tUpdated readme - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
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 (DIR) commit d818c179c8ce377aa14d4a4398ff6e6f9907fe75
 (DIR) parent 4261e0c247da8874c98b9047d674d8f708d4509d
 (HTM) Author: Anders Damsgaard Christensen <adc@geo.au.dk>
       Date:   Mon, 16 Apr 2012 15:20:04 +0200
       
       Updated readme
       
       Diffstat:
         M README.rst                          |       6 ++++++
       
       1 file changed, 6 insertions(+), 0 deletions(-)
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 (DIR) diff --git a/README.rst b/README.rst
       t@@ -20,6 +20,12 @@ The build requirements are:
         - The Nvidia CUDA toolkit and SDK
        The runtime requirements are:
         - A Nvidia CUDA-enabled GPU and device driver
       +Optional tools, required for simulation setup and data processing:
       + - Python 2
       + - Numpy
       + - Matplotlib
       + - Imagemagick
       + - ffmpeg
        
        Obtaining SPHERE
        ================