tremove extra delta_t increase - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
 (HTM) git clone git://src.adamsgaard.dk/sphere
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       ---
 (DIR) commit 19ee874f4e41593048ba67442f06de93a3eb7c3a
 (DIR) parent 9cf1ddce58685e261bac0c142e788d7eae415c85
 (HTM) Author: Anders Damsgaard <andersd@riseup.net>
       Date:   Tue,  9 May 2017 11:28:40 -0400
       
       remove extra delta_t increase
       
       Diffstat:
         M src/contactmodels.cuh               |       3 ---
       
       1 file changed, 0 insertions(+), 3 deletions(-)
       ---
 (DIR) diff --git a/src/contactmodels.cuh b/src/contactmodels.cuh
       t@@ -362,9 +362,6 @@ __device__ void contactLinear(
                // Static frictional limit
                Float f_t_limit = devC_params.mu_s * length(f_n-f_c);
        
       -        // Add tangential displacement to total tangential displacement
       -        delta_t = delta_t0 + vel_t * devC_dt;
       -
                // Store energy dissipated in tangential viscous component
                *ev_dot += 0.5 * devC_params.gamma_t * vel_t_length * vel_t_length;