tcops.html - vaccinewars - be a doctor and try to vaccinate the world
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       tcops.html (1743B)
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            1 <?xml version="1.0" encoding="UTF-8"?>
            2 
            3 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN"
            4  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
            5 
            6 <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
            7 
            8 <head>
            9 <title>dopewars: Cops Options</title>
           10 </head>
           11 
           12 <body>
           13 <h1>dopewars: Cops Options</h1>
           14 
           15 <ul>
           16 <li><b>Cop</b>: A list of all cops in the game. Use the "New"
           17 button to create a new cop, or the "Delete", "Up" and "Down" buttons
           18 to delete the currently selected cop or to change its position in the
           19 list. (If you delete all of the cops, then the cops will never attack
           20 you.) Selecting a cop from this list allows the other
           21 sections in this window to be filled in.<p /></li>
           22 
           23 <li><b>Name</b>: The name of the cop.
           24 <p /></li>
           25 
           26 <li><b>Name of one deputy</b>: The name of one of the deputies or other
           27 assistants that can accompany this cop.<p /></li>
           28 
           29 <li><b>Name of several deputies</b>: The name of two or more of the deputies
           30 or other assistants that can accompany this cop.<p /></li>
           31 
           32 <li><b>Minimum no. of deputies</b>: The lowest number of deputies that can
           33 accompany this cop. The more deputies, the harder it is to run away from or
           34 to shoot the cop, and the more damage they do to you when they shoot.<p /></li>
           35 
           36 <li><b>Maximum no. of deputies</b>: The highest number of deputies that can
           37 accompany this cop.<p /></li>
           38 
           39 <li><b>Cop armor</b>: A percentage value to determine how much damage the cop
           40 takes when he is shot. A value of 100 means that if you do 10 damage, the cop
           41 loses 10 health. A value of 200 means that he only loses 5 health, and a value
           42 of 50 results in a loss of 20.<p /></li>
           43 
           44 <li><b>Deputy armor</b>: A percentage value to determine how much damage each
           45 deputy takes when he is shot.<p /></li>
           46 
           47 </ul>
           48 
           49 </body>
           50 </html>