tdon't cleanup before relaxation step - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
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       ---
 (DIR) commit 49fff9de10707f0592afc22fd615963fe1a6e478
 (DIR) parent 33ad1b0819d543205cc99cf47192ad8ae1a902d7
 (HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
       Date:   Sat, 21 Jun 2014 21:12:48 +0200
       
       don't cleanup before relaxation step
       
       Diffstat:
         M python/shortening.py                |       2 +-
       
       1 file changed, 1 insertion(+), 1 deletion(-)
       ---
 (DIR) diff --git a/python/shortening.py b/python/shortening.py
       t@@ -74,7 +74,7 @@ sim.x[:,2] = sim.x[:,2] - min_z
        sim.defineWorldBoundaries(L=[numpy.max(sim.x[:,0] + sim.radius[:]), Lz*3, Ly])
        sim.k_t[0] = 2.0/3.0*sim.k_n[0]
        
       -sim.cleanup()
       +#sim.cleanup()
        sim.writeVTK()
        print(sim.np[0])