tupdated readme - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
(HTM) git clone git://src.adamsgaard.dk/sphere
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(DIR) Files
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(DIR) LICENSE
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(DIR) commit 9a5593bdb59ef6fa697db7130cc5538311154f3a
(DIR) parent 2aea4a8653243e1d19da0efaddc9c6c74cfaf41a
(HTM) Author: Anders Damsgaard Christensen <adc@geo.au.dk>
Date: Tue, 4 Dec 2012 22:10:38 +0100
updated readme
Diffstat:
M README.rst | 30 ++++++++++++++----------------
1 file changed, 14 insertions(+), 16 deletions(-)
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(DIR) diff --git a/README.rst b/README.rst
t@@ -11,24 +11,24 @@ See the ``doc/`` folder for general reference.
Requirements
============
The build requirements are:
-* A Nvidia CUDA-supported version of Linux or Mac OS X
-* The GNU Compiler Collection (GCC)
-* The Nvidia CUDA toolkit and SDK
+- A Nvidia CUDA-supported version of Linux or Mac OS X
+- The GNU Compiler Collection (GCC)
+- The Nvidia CUDA toolkit and SDK
The runtime requirements are:
-* A Nvidia CUDA-enabled GPU and device driver
+- A Nvidia CUDA-enabled GPU and device driver
Optional tools, required for simulation setup and data processing:
-* Python 2.7
-* Numpy
-* Matplotlib
-* Imagemagick
-* ffmpeg
+- Python 2.7
+- Numpy
+- Matplotlib
+- Imagemagick
+- ffmpeg
Optional tools, required for building the documentation:
-* Sphinx
-* Doxygen
-* Breathe
+- Sphinx
+- Doxygen
+- Breathe
Obtaining SPHERE
================
t@@ -40,8 +40,6 @@ To obtain a local copy, execute:
Build instructions
==================
- cd src/
- make
+ cd src/ && make
-The compiler will generate a command-line executable in the root
-folder.
+This will generate a command-line executable in the root folder.