tbuild type = release - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
(HTM) git clone git://src.adamsgaard.dk/sphere
(DIR) Log
(DIR) Files
(DIR) Refs
(DIR) LICENSE
---
(DIR) commit ce8f578633d5459e3b194d1b151b7331a0c9da7d
(DIR) parent f8ab5f09ac2e8cd7d89525a6e619d6f8c382fa1d
(HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Thu, 1 May 2014 11:06:30 +0200
build type = release
Diffstat:
M CMakeLists.txt | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
---
(DIR) diff --git a/CMakeLists.txt b/CMakeLists.txt
t@@ -29,13 +29,13 @@ find_package(OpenMP)
enable_testing()
# Set build type = Debug
-set(CMAKE_BUILD_TYPE Debug)
-if (CUDA_FOUND)
- set(CUDA_NVCC_FLAGS -g;-G)
-endif()
+#set(CMAKE_BUILD_TYPE Debug)
+#if (CUDA_FOUND)
+# set(CUDA_NVCC_FLAGS -g;-G)
+#endif()
# Set build type = Release
-#set(CMAKE_BUILD_TYPE Release)
+set(CMAKE_BUILD_TYPE Release)
# Add source directory to project.
add_subdirectory(src)