tgeneral.html - vaccinewars - be a doctor and try to vaccinate the world
 (HTM) git clone git://src.adamsgaard.dk/vaccinewars
 (DIR) Log
 (DIR) Files
 (DIR) Refs
 (DIR) README
 (DIR) LICENSE
       ---
       tgeneral.html (2338B)
       ---
            1 <?xml version="1.0" encoding="UTF-8"?>
            2 
            3 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN"
            4  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
            5 
            6 <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
            7 
            8 <head>
            9 <title>dopewars: General Options</title>
           10 </head>
           11 
           12 <body>
           13 <h1>dopewars: General Options</h1>
           14 
           15 <ul>
           16 <li><b>Remove drug references</b>: Do not popup random events during the game
           17 that might mention drugs. This also disables the cops and the gun shop.
           18 Obviously, if you really want to remove drug references completely, you
           19 also need to change all the drug names in the
           20 <a href="drugs.html">Drugs tab</a>.<p /></li>
           21 
           22 <li><b>Unicode config file</b>: Write out the configuration file in UTF-8
           23 (Unicode) encoding, rather than the default locale encoding. You should turn
           24 this option on if you are using unusual characters (e.g. Hebrew or Cyrillic
           25 in the English version) as these will be otherwise lost when you save the file.
           26 Note that this is the default under Unix when running in UTF-8 locales. Note
           27 also that versions of dopewars prior to 1.5.8, or Unix versions linked against
           28 GTK+1.x, will not be able to read UTF-8 configuration files.<p /></li>
           29 
           30 <li><b>Game length (turns)</b>: The number of days over which the game runs.
           31 If this is set to 0 (zero) then the game will only end if you are killed.
           32 <p /></li>
           33 
           34 <li><b>Starting cash</b>: The amount of money that each player in the game
           35 gets at the start.<p /></li>
           36 
           37 <li><b>Starting debt</b>: The amount of money that each player in the game
           38 starts out in debt to the Loan Shark.<p /></li>
           39 
           40 <li><b>Currency symbol</b>: The symbol (e.g. $, &pound;, &euro;, GBP) used
           41 to denote all prices in the game.<p /></li>
           42 
           43 <li><b>Symbol prefixes prices</b>: If checked, then the currency symbol is
           44 always printed <b>before</b> prices (e.g. $100). If unchecked, it follows
           45 the prices (e.g. 100 EUR).<p /></li>
           46 
           47 <li><b>Name of one bitch</b>: The word used to refer to a single one of your
           48 companions. For example, you may prefer "henchman" to "bitch".<p /></li>
           49 
           50 <li><b>Name of several bitches</b>: The word used to refer to several of your
           51 companions. For example, you may prefer "henchmen" to "bitches".<p /></li>
           52 
           53 <li><b>Web browser</b>: (Unix only) The full pathname of the program that you
           54 use for displaying webpages. For example, <tt>/usr/bin/mozilla</tt>.<p /></li>
           55 </ul>
           56 
           57 </body>
           58 </html>