------------------------------------------------------------ Technology/Socializing, (sdf.org), 11/03/2018 ------------------------------------------------------------ It's time to take out my perennial rant about online chat and dust off the cobwebs. Why it's time I could not say, but it is time. Actually, I can say why it's time: because there's a new shell chat program on circumlunar.space that I've been enjoying recently, and it has made me question why I feel the way I do about online chat. My brain isn't quite as random as I thought a moment ago. My start with any sort of online chat was during the BBS era, starting with Prodigy. I never had AOL as an ISP, but I was there for the IRC heyday, and I did participate in xmpp and the other IM protocols (it seems there were a few, but I can't recall their names.) The client-to-client IM, or even small group chats, never bothered me in their format. That is to say, I never felt uncomfortable with their use. IRC, on the other hand, was always an affront. I never really knew why I felt this way until recently. The issue for me is this: it's a real-time protocol with potentially large groups of people involved. The conversations can be long, convoluted, and difficult to break into. People trample one another in an attempt to be a part of the riot. My issue, I think, is that there are just too many people there. You see, I'm a fairly antisocial guy. I like to think of myself as a closet introvert- well, it's not that I like it, but rather that I feel I was forced into the roll of a pretend extrovert and I like to feel that I'm good at it. It's a comfort to me to tell myself that I'm fooling folks in this way. The truth is, when it comes to IRC, I just feel overwhelmed. I always have. Now, consider a few other players in online chat: commode on SDF, party on Grex, and now schat on circumlunar.space. These are real-time chat programs, with a potentially unlimited number of participants at any given moment. But, there are some huge differences: 1. The number of people that you're likely to encounter live and online is consistently ~0-20. 2. There is no need for a client that remains connected so you don't miss the conversation; the ability to scroll back is built-in to all three programs. 3. The conversations are such that you can pop in, read and comment, and pop out without interacting in realtime. The long and short of it is this: I can participate in an online chat with com, party, or schat, without actually having to be social in a particular moment. I can contribute energy without any particular demand, at a level that I can manage, and it works. The conversation continues, people jump in and out, and no one is required to be anywhere at a particular time, etc. The lower requirement means I feel like I can participate without worrying as much, if that makes sense. as people used to (and sometimes still do) say. If you have a chance, drop in at com, grex.org's party, or circumlunar.space's schat, and be sure to record a few lines *even if no one is currently present*. This is the critical part: in all three, people can read what you said after you've left, and respond to you when they're able. It's a nice, happy medium, I think.