tfix animation call - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
(HTM) git clone git://src.adamsgaard.dk/sphere
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---
(DIR) commit c3ebf6d9df5f0c497d21a1f3f26e294c9346f69f
(DIR) parent c17f6ce2b470990a6183b61a7d8855d0e3debcb9
(HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Fri, 10 Apr 2015 13:28:46 +0200
fix animation call
Diffstat:
M python/sphere.py | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
---
(DIR) diff --git a/python/sphere.py b/python/sphere.py
t@@ -6884,8 +6884,10 @@ class sim:
sb.currentNormalStress('defined')/1000.),
outfolder = '../img_out/')
+ # render images to movie
subprocess.call('cd ../img_out/ && ' +
- 'ffmpeg -sameq -i {}.%05d-contacts.png'.format(self.sid),
+ 'ffmpeg -sameq -i {}.%05d-contacts.png '.format(self.sid) +
+ '{}-contacts.mp4'.format(self.sid),
#'convert -quality 100 {}.*.png {}-contacts.avi'.format(
#self.sid, self.sid),
shell=True)