tbuild type = release - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
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 (DIR) LICENSE
       ---
 (DIR) commit a7e94e72497da5e5c481ddb812f41471beb1bb6c
 (DIR) parent 4921c307b7d147d7cf0aada20db557ccb6ba01a0
 (HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
       Date:   Mon,  9 Jun 2014 14:59:41 +0200
       
       build type = release
       
       Diffstat:
         M CMakeLists.txt                      |      10 +++++-----
       
       1 file changed, 5 insertions(+), 5 deletions(-)
       ---
 (DIR) diff --git a/CMakeLists.txt b/CMakeLists.txt
       t@@ -29,13 +29,13 @@ find_package(OpenMP)
        enable_testing()
        
        # Set build type = Debug
       -set(CMAKE_BUILD_TYPE Debug)
       -if (CUDA_FOUND)
       -    set(CUDA_NVCC_FLAGS -g;-G)
       -endif()
       +#set(CMAKE_BUILD_TYPE Debug)
       +#if (CUDA_FOUND)
       +#    set(CUDA_NVCC_FLAGS -g;-G)
       +#endif()
        
        # Set build type = Release
       -#set(CMAKE_BUILD_TYPE Release)
       +set(CMAKE_BUILD_TYPE Release)
        
        # Add source directory to project.
        add_subdirectory(src)