Brand-new ANSI parallax demo in latest Mistigris artpack reddit / bbs ---------------------------------------------------------------------- Kirkman14 · 2015-11-01 13:44 This demo is built using Synchronet's Javascript environment, plus the Frame.js and Sprite.js libraries. If you want to try it online, hop over to my BBS, guardian.synchro.net, either on the web or by telnet. ---------------------------------------------------------------------- RealDeuce · 2015-11-01 20:20 Regarding the latency problems, one of the Synchronet 2.0 features I plan to implement is client-side JavaScript (since that's what JS is designed for anyway). ---------------------------------------------------------------------- NuSkooler · 2015-11-01 21:25 This is awesome! After I get some other things out of the way, I'd love to port this library to ENiGMA½ for the purposes of a door game with scrolling. I see no reason why it would not work on fast connections! EDIT: I just tried this out on your board. LOVE IT! This is extremely inspirational... I may have to bump up the priority on experimenting with porting your JS Syncronet library to ENiGMA! Great work! ---------------------------------------------------------------------- Kirkman14 · 2015-11-02 00:39 I'll be curious to hear from more folks who try it on my BBS. These demos have always worked well for me at home, but obviously I'm using machines on the same network. When Whazzit and Cthulu tried early versions of this demo, though, they experienced latency issues. Data seemed to lag and bunch up, corrupting the text. I saw the same thing when I finally tried it at work. I made some changes to the timing of the whole thing, and somehow the latency issues seem to have disappeared. When I test it at work now, everything looks good. I hope that will prove to be the case for others. But I honestly don't understand why it's behaving any differently. ---------------------------------------------------------------------- RealDeuce · 2015-11-02 03:38 To avoid the data bunching up, SyncTERM supports output throttling... though 115200bps is the highest rate it supports (I think), so it may not be fast enough for smooth functioning. This, of course, can increase latency a fair bit, so isn't reccomended for interactive screens.