treturn as scalar - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
(HTM) git clone git://src.adamsgaard.dk/sphere
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---
(DIR) commit b8293f1e95dc5c366c98e0e282e0c7fa1f33d0e4
(DIR) parent 61a1d8353162cea498b133c390d8a9c3f34adcee
(HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Thu, 22 Jan 2015 09:44:40 +0100
return as scalar
Diffstat:
M python/sphere.py | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
---
(DIR) diff --git a/python/sphere.py b/python/sphere.py
t@@ -3548,7 +3548,8 @@ class sim:
:return type: float
'''
return self.w_sigma0[0] \
- + self.w_sigma0_A*numpy.sin(2.0*numpy.pi*self.time_current)
+ + self.w_sigma0_A[0] \
+ *numpy.sin(2.0*numpy.pi*self.time_current[0])
def volume(self, idx):
'''