Vintage BBS Software reddit / bbs ---------------------------------------------------------------------- BryanLee35 · 2016-01-12 22:12 Is there anyone out there in the BBS community that would be interested in assist me with developing and maintaining the Shotgun Professional BBS Package? I've manged to get the software up and running natively under Microsoft Windows 32bit but now I'm working on building a telnet client that will support the YAPP & Rip Protocols if anyone is interested in assisting me please let me know. telnet://bbs.leemagazine.net (port 23, 255 Nodes) ---------------------------------------------------------------------- samalex01 · 2016-01-12 22:49 I'd be game to help test, sounds like a fun project. ---------------------------------------------------------------------- RealDeuce · 2016-01-12 23:30 Which RIP protocol? IIRC, the most popular one (1.5x) uses non-square pixels, and the VGA-capable one (2.x) isn't an open standard (ie: you need to pay a license fee to implement it). ---------------------------------------------------------------------- _GiantCentipede_ · 2016-01-13 17:20 Put it on Github. ---------------------------------------------------------------------- f15sim · 2016-01-13 19:59 If the spec for 2.0 can be found, I'd say code away! Pat Clawson is probably still epically butthurt over the inability of Telegrafix (sp?) to generate any revenue that he wouldn't sell a license to begin with. ---------------------------------------------------------------------- NuSkooler · 2016-01-13 21:42 This? https://www.randm.ca/bbs/gunshot/ EDIT: Github @ https://github.com/rickparrish/Gunshot ---------------------------------------------------------------------- BryanLee35 · 2016-01-13 23:02 Yeah Rick Parrish is awesome however he's kind of given up on the project since most of the SVGA Tool kits required to fully compile the source code have been very hard to find. This is the reason why I'd like to see if anyone out there has any old Genus Microprogramming SVGA Tools kits so that the code can be compiled. I'm working on a DOSBox version of the Terminal however I don't necessarily like having to Use DOSBox to emulate the SVGA Software. ---------------------------------------------------------------------- BryanLee35 · 2016-01-13 23:04 > open standard (ie: yo It would be v1.54 this makes it easier since it most of the work is already done but you're right 2.0 would be better. ---------------------------------------------------------------------- NuSkooler · 2016-01-14 03:27 I guess my point/question is: Are you starting from scratch or a continuation of that project? Will you be putting the source up somewhere e.g. Github? Instead of DOSBox, I'd opt for QEMU or something. FreeDOS + mTCP tools, etc. are very nice to have. ---------------------------------------------------------------------- BryanLee35 · 2016-01-18 21:41 Sorry for the delayed response I've been incredibly busy with a project at work and then staying up late studying how to successfully accomplish the project . I'm going to probably start from scratch because although Rick Parish had worked quite a bit on porting the software to "Gunshot" I'm more focused on just getting the software 100% functional under a 32bit environment under its original name and structure.. too bad Brent doesn't want to be bothered with his old code because I'd bother the crap out of him haha, he's probably the only one who could really make heads or tails of all the code he's written. Anyway I'm really in need of the Boreland Pascal SVGA tool kits if anyone has a copy of them could you please contact me on my BBS I'd even purchase them from you.