twrite vtk files, only show info output if run is verbose - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
(HTM) git clone git://src.adamsgaard.dk/sphere
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---
(DIR) commit 332edf3ee32a59f0cd944b02daf0509ae9d300a5
(DIR) parent 105d1be7726f1023ba951d71855a20cdc888339c
(HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Mon, 10 Nov 2014 10:38:02 +0100
write vtk files, only show info output if run is verbose
Diffstat:
M src/sphere.cpp | 3 ++-
M tests/cfd_tests_darcy.py | 1 +
2 files changed, 3 insertions(+), 1 deletion(-)
---
(DIR) diff --git a/src/sphere.cpp b/src/sphere.cpp
t@@ -145,6 +145,7 @@ void checkIfNaN(Float4 vec, std::string description, unsigned int idx)
void DEM::checkValues(void)
{
using std::cerr;
+ using std::cout;
using std::endl;
unsigned int i;
t@@ -165,7 +166,7 @@ void DEM::checkValues(void)
}
// Check that we have a positive number of particles
- if (np < 1) {
+ if (np < 1 && verbose == 1) {
cout << "Info: No particles are being simulated (np = " << np
<< ")" << endl;
}
(DIR) diff --git a/tests/cfd_tests_darcy.py b/tests/cfd_tests_darcy.py
t@@ -167,6 +167,7 @@ orig.p_f[4,2,5] = 2.0
#orig.run(verbose=False)
orig.run(device=2, verbose=True)
py = sphere.sim(sid = orig.sid, fluid = True)
+py.writeVTKall()
#ones = numpy.ones((orig.num))