#include "map.h" static float scale; static int Xrectangular(struct place *place, float *x, float *y) { *x = -scale*place->wlon.l; *y = place->nlat.l; return(1); } proj rectangular(float par) { scale = cos(par*RAD); if(scale<.1) return 0; return(Xrectangular); }