tUpdated readme - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
(HTM) git clone git://src.adamsgaard.dk/sphere
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(DIR) commit d818c179c8ce377aa14d4a4398ff6e6f9907fe75
(DIR) parent 4261e0c247da8874c98b9047d674d8f708d4509d
(HTM) Author: Anders Damsgaard Christensen <adc@geo.au.dk>
Date: Mon, 16 Apr 2012 15:20:04 +0200
Updated readme
Diffstat:
M README.rst | 6 ++++++
1 file changed, 6 insertions(+), 0 deletions(-)
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(DIR) diff --git a/README.rst b/README.rst
t@@ -20,6 +20,12 @@ The build requirements are:
- The Nvidia CUDA toolkit and SDK
The runtime requirements are:
- A Nvidia CUDA-enabled GPU and device driver
+Optional tools, required for simulation setup and data processing:
+ - Python 2
+ - Numpy
+ - Matplotlib
+ - Imagemagick
+ - ffmpeg
Obtaining SPHERE
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