tadd color to vtk files - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
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       ---
 (DIR) commit 6d7378e8949c392dece9dbb1aec3d30bf8ef6c96
 (DIR) parent 5c4f97d059e56e77b8455060aafacd54f2674c03
 (HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
       Date:   Thu, 19 Jun 2014 10:43:39 +0200
       
       add color to vtk files
       
       Diffstat:
         M python/sphere.py                    |       9 +++++++++
       
       1 file changed, 9 insertions(+), 0 deletions(-)
       ---
 (DIR) diff --git a/python/sphere.py b/python/sphere.py
       t@@ -1352,7 +1352,16 @@ class sim:
                    fh.write('\n')
                    fh.write('        </DataArray>\n')
        
       +            # Color
       +            fh.write('        <DataArray type="Int32" Name="Color" '
       +                    + 'format="ascii">\n')
       +            fh.write('          ')
       +            for i in range(self.np):
       +                fh.write('{} '.format(self.color[i]))
       +            fh.write('\n')
       +            fh.write('        </DataArray>\n')
        
       +            # Footer
                    fh.write('      </PointData>\n')
                    fh.write('      <Cells>\n')
                    fh.write('        <DataArray type="Int32" Name="connectivity" '