trun sphere quietly - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
(HTM) git clone git://src.adamsgaard.dk/sphere
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---
(DIR) commit e2a12272ca527de82574fa07d2531cbf36c9c36d
(DIR) parent 0f9c39f612cc0765f648a576b428ff8901ba3c58
(HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Sat, 28 Jun 2014 15:19:45 +0200
run sphere quietly
Diffstat:
M tests/fluid_particle_interaction.py | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
---
(DIR) diff --git a/tests/fluid_particle_interaction.py b/tests/fluid_particle_interaction.py
t@@ -19,7 +19,7 @@ sim.p_f[:,:,-1] = 1.0
sim.addParticle([0.5, 0.5, 0.5], 0.05)
sim.initTemporal(total=0.01, file_dt=0.001)
-sim.run()
+sim.run(verbose=False)
#sim.writeVTKall()
sim.readlast()
t@@ -41,7 +41,7 @@ sim.addParticle([0.5, 0.5, 0.25], 0.05)
sim.initTemporal(total=0.0001, file_dt=0.00001)
-sim.run()
+sim.run(verbose=False)
#sim.writeVTKall()
sim.readlast()