trefer to correct object - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
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       ---
 (DIR) commit b5c5a9f67fc7f9d37dbca0ddfdd054259059b774
 (DIR) parent e23a5e8a41484599f1050870022a2218576980ab
 (HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
       Date:   Tue, 24 Feb 2015 13:02:24 +0100
       
       refer to correct object
       
       Diffstat:
         M python/sphere.py                    |       2 +-
       
       1 file changed, 1 insertion(+), 1 deletion(-)
       ---
 (DIR) diff --git a/python/sphere.py b/python/sphere.py
       t@@ -2321,7 +2321,7 @@ class sim:
                :return type: int
                '''
                if self.nw[0] > 0:
       -            return int(sim.w_x[0]/(sim.L[2]/sim.num[2]))
       +            return int(self.w_x[0]/(self.L[2]/self.num[2]))
                else:
                    raise Exception('No dynamic top wall present!')