Library 8 PGMUTL.CAT CONVRT.BAS [72275,1622] 08-Jan-85 3020 A base converter program I stuck together to help out in my work. Not blindingly fast, but a lot of bases at once. To use, run the program, hit the number for the base you are converting from, and stand back! Lots of error checking for out of range and illegal number types. D-H-D.100 [71266,125] 17-Jan-84 1025 An f-key driven program which converts from hex to decimal or from decimal to hex. It was adapted from the shorter HEXDEC.100 in this data base, and has itself been shortened. As the structure suggests, this program comprises two modules of my personalized UTILTY-type program, and it may be of interest to others who use this concept. DEF.BA [72227,2416] 28-Jul-85 1675 Simple BASIC preprocessor. Write programs w/ symbolic labels instead of line numbers; more. Read DEF.DOC DEF.DOC [72227,2416] 01-Aug-85 5725 Documentation for DEF.BA DEF.SRC [72227,2416] 28-Jul-85 2650 Source code for DEF.BA. Read DEF.DOC FIND.DOC [73327,2353] 13-Aug-87 2307 Documentation/Instructions for FIND.CO FIND.LDR [73327,2353] 13-Aug-87 1258 A very small, very fast ML routine that searches the M100's memory for a given string, listing each location where the string is found. FIND.CO is just over 100 bytes long, and it can cover the entire 64K of ROM and RAM in as little as ten seconds! It is a handy tool for programmers. FIND.LDR is the BASIC loader that creates FIND.CO FIND.SRC [73327,2353] 13-Aug-87 1186 Source code of FIND.CO, written for the Custom Software Assembler FNDFIL.100 [71266,125] 05-Dec-87 788 A Model 100 Basic program with RAM PEEK's to find the location of a menu program in RAM. Generally used in modified form as a subroutine for a utility (e.g., MONTOR.100, DISASM.PW2). FILFND.DOC. Can be made into FNDFIL.200 for Tandy 200 by replacing line 90 by: 90 FOR A=62034 TO 62628 STEP 11 FNDFIL.DOC [71266,125] 05-Dec-87 1140 Documentation for FNDFIL.100 H-D-H.100 [73407,371] 23-Jul-88 10505 hex to decimal, or decimal to hex program, with output to optional devices. Will do single conversions, or an entire text (.DO) file. H-D-H.DOC [73407,371] 22-Jul-88(23-Jul-88) 935 decimal to hex to decimal conversion program for outputing to optional devices. It will do single conversions or a whole text(.do) file. HEXDEC.TXT [70356,1236] 09-Oct-87 3422 A look-up table for converting hex to decimal and vice versa, along with a basic tutorial on hex/decimal theory and conversions. MOEMON.100 [75665,1405] 26-Jul-83 8035 Allows you to display and modify memory in HEX and ASCII. It is augmented with a M/L FIND routine to find any ASCII string in memory. This program requires use of SUBLIB.CO (see SUBLDR.100). MONITO.100 [72336,3725] 14-Mar-85 2870 Allows examination of memory in both HEX and DECimal formats. Also allows memory modification. See MONITO.DOC MONITO.DOC [72336,3725] 14-Mar-85 1740 Documentation for MONITO.100 MONTOR.100 [71266,125] 13-Oct-86 1800 A Model 100/102 Basic program for directly examining and patching the bytes of any file on the menu. It differs from other programs in that it prompts for the filename and starts its dump at the first byte of the specified file. See MONTOR.DOC MONTOR.200 [71266,125] 16-Jul-87 1799 A Tandy 200 version of MONTOR.100. See MONTOR.DOC MONTOR.DOC [71266,125] 28-Sep-86 1650 Documentation for MONTOR.100 MOTOHX.100 [70346,1267] 14-Nov-87 1514 Creates Motorola S-Records from M100 memory locations. Its intended purpose is to program EPROMs. See MOTOHX.DOC MOTOHX.DOC [70346,1267] 14-Nov-87 1897 Documentation for MOTOHX.100 PSURAN.BA [76670,326] 03-Dec-89 1039 Pseudo-random number generator PSURAN.SRC [76670,326] 29-Nov-89 1083 Psuedo-random number generator THREE.WAY [72575,1473] 04-Jul-84 3875 Converts binary-decimal-hexadecimal numbers. You select which base to input and it converts that input to the other two. Binary input is made easy since an "eight bit" screen mask is provided so you can easily see which bits to set or mask. Instructions in deletable REMs. ZAPRAM.100 [74076,3423] 30-Sep-86 6935 Displays blocks of RAM/ROM in HEX and ASCII representation on screen. ZAPs (POKEs) bytes in RAM, entering HEX or Decimal.