Intel based Android APK lazarus / 43-Android ---------------------------------------------------------------------- Handoko · 2015-08-11 12:12 After several attempts, I managed to use LazToAPK to build APK files and run them using AVD without any issue. Unfortunately, they can't be run on my Asus Zenfone 2 Intel 64-bit Quad Core phone.  The APKs can be installed, but if I tried to run it, it will said "Unfortunately, Project1 has stopped." The strange is, if I remove all the components so it just a blank form, it can be run on my phone. It will show a white screen with the title "Project1". I guess this problem happens because I tried to run ARM code on Intel- based phone. Googling the web, I found some said we can't run ARM build APKs on Intel-based machines. But some also said, x86 devices that ship with libhoudini will be able to use ARM-based NDK binaries: http://stackoverflow.com/questions/21480838/will-the-binaries-built- for-arm-work-on-intel-processors-android http://www.networkworld.com/article/2360304/opensource-subnet/intel- confronts-a-big-mobile-challenge-native-compatibility.html Any suggestion how to get Houdini? Or any tricks so I can enjoy my self-build APKs on my phone? ---------------------------------------------------------------------- engkin · 2015-08-25 01:04 You can generate Intel libraries instead of ARM. I used that, a few years ago, to run a few tests on Android-X86 ---------------------------------------------------------------------- Handoko · 2015-08-25 02:42 Quote from: engkin on August 25, 2015, 03:04:24 amYou can generate Intel libraries instead of ARM. I used that, a few years ago, to run a few tests on Android-X86   Glad to know that we can generate Intel-based code. Can you please provide more info how to do it or the links to the information? I'm a newbie in Android programming.