			SEAM 3D v1.00 full DEMO
Cool 3D Modeling program on the basis of Ray Tarcing algorithm.
OS: MS-DOS (DOS4GW 32bit extender)
Interface: VESA Windowed (Hicolor, Truecolor) 
	   (program requires VESA 1.2 or higher)
Controls: Keyboard & Mouse
Input Files: *.s3d (SEAM 3D scene), *.bmp, *.pcx, *.jpg
Output Files: *.s3d, *.bmp, *.pcx

Advantages before the other ray tracers:
 1. No mesh approximations during rendering -- direct calculations 2-nd-4-th
    degree surfaces
 2. No approximations for CSG
 3. On fly (during rendering) CSG calculations
 4. Unlimited number of primitives in scene
 5. Unlimited Object/SubObject hierarshy
 6. Compound primitives (consisting of simple primitives as well as other 
    compound primitives)
 7. Render queue with task priority control
 8. Interrupt and save/Continue later rendering
 9. Performance control (render log file)
 10. Pseudo-multitasking in MS-DOS (Scene editing during rendering)
Disadvantages:
 1. Texture mapping is not implemented yet
 2. Material editor is not implemented yet (Use standard libraris)
 3. No video rendering (single frames only)
 
Installation is not required. Just unpack and execute.

DEMO version! You can't save created/editted scenes and rendered images.
Freely distributive.

(C) SEAM Corporation 2000-2002. All rights reserved.
For more information visit our site: SEAM3D.VIRTUALAVE.NET
For support e-mail to: SEAM3D@MAIL.RU