#include #include #include #include #include "scoreBoard.h" #include "ansi.h" using namespace std; int main(void) { ScoreBoard sb; int count=0; //seed the random number generator srand(time(0)); cout << clearScreen << cursorOff; while(true) { sb.draw(); count++; //simulate a game of pong switch(rand() % 6) { case 0: break; case 1: case 2: sb.addPlayer1(); break; case 3: case 4: sb.addPlayer2(); break; case 5: break; } if(sb.hasEnded()) { cout << normal << cursorPosition(10, 7) << "Player " << sb.getWinner() << " wins!" << endl; sleep(2); sb.reset(); cout << clearScreen; } //delay usleep(500000); sb.erase(); sb.update(); } }