tdisable debug output - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
 (DIR) Log
 (DIR) Files
 (DIR) Refs
 (DIR) LICENSE
       ---
 (DIR) commit 8fcae2486b42ad8c57d7633a1d045eca9f6c2219
 (DIR) parent 154931cb6724d3203804a5168d5cfc4cf670d512
 (HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
       Date:   Thu, 16 Apr 2015 09:59:41 +0200
       
       disable debug output
       
       Diffstat:
         M python/sphere.py                    |       2 +-
       
       1 file changed, 1 insertion(+), 1 deletion(-)
       ---
 (DIR) diff --git a/python/sphere.py b/python/sphere.py
       t@@ -6776,7 +6776,7 @@ class sim:
                            i_min = 0
                            i_max = sb.status()
                        # use largest difference in p from 0 as +/- limit on colormap
       -                print i_min, i_max
       +                #print i_min, i_max
                        p_ext = numpy.max(numpy.abs(pres))
        
                        if sb.wmode[0] == 3: