trun sphere quietly - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
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       ---
 (DIR) commit e2a12272ca527de82574fa07d2531cbf36c9c36d
 (DIR) parent 0f9c39f612cc0765f648a576b428ff8901ba3c58
 (HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
       Date:   Sat, 28 Jun 2014 15:19:45 +0200
       
       run sphere quietly
       
       Diffstat:
         M tests/fluid_particle_interaction.py |       4 ++--
       
       1 file changed, 2 insertions(+), 2 deletions(-)
       ---
 (DIR) diff --git a/tests/fluid_particle_interaction.py b/tests/fluid_particle_interaction.py
       t@@ -19,7 +19,7 @@ sim.p_f[:,:,-1] = 1.0
        sim.addParticle([0.5, 0.5, 0.5], 0.05)
        sim.initTemporal(total=0.01, file_dt=0.001)
        
       -sim.run()
       +sim.run(verbose=False)
        #sim.writeVTKall()
        
        sim.readlast()
       t@@ -41,7 +41,7 @@ sim.addParticle([0.5, 0.5, 0.25], 0.05)
        
        sim.initTemporal(total=0.0001, file_dt=0.00001)
        
       -sim.run()
       +sim.run(verbose=False)
        #sim.writeVTKall()
        
        sim.readlast()