tadd transparancy to shear-displacement plot legend - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
 (DIR) Log
 (DIR) Files
 (DIR) Refs
 (DIR) LICENSE
       ---
 (DIR) commit cb3b82201801026c1b6917e82d3169167d07683f
 (DIR) parent 8dc9a7244241f9443212f55d765edabedbadbe52
 (HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
       Date:   Sat, 31 Jan 2015 10:27:50 +0100
       
       add transparancy to shear-displacement plot legend
       
       Diffstat:
         M python/sphere.py                    |       8 ++++++--
       
       1 file changed, 6 insertions(+), 2 deletions(-)
       ---
 (DIR) diff --git a/python/sphere.py b/python/sphere.py
       t@@ -23,7 +23,10 @@ numpy.seterr(all='warn', over='raise')
        
        # Sphere version number. This field should correspond to the value in
        # `../src/constants.h`.
       -VERSION=2.1
       +VERSION = 2.1
       +
       +# Transparency on plot legends
       +legend_alpha = 0.5
        
        class sim:
            '''
       t@@ -5997,7 +6000,8 @@ class sim:
                                #ax4.legend(loc='upper right')
                                lns = lns0+lns1+lns2+lns3+lns4+lns5
                                labs = [l.get_label() for l in lns]
       -                        ax4.legend(lns, labs, loc='upper right')
       +                        ax4.legend(lns, labs, loc='upper right',
       +                                fancybox=True, framealpha=legend_alpha)
        
                        # aesthetics
                        ax3.set_xlabel('Time [s]')