tfix more typos - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
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       ---
 (DIR) commit ef3a773219e69849f56ef9e08743e269803a5690
 (DIR) parent 5345cd29ca093a7fde5f1c110a3df5258b87b68f
 (HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
       Date:   Mon, 28 Jul 2014 10:01:07 +0200
       
       fix more typos
       
       Diffstat:
         M src/sphere.cpp                      |       4 ++--
       
       1 file changed, 2 insertions(+), 2 deletions(-)
       ---
 (DIR) diff --git a/src/sphere.cpp b/src/sphere.cpp
       t@@ -20,8 +20,8 @@ DEM::DEM(const std::string inputbin,
                 const int initCuda,
                 const int transferConstMem,
                 const int fluidFlow,
       -         const int exlusive)
       -: verbose(verbosity), navierstokes(fluidFlow), exlusive_mode(exlusive)
       +         const int exclusive)
       +: verbose(verbosity), navierstokes(fluidFlow), exclusive_mode(exclusive)
        {
            using std::cout;
            using std::cerr;