tadd note on fluid simulation - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
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 (DIR) LICENSE
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 (DIR) commit a3e0aad25aee8c9d0dccce8f156164648f17d5c6
 (DIR) parent 37cb8d2b6d81e1d78bd890ce19826088d4eff3ef
 (HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
       Date:   Wed,  5 Nov 2014 15:36:03 +0100
       
       add note on fluid simulation
       
       Diffstat:
         M README.rst                          |       4 +++-
       
       1 file changed, 3 insertions(+), 1 deletion(-)
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 (DIR) diff --git a/README.rst b/README.rst
       t@@ -1,7 +1,9 @@
        =============
        sphere readme
        =============
       -``sphere`` is a 3D discrete element method algorithm utilizing CUDA.
       +``sphere`` is a 3D discrete element method algorithm utilizing CUDA. ``sphere``
       +allows for optional simulation of two-way coupled fluid flow using the
       +Navier-Stokes or Darcy formulations.
        
        A powerful Nvidia GPU with proper support for double precision floating is
        highly recommended. ``sphere`` has been tested with the Nvidia Tesla K20 and