tRemoved DEVCODE option - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
(HTM) git clone git://src.adamsgaard.dk/sphere
(DIR) Log
(DIR) Files
(DIR) Refs
(DIR) LICENSE
---
(DIR) commit 82705c8d0919c4286f01ca455d8ef54f9042f8a2
(DIR) parent 97655b72d1ebcae4699b58c4cf8a177799f072fc
(HTM) Author: Anders Damsgaard <adc@geo.au.dk>
Date: Tue, 23 Oct 2012 14:08:44 +0200
Removed DEVCODE option
Diffstat:
M src/Makefile | 4 ++++
M src/device.cu | 1 -
2 files changed, 4 insertions(+), 1 deletion(-)
---
(DIR) diff --git a/src/Makefile b/src/Makefile
t@@ -15,6 +15,10 @@ LINKER=$(CC)
CCFLAGS=-Wall -O3
NVCCFLAGS=--use_fast_math -O3 -m64 -gencode=arch=compute_20,code=\"sm_20,compute_20\" -Xcompiler "-O3"
+# Save runtime-generated code in cache.
+# Must be specified in env. var. CUDA_DEVCODE_PATH before exec.
+#NVCCFLAGS+=--export-dir code_repo
+
# Verbose compile?
#NVCCFLAGS+=--verbose
(DIR) diff --git a/src/device.cu b/src/device.cu
t@@ -175,7 +175,6 @@ __host__ void checkConstantMemory(Grid* grid, Params* params)
//cudaPrintfDisplay(stdout, true);
-
// Are the values equal?
if (*equal != 0) {
std::cerr << "Error! The values in constant memory do not "