tadd note on fluid simulation - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
(HTM) git clone git://src.adamsgaard.dk/sphere
(DIR) Log
(DIR) Files
(DIR) Refs
(DIR) LICENSE
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(DIR) commit a3e0aad25aee8c9d0dccce8f156164648f17d5c6
(DIR) parent 37cb8d2b6d81e1d78bd890ce19826088d4eff3ef
(HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Wed, 5 Nov 2014 15:36:03 +0100
add note on fluid simulation
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M README.rst | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
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(DIR) diff --git a/README.rst b/README.rst
t@@ -1,7 +1,9 @@
=============
sphere readme
=============
-``sphere`` is a 3D discrete element method algorithm utilizing CUDA.
+``sphere`` is a 3D discrete element method algorithm utilizing CUDA. ``sphere``
+allows for optional simulation of two-way coupled fluid flow using the
+Navier-Stokes or Darcy formulations.
A powerful Nvidia GPU with proper support for double precision floating is
highly recommended. ``sphere`` has been tested with the Nvidia Tesla K20 and