[answered] Old 'Resource Workshop' (tool) equivalent? lazarus / 39-Graphics ---------------------------------------------------------------------- devEric69 · 2021-06-16 12:51 Hello, Under Borland Pascal 7.0 (Windows 3.1, 16 bits), there was a tool named "Resource Workshop": it allowed to see the different named resources contained in a single *.res file (icons, stringtable, ...). Is there an equivalent tool (compilable with Lazarus or not)? Regards. ---------------------------------------------------------------------- wp · 2021-06-16 13:01 XN Resource Editor: https://stefansundin.github.io/xn_resource_editor/ Resource Hacker: http://www.angusj.com/resourcehacker/ Resource Editor: http://melander.dk/download/ResourceEditor20190421b.zip and many more... ---------------------------------------------------------------------- MarkMLl · 2021-06-16 13:30 Quote from: wp on June 16, 2021, 03:01:02 pmXN Resource Editor: https://stefansundin.github.io/xn_resource_editor/ Resource Hacker: http://www.angusj.com/resourcehacker/ Resource Editor: http://melander.dk/download/ResourceEditor20190421b.zip and many more... Presumably these are Windows-specific? Are there equivalents for OSes using the .elf binary format? MarkMLl ---------------------------------------------------------------------- devEric69 · 2021-06-16 14:14 Thanks @wp, For information, ResourceEditor.exe works well on Linux (through Wine emulator: it's basically the equivalent of Dephi's "Image Editor"; I didn't need to test the others). It allowed me to do what I wanted i.e. just to include the *.bmp of the same name of the component - inside a *.res - *.res named like the unit registering the component in its palette, in a visual way: not very complicated; but as usual, without the right tool...