trenamed flag - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
(HTM) git clone git://src.adamsgaard.dk/sphere
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---
(DIR) commit d89d5c088a5e20793e75c9faad8591c3ae93903f
(DIR) parent 8546efe646857ae1bf86e1a0d6236663d5e2891f
(HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Tue, 22 Apr 2014 11:09:48 +0200
renamed flag
Diffstat:
M src/debug.h | 2 +-
M src/device.cu | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
---
(DIR) diff --git a/src/debug.h b/src/debug.h
t@@ -35,7 +35,7 @@ const int conv_log_interval = 10;
//const int conv_log_interval = 1;
// Enable drag force and particle fluid coupling
-#define CFDDEMCOUPLING
+#define CFD_DEM_COUPLING
// Check for nan/inf values in fluid solver kernels
#define CHECK_NS_FINITE
(DIR) diff --git a/src/device.cu b/src/device.cu
t@@ -862,7 +862,7 @@ __host__ void DEM::startTime()
&t_findPorositiesDev);
checkForCudaErrorsIter("Post findPorositiesDev", iter);
-#ifdef CFDDEMCOUPLING
+#ifdef CFD_DEM_COUPLING
/*if (params.nu <= 0.0) {
std::cerr << "Error! The fluid needs a positive viscosity "
"value in order to simulate particle-fluid interaction."