help setting up opengl 3.0 on a X window lazarus / 1-Linux ---------------------------------------------------------------------- Carver413 · 2011-05-28 12:06 I am creating a X base window system that uses no code from lcl or the fcl just Xlib,glx and opengl so far I can open multiple windows and render opengl in all of them but I can't manage to get glXCreateContextAttribsARB to work. if anyone has manage to get opengl 3.0 to work on an X window please help.  I'm using a geforce 8600 gt which was originally design for 2.1 but after digging around the web it seem that it has been upgraded to 3.0 ---------------------------------------------------------------------- Carver413 · 2011-05-29 13:49 well I managed to get glXCreateContextAttribsARB working but now I have a headache. so I'll have to save the shaders for another day. Thankyou Lazarus Team for the find in files. it is a great way to figure out how to use those strange linux libs. and thankyou Andru digging through the Zen code I was able to figure out the glXChooseFBConfig comand. but I still had to do a weird type case to get glXCreateContextAttribsARB to except it. I long for the day when using linux libs is actually easy.