Debugger broken in FPC3.2.0 textmode IDE ? lazarus / 65-FV-Textmode IDE ---------------------------------------------------------------------- Nitorami · 2020-11-24 19:48 Is anyone still using the textmode IDE under windows 10 and has issues with the integrated debugger ? The disassembler only produces ridiculous snippets, see this here for a complete matrix solver... Code: Pascal  [Select][+][-]window.onload = function(){var x1 = document.getElementById("main_content_section"); if (x1) { var x = document.getElementsByClassName("geshi");for (var i = 0; i Dump of assembler code for function SOLVE:334     end;$004146A7:      pop    %ebx$004146A8:      mov    %ebp,%esp$004146AA:      pop    %ebp$004146AB:      ret$004146AC:      add    %al,(%eax)$004146AE:    add    %al,(%eax) End of assembler dump.  I thought disabling optimisations might help, and recompiled using the most conservative and debugger friendly settings, and the output is :- Code: Pascal  [Select][+][-]window.onload = function(){var x1 = document.getElementById("main_content_section"); if (x1) { var x = document.getElementsByClassName("geshi");for (var i = 0; i Dump of assembler code for function SOLVE:End of assembler dump.  Tataa !  The same code debugs perfectly with FPC3.0.4. ---------------------------------------------------------------------- marcov · 2020-12-07 20:40 Looks like a perfectly fine function epilogue followed by two alignment instructions that align the next label on a 16-byte border. But afaik the debugger is now external, and no longer integrated with 3.2 ?