tincrease shear velocity tenfold - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
(HTM) git clone git://src.adamsgaard.dk/sphere
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---
(DIR) commit 4cbb9e5ccc3fe7bf454b1cf41629ace7209e155d
(DIR) parent 8f10a0860a007df266703f23ba6a19a7846bc4ed
(HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Wed, 13 Apr 2016 09:53:12 -0700
increase shear velocity tenfold
Diffstat:
M output/cube-init.status.dat | 2 +-
M python/rate-state.py | 5 +++--
2 files changed, 4 insertions(+), 3 deletions(-)
---
(DIR) diff --git a/output/cube-init.status.dat b/output/cube-init.status.dat
t@@ -1 +1 @@
-1.8000e+00 3.0000e+01 9
+3.6000e+00 6.0000e+01 18
(DIR) diff --git a/python/rate-state.py b/python/rate-state.py
t@@ -9,7 +9,7 @@ import numpy
# start with
# ipython sigma-sim1-starter.py 0 1 1.0 2.0e-16 10000.0 2.080e-7 1.0
-sid_prefix = 'ratestate3'
+sid_prefix = 'ratestate4'
# device = int(sys.argv[1])
# wet = int(sys.argv[2])
t@@ -73,7 +73,8 @@ if start_from_beginning:
sim.adjustUpperWall()
sim.zeroKinematics()
- sim.shear(1.0/20.0 * velfac)
+ #sim.shear(1.0/20.0 * velfac)
+ sim.shear(1.0/20.0 * velfac * 10.)
K_q_real = 36.4e9
K_w_real = 2.2e9