tadd missing pressure read - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
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       ---
 (DIR) commit 591daf5e211d81a2c123ebda6c66e4ab90b6a776
 (DIR) parent 694188f73c821ffd3d8d2374f833f864dba3a045
 (HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
       Date:   Mon, 17 Nov 2014 11:15:16 +0100
       
       add missing pressure read
       
       Diffstat:
         M src/darcy.cuh                       |       2 +-
       
       1 file changed, 1 insertion(+), 1 deletion(-)
       ---
 (DIR) diff --git a/src/darcy.cuh b/src/darcy.cuh
       t@@ -533,7 +533,7 @@ __global__ void findDarcyPressureForce(
                __syncthreads();
                const Float phi = dev_darcy_phi[cellidx];
                const Float p_xn = dev_darcy_p[d_idx(i_x-1,i_y,i_z)];
       -        //const Float p    = dev_darcy_p[cellidx];
       +        const Float p    = dev_darcy_p[cellidx];
                const Float p_xp = dev_darcy_p[d_idx(i_x+1,i_y,i_z)];
                const Float p_yn = dev_darcy_p[d_idx(i_x,i_y-1,i_z)];
                const Float p_yp = dev_darcy_p[d_idx(i_x,i_y+1,i_z)];