strange arcane words reach your ears, warning those who would enter to turn and run while they still hold their lives. [Exits: north east south west] Cyril the 1st Brown is here. A trog is here, looming menacingly. Patiently, a forest guardian watches the forest. <75%hp 100%mn 13%mv> Cyril leaves west. You follow Cyril. Grove of Despair Trees wrap around each other in a disgusting eternal dance. You stumble blindly over roots that seconds ago you could have sworn weren't there. Strange arcane words reach your ears, warning those who would enter to turn and run while they still hold their lives. [Exits: north east south west] A steaming pile of a wild dog's entrails is lying here. Cyril the 1st Brown is here. A dark guardian of the forest keeps vigilant watch. <75%hp 100%mn 11%mv> Cyril peers intently west. <75%hp 100%mn 11%mv> Cyril leaves south. You follow Cyril. Grove of Despair Seemingly alive, the trees seem to sway and move with a life of their own here within the grove. Could it be the enchantment or just your imagination? They twine together in most spots overhead, effectively blocking a good deal of the sun, or moon, depending on the time. [Exits: north east south west] Cyril the 1st Brown is here. Snarling, a black wolf considers whether you are worthy prey. Desperately seeking help, an escaped prisoner crashes into trees as he stumbles along his way. A dark guardian of the forest keeps vigilant watch. <75%hp 100%mn 8%mv> Cyril peers intently east. <75%hp 100%mn 8%mv> Cyril peers intently east. <75%hp 100%mn 8%mv> Cyril leaves west. You follow Cyril. Grove of Despair Darker and darker, deeper and deeper. This forest itself gives you the feeling there is no hope left in this world. It saps the strength from you. The trees twine together in their twisted dance towards the sky. [Exits: north east south west] Cyril the 1st Brown is here. <75%hp 100%mn 6%mv> Cyril leaves west. You follow Cyril. SouthEast Corner of the Grove of Despair Blocked by extreme growth to the east and south, this is the southeast corner of the forest. The tree branches twine overhead, filtering out almost all of the sunlight. [Exits: north east south west] Cyril the 1st Brown is here. A green-clad hunter with a keen eye looks at you as possible prey. A trog is here, looming menacingly. <75%hp 100%mn 4%mv> Cyril leaves west. You follow Cyril. Grove of Despair Seemingly alive, the trees seem to sway and move with a life of their own here within the grove. Could it be the enchantment or just your imagination? They twine together in most spots overhead, effectively blocking a good deal of the sun, or moon, depending on the time. [Exits: north east south west] Cyril the 1st Brown is here. <75%hp 100%mn 2%mv> Cyril leaves south. You follow Cyril. Southwest Corner of the Grove of Despair Trees and undergrowth bar your passage further west or south. The trees are particularly dense in this part of the forest, growing together so well overhead that barely any light shines through to lighten your path. [Exits: north east] A page removed from a book flutters along the ground. Cyril the 1st Brown is here. <75%hp 100%mn 0%mv> Cyril tells the group 'sleep' <75%hp 100%mn 0%mv> sleep You go to sleep. <75%hp 100%mn 0%mv> Cyril wakes you. You wake and stand up. <97%hp 100%mn 19%mv> Cyril leaves east. You follow Cyril. Beginning of Grove of Despair The forest, if it can be called that, stretches out to the north, east, and west. The trees have a peculiar look to them. No birds chirp and no crickets are singing. The ground is soft to the touch, as if it just rained but there are no tracks from any animals here. [Exits: north east west] Cyril the 1st Brown is here. <97%hp 100%mn 17%mv> Cyril leaves east. You follow Cyril. Entrance to the Grove of Despair Tree growth around this area seems to be a bit erratic. The trees look almost deformed in a way as they twist in turn towards the sky, as if the light itself was harming them instead of giving them life. They arch over the path here, creating a nice piece of shade. One tree in particular stands out from the rest as it has a sign nailed to its trunk. On another tree is a small nondescript plaque. [Exits: north east south west] Cyril the 1st Brown is here. <97%hp 100%mn 15%mv> Cyril leaves south. You follow Cyril. Edge of the Forest To the north a vast forest stretches out before you. It appears dark and foreboding, perhaps there is a good reason why it is called the Grove of Despair? To the south of you the Northern Reaches sprawl out to the west and east providing a kind of natural barrier from the rest of the world. Where you stand now is the border between the Grove of Despair and the Northern Reaches. It is as if the Gods took a divine blade and made a cut in the ground, right where you stand. For the trees of the Grove of Despair all stop at the same line. [Exits: north up] Cyril the 1st Brown is here. <97%hp 100%mn 13%mv> Cyril leaves up. You follow Cyril. In the Northern Reaches The path cuts through the shortest part of the Northern Reaches. The path, while difficult to maneuver, is well marked and relatively safe, as is evident by the numerous old campsites. You can follow the path onward to the west or down toward Tyr-Zinet. The Reaches do not rise very high into the sky, but they do prove difficult in climbing, nonetheless. [Exits: south down] Cyril the 1st Brown is here. <97%hp 100%mn 11%mv> Cyril nods. <97%hp 100%mn 11%mv> Cyril goes to sleep. <97%hp 100%mn 11%mv> Cyril wakes and stands up. <100%hp 100%mn 19%mv> Cyril tells the group 'rest a bit' <100%hp 100%mn 19%mv> Cyril goes to sleep. <100%hp 100%mn 19%mv> You look up and notice that it is no longer raining. You are thirsty. <100%hp 100%mn 27%mv> e wake You are already standing. <100%hp 100%mn 27%mv> drink 3.bladder You drink ale from a bladder. <100%hp 100%mn 27%mv> sleep You go to sleep. <100%hp 100%mn 27%mv> wake You wake and stand up. <100%hp 100%mn 27%mv> sleep You go to sleep. <100%hp 100%mn 27%mv> You are sober. <100%hp 100%mn 47%mv> Cyril wakes you. You wake and stand up. <100%hp 100%mn 47%mv> Cyril leaves down. You follow Cyril. Edge of the Forest To the north a vast forest stretches out before you. It appears dark and foreboding, perhaps there is a good reason why it is called the Grove of Despair? To the south of you the Northern Reaches sprawl out to the west and east providing a kind of natural barrier from the rest of the world. Where you stand now is the border between the Grove of Despair and the Northern Reaches. It is as if the Gods took a divine blade and made a cut in the ground, right where you stand. For the trees of the Grove of Despair all stop at the same line. [Exits: north up] Cyril the 1st Brown is here. <100%hp 100%mn 45%mv> Cyril peers intently north. <100%hp 100%mn 45%mv> Cyril leaves north. You follow Cyril. Entrance to the Grove of Despair Tree growth around this area seems to be a bit erratic. The trees look almost deformed in a way as they twist in turn towards the sky, as if the light itself was harming them instead of giving them life. They arch over the path here, creating a nice piece of shade. One tree in particular stands out from the rest as it has a sign nailed to its trunk. On another tree is a small nondescript plaque. [Exits: north east south west] Cyril the 1st Brown is here. <100%hp 100%mn 43%mv> Cyril peers intently east. <100%hp 100%mn 43%mv> l Cyril peers intently west. <100%hp 100%mn 43%mv> cyril Cyril leaves east. You follow Cyril. Grove of Despair Trees twist and turn around you, the wind blows a slight breeze through the leaves but still the forest has an eternal quiet that seems to hang over it. Some light filters in through the treetops so you can find your way. [Exits: north east west down] Cyril the 1st Brown is here. A dark guardian of the forest keeps vigilant watch. A wild dog stands here, its eyes glowing with hatred and insanity. <100%hp 100%mn 41%mv> You stare in to the eyes of a demonic looking draconian. His glowing, yellow eyes stare back at you with utter disgust. His scales are a dullish red and many are scaped and broken. The large draconian stands a little over 6 feet tall and is of a muscular build. The creature is wielding a large deadly looking sword and blood-covered whip. His armor is tattered but appears to be well made and is formed to his body. Cyril is in perfect condition. (100%) Cyril is using: a small torch a silver ring a silver ring a thin leather cape a hardened leather vest A steel helm some scale mail leggings some solid leather boots some hardened leather gloves some scale mail sleeves a purple cloak a belt of steel links a pewter practice sword You peek at the inventory: page four from the Ancient Book of Warfare page three from the Ancient Book of Warfare page five from the Ancient Book of Warfare page two from the Ancient Book of Warfare page one from the Ancient Book of Warfare ( 3) a bladder ( 3) some fried steak a small key a leather practice whip a light wooden shield a leather vest <100%hp 100%mn 41%mv> You claim a wild dog. Cyril's kicked dirt grazes a wild dog. A wild dog is blinded by the dirt in his eyes! <100%hp 100%mn 41%mv> Cyril's slash injures a wild dog. Your pierce grazes a wild dog. A wild dog's chomp grazes Cyril. A wild dog's chomp misses Cyril. A wild dog has some small wounds. (84%) <100%hp 100%mn 41%mv> dirt He has already been blinded from the dirt in his eyes. A wild dog has some small wounds. (84%) <100%hp 100%mn 41%mv> Your pierce nicks a wild dog. Cyril's slash injures a wild dog. Cyril's slash misses a wild dog. A wild dog's chomp hits Cyril. A wild dog's chomp misses Cyril. A wild dog has some small wounds. (75%) <100%hp 100%mn 41%mv> trip Your pierce grazes a wild dog. Cyril's slash misses a wild dog. Cyril's slash hits a wild dog. A wild dog's chomp misses Cyril. A wild dog's chomp misses Cyril. A wild dog has some nasty cuts. (66%) <100%hp 100%mn 41%mv> Your trip misses a wild dog. A wild dog has some nasty cuts. (66%) <100%hp 100%mn 41%mv> Your pierce misses a wild dog. Cyril's slash injures a wild dog. Cyril's slash misses a wild dog. A wild dog's chomp misses Cyril. A wild dog's chomp misses Cyril. A wild dog has some nasty cuts. (56%) <100%hp 100%mn 41%mv> Your pierce grazes a wild dog. Cyril's slash hits a wild dog. Cyril's slash misses a wild dog. A wild dog's chomp misses Cyril. A wild dog's chomp misses Cyril. A wild dog is bleeding profusely. (46%) <100%hp 100%mn 41%mv> Your pierce grazes a wild dog. Cyril's slash hits a wild dog. A wild dog's chomp grazes Cyril. A wild dog's chomp misses Cyril. A wild dog is spurting blood. (34%) <100%hp 100%mn 41%mv> Your pierce hits a wild dog. Cyril's slash misses a wild dog. A wild dog's chomp misses Cyril. A wild dog's chomp misses Cyril. A wild dog is spurting blood. (29%) <100%hp 100%mn 41%mv> Your pierce misses a wild dog. Cyril's slash misses a wild dog. Cyril's slash misses a wild dog. A wild dog is spurting blood. (32%) <100%hp 100%mn 49%mv> A wild dog leans to his left and dodges your pierce. Cyril's slash misses a wild dog. A wild dog's chomp misses Cyril. A wild dog's chomp misses Cyril. A wild dog is spurting blood. (32%) <100%hp 100%mn 49%mv> Your pierce grazes a wild dog. Cyril's slash misses a wild dog. A wild dog's chomp misses Cyril. A wild dog's chomp misses Cyril. A wild dog is spurting blood. (30%) <100%hp 100%mn 49%mv> Cyril's kicked dirt misses a wild dog. A wild dog is spurting blood. (30%) <100%hp 100%mn 49%mv> Your pierce grazes a wild dog. Cyril's slash grazes a wild dog. A wild dog's chomp hits Cyril. A wild dog is spurting blood. (24%) <100%hp 100%mn 49%mv> A wild dog ducks and dodges your pierce. Cyril's slash injures a wild dog. A wild dog's chomp grazes Cyril. A wild dog's chomp misses Cyril. A wild dog is in pretty bad shape. (15%) <100%hp 100%mn 49%mv> Cyril's kicked dirt scratches a wild dog. A wild dog is blinded by the dirt in his eyes! A wild dog is in pretty bad shape. (13%) <100%hp 100%mn 49%mv> Your pierce misses a wild dog. Cyril's slash injures a wild dog. A wild dog's chomp misses Cyril. A wild dog's chomp misses Cyril. A wild dog is in pretty bad shape. (3%) <100%hp 100%mn 49%mv> Your pierce grazes a wild dog. A wild dog is DEAD!! You receive 294 experience points. You hear a wild dog's death cry. You get page two from the Ancient Book of Warfare from the corpse of a wild dog. You get page two from the Ancient Book of Warfare from the corpse of a wild dog. You get page five from the Ancient Book of Warfare from the corpse of a wild dog. You get page two from the Ancient Book of Warfare from the corpse of a wild dog. <100%hp 100%mn 49%mv> Cyril leaves east. You follow Cyril. Grove of Despair Twisting and turning, these trees seem to grow in no particular direction other than to seek escape from the very forest that brought them to be. Twigs and dead leaves cover the ground while the various trees' roots grow sporadically, seeking nourishment. [Exits: north west] Cyril the 1st Brown is here. A dark guardian of the forest keeps vigilant watch. <100%hp 100%mn 47%mv> Cyril leaves west. You follow Cyril. Grove of Despair Trees twist and turn around you, the wind blows a slight breeze through the leaves but still the forest has an eternal quiet that seems to hang over it. Some light filters in through the treetops so you can find your way. [Exits: north east west down] The corpse of a wild dog is lying here. Cyril the 1st Brown is here. A dark guardian of the forest keeps vigilant watch. <100%hp 100%mn 45%mv> Cyril leaves west. You follow Cyril. Entrance to the Grove of Despair Tree growth around this area seems to be a bit erratic. The trees look almost deformed in a way as they twist in turn towards the sky, as if the light itself was harming them instead of giving them life. They arch over the path here, creating a nice piece of shade. One tree in particular stands out from the rest as it has a sign nailed to its trunk. On another tree is a small nondescript plaque. [Exits: north east south west] Cyril the 1st Brown is here. <100%hp 100%mn 43%mv> Cyril leaves west. You follow Cyril. Beginning of Grove of Despair The forest, if it can be called that, stretches out to the north, east, and west. The trees have a peculiar look to them. No birds chirp and no crickets are singing. The ground is soft to the touch, as if it just rained but there are no tracks from any animals here. [Exits: north east west] Cyril the 1st Brown is here. A wild dog stands here, its eyes glowing with hatred and insanity. <100%hp 100%mn 40%mv> Cyril leaves west. You follow Cyril. Southwest Corner of the Grove of Despair Trees and undergrowth bar your passage further west or south. The trees are particularly dense in this part of the forest, growing together so well overhead that barely any light shines through to lighten your path. [Exits: north east] A page removed from a book flutters along the ground. Cyril the 1st Brown is here. <100%hp 100%mn 38%mv> Cyril leaves east. You follow Cyril. Beginning of Grove of Despair The forest, if it can be called that, stretches out to the north, east, and west. The trees have a peculiar look to them. No birds chirp and no crickets are singing. The ground is soft to the touch, as if it just rained but there are no tracks from any animals here. [Exits: north east west] Cyril the 1st Brown is here. A wild dog stands here, its eyes glowing with hatred and insanity. <100%hp 100%mn 36%mv> You claim a wild dog. Cyril's kicked dirt misses a wild dog. <100%hp 100%mn 36%mv> A wild dog's chomp misses Cyril. Cyril's slash injures a wild dog. Your pierce misses a wild dog. A wild dog has a few scratches. (92%) <100%hp 100%mn 36%mv> A wild dog's chomp grazes Cyril. A wild dog's chomp misses Cyril. Your pierce misses a wild dog. Cyril's slash misses a wild dog. A wild dog has a few scratches. (92%) <100%hp 100%mn 36%mv> A wild dog's chomp misses Cyril. Your pierce hits a wild dog. Cyril's slash injures a wild dog. A wild dog has some small wounds. (78%) <100%hp 100%mn 36%mv> A wild dog's chomp hits Cyril. A wild dog's chomp hits Cyril. Your pierce grazes a wild dog. Cyril's slash injures a wild dog. A wild dog has some nasty cuts. (64%) <100%hp 100%mn 36%mv> Cyril's kicked dirt misses a wild dog. A wild dog has some nasty cuts. (64%) <100%hp 100%mn 36%mv> The sky appears somewhat cloudy, and it begins to rain. A wild dog has some nasty cuts. (67%) <100%hp 100%mn 44%mv> A wild dog's chomp hits Cyril. A wild dog's chomp misses Cyril. Your pierce nicks a wild dog. Cyril's slash injures a wild dog. A wild dog has some nasty cuts. (57%) <100%hp 100%mn 44%mv> A wild dog's chomp misses Cyril. Your pierce hits a wild dog. Cyril's slash hits a wild dog. A wild dog is bleeding profusely. (45%) <100%hp 100%mn 44%mv> Cyril's kicked dirt nicks a wild dog. A wild dog is blinded by the dirt in her eyes! A wild dog is bleeding profusely. (44%) <100%hp 100%mn 44%mv> A wild dog's chomp grazes Cyril. A wild dog's chomp misses Cyril. Your pierce grazes a wild dog. Cyril's slash injures a wild dog. A wild dog is spurting blood. (31%) <100%hp 100%mn 44%mv> A wild dog's chomp misses Cyril. A wild dog's chomp grazes Cyril. Your pierce misses a wild dog. Cyril's slash injures a wild dog. Cyril's slash misses a wild dog. A wild dog is spurting blood. (21%) <100%hp 100%mn 44%mv> A wild dog's chomp misses Cyril. A wild dog's chomp misses Cyril. Your pierce misses a wild dog. Cyril's slash misses a wild dog. A wild dog is spurting blood. (21%) <100%hp 100%mn 44%mv> A wild dog's chomp misses Cyril. A wild dog's chomp misses Cyril. Your pierce hits a wild dog. Cyril's slash injures a wild dog. A wild dog is in pretty bad shape. (5%) <100%hp 100%mn 44%mv> A wild dog's chomp grazes Cyril. A wild dog's chomp grazes Cyril. Your pierce grazes a wild dog. Cyril's slash misses a wild dog. Cyril's slash injures a wild dog. A wild dog is DEAD!! You receive 273 experience points. You hear a wild dog's death cry. Cyril gets 33 silver coins from the corpse of a wild dog. Cyril splits 33 silver coins. Your share is 16 silver. Cyril sacrifices the corpse of a wild dog to the gods. Cyril splits 39 silver coins. Your share is 19 silver. <100%hp 100%mn 44%mv> l Beginning of Grove of Despair The forest, if it can be called that, stretches out to the north, east, and west. The trees have a peculiar look to them. No birds chirp and no crickets are singing. The ground is soft to the touch, as if it just rained but there are no tracks from any animals here. [Exits: north east west] ( 2) A page removed from a book flutters along the ground. Cyril the 1st Brown is here. <100%hp 100%mn 44%mv> Cyril peers intently west. <100%hp 100%mn 44%mv> Cyril leaves west. You follow Cyril. Southwest Corner of the Grove of Despair Trees and undergrowth bar your passage further west or south. The trees are particularly dense in this part of the forest, growing together so well overhead that barely any light shines through to lighten your path. [Exits: north east] A page removed from a book flutters along the ground. Cyril the 1st Brown is here. <100%hp 100%mn 42%mv> Cyril leaves north. You follow Cyril. Grove of Despair Seemingly alive, the trees seem to sway and move with a life of their own here within the grove. Could it be the enchantment or just your imagination? They twine together in most spots overhead, effectively blocking a good deal of the sun, or moon, depending on the time. [Exits: north east south west] Cyril the 1st Brown is here. A trog is here, looming menacingly. A wild dog stands here, its eyes glowing with hatred and insanity. <100%hp 100%mn 40%mv> inv You are carrying: ( 4) page two from the Ancient Book of Warfare ( 2) page five from the Ancient Book of Warfare a steel buckler page three from the Ancient Book of Warfare page one from the Ancient Book of Warfare some hardened leather gloves a pewter bracer an envelope containing a note of introduction ( 4) some magical herbs ( 6) a bladder a parchment containing a map map of western Thera map of eastern Thera a bag a pair of leather leggings <100%hp 100%mn 40%mv> Cyril nods at a wild dog. A wild dog nods at Cyril. <100%hp 100%mn 40%mv> back dog You claim a wild dog. Your backstab MUTILATES a wild dog! A wild dog has some small wounds. (76%) <100%hp 100%mn 40%mv> Cyril looks at a wild dog. A wild dog's chomp misses you. A wild dog's chomp grazes you. Your pierce scratches a wild dog. Cyril's slash hits a wild dog. Cyril's slash misses a wild dog. A wild dog has some nasty cuts. (67%) <94%hp 100%mn 40%mv> Cyril's kicked dirt misses a wild dog. A wild dog has some nasty cuts. (67%) <94%hp 100%mn 40%mv> dir You duck and dodge a wild dog's chomp. You drop, roll backward, and dodge a wild dog's chomp. Your pierce grazes a wild dog. Cyril's slash injures a wild dog. A wild dog has some nasty cuts. (56%) <97%hp 100%mn 48%mv> t Your kicked dirt nicks a wild dog. A wild dog is blinded by the dirt in her eyes! A wild dog has some nasty cuts. (55%) <97%hp 100%mn 48%mv> A wild dog's chomp misses you. A wild dog's chomp misses you. Your pierce misses a wild dog. Cyril's slash misses a wild dog. A wild dog has some nasty cuts. (55%) <97%hp 100%mn 48%mv> tri A wild dog's chomp grazes you. A wild dog's chomp misses you. Your pierce misses a wild dog. Cyril's slash misses a wild dog. A wild dog has some nasty cuts. (55%) <92%hp 100%mn 48%mv> p You hook a wild dog's left ankle with your foot and trip her! Your trip grazes a wild dog. A wild dog's chomp misses you. A wild dog's chomp misses you. Your pierce misses a wild dog. Cyril's slash wounds a wild dog. A wild dog is bleeding profusely. (41%) <92%hp 100%mn 48%mv> A wild dog's chomp grazes you. A wild dog's chomp misses you. Your pierce hits a wild dog. Cyril's slash hits a wild dog. A wild dog is spurting blood. (30%) <87%hp 100%mn 48%mv> A wild dog's chomp misses you. A wild dog's chomp misses you. Your pierce grazes a wild dog. Cyril's slash misses a wild dog. A wild dog is spurting blood. (27%) <87%hp 100%mn 48%mv> A wild dog's chomp misses you. A wild dog's chomp misses you. Your pierce scratches a wild dog. Cyril's slash misses a wild dog. A wild dog is spurting blood. (25%) <87%hp 100%mn 48%mv> A wild dog's chomp misses you. A wild dog's chomp misses you. Your pierce hits a wild dog. Cyril's slash hits a wild dog. Cyril's slash misses a wild dog. A wild dog is in pretty bad shape. (13%) <87%hp 100%mn 48%mv> A wild dog's chomp misses you. A wild dog's chomp misses you. Your pierce grazes a wild dog. Cyril's slash hits a wild dog. Cyril's slash misses a wild dog. A wild dog is in pretty bad shape. (3%) <87%hp 100%mn 48%mv> A wild dog's chomp misses you. A wild dog's chomp misses you. Your pierce hits a wild dog. A wild dog is DEAD!! You receive 256 experience points. A wild dog spills her guts all over the floor. You get page four from the Ancient Book of Warfare from the corpse of a wild dog. You get page one from the Ancient Book of Warfare from the corpse of a wild dog. You get page four from the Ancient Book of Warfare from the corpse of a wild dog. You get page one from the Ancient Book of Warfare from the corpse of a wild dog. <87%hp 100%mn 48%mv> Cyril nods. <87%hp 100%mn 48%mv> Cyril tells the group 'return to town' <87%hp 100%mn 48%mv> Cyril focuses on the residual energy from the portal of the mists! Cyril disappears. <87%hp 100%mn 48%mv> recall Temple of Balance Donation Room A donation pit in the southeast corner is the focus of many in this room. Above the pit, on the rock wall to the south, is a sign. [Exits: north west] A pit for sacrifices is here. A huge cityguard walks along the streets, watching for trouble. <92%hp 100%mn 28%mv> w Entrance to the Seminary With entrances facing both the pit room and the road, this room is well-aired. The floor is of light wood, scuffed badly but kept clean by young students of the cloth. The Seminary itself is to the north. A plain bench against the south wall invites the weary traveller to rest a little. [Exits: north east west] A young thief practices hiding and sneaking in the shadows. <92%hp 100%mn 27%mv> w Bridge Street You are standing on Bridge Street, a dirty cobblestone road which runs north-south through the city. From the south come noises from Market Square. To the west you see a plain building with a sign over the open entrance. To the east is a building with more decorative stone work, above its open entrance a silver plaque. [Exits: north east south west] <92%hp 100%mn 26%mv> s Bridge Street You are standing on Bridge Street, a cobblestone road which runs north-south through the city. Just south is noisy Market Square. To the east is a building with the sign: Pet Shop ----->. To the west is a building bearing a sign: <--- Ye Olde Bakery. [Exits: north south] <92%hp 100%mn 25%mv> s Market Square You are standing in Market Square, a dirty intersection in the cobblestone roadway equidistant from four of the main shops in town. Main Street extends eastward and westward, while Bridge Street stretches on towards the north and south. A stone stair off to the side leads upward. Along the side of the stone stair is a bronze plaque. A tree off to the side bears a news scroll. The weathered parchment is crudely nailed to the trunk of the tree with metallic nails. A second scroll, much newer than the first, is carefully attached to a low limb so as not to harm the tree. [Exits: north east south west up] The road sweeper keeps the roads clean. A cityguard beats a simple cadence with his front right hoof as you pass by. <92%hp 100%mn 24%mv> e Main Street You are standing on Main Street, a cobblestone road crossing through the city. It extends to the east. To the west is the Market Square. North is a pet shop, and south is a two-story building, the general store below and the Hammer & Anvil above. You can see the wooden sign with the hammer and anvil devices, and a mug of beer between them, jutting out from the second storey next to a grime-covered window. [Exits: north east south west] <92%hp 100%mn 22%mv> s Ye Olde General Store You are inside the general store. All sorts of items are stacked on shelves behind the counter, safely out of your reach. A small sign hangs on the wall. A well-polished stair in the southwest corner leads upward. [Exits: north up] The shopkeeper sits behind the counter waiting patiently for you to purchase something. <92%hp 100%mn 21%mv> n Main Street You are standing on Main Street, a cobblestone road crossing through the city. It extends to the east. To the west is the Market Square. North is a pet shop, and south is a two-story building, the general store below and the Hammer & Anvil above. You can see the wooden sign with the hammer and anvil devices, and a mug of beer between them, jutting out from the second storey next to a grime-covered window. [Exits: north east south west] <92%hp 100%mn 20%mv> w Market Square You are standing in Market Square, a dirty intersection in the cobblestone roadway equidistant from four of the main shops in town. Main Street extends eastward and westward, while Bridge Street stretches on towards the north and south. A stone stair off to the side leads upward. Along the side of the stone stair is a bronze plaque. A tree off to the side bears a news scroll. The weathered parchment is crudely nailed to the trunk of the tree with metallic nails. A second scroll, much newer than the first, is carefully attached to a low limb so as not to harm the tree. [Exits: north east south west up] Cyril the 1st Brown is here. The road sweeper keeps the roads clean. A cityguard beats a simple cadence with his front right hoof as you pass by. <92%hp 100%mn 19%mv> s Bridge Street You are standing on Bridge Street, a cobblestone road which runs north-south through the city. Just north is noisy Market Square. To the east is a building with the sign: General Store ----->. To the west is a building bearing a sign: <--- Fresh Butchered Meats. [Exits: north south] A young student of the arts of war practices sword fighting forms. <92%hp 100%mn 18%mv> s Bridge Street You are standing on Bridge Street, a grimy cobblestone road which runs north-south through the city. From the north you near the noisy bustle of business as usual at Market Square. To the east is a small road. From the west comes the distinctive odor of a stew cooking, and the chirping of birds and other sounds indicative of small woodland creatures. [Exits: north east south west] A child plays here, pretending to be a cityguard. <92%hp 100%mn 17%mv> e Small Road This small road leads to somewhere that has a dreadful stench. You sense that the really bad stink comes from the south. [Exits: south west] <92%hp 100%mn 16%mv> s The Dump Ewwwww... This place stinks so badly that the gagging reflex is activated. Get away now before you puke all over the place, adding to the stench... On the ground you barely make out a manhole cover, it is so covered with filth. [Exits: north east] A small brown bird sings a happy song here. <92%hp 100%mn 15%mv> open d Ok. <92%hp 100%mn 15%mv> Cyril has arrived. <92%hp 100%mn 15%mv> d Quadruple junction in the dark The smell of garbage is strong here, and the darkness extends in all four cardinal directions. The ceiling is low, and you can touch it with your hand. It feels crowded in here. [Exits: north east south west up] A rat is here, watching you through beady red eyes. A salamander splashes in the sewer water. Cyril has arrived. <92%hp 100%mn 12%mv> s Cyril leaves north. You follow Cyril. A dark passage The dark passage continues north and south. A low ceiling and close walls give you a sense of claustrophobia. You almost gag over the stale air mixed with a very strong odor of garbage. [Exits: north south] Cyril the 1st Brown is here. A rat is here, watching you through beady red eyes. A salamander splashes in the sewer water. <92%hp 100%mn 10%mv> Cyril leaves north. You follow Cyril. A dark passage The dark passage continues north and south. A low ceiling and close walls give you a sense of claustrophobia. You almost gag over the stale air mixed with a slight sweetness and a stronger odor of garbage. [Exits: north south] Cyril the 1st Brown is here. <92%hp 100%mn 7%mv> A dark passage The dark passage continues north and south. A low ceiling and close walls give you a sense of claustrophobia. You almost gag over the stale air mixed with a very strong odor of garbage. [Exits: north south] A rat is here, watching you through beady red eyes. A salamander splashes in the sewer water. <92%hp 100%mn 4%mv> s Quadruple junction in the dark The smell of garbage is strong here, and the darkness extends in all four cardinal directions. The ceiling is low, and you can touch it with your hand. It feels crowded in here. [Exits: north east south west up] A rat is here, watching you through beady red eyes. A salamander splashes in the sewer water. <92%hp 100%mn 1%mv> e You are too exhausted. <92%hp 100%mn 1%mv> Salamander has arrived. <92%hp 100%mn 1%mv> Salamander leaves north. <97%hp 100%mn 10%mv> n A dark passage The dark passage continues north and south. A low ceiling and close walls give you a sense of claustrophobia. You almost gag over the stale air mixed with a very strong odor of garbage. [Exits: north south] A salamander splashes in the sewer water. A rat is here, watching you through beady red eyes. A salamander splashes in the sewer water. <97%hp 100%mn 7%mv> s Quadruple junction in the dark The smell of garbage is strong here, and the darkness extends in all four cardinal directions. The ceiling is low, and you can touch it with your hand. It feels crowded in here. [Exits: north east south west up] A rat is here, watching you through beady red eyes. A salamander splashes in the sewer water. <97%hp 100%mn 4%mv> s A dark passage The dark passage extends north and south. From the north you detect the distinct odor of garbage on the otherwise stale air. The walls seem to close in on you. [Exits: north south] A large cockroach scuttles across the ground. <97%hp 100%mn 1%mv> s You are too exhausted. <97%hp 100%mn 1%mv> l A dark passage The dark passage extends north and south. From the north you detect the distinct odor of garbage on the otherwise stale air. The walls seem to close in on you. [Exits: north south] A large cockroach scuttles across the ground. <97%hp 100%mn 1%mv> l A dark passage The dark passage extends north and south. From the north you detect the distinct odor of garbage on the otherwise stale air. The walls seem to close in on you. [Exits: north south] A large cockroach scuttles across the ground. <100%hp 100%mn 10%mv> s A dark passage The passage turns here, heading north and east. The air is stale, and it seems the dirty walls are closing in on you. [Exits: north east] <100%hp 100%mn 7%mv> e A dark passage The passage extends east and west. From the north you hear low voices. Looking north you see light, but for some reason it does not fall out here to aid your vision. The air is stale here, and the walls are dirty and seem to close in on you. [Exits: north east west] A small snake slithers here. <100%hp 100%mn 4%mv> n Hall of Mirrors Mirrors cover the walls and ceiling, and yes, a shiny metal surface reflects as a mirror on the floor, giving you the sense that this room is larger than it is. You are forced to look at yourself and others in the room, a feeling that you find somewhat uncomfortable. In the center of the room, hanging from the ceiling, is a ring of iron which holds four lit torches, balanced. The light reflects back and forth, lighting everything. [Exits: north east south west up down] <100%hp 100%mn 2%mv> e Thieves' Underground Candlelight brightens the place, giving an almost festive appearance. Rich tapestries line the walls, a carpet of gold and crimson covers the floor. In one corner, a card game is underway. In another, members of the guild are shooting dice. [Exits: west] A spigotted keg in the corner dispenses ale. (Chromatic Aura) The guildmaster is training young ones in the art of stealing without being seen. Thief guildmaster tells you, 'Greetings, Traz. Have you retrieved any of the pages of the Ancient Book of Warfare?' <100%hp 100%mn 2%mv> give page guildmaster You give page one from the Ancient Book of Warfare to thief guildmaster. Thief guildmaster examines the page. Thief guildmaster tells you, 'Excellent! The page is in good enough condition that it can be rebound into the book.' You have earned 1600 experience points! You raise a level!! You gain 8/148 hp, 7/176 mana, 6/185 move, and 3/12 practices. <94%hp 96%mn 2%mv> Cyril tells the group 'give the pages to the guildmaster..' <94%hp 96%mn 2%mv> l Thieves' Underground Candlelight brightens the place, giving an almost festive appearance. Rich tapestries line the walls, a carpet of gold and crimson covers the floor. In one corner, a card game is underway. In another, members of the guild are shooting dice. [Exits: west] A spigotted keg in the corner dispenses ale. (Chromatic Aura) The guildmaster is training young ones in the art of stealing without being seen. <99%hp 100%mn 10%mv> You stop following Cyril. <99%hp 100%mn 10%mv> inv You are carrying: ( 2) page four from the Ancient Book of Warfare ( 2) page one from the Ancient Book of Warfare ( 4) page two from the Ancient Book of Warfare ( 2) page five from the Ancient Book of Warfare a steel buckler page three from the Ancient Book of Warfare some hardened leather gloves a pewter bracer an envelope containing a note of introduction ( 4) some magical herbs ( 6) a bladder a parchment containing a map map of western Thera map of eastern Thera a bag a pair of leather leggings <99%hp 100%mn 10%mv> give page guildmaster You give page four from the Ancient Book of Warfare to thief guildmaster. Thief guildmaster examines the page. Thief guildmaster tells you, 'Excellent! The page is in good enough condition that it can be rebound into the book.' You have earned 1600 experience points! <99%hp 100%mn 10%mv> give page guildmaster You give page one from the Ancient Book of Warfare to thief guildmaster. Thief guildmaster examines the page. Thief guildmaster sighs. Thief guildmaster tells you, 'You've already retrieved this page for me.' Thief guildmaster drops page one from the Ancient Book of Warfare. <99%hp 100%mn 10%mv> give page uildmaster          guildmas You are hungry. <100%hp 100%mn 18%mv> ter You give page four from the Ancient Book of Warfare to thief guildmaster. Thief guildmaster examines the page. Thief guildmaster sighs. Thief guildmaster tells you, 'You've already retrieved this page for me.' Thief guildmaster drops page four from the Ancient Book of Warfare. <100%hp 100%mn 18%mv> give page guildmaster You give page two from the Ancient Book of Warfare to thief guildmaster. Thief guildmaster examines the page. Thief guildmaster tells you, 'Excellent! The page is in good enough condition that it can be rebound into the book.' You have earned 1600 experience points! <100%hp 100%mn 18%mv> give page guildmaster You give page five from the Ancient Book of Warfare to thief guildmaster. Thief guildmaster examines the page. Thief guildmaster tells you, 'Excellent! The page is in good enough condition that it can be rebound into the book.' You have earned 1600 experience points! You raise a level!! You gain 8/156 hp, 7/183 mana, 6/191 move, and 3/15 practices. <94%hp 96%mn 17%mv> give page guildmaster You give page two from the Ancient Book of Warfare to thief guildmaster. Thief guildmaster examines the page. Thief guildmaster sighs. Thief guildmaster tells you, 'You've already retrieved this page for me.' Thief guildmaster drops page two from the Ancient Book of Warfare. <94%hp 96%mn 17%mv> give page guildmaster You give page two from the Ancient Book of Warfare to thief guildmaster. Thief guildmaster examines the page. Thief guildmaster sighs. Thief guildmaster tells you, 'You've already retrieved this page for me.' Thief guildmaster drops page two from the Ancient Book of Warfare. <94%hp 96%mn 17%mv> give page guildmas You are thirsty. You are hungry. <100%hp 100%mn 25%mv> ter You give page five from the Ancient Book of Warfare to thief guildmaster. Thief guildmaster examines the page. Thief guildmaster sighs. Thief guildmaster tells you, 'You've already retrieved this page for me.' Thief guildmaster drops page five from the Ancient Book of Warfare. <100%hp 100%mn 25%mv> di  give page guildmaster You give page three from the Ancient Book of Warfare to thief guildmaster. Thief guildmaster examines the page. Thief guildmaster tells you, 'Excellent! The page is in good enough condition that it can be rebound into the book.' You have earned 1600 experience points! Thief guildmaster tells you, 'Now that I have all the pages as well as the covers and spine,' Thief guildmaster tells you, 'I can bring these pieces to the book binder and have the book repaired.' Thief guildmaster tells you, 'Thank you for helping me! I appreciate all that you've done.' You have completed a quest! You have earned 2000 gold! You have earned 10000 experience points! You raise a level!! You gain 17/173 hp, 7/190 mana, 6/197 move, and 3/18 practices. You raise a level!! You gain 15/188 hp, 7/197 mana, 6/203 move, and 3/21 practices. <82%hp 92%mn 24%mv> wo You have 2004 gold, 1861 silver, and 48746 experience (2662 exp to level). <82%hp 92%mn 24%mv> sk Your list of skills: Level 1: dagger 81% mace 1% spear 1% sword 1% whip 1% evaluation 100% backstab 76% dodge 85% hide 85% scrolls 1% staves 1% Level 3: dirt kicking 79% Level 4: sneak 75% Level 5: trip  80% Level 6: peek 75% steal 75% Level 7: hand to hand 78% Level 8: haggle 55% Level 10: shapeshift 100% envenom 1% Level 11: parry 1% pick lock 1% Level 12: second attack 1% fast healing 1% Level 13: lash 1% Level 14: shield block 1% circle stab 1% kick 1% Level 15: detect hidden n/a Level 16: plant n/a Level 17: disarm n/a meditation n/a Level 20: enhanced damage n/a [Hit Return to continue] Level 21: blackjack n/a Level 25: dual wield n/a third attack n/a spy n/a Level 27: escape n/a Level 28: downstrike n/a Level 30: advanced hide n/a Level 32: dual backstab n/a Level 34: cower n/a Level 35: advanced daggers n/a Level 40: academia n/a Level 42: expert hide n/a Level 45: expert daggers n/a <82%hp 92%mn 24%mv> l Thieves' Underground Candlelight brightens the place, giving an almost festive appearance. Rich tapestries line the walls, a carpet of gold and crimson covers the floor. In one corner, a card game is underway. In another, members of the guild are shooting dice. [Exits: west] ( 5) A page removed from a book flutters along the ground. A spigotted keg in the corner dispenses ale. (Chromatic Aura) The guildmaster is training young ones in the art of stealing without being seen. <82%hp 92%mn 24%mv> inv You are thirsty. You are hungry. You feel less armored. <87%hp 98%mn 31%mv> You are carrying: a steel buckler page one from the Ancient Book of Warfare page two from the Ancient Book of Warfare some hardened leather gloves a pewter bracer an envelope containing a note of introduction ( 4) some magical herbs ( 6) a bladder a parchment containing a map map of western Thera map of eastern Thera a bag a pair of leather leggings <87%hp 98%mn 31%mv> give page guildmaster You give page one from the Ancient Book of Warfare to thief guildmaster. <87%hp 98%mn 31%mv> give g page guildms aster You give page two from the Ancient Book of Warfare to thief guildmaster. <87%hp 98%mn 31%mv> inv You are carrying: a steel buckler some hardened leather gloves a pewter bracer an envelope containing a note of introduction ( 4) some magical herbs ( 6) a bladder a parchment containing a map map of western Thera map of eastern Thera a bag a pair of leather leggings <87%hp 98%mn 31%mv> wear bracer You wear a pewter bracer around your right wrist. <87%hp 98%mn 31%mv> wear gloves You wear some hardened leather gloves on your hands. <87%hp 98%mn 31%mv> wear bub ckler Your hands are full. <87%hp 98%mn 31%mv> l Thieves' Underground Candlelight brightens the place, giving an almost festive appearance. Rich tapestries line the walls, a carpet of gold and crimson covers the floor. In one corner, a card game is underway. In another, members of the guild are shooting dice. [Exits: west] ( 5) A page removed from a book flutters along the ground. A spigotted keg in the corner dispenses ale. (Chromatic Aura) The guildmaster is training young ones in the art of stealing without being seen. <87%hp 98%mn 31%mv> inv You are carrying: a steel buckler an envelope containing a note of introduction ( 4) some magical herbs ( 6) a bladder a parchment containing a map map of western Thera map of eastern Thera a bag a pair of leather leggings <87%hp 98%mn 31%mv> prac shapeshift 100% dagger 81% mace 1% shield block 1% spear 1% sword 1% whip 1% lash 1% evaluation 100% backstab 76% circle stab 1% dirt kicking 79% dodge 85% envenom 1% hand to hand 78% kick 1% parry 1% trip 80% second attack 1% fast healing 1% haggle 55% hide 85% peek 75% pick lock 1% sneak 75% steal 75% scrolls 1% staves 1% You have 21 practice sessions left. You are thirsty. You are hungry. <91%hp 100%mn 38%mv> prac circle stab You practice circle stab. <91%hp 100%mn 38%mv> prac circle stab You are now learned at circle stab. <91%hp 100%mn 38%mv> You are thirsty. You are hungry. <95%hp 100%mn 46%mv> drink keg You drink ale from keg of ale. You are no longer famished. You are hungry. Your thirst is quenched. You feel drunk. <95%hp 100%mn 46%mv> get bread bag You get a warm loaf of bread from a bag. <95%hp 100%mn 46%mv> d ear t bread You eat a warm loaf of bread. You are no longer hungry. <95%hp 100%mn 46%mv> get bread bag You get a warm loaf of bread from a bag. <95%hp 100%mn 46%mv> eat bread You eat a warm loaf of bread. You are full. <95%hp 100%mn 46%mv> ho  who [ Cen ] Creed the Knight [14 Chnge Thi] (PK) Traz the Burglar Players found: 2 <95%hp 100%mn 46%mv> shapeshift wlf  olf You are not yet high enough to take that form. <100%hp 100%mn 53%mv> shapeshit   ft bat You are wearing items which disrupt the flow of shapeshifting to that shape. <100%hp 100%mn 53%mv> s l elf  s  self You see a man with purple skin. It flitters in the light. He has yellow eyes and very dark brown hair that hangs past his shoulders. He has a slight beard that is very neatly trimmed. His fingernails are surprisingly clean and his hands shift in the shadows He is an average height around 6 feet tall. He has a scar on his left wrist from an unknown skirmish that happened when he was young. Traz is in perfect condition. (100%) Traz is using: a small lantern a silver ring a leather vest A steel helm some scale mail leggings some solid leather boots some hardened leather gloves a belt of steel links a pewter bracer a pewter bracer a pewter practice dagger <100%hp 100%mn 53%mv> sc You are Traz the Burglar. Level 14, 16 years old (10 hours). You are young. You joined Dark Mists 5 days, 3 hours, 18 minutes, and 46 seconds ago. Race: changeling Sex: male Class: thief You have 100% hit, 100% mana, 53% movement. You have 19 practices, 1 training sessions, and 0 fate points. You are carrying 28/40 items with weight 185/264 pounds. Str: 15(??) Int: 17(??) Wis: 21(??) Dex: 20(??) Con: 12(??) You have scored 48746 exp, and have 2004 gold and 1861 silver coins. You need 2662 exp to level. Wimpy set to 20% hit points. Hometown is Glyndane. You are drunk. You are standing. You are defenseless against piercing. You are defenseless against bashing. You are defenseless against slashing. You are hopelessly vulnerable to magic. You are neutral, and impulsively inclined. You are currently NOT participating in PK. You have requested no immortal role-play interaction. You are not affected by anything. <100%hp 100%mn 53%mv> quit Alas, all good things must come to an end. Connection closed by foreign host. bash-3.2$ quit bash: quit: command not found bash-3.2$ qexit exit Script done on Tue Jan 17 17:57:34 2012