tno slip BC on bottom, free slip on top - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
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       ---
 (DIR) commit d4498a6a19388e3df4852a8d98c457c1c0527b7e
 (DIR) parent 903c2687b5df54b83f93bcceb6859b862633637e
 (HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
       Date:   Tue, 24 Jun 2014 14:46:21 +0200
       
       no slip BC on bottom, free slip on top
       
       Diffstat:
         M tests/cfd_inclined.py               |       4 ++--
       
       1 file changed, 2 insertions(+), 2 deletions(-)
       ---
 (DIR) diff --git a/tests/cfd_inclined.py b/tests/cfd_inclined.py
       t@@ -9,8 +9,8 @@ orig.defineWorldBoundaries([0.3, 0.3, 0.3], dx = 0.06)
        orig.initFluid(mu=8.9e-4) # inviscid "fluids" (mu=0) won't work!
        #orig.initTemporal(total = 0.5, file_dt = 0.05, dt = 1.0e-4)
        orig.initTemporal(total = 1.0e-0, file_dt = 1.0e-1, dt = 1.0e-3)
       -orig.bc_bot[0] = 1 # No-flow BC at bottom (Neumann)
       -orig.bc_top[0] = 1 # No-flow BC at top (Neumann)
       +orig.bc_bot[0] = 2 # No-flow, no slip BC at bottom (Neumann)
       +orig.bc_top[0] = 1 # No-flow, free slip BC at top (Neumann)
        
        angle = 10.0 # slab inclination in degrees
        g_magnitude = 10.0