trefer to self - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
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       ---
 (DIR) commit f8229089d0385e01a20cca9f20fdd4fc4afaef88
 (DIR) parent 81a5aa3dc0539a08375686fcda103645280d4136
 (HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
       Date:   Tue, 17 Feb 2015 12:33:32 +0100
       
       refer to self
       
       Diffstat:
         M python/sphere.py                    |       2 +-
       
       1 file changed, 1 insertion(+), 1 deletion(-)
       ---
 (DIR) diff --git a/python/sphere.py b/python/sphere.py
       t@@ -5469,7 +5469,7 @@ class sim:
                    if (self.vel[i,0] > 0.0):
                        force += -self.force[i,:]
        
       -        return force/(sim.L[0]*sim.L[1])
       +        return force/(self.L[0]*self.L[1])
        
        
            def visualize(self, method = 'energy', savefig = True, outformat = 'png',