tRemoved DEVCODE option - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
 (DIR) Log
 (DIR) Files
 (DIR) Refs
 (DIR) LICENSE
       ---
 (DIR) commit 82705c8d0919c4286f01ca455d8ef54f9042f8a2
 (DIR) parent 97655b72d1ebcae4699b58c4cf8a177799f072fc
 (HTM) Author: Anders Damsgaard <adc@geo.au.dk>
       Date:   Tue, 23 Oct 2012 14:08:44 +0200
       
       Removed DEVCODE option
       
       Diffstat:
         M src/Makefile                        |       4 ++++
         M src/device.cu                       |       1 -
       
       2 files changed, 4 insertions(+), 1 deletion(-)
       ---
 (DIR) diff --git a/src/Makefile b/src/Makefile
       t@@ -15,6 +15,10 @@ LINKER=$(CC)
        CCFLAGS=-Wall -O3
        NVCCFLAGS=--use_fast_math -O3 -m64 -gencode=arch=compute_20,code=\"sm_20,compute_20\" -Xcompiler "-O3"
        
       +# Save runtime-generated code in cache.
       +# Must be specified in env. var. CUDA_DEVCODE_PATH before exec.
       +#NVCCFLAGS+=--export-dir code_repo
       +
        # Verbose compile?
        #NVCCFLAGS+=--verbose
        
 (DIR) diff --git a/src/device.cu b/src/device.cu
       t@@ -175,7 +175,6 @@ __host__ void checkConstantMemory(Grid* grid, Params* params)
        
          //cudaPrintfDisplay(stdout, true);
        
       -
          // Are the values equal?
          if (*equal != 0) {
            std::cerr << "Error! The values in constant memory do not "