<=====------======------[ Compiling ~ATH ]------======------=====> For the last few months, I've been working on-and-off on my re-implementation of ~ATH that I mentioned previously, and for a while I thought I was being optimistic by even attempting the project. Now that it's finished, I realized I massively overestimated the complexity of the problem on the scale that I am working with. I have created what is, to my knowledge, the first compiler implementation of ~ATH. In my mind, this was going to be a very difficult task, especially seeing as I am relatively new to serious programming and it was my first project on this scale. In reality, when your compiler only needs to target one platform (amd64 Linux), doesn't need to be optimized, and is implementing a very simplistic language where most operations are handled entirely by a runtime library, it is not very difficulto to create at all. In fact, discounting testing code, tildeathc is less than 2000 lines of C. I thought code generation (especially assembly code generation) would be a fundamentlaly difficult concept, regardless of scope. That is, I learned, just not true. Compilers aren't complicated because compilation is fundamentally complicated, they're complicated because languages and different platforms and optimizations are all very, very complicated. I also learned a lot about building an actual project with code, something I had never done before. It was overall, tremendously fun. Also, I have a ~ATH compiler that I get to use now, so that's fun too. I made a few small changes to the language while I was rewriting it. Small things that I grew to be annoyed by or decided would work better if they worked differently. I also have ideas for much larger additions, and so I plan to keep adding to this project over time. I've designed tildeathc in such a way that adding optimization passes is very doable, and I hope to learn some simple compiler optimizations with this project. Then I want to play with some features, some being aspects of ~ATH in homestuck that my form of ~ATH doesn't live up to yet, and some being my own ideas for the sake of my sanity while i write the language. In any case, if you're curious about this project at all, or want to try my version of ~ATH yourself, I'll leave a link to the repository in the links section of this gopherhole. I'm fairly sure, however, that it's something that interests myself almost exclusively, and that is exactly how I like it. ruleofsix 2024/12/31 <=====------======------======------======------======------=====>