tincrease shear velocity tenfold - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
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       ---
 (DIR) commit 4cbb9e5ccc3fe7bf454b1cf41629ace7209e155d
 (DIR) parent 8f10a0860a007df266703f23ba6a19a7846bc4ed
 (HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
       Date:   Wed, 13 Apr 2016 09:53:12 -0700
       
       increase shear velocity tenfold
       
       Diffstat:
         M output/cube-init.status.dat         |       2 +-
         M python/rate-state.py                |       5 +++--
       
       2 files changed, 4 insertions(+), 3 deletions(-)
       ---
 (DIR) diff --git a/output/cube-init.status.dat b/output/cube-init.status.dat
       t@@ -1 +1 @@
       -1.8000e+00 3.0000e+01 9
       +3.6000e+00 6.0000e+01 18
 (DIR) diff --git a/python/rate-state.py b/python/rate-state.py
       t@@ -9,7 +9,7 @@ import numpy
        # start with
        # ipython sigma-sim1-starter.py 0 1 1.0 2.0e-16 10000.0 2.080e-7 1.0
        
       -sid_prefix = 'ratestate3'
       +sid_prefix = 'ratestate4'
        
        # device = int(sys.argv[1])
        # wet = int(sys.argv[2])
       t@@ -73,7 +73,8 @@ if start_from_beginning:
            sim.adjustUpperWall()
            sim.zeroKinematics()
        
       -    sim.shear(1.0/20.0 * velfac)
       +    #sim.shear(1.0/20.0 * velfac)
       +    sim.shear(1.0/20.0 * velfac * 10.)
            K_q_real = 36.4e9
            K_w_real =  2.2e9