timprove formatting - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
(HTM) git clone git://src.adamsgaard.dk/sphere
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---
(DIR) commit 15150f04f7d63a696e6c73e8be6a31912f93baf6
(DIR) parent ce4cc3c55e6f421b258d803a47b479a6624a264e
(HTM) Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Fri, 20 Mar 2015 14:10:32 +0100
improve formatting
Diffstat:
M src/darcy.cuh | 5 +----
1 file changed, 1 insertion(+), 4 deletions(-)
---
(DIR) diff --git a/src/darcy.cuh b/src/darcy.cuh
t@@ -971,10 +971,7 @@ __global__ void findDarcyPressureForceLinear(
if (i_z + d_iz >= wall0_iz - 1)
grad_p_iter.z = 0.0;
- n = MAKE_FLOAT3(
- dx*(double)d_ix,
- dy*(double)d_iy,
- dz*(double)d_iz);
+ n = MAKE_FLOAT3(dx*d_ix, dy*d_iy, dz*d_iz);
grad_p += weight(x3, X + n, dx, dy, dz)*grad_p_iter;