tfix animation call - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
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       ---
 (DIR) commit c3ebf6d9df5f0c497d21a1f3f26e294c9346f69f
 (DIR) parent c17f6ce2b470990a6183b61a7d8855d0e3debcb9
 (HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
       Date:   Fri, 10 Apr 2015 13:28:46 +0200
       
       fix animation call
       
       Diffstat:
         M python/sphere.py                    |       4 +++-
       
       1 file changed, 3 insertions(+), 1 deletion(-)
       ---
 (DIR) diff --git a/python/sphere.py b/python/sphere.py
       t@@ -6884,8 +6884,10 @@ class sim:
                                        sb.currentNormalStress('defined')/1000.),
                                    outfolder = '../img_out/')
        
       +            # render images to movie
                    subprocess.call('cd ../img_out/ && ' + 
       -                    'ffmpeg -sameq -i {}.%05d-contacts.png'.format(self.sid),
       +                    'ffmpeg -sameq -i {}.%05d-contacts.png '.format(self.sid) +
       +                    '{}-contacts.mp4'.format(self.sid),
                            #'convert -quality 100 {}.*.png {}-contacts.avi'.format(
                                #self.sid, self.sid),
                            shell=True)