position of mouse pointer lazarus / 76-Pas2JS ---------------------------------------------------------------------- krolikbest · 2023-05-03 14:09 Hi, lets say I have html file with 'canvas' element and I'd like to know the mouse position over this canvas. So far the html looks like: Code: Pascal  [Select][+][-]window.onload = function(){var x1 = document.getElementById("main_content_section"); if (x1) { var x = document.getElementsByClassName("geshi");for (var i = 0; i        Project1   

   and the pas2js code: Code: Pascal  [Select][+][-]window.onload = function(){var x1 = document.getElementById("main_content_section"); if (x1) { var x = document.getElementsByClassName("geshi");for (var i = 0; i program project1; {$mode objfpc} uses  JS, Classes, SysUtils, Web; var  canv1 : TJSHTMLCanvasElement;  canv1_ctx : TJSCanvasRenderingContext2D;  cx, cy, x,y, r : Integer;  mouse1 : TJSMouseEvent;  event1 : TJSEvent; procedure mouseMove;begin //document.getElementById('p1').in nerHTML:=inttostr(round(canv1.getBoundingClientRect.x)); //str1:=float tostr(mouse1.clientX); document.getElementById('p1').innerHTML:= //X, Y position of the mouseend; begin  canv1:=TJSHTMLCanvasElement(document.getElementById('canv1'));  canv1_ctx:=canv1.getContextAs2DContext('2d');  document.querySelector('#canv1').addEventListener('mousemove', @mouseMove);end.                                           I don't want to use WCL elements from Lazarus this time. Maybe it is simple to solve but I'm stuck.. Simply saying I don't know how to use TJSMouseEvent, or maybe TJSEvent to grab mouse position?? ---------------------------------------------------------------------- krolikbest · 2023-05-03 16:16 Ok, it was really simple. Procedure mouseMove should be defined as mouseMove(evt : TJSMouseMove) so it looks like: Code: Pascal  [Select][+][-]window.onload = function(){var x1 = document.getElementById("main_content_section"); if (x1) { var x = document.getElementsByClassName("geshi");for (var i = 0; i procedure mouseMove(evt : TJSMouseMove);begin //document.getElementById('p1').in nerHTML:=inttostr(round(canv1.getBoundingClientRect.x)); document.getE lementById('p1').innerHTML:=evt.X;end;