Advice on graphics library which is more portable or "faster" lazarus / 39-Graphics ---------------------------------------------------------------------- Julius7 · 2018-02-22 07:17 Hello everyone! I have a three main questions on crossplatform coding. I need some advice on which is the best choice. a) What are the advantages and disadvantages of each of the following choices for multiple platforms on the desktop for graphics and sound. b) What are the advantages and disadvantages of each of the following choices for iphone and android development in graphics and sound. c) How would you compare each to other options? 1) OpenGL 2) SDL 3) Is ClanLib the best for 2D ? 4) OGRE 3D 5) OpenAL 6) FMOD 7) BASS Finally is ODE (Open Dynamic Engine) the best choice? Is NSIS a good choice for creating your installation program? thks julius7 ---------------------------------------------------------------------- Handoko · 2018-02-22 08:26 Please don't repeat similar questions: https://forum.lazarus.freepascal.org/index.php/topic,40125.msg277183.h tml#msg277183 https://forum.lazarus.freepascal.org/index.php/topic,40180.msg277278.h tml#msg277278 https://forum.lazarus.freepascal.org/index.php/topic,40181.msg277285.h tml#msg277285 The more you repeat it the more others will ignore you. ---------------------------------------------------------------------- Julius7 · 2018-02-22 09:15 Sorry, I first buried it at the end of an older topic, so I posted it as a new second time, then I saw that there is a graphics section, then I posted properly under the relevent graphics section.