What I'm Doing I haven't been updating many files lately, so here's a note on how I've been wasting time lately. This story goes back to October when I was revisiting MUD online adventure games after a break of several years. MUDs are still great fun, but the play gets repetitious pretty quickly. So I started thinking about MUD building, which has great potential for creative expression. I then started wondering which MUD platform would be best for learning the art and craftof building, which led to nostalgic revisiting of several MUD/MUSH/MUX/... servers and discoveries of a few new ones. This led to thoughts of what kind of server could make the experience of MUDing more accessible to a contemporary audience. The obvious answer is something web-based, that looks more like a web page than a command terminal, and performs a lot better than all the previous attempts at such a creature. Since managing a MUD world can be seen as primarily a database problem, maybe an open content managment framework would be a good way to start. I spent some time looking at Joomla, but settled on Drupal as the most promising platform because of its flexibility and programability. I haven't yet gotten around to implementing a Drupal Web-MUD, but I did program a Drupal installer script for the SDF MOTD project. I was impressed enough with Drupal that I started to think about using Drupal to present all my SDF web, and maybe even gopher content. Thinking about the layout of the site, I remembered my plan for the top entry page, "Papa's Universe," an index of all my web sites presented as an ASCII star chart. Thinking it would be nice to generate a random star map, I remembered a program I wrote nearly twenty years ago and always meant to revisit that generated an ASCII map of normally distributed (looks much nicer than "flat" distribution) stars for X Windows wallpaper. So I decided to reinvent my star map program. It would be easy enough in a scripting language like Perl, but why not take the chance to learn a new language. Or relearn, since I decided to do it in C, a language I learned in college and haven't touched since except for minor patches to get programs to build. So I found a decent C tutorial on line and have been working through it on the commuting train when I didn't need the time to nap, which hasn't been very often this season. And that's what I've been doing. Don't worry if it doesn't make much sense. It doesn't to me, either.