gfx.ps gfx.trout:D: gfx.ms $ps { echo $FONTS; cat gfx.ms } | pic | tbl | troff -ms -mpictures >gfx.trout lp: gfx.ps lp -dfn gfx.ps pjw.ps: fb/pic2ps pjw >pjw.ps eyes.ps: fb/pcp -w 0 70 320 125 pjw OUT|fb/pic2ps >eyes.ps pdup.ps: fb/pcp -w 120 80 153 100 pjw | fb/pdup 8 8 | fb/pic2ps >pdup.ps ramp.ps: fb/ramp -v -w 0 0 320 240 | fb/pic2ps >ramp.ps neg.ps: fb/xpand pjw 255 0 0 255 | fb/pic2ps >neg.ps cmap.ps: fb/pcp -crgb pjw OUT|fb/cmap 5.oclock.shado|fb/pic2ps >cmap.ps adapt.ps: fb/adapt pjw|fb/pic2ps >adapt.ps ahe.ps: fb/ahe pjw|fb/pic2ps >ahe.ps crispen.ps: fb/crispen pjw|fb/pic2ps >crispen.ps edge2.ps: fb/edge2 pjw|fb/pic2ps >edge2.ps enhance.ps: fb/edge2 pjw|fb/lerp IN .3 pjw|fb/pic2ps >enhance.ps smooth.ps: fb/smooth pjw|fb/smooth|fb/smooth|fb/pic2ps >smooth.ps floyd.ps: fb/floyd pjw|fb/pic2ps >floyd.ps 9ball.ps: fb/pcp -crgba pjw OUT | fb/posit 9ball IN|fb/pic2ps >9ball.ps clean:V: rm -f gfx.trout 9ball.ps adapt.ps ahe.ps cmap.ps crispen.ps edge2.ps \ enhance.ps eyes.ps floyd.ps neg.ps pdup.ps pjw.ps ramp.ps smooth.ps nuke:V: clean rm -f *.ps