tAdded destructor declaration - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
(HTM) git clone git://src.adamsgaard.dk/sphere
(DIR) Log
(DIR) Files
(DIR) Refs
(DIR) LICENSE
---
(DIR) commit 93c5f6246dd86ad37eda1e614afdbb8009cb769d
(DIR) parent 287f0082450f6709173703f7a43f708676d4f29e
(HTM) Author: Anders Damsgaard Christensen <adc@geo.au.dk>
Date: Fri, 26 Oct 2012 23:08:16 +0200
Added destructor declaration
Diffstat:
M src/sphere.h | 3 +++
1 file changed, 3 insertions(+), 0 deletions(-)
---
(DIR) diff --git a/src/sphere.h b/src/sphere.h
t@@ -74,6 +74,9 @@ class DEM {
const int verbosity = 1,
const int checkVals = 1);
+ // Destructor
+ ~DEM(void);
+
// Read binary input file
void readbin(const char *target);