tadded syncthreads - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
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       ---
 (DIR) commit cc9086eebc938cdde78e2305bb286180bd0a5ef5
 (DIR) parent d3de1fea51e48156510b03c78bec3b8a6f56626c
 (HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
       Date:   Mon, 31 Mar 2014 12:37:32 +0200
       
       added syncthreads
       
       Diffstat:
         M src/integration.cuh                 |       1 +
       
       1 file changed, 1 insertion(+), 0 deletions(-)
       ---
 (DIR) diff --git a/src/integration.cuh b/src/integration.cuh
       t@@ -357,6 +357,7 @@ __global__ void integrateWalls(
        #endif
        
                    // Store data in global memory
       +            __syncthreads();
                    dev_walls_nx[idx]   = w_nx;
                    dev_walls_mvfd[idx] = w_mvfd;
                    dev_walls_acc[idx] = acc;