tRemoved newline - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
 (DIR) Log
 (DIR) Files
 (DIR) Refs
 (DIR) LICENSE
       ---
 (DIR) commit 36d1b69ce3c82a3eed0a0ba5d3ca99583d2da7af
 (DIR) parent a1d3ceb363363c3c8962d1a0136432b69ba5875a
 (HTM) Author: Anders Damsgaard <adc@geo.au.dk>
       Date:   Tue,  4 Dec 2012 09:49:24 +0100
       
       Removed newline
       
       Diffstat:
         M src/integration.cuh                 |       1 -
       
       1 file changed, 0 insertions(+), 1 deletion(-)
       ---
 (DIR) diff --git a/src/integration.cuh b/src/integration.cuh
       t@@ -240,7 +240,6 @@ __global__ void integrateWalls(Float4* dev_walls_nx,
                Float vel0 = dev_walls_vel0[idx];
                Float acc;
        
       -
                if (wmode == 0) // Wall fixed: do nothing
                    return;