tbuild type = release - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
(HTM) git clone git://src.adamsgaard.dk/sphere
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(DIR) LICENSE
---
(DIR) commit a7e94e72497da5e5c481ddb812f41471beb1bb6c
(DIR) parent 4921c307b7d147d7cf0aada20db557ccb6ba01a0
(HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Mon, 9 Jun 2014 14:59:41 +0200
build type = release
Diffstat:
M CMakeLists.txt | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
---
(DIR) diff --git a/CMakeLists.txt b/CMakeLists.txt
t@@ -29,13 +29,13 @@ find_package(OpenMP)
enable_testing()
# Set build type = Debug
-set(CMAKE_BUILD_TYPE Debug)
-if (CUDA_FOUND)
- set(CUDA_NVCC_FLAGS -g;-G)
-endif()
+#set(CMAKE_BUILD_TYPE Debug)
+#if (CUDA_FOUND)
+# set(CUDA_NVCC_FLAGS -g;-G)
+#endif()
# Set build type = Release
-#set(CMAKE_BUILD_TYPE Release)
+set(CMAKE_BUILD_TYPE Release)
# Add source directory to project.
add_subdirectory(src)