Is there any person have the experience to release Lazarus App to Win/mac store? lazarus / 21-General ---------------------------------------------------------------------- teriyaki · 2021-10-15 11:51 I have some apps on Mac store(developed using xcode/objc) and Win10 store(Visual Studio/c#/c++) just wonder there is any person have the experience to release Lazarus App to Win/mac store? I hope my new app developed by using Lazarus also can be accepted by Win/Mac store. Your comment welcome ---------------------------------------------------------------------- Wallaby · 2021-10-16 01:01 I have 3 apps made in Lazarus in MACOS appstore. No problems. ---------------------------------------------------------------------- trev · 2021-10-16 08:07 For macOS, see the Wiki articles: * Apple Developer Certificates * Codesigning for macOS * Hardened runtime for macOS I have yet to write specific instructions for distribution through the App Store because I distribute outside of it, but it's on my to do list for when I get a round tuit. In the meantime Eskimo's post in the Apple Dev Forums is probably the best summary of the process. [Edit to fix link] ---------------------------------------------------------------------- ChrisR · 2021-10-16 11:16 Wallaby would you be interested to share instructions for a uploading Lazarus graphical applications to the App Store? I wrote a Github repository "NotarizeFPC" that provides a simple script for code signing and notarizing command line tools as ".plg". However, my attempts to get a Lazarus graphical application accepted to the App Store have resulted in a series of inscrutable errors for the uploaded files. There seems to be specific requirements about the icons, required values in the info.plist, etc. Having a demo would be a huge help. ---------------------------------------------------------------------- teriyaki · 2021-10-16 13:46 what about app to Win store?