tremove dp_dz output - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
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       ---
 (DIR) commit ef4d24ef5091809277658fe911f92035efd89e4e
 (DIR) parent da0fb9a52936c7c36237391d307cfa09bf66b11a
 (HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
       Date:   Fri, 19 Sep 2014 14:57:37 +0200
       
       remove dp_dz output
       
       Diffstat:
         M src/device.cu                       |       2 +-
       
       1 file changed, 1 insertion(+), 1 deletion(-)
       ---
 (DIR) diff --git a/src/device.cu b/src/device.cu
       t@@ -844,7 +844,7 @@ __host__ void DEM::startTime()
            unsigned int wall0_iz = 10000000;
            // weight of fluid between two cells in z direction
            const Float dp_dz = fabs(params.rho_f*params.g[2]*grid.L[2]/grid.num[2]);
       -    std::cout << "dp_dz = " << dp_dz << std::endl;
       +    //std::cout << "dp_dz = " << dp_dz << std::endl;
        
            // Write a log file of the number of iterations it took before
            // convergence in the fluid solver